The custom tech behind DillonGoo Studios
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- Опубликовано: 3 авг 2024
- Lateasusual, the primary developer behind the Goo Blender fork, joins Dillon Gu in a talk presenting a deep dive behind the custom tools that make their anime style and Blender-based studio pipeline possible. Join the discussion on how the rendering breakthroughs were made, and how the structure of a studio running fully remote developed a smooth Blender pipeline.
Blender Conference 2022
2022-10-27 12:30 at the studio. - Хобби
I've known Late for a few years. Late is an absolute wizard.
What I like most about this guy is how he always come in time
Dillon and his team make some AWESOME stuff! I'm really glad to learn from them!
been following this young mans adventerues for a while, he never ever ceases to impressive. amazing human too. thanks for all your kind words gooey
What a great talk! Late as usual is a genius :)
putting npr in blender on the radar DIllon, great work!, cant wait to see how the original seireis goes!
late is usual is a legend 🔥 🔥 🔥
Gotta love Chris coming to this presentation with the vtuber merch
Incredible stuff. Shader info node possible simplifies a lot of my own NPR workflow
Learning from them is making my animation life better and better
Hyped going be using this for my anime creations moving forward hypedddd
Oh a fellow Takodachi
what a pleasing presentation. really liked this
this is the future of animation right here, hopefully it will create a new mixed media style like spider-verse
Awesome stuff guys! Thanx 4 the talk and all the work you've been doing!
Amazing as usual
Late as usual is the MVP
love this dude and his team!
great asset handling ...thx ....happy blending
hah i found your github on upload day, now i know whats inside .. the camera space shaders are a great idea , much needed to get 2d feeling across
ooooohhhh I want all of this in StockBlender!
Great work Chris!
The Takodashi shirt!!
just awesome
I like those creative people
Is this going to be available to the public at some point?
edit: nvm they showed the link at the end. shame i have no idea how to install it XP
Dillon looks like such a chad compared to his model, very amazing dude and studio overall!!
So inspiring.
Pretty interesting stuff!
12:24 definitely need to know how to do that
omg, My heroe!!!! Late as usual 🙌🙌🙌
😎👍
I would love to know how to make those Coda-Blender automations ;-;
18:47 come on... It's the SCIT! Synced Continuous Integration Timeline! Also means "he knows" in Latin.
*BLENDER !*
nice
I love Goo Engine, but I honestly believe that, these guys released the Engine just to gate keep the process. There's is not single tutorial that shows how they made their animations. All you find is behind the scenes streams, and some technical videos about how the Goo Engine works. but they wont show you a tutorial of real world applications. Their tutorials just used sphere to explain the nodes.
If they wanted to gate keep, they wouldn't release the Engine. Goo engine doesn't do all the work for you, you still have to learn to model, texture and animate on your own. If you see what I mean
What ? Lol
Yeah they are the best when it comes to NPR
It would be great if that mesh trail could be applied to character movement. Cgi anime looks weird bcs the inbetween frames doesnt have distortion to it. Even nowadays anime studio doesnt bother with motion blur....
It's not so much the lack of a blur and more of when you notice it they've messed something up. Or didn't bother to do things properly in the first place.
The shading is ass in most of them and the frame rates are even worse. 90s cgi American cartoons looks better than most cgi anime.
how do i get this node shader ?
When will this come officle to blender :D ?
I want to know how I can replicate the shader for smears here 7:36
these features were actually supposed to be in eevee. it is nothing but making it difficult for those who do stylized work and losing money from their pockets.
eevee has huge problems and I don't see any improvement on it
@@Enesnnd huh ? In the beginning it didn't even have motion blur. now we also have that.
@@testacals it means you don't have enough experience in eevee
I'm mostly through it but did he every explain why most of these changes will never be rolled into the main blender?
He said its all a bit hacky so not optimised
CAN ANY ONE TELL ME HOE TO install THIS
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