One of the best use cases for this is clearing land for farmland. Because farmers quarters don’t exploit industry yields, opening up the land revealing a food tile is perfect for farmers quarters. On a meta scale this is best for an aggressive expansive military strategy, freeing up your working pops to work food and science and you’ll have lots of troops out on the map available to clear land.
4:25 So if you have 4 units in army you can chop 2 forests for 40 industry in 4 turns. But if you split them on 4 army with 1 unit you can on 4 turns chop 4 forests for 80 industry.
Goodie huts, attacking neighbors, annexing independent peoples all seem better for units out on the map. If you really do have a dude who is useless, he’ll provide more industry by simply joining the city as an industrial worker than as a chopper. Since woodland / forest tiles add industry it’s just rare that there’s a forest worth chopping unless I’ve chosen to up the concentration of forests in the game settings. This is in stark contrast to Civ, where when you chop a forest you basically turn it into a free improvement or very nearly that.
honestly chopping has been such an integral part of my games that it surprises me ppl dont do it more. I most often do it around the renaissance/industrial, you can take a heavily forested, single territory and turn it into a science powerhouse through deforestation, it's great for catching up on tech with all those cheap settlers. I do it most later cause you'll more easily have multiple stacks of unit by then and the yield you gain scales pretty well.
I think that there's less of a reason to chop in Humankind than in Civ, where Wonders aren't reserved and you have to rush them to beat an AI player. That said, I agree that it is underused by most.
Good point - although I’d add you can only ‘reserve’ one wonder at a time. Move eras without building it, you cannot claim another. So there is still some urgency if you’re eyeing more than one.
The excitement over chopping some trees in a mode designed to be fast. is staggering lmfao. If this man won the lottery his head would literally explode before he turned in the ticket
Forest should turn into woodland when you chop it. That would allow for two chops from a single forest, as opposed to only one chop from a woodland tile.
I have so much trouble bringing myself to do it. I always love the layout of the maps as they are created, and it feels wrong to chop down the forest, even if I don’t end up using the tile until the contemporary era
I’m surprised this is something people don’t do, I though it was a base thing, especially because you unlock a tech to do it and the industry can be used to speed up sieges. Although, never mind, who can complete a siege against the IA? They will always try an instant sortie, even before you can confirm you want to siege or attack 😂
@@DuoMaxwellDS understandable for parches of woods close to the city/outpost that you can actually exploit, but usually there’s plenty of forests far away in the territory, where you will not use it.
I've been chopping since the beginning, it's so good. Boosting an early start is better than using the woodlands later in my opninon. As Long as you're smart on where you chop.
I often wonder others thoughts on settling rivers. I often try not to and instead try to get them adjacent to a farm and makers if I can. It also enhances my defences. Throughts?
Good day... how do I conquer cities in the expansion of Latin American cultures? I conquer them normally but at the end of the war it won't let me claim territories or cities.
Did You get enough war power? Look also on demands before starting war BCS this is the casus beli (reason for war) so You have to take those rewards first and then if you have enough war power u can take more. Tip - refuse demands before attacking
One of the best use cases for this is clearing land for farmland. Because farmers quarters don’t exploit industry yields, opening up the land revealing a food tile is perfect for farmers quarters. On a meta scale this is best for an aggressive expansive military strategy, freeing up your working pops to work food and science and you’ll have lots of troops out on the map available to clear land.
4:25 So if you have 4 units in army you can chop 2 forests for 40 industry in 4 turns. But if you split them on 4 army with 1 unit you can on 4 turns chop 4 forests for 80 industry.
Checks out
Goodie huts, attacking neighbors, annexing independent peoples all seem better for units out on the map. If you really do have a dude who is useless, he’ll provide more industry by simply joining the city as an industrial worker than as a chopper. Since woodland / forest tiles add industry it’s just rare that there’s a forest worth chopping unless I’ve chosen to up the concentration of forests in the game settings. This is in stark contrast to Civ, where when you chop a forest you basically turn it into a free improvement or very nearly that.
honestly chopping has been such an integral part of my games that it surprises me ppl dont do it more. I most often do it around the renaissance/industrial, you can take a heavily forested, single territory and turn it into a science powerhouse through deforestation, it's great for catching up on tech with all those cheap settlers. I do it most later cause you'll more easily have multiple stacks of unit by then and the yield you gain scales pretty well.
I think that there's less of a reason to chop in Humankind than in Civ, where Wonders aren't reserved and you have to rush them to beat an AI player. That said, I agree that it is underused by most.
Good point - although I’d add you can only ‘reserve’ one wonder at a time. Move eras without building it, you cannot claim another. So there is still some urgency if you’re eyeing more than one.
2:16 i actually found it more useful spam out pop faster so you can get more people in production
The excitement over chopping some trees in a mode designed to be fast. is staggering lmfao. If this man won the lottery his head would literally explode before he turned in the ticket
Forest should turn into woodland when you chop it. That would allow for two chops from a single forest, as opposed to only one chop from a woodland tile.
Either that or forests should give more per chop
I have so much trouble bringing myself to do it. I always love the layout of the maps as they are created, and it feels wrong to chop down the forest, even if I don’t end up using the tile until the contemporary era
Could you update your videos? I feel like 2 years is too long to go without updates, when the game has changed.
I’m surprised this is something people don’t do, I though it was a base thing, especially because you unlock a tech to do it and the industry can be used to speed up sieges.
Although, never mind, who can complete a siege against the IA? They will always try an instant sortie, even before you can confirm you want to siege or attack 😂
I can understand people's hesitation on chopping, thinking that if they exploit the forest in a long term it would benefit more.
@@DuoMaxwellDS understandable for parches of woods close to the city/outpost that you can actually exploit, but usually there’s plenty of forests far away in the territory, where you will not use it.
I've been chopping since the beginning, it's so good. Boosting an early start is better than using the woodlands later in my opninon. As Long as you're smart on where you chop.
Chopping trees is super op in HK but I love it. I was ecstatic when I realized I could do so without expending the unit
I stopped doing it because I always ended up missing the trees I chopped...
wtf i didn't knew i can boost my industry like that and im playing this game from release day and i played civ6 before thanks.
I often wonder others thoughts on settling rivers. I often try not to and instead try to get them adjacent to a farm and makers if I can. It also enhances my defences. Throughts?
How is making your scout spend FOUR turns producing 20 industry worthwhile?
Yea, isn't better to look for mysterious on map?
It's not like you can have multiple units
lol I always chopped trees, I literally devastated whole national park with more than 40 forests
I dont think moving population to industry works on console
Good day... how do I conquer cities in the expansion of Latin American cultures? I conquer them normally but at the end of the war it won't let me claim territories or cities.
Did You get enough war power? Look also on demands before starting war BCS this is the casus beli (reason for war) so You have to take those rewards first and then if you have enough war power u can take more. Tip - refuse demands before attacking
Chop exploit!
Thanks.
*drops the mic, leaves stage*
What number is "seevan"? 🤔😁
Game breaking and I'm 59 seconds in....
One mistake you cant avoid is crashing late game
Rome? Thought you were in Babylon?
I have never made a mistake since I started reading the art of war so know I how to win every war I fight on humankind difficulty