How graphics works? Render pipeline explained. Example OpenGL + Defold

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  • Опубликовано: 21 ноя 2024

Комментарии • 25

  • @iDorito
    @iDorito 8 месяцев назад +26

    you forgot to say: What a day to be alive!

  • @AlexeyGulev
    @AlexeyGulev Год назад +22

    The production quality of your videos is outstanding! They are informative and engaging to watch. Simply amazing! I'm impressed

  • @ourabig
    @ourabig Год назад +5

    For me while learning defold I found rendering a bit hard but now I understand a little bit how it works thanks

    • @unfolding_gamedev
      @unfolding_gamedev  Год назад

      Defold's rendering is a really thin layer over OpenGL, so actually learning OpenGL really helps! I really recommend Joey's website for this 😊 In next video I will utilize all this knowledge to explain how exactly Defold's render script works

  • @orange_blossom1
    @orange_blossom1 Год назад +3

    I appriecieate the effort you've put into visual presentation in the video. Clear and fancy.

  • @aronimo5800
    @aronimo5800 Год назад +1

    omg thats amazing! This should be pinned in the forums or somewhere else, this whole channel is a bless upon us defolders! Great work dude!!!

    • @unfolding_gamedev
      @unfolding_gamedev  Год назад

      Some of the tutorials made it to the official Defold site! defold.com/learn/

  • @jakeschroeder4874
    @jakeschroeder4874 Год назад +2

    absolutely incredible work on this dude

  • @Qzma91
    @Qzma91 Год назад +2

    waiting for new one! i like when pieces come together

  • @joshy_j_
    @joshy_j_ Год назад +3

    It's true that Defold takes care pretty good care of all of this stuff (at least for the incredibly simple experiments I've done in Defold so far).
    But this is a very interesting video. I have created another material for rendering another GUI behind the game object, because I have a few visual effects that I create using GUI nodes (that was the easiest way to do things for me). Thanks for the video!

  • @ceo-s
    @ceo-s Год назад +1

    That's really good. Keep it up man

  • @GhostkillerPlaysMC
    @GhostkillerPlaysMC Год назад +3

    Nice video. You sound like the guy from Two Minute Papers

  • @jugibur2117
    @jugibur2117 Год назад +1

    Really great video for better understanding, thanks!
    Q: So if there is no explicit camera the viewport coordinates internally are taken as projection?

  • @Superminecrf
    @Superminecrf Год назад +1

    Really well explained!!

  • @Akshay56633
    @Akshay56633 Год назад +1

    Thanks for this informative video!

  • @Hip5
    @Hip5 9 месяцев назад

    You're the hero! ))

  • @nickgennady
    @nickgennady Год назад +1

    What game are you showing at 1:23?

    • @unfolding_gamedev
      @unfolding_gamedev  Год назад +1

      It's a prototype "Tiny Dungeon" made by Dragosha, not released yet, just a teaser 😄 (I try to always add a description showing in right bottom corner)