Someone please tell Kay that Coco is nearly unusable on budget hardware due to lag from the throwing objects she creates..... *even with damage numbers disabled, before 20 minutes.*
To be completely fair it's inevitable when you consider that the base game itself has a bajillion objects on the screen, adding more objects via Coco's skill on top of that will definitely significantly slow down budget PCs. That just means holocure isn't the game for the PC itself.
Grande Koe. 😎👍 Back this weekend, when I tried this stage for the first time I needed about 3 tries to complete it with my oshi. First try was obliterated by lightning and a hit and the second one because I lost sight of Kaela for 2 seconds with no defensive item excluding headphones. I tend to go full offensive with Fubuki A FREAKING LOT, I just pick headphones or Bandage IF I want defense.
To anyone struggling on stage 4 hard Subaru basically negs this stage. Sunny optimism along with a solid defensive core build of jinguskan full meal bandage headphones means you can never die if you know what you're doing and ironically, the lightning can be arrested by ozora police and her special and duxk whisper is also decent aoe damage
Zeta is also another insane idol for this stage having a crazy dodge skill and her special honestly, you use it during the math quiz to ease the burden of the horde of fans you grouped
Fubuki is also an S tier after this patch Pre Game: Limit your maximum weapons slot to 3 (Buy 2 weapon slot "downgrades" from the Armory) and grab the Quick Dash Support Relic, we wanna be full build and start stacking movement speed from the empty shop. Weapons: Holy Fire/Rap Dog/Wamy Water. Build can be substituted with Dragon's Fire/Ice Queen/Lava Bucket. Dragon Fire and it's super Collab are the only mandatory part of this setup as Fubuki sort of struggles with ranged boss damage. Rap Dog leads to faster kills, Ice Queen leads to safer Training, choose depending on your comfort Items: Plushie/Bandage/Beetle are the only mandatory items, the rest of the items are very flexible the only thing we do not want to sacrifice is our Speed Stamps: The main stamps we're looking for is the Lightness and Unit Stamps. There's really only 3 other Stamps that benefit our playstyle, Weaken, Pacifist and LifeSteal, pick and choose these for your final slot at your discretion but remember Lightness is king above all else Gameplay: Same as last patch's B tier Fubuki, run around, wait until Friendzone is up, stand on top of everything and blow it up, repeat every 12 seconds. The thing that has really changed our gameplay is Quick Step which gives Fubuki 1 second of dodge which allows us to use it to clean out a quick path or allows us to be super risky with our Friend Zone path because Quick Dash will get you out of every situation, the Risk/Reward of Friend Zone is now completely mitigated. This also lets us ignore more defense and get even greedier than we could before because we're never going to be in a situation where we didn't run out fast enough during Friend Zone
The one thing this game still lacks is more melee weapons. Yeah, the addition of the owl dagger helps, but we need at least enough to equal the ranged weapons.
he could have made this easier on himself if he Gachikoi her, heck i think that's mandatory for this stage. Also if she's his oshi then why not Gachikoi first, but you do you i guess
Headphones are mandatory on idols with no dodge skills imo but its also nice on chars with dodge skills. Also i would raise Subaru for this ratshit stage. Her revive makes her fundamentally broken and you can arrest the lightning as its an enemy ironically
one thing I noticed late about coco is she's really slow, after beating S4H with her I came back with fauna to do the math achievement and dang shes faster than Coco
I'm confused slightlty how Injection Type AsaCoco was not deleting HP. I didn't see any Kusogaki Shackle. Is it one of Coco's Passives affecting it that does that?
@@JDOGGOKUSSJ2 if you haven't done any gacha, Kiara or Calli are the 2 best for new players, and buy the "ultimate attack" (sorry, forgot what it called in the shop) 1st to make it even easier for the 1st run since you still haven't unlock many sub weapons yet
Okay, i just found out that people find this stage hard, i beat this stage first time using my main character Kronii with slow/freeze/lifesteal/dodge build. The lightning you can easily dodge using Kronii's passive and her freeze bubble combined with slow/freeze build make enemies in check and never get too close. Rush for Choco lifesteal and jingisukan to make your passive 100% uptime.
Coco's special being a literal dragon install just makes me smile
It's a gatling gun, a rocket launcher, *and* dragon install all in one.
RIDE THE FIRE!!
Kaela: I'm not a penguin
Kay: Fine, here bananas
Someone please tell Kay that Coco is nearly unusable on budget hardware due to lag from the throwing objects she creates..... *even with damage numbers disabled, before 20 minutes.*
To be completely fair it's inevitable when you consider that the base game itself has a bajillion objects on the screen, adding more objects via Coco's skill on top of that will definitely significantly slow down budget PCs. That just means holocure isn't the game for the PC itself.
Try Marine with all the coin items lol. My 3070 is on slow down mode when fighting Yagoo past 30 min.
Same with Bae, her ultimate just keep testing my PC limit 😂
OGs would remember the absolute computer chugfest from performing Inalock back in 0.3.
My college: 95% of our graduates find permanent employment within a year of graduating!
Me: 27:25
Kaela somehow Obsessed with Gorilla but Denying she's Penguin 😅
Stage 4 hard has been my favorite stage so far! So much fun, i first beat it with Kaela and a tank build. The lightning def hurts when you are slower.
Oh sht, it's Godzilla vs Kong
Bloodflame is red,
Cookies are delectable,
You're not worthy of this bread,
[Gura mode is now selectable]
(Heh :D)
Coco is his Oshi. Yet he disables Asacoco.
Purple Penguin is Moona plushie While Black and white Penguin is Kaela fans 😅
Grande Koe. 😎👍
Back this weekend, when I tried this stage for the first time I needed about 3 tries to complete it with my oshi.
First try was obliterated by lightning and a hit and the second one because I lost sight of Kaela for 2 seconds with no defensive item excluding headphones.
I tend to go full offensive with Fubuki A FREAKING LOT, I just pick headphones or Bandage IF I want defense.
To anyone struggling on stage 4 hard
Subaru basically negs this stage. Sunny optimism along with a solid defensive core build of jinguskan full meal bandage headphones means you can never die if you know what you're doing and ironically, the lightning can be arrested by ozora police and her special and duxk whisper is also decent aoe damage
Zeta is also another insane idol for this stage having a crazy dodge skill and her special honestly, you use it during the math quiz to ease the burden of the horde of fans you grouped
Personally did it with Choco and Plush, any self sustain char could probably abuse plush to prevent oneshots
Fubuki is also an S tier after this patch
Pre Game: Limit your maximum weapons slot to 3 (Buy 2 weapon slot "downgrades" from the Armory) and grab the Quick Dash Support Relic, we wanna be full build and start stacking movement speed from the empty shop.
Weapons: Holy Fire/Rap Dog/Wamy Water. Build can be substituted with Dragon's Fire/Ice Queen/Lava Bucket.
Dragon Fire and it's super Collab are the only mandatory part of this setup as Fubuki sort of struggles with ranged boss damage. Rap Dog leads to faster kills, Ice Queen leads to safer Training, choose depending on your comfort
Items: Plushie/Bandage/Beetle are the only mandatory items, the rest of the items are very flexible the only thing we do not want to sacrifice is our Speed
Stamps: The main stamps we're looking for is the Lightness and Unit Stamps. There's really only 3 other Stamps that benefit our playstyle, Weaken, Pacifist and LifeSteal, pick and choose these for your final slot at your discretion but remember Lightness is king above all else
Gameplay: Same as last patch's B tier Fubuki, run around, wait until Friendzone is up, stand on top of everything and blow it up, repeat every 12 seconds. The thing that has really changed our gameplay is Quick Step which gives Fubuki 1 second of dodge which allows us to use it to clean out a quick path or allows us to be super risky with our Friend Zone path because Quick Dash will get you out of every situation, the Risk/Reward of Friend Zone is now completely mitigated. This also lets us ignore more defense and get even greedier than we could before because we're never going to be in a situation where we didn't run out fast enough during Friend Zone
I did it with fauna and every healing item
got it on my first try with Kobo on a tanky build
The bgm on this stage reminds me of a one from Duck Tales 2 NES game, where you return to the pirate ship. Bermuda, I believe it was called.
Is it holoid song for stage 4 hard?
I believe normal one use id:entity voices song
@@Zlich0 viv:ID CRUISE
Fauna is Stand still till the end after get Genkhiskan .
The one thing this game still lacks is more melee weapons. Yeah, the addition of the owl dagger helps, but we need at least enough to equal the ranged weapons.
does Koe know about Coco other special heat actions? I only see him use dragon form
Man, after seeing Koe run this with Holy Fire, I think I'm gonna ditch Jingisukan and Sake.
Literal raw firepower; that was sick.
Seriously I beat this stage 1 HP with Subaru
She can hold her own in this map so much better than any other idols I have and I'm a Kaela main mostly.
he could have made this easier on himself if he Gachikoi her, heck i think that's mandatory for this stage. Also if she's his oshi then why not Gachikoi first, but you do you i guess
yup the lightning was my bane. I had a gachikoi korone and getting hit once pretty much deletes 70% lol.
Now I'm raising fubuki for it
Headphones are mandatory on idols with no dodge skills imo but its also nice on chars with dodge skills.
Also i would raise Subaru for this ratshit stage. Her revive makes her fundamentally broken and you can arrest the lightning as its an enemy ironically
@@kanata6063 Will do that after Fubuki lol
@@kanata6063 he can arrest lightning? now im interested
one thing I noticed late about coco is she's really slow, after beating S4H with her I came back with fauna to do the math achievement and dang shes faster than Coco
Someone please send Koe some Goriela clips for reaction if he hasnt done any yet XD
Can we get the clip of his first reaction to this stage and the music?
I'm confused slightlty how Injection Type AsaCoco was not deleting HP. I didn't see any Kusogaki Shackle. Is it one of Coco's Passives affecting it that does that?
Kaichou has a special secret trait that makes her immune to AsaCoco item debuffs. Because she MADE them
> beats stage 4
that just sounds...
hmm
LOL but can he beat Goku tho??
Why does he look like he just got out of the shower? lol
So ive never gotten into this but recently tried it but how do i open up the house section its locked for me i wanna see the other sections too
you just need to clear the 1st stage
@@izzadk86 ok i tried it with a few characters but haven't beaten it yet thanks
@@JDOGGOKUSSJ2 if you haven't done any gacha, Kiara or Calli are the 2 best for new players, and buy the "ultimate attack" (sorry, forgot what it called in the shop) 1st to make it even easier for the 1st run since you still haven't unlock many sub weapons yet
@@izzadk86 ok thanks for the advice, i did 1 gacha was able to get kobo but thats it. ill try kiara next
@@JDOGGOKUSSJ2I think kobo is good too, her ULT is a boardwipe + heal if I remember
Okay, i just found out that people find this stage hard, i beat this stage first time using my main character Kronii with slow/freeze/lifesteal/dodge build. The lightning you can easily dodge using Kronii's passive and her freeze bubble combined with slow/freeze build make enemies in check and never get too close. Rush for Choco lifesteal and jingisukan to make your passive 100% uptime.