There's a lot of questions about Seele. Because she's naturally very fast, you want Sparkle to be slower than her. If you run speed boots Seele, you should run 160 speed Sparkle since Seele will be at least 168 (after speed buff from skill). If you're on atk boots Seele, you should still run 160 speed Sparkle, but you will need 18 speed in substats for 133 speed Seele (who becomes 161 after her skill). If you can't hit that without sacrificing good damage stats, then it's better to slow your Sparkle down to be slower than your Seele.
@@StealthxSniper0 in my opinion you want to run 160+ sparkle either way. If your seele is less than 160+ speed after skill, then you want sparkle to act before seele, but if your seele is somehow able to hit 161+ speed you want sparkle to be 1-2 speed slower than seele while still being 160+ speed. I do not recommend speed boots on seele, so the only way you should choose the second option is if you hit that 161+ without speed boots (133+ speed before skill). Please excuse my yapping lol.
im shocked at how much effort was put into this video to explain your whole thought process, it wasnt an information bloat, nor too little to understand and the summary was fantastic, amazing video, hope to see you pop off
Interesting video!! I too have prefarmed everything for my Sparkle-161 Speed with 207% Crit Damage, after Traces, on a 4P Hackerspace; gunning for her AND her LC. I’m SO excited for an upgrade for my IL and QQ 😭
Late to the party, but the Sparkle + Bronya team is probably best used with JL, Blade, and Argenti. Argenti is the outlier here because: A) It mitigates his ramp up from his passive stacks, allowing you to get full stacks by half way through the first cycle. B) Bronya and Sparkle buffs can actually *overlap* due to the fact Sparkle's skill lasts 1.5 turns. This is relevant for DPS units that have a large portion of their damage locked behind their ultimate. To do this, you need Sparkle faster than Bronya and to ult right after Bronya skills and before your carry takes their turn. This lets your ult benefit from both Sparkle and Bronya buffs. Also, another tip is to ult with Bronya before Sparkle skills. The buff from Bronya will also get transferred with Sparkle's buff.
I gave my best Bronya relics to Sparkle and then scrambled some random speed pieces for Bronya. The Sparkle + Bronya + Blade 160+ speed tech was a lot of fun and really helped out my moc12.
Great stuff, I was discussing with a couple friends how insane sparkle + bronya could be, and it's also the reason why they reduced the insta AF to 50% on sparkle (I heard rumors that at some point on beta sparkle AF 100% just like bronya). I can already see some fun combos with hunt or even propagation on SU advancing between bronya and sparkle for infinite amount of turns
Unfortunately the 100% was just speculation on our part, but yeah there are definitely great things you can do with sparkle and bronya on the same team in certain situations :))
Sparkle can broke things literally if she has 100% advance, because Sparkle and Bronya can keep advancing each other, fill energy, and her ultimate restore skill points.
This is so helpful! Thank you, the way you explain things and don’t speak too fast along with the visuals made a huge difference for me. There is something I’m curious about - if someone had s5 DDD on Sparkle and another s5 DDD on Tingyun, would that enable enough more turns for everyone to have more use than one DDD and Past and Future on Sparkle? It’s probably not relevant for many people right now but it will be eventually
2 DDD works on the same team and it's definitely good enough to experiment with. 24% + 24% advance gets you 3 turns in cycle 0 with 168 speed. look at my chart at 3:48 under the eagle + ddd column. btw I prefer to put DDD on sparkle because it's important for her to get that advance every 3 turns. if you put it on tingyun, sparkle might not get that boost at the correct time since TY is on a 4T ult rotation.
It’s been almost a year and I’ve just now understood how action forward works😭. So the AF% is calculated based of the original action value you have as soon as their characters finished. And so the value of every AF% is already fixed by then. And to put into practice let’s say my seele has 119 speed and I basic atk, my action value will be ≈84 (this is the original AV W/o buffs or advancements). But then due to her trace activating on that basic atk, it will then find 80% of 84 (since AF is 20% on her trace) to ≈67. If bronya was to AF at ANY point it would use the full 84 original AV that was fixed the moment Seles turn finished to decrease Seeles AV to -17, obviously With no negative values in AV it would go to 0, Seele gets to go next. So using that logic, If it was sparkle, the value of the 50% AF would be 42, which again is fixed with the 84 original AV as seele uses her bsc atk. And again since Seeles trace advances by 20%, her current AV will be 67. Then sparkles would subtract 50% of the original AV (42) to make Seeles new AV 25. Someone tell me if I’m wrong here, I wanna understand ts once and for all😭
Sparkle Bronya combo sounds really interesting, though I doubt that anyone other than Blade can keep up with the SP requirement. Possibly Jingliu if you have an E1S1 Bronya, but it’s an interesting thought nonetheless.
I've also done calculations for speed threasholds using wind + DDD. It's Releaving that my numbers are identical to yours. I'm running vonwacc because it lets me hit a 200 speed threashold for wave 1, that and my only ERR rope with speed is vonwacc.
@@santipenalver3136closest you can get in the game. wtf is speed running going to look like in hsr if it's not a 0c? negative cycle clear on techniques?
Have one more way to reach 3 turns. You can have 3 turns in the first wave and 2 in the second with 173 spd (163 + RM) + Vonwac, this way you can have 2 ults, one in the first wave and one in the second.
Your argument is flawed. Just because you cant have speedruns in hsr (wich you could, like speedrun as in, time moc or simulated universe or whatever) does not mean you should call 0 cycling speedruning. I could be thinking 20 min to 0 cycle perfectly and it would be an "awfull speedrun". Like if a game does not have voice acting you wont call the text voice acting because it is "closest you can get". @@aouiki2636
I think people are seriously sleeping on Bronya/Sparkle with blade. Almost every guide is saying it won't be usable that I've seen pre-release, most major content creators are saying it's going to be bad...but it looks insanely OP to me if it works right
BTW, for the Sparkle/Bronya combo you dont need to tune to exactly 161/160. As long as Sparkle is faster than Bronya, you only need 150ish speed on each and 4 pc Hackerspace on Bronya. This will raise both of their speed above 160 when Bronya ults after her second turn, which will result in both taking 2 turns in your second cycle due to them reaching the 160 speed breakpoint. This allieviates some of the obnoxious speed tuning while still allowing you to run Earthly Escapde and But the Battle Isn't Over instead of Dance Dance Dance.
Thank you very much i was worried about having 152 speed with hackerspace but i saw i could easily get 160 with a rainbow 2pc and since ill be using her with tingyun for il who already has hackerspace 😅 am now ready for sparkle to be maxed when she comes
5:25 Wouldn't fast Sparkle be less SP intensive though? Slow Sparkle gives your DPS more turn, while she herself have less turn. This means more SP consumption from main DPS and less generation from her ult due to lack of turns. Fast Sparkle meanwhile, gives your DPS less turns but more turns for herself, meaning less SP used by main DPS and more SP generated by more frequent ult. Just a thought and what I found from my own sims as slow Sparkle starts running into SP issues ~5 cycles into MoC. Great video though. Amazing and clear explanation of game concept and the 2 ways of building her.
@@araarashinigami The ~5 cycles was mostly me not remembering my sim cycle numbers, but the SP issues does start around 4 cycles into MoC. And this was with a normal DPS that uses 1 SP every turn and supports being SP neutral doing EAAE. I'd imagine a slow Sparkle still needing other form of SP generation. Or else units like Dhil and Qingque just won't work properly with a slow Sparkle build.
If you use slow sparkle, you will get the turns where you don’t need to use her skill, because your carry is right behind your sparkle. But for fast sparkle you will spam her skills because your carry will never catch sparkle. That’s my experience on both scenarios. And what you said about “Faster equals more energy” is not true! Because your speed will only make difference of going ahead or behind enemies, it doesn’t affect your “in-team” energy and SP circulation. You can’s say “if I have 200 speed then I have no SP or energy shortage”…I hope it’s clear to understand.
Bronya/Sparkle combo seems fun , but I don't think it's that good in practice , besides the sp issues you may run it , there also a problem that your carry is actually getting only ONE of their buff at a time (either sparkle's or bronya's skill) , even if they get more turns , they will hit like a wet noodle , so the overall dmg output won't necessarily be higher than if you use ruan mei or tingyun instead of bronya I may be wrong tho , this needs more testing
On testing that; if the order of action is DPS -> Sparkle -> Bronya then you will get both buffs in exchange for less AV and having to run speed boots.
i ve tried the 161/160 tech, its honestly really fun, though in current moc its so easy to unsync bronya and sparkle from each other with those speed debuffs and stuns and so on :C
I'd like to see Fast Sparkle buffing Dual DPS teams. Since her buff lasts until the start of the character's next turn, you can theoretically buff 2 characters at once if at least one of them is slow enough. Clara & Topaz will be perfect here. Previously Clara has trouble fitting into a Dual DPS comp due to our Supports not synergizing with her kit: - Asta makes her too fast, making her Ult uptime significantly shorter. - Ruan Mei makes the enemies acts less by depleting the enemies' toughness much faster & delays their action even further upon breaking.
Correction: the easiest way to build 161-200+ Speed Hanabi is simply by pairing her with Asta. Hanabi will usually be used in hypercarry teams anyway, and pairing her with Asta frees both Bronya and Ruan Mei for your other team. ERR Vonwacq Asta can easily ult turn 1 in MoC and have 100% uptime on her ult, especially with the spare skill points from Hanabi, letting you also run whatever relics and light cones you want on Hanabi. This also works easily in a Hanabi + Bronya + Asta + carry comp. Need more skill points? Use multiple Bronya LCs. Want to abuse action advance even more? Use multiple DDDs. Regardless, Bronya + Hanabi isn’t great because Bronya will desync the instant Bronya uses a basic attack. And LOL at the skill point costs of even a single turn.
The dilemma about speed just like bronya. For SP Hungry DPS, I made everyone faster than the DPS. But that is apply for Bronya. Idk about sparkle must reach 160 speed. She doesn't come with cleansing skill or 100% advance forward. Rng relic sets kinda suck.
That's what i want to build Sparkle - Bronya for my Jingliu but my Bronya can't catch up because i struggle farm SPD+Crit.Dmg (welp my Sparkle still not fast enough at 140ish). . Building fast both Sparkle and Bronya is more stressfull than dmg dealer one
Bronya + Sparke with Bronya -1 from Sparkle was my exact build plan for the Acheron team. With Sparkle Technique + ER rope, there shouldn't be any SP issues before the enemies are dead.
I'm guessing this would be with E2 acheron and no sustain? not sure how viable this would be without at least one other nihility (both for the trace and "energy" requirements)
defenitley gonna try that double sparkle bronya team for blade. I'm getting sparkle and bronya(300 pulls) at the exact same time and normally run monoquantum and blade jinglui so my account is about to go crazy.
What do you propose for Seele teams ? Seele cannot go slow as her base speed is 143, fast Sparkle doesn't advance her that much. I thought of making a slow Sparkle build, with 152 Seele and 151 Sparkle but reddit seems to disagree when I asked, advising to go either 140-143 on Sparkle or 160+ with Seele faster than that. I do have Seele's signature by the way, that's the reason behind 152.
slow sparkle is the right play. your 152/151 plan should work. I think people are suggesting 142 because that's -1 seele's speed with no speed stats (115*1.25=143).
Im with you on the Bronya x Sparkle I think people are really sleeping on Blade/Bronya/Sparkle almost no skill point issue and blade fua like crazy, Salsotto Blade may be on the same dmg than rutilant on this setup.
Very informative video. I really hope I lose the 50/50 to bronya, also, I though it'd be best to max her crit damage for even better buffs on the carry, but I might just go for speed substats instead
I am still struggling to understand speed tuning when it comes to making other supports faster than Sparkle so they can buff my dps before sparkle forwards the dps to go right after her. I just pulled my first Tingyun from the standard banner and want her to be faster but I am running S1 DDD. To my understanding she needs to be around 155-157 speed for her to go first upon entering combat? Any help would be greatly appreciated as I am kind of lost. (I plan to run Tingyun on 2pc atk/2pc speed and broken keel)
@@source324 yeah but that 10 digit difference is the killer when rolling relics. I guess if I think about it too, when you hit 145 and proc the messenger buff with the ult then maybe for the turn it’s 155-160ish. Like it’s rolling for all these stats too bro, crit damage for her buffs, spd for turn order, effect res for broken keel if you use that set know what I mean?
@@MoshMoshx and I forgot about that 20% effect ress requirements but it's really easy since you only need 10% cuz she already get a free 10% from keel and traces
Great video! I have a question: I've heard that the accurate value is 160.3 speed, right? So, is there a way to know if I have that 0.3 inside the game? I ask this because I have a better crit dmg value build with exactly 160 SPD, but I'm affraid its somewhat less than 160.3 and it doesn't work properly
isn't the 50% advance forward just advances 50% of what's left of the action steps? i.e. if there's 50 action value left before QQ takes her turn, sparkle's skill will bring her to 25?
i believe a 161 speed sparkle wouldnt be able to push the dps past a 160 speed bronya as when its sparkles turn bronya will be the next to go and will probably have an action value of 1 which i dont think you can push past without it being a 100% advance to make the dps hit 0. that being said i personally think thats actually a good thing as while you dps may only get 1 turn that way its a turn with both buffs up resulting in more damage per turn and less skill points used. could be wrong of course we kinda just have to wait and see on this
spent an hour trying to balance everything First try managed to get her to 155 SPD with 150 CD without unlocking her CD talents but low ERS so couldn't make use of the BK passive. currently im at 190 CD and 143 SPD with 32% ERS for BK My question is should i just ignore BK passive for now and get her back to 155 SPD without a sphere and rope passive and call it a day or get back to 143 SPD Also im an f2p so im very limited when it comes to farming
is the sparkle bronya set up changed at all if you have e2 bronya or no? i was planning to do this for blade but im not sure if it would function properly
Very informative. I was just wondering how can you even speedtune sparkle for my qingque mono team. Clearly i don't need to worry much skill points? Alot of generators in the team already but more about how can i max qingque based on sparkles spd tune
Sparkle w/ QQ (assume enhance basic): QQ has 195.4% atk with speed boots QQ has 238.6% atk with attack boots This is a 22.11% damage increase, diminishes slightly with atk substats. Certain LCs become worse (Next unit buff ones) With 160 speed sparkle + ATK QQ: (2,2) 4 turns in 2 cycles: 488.44% damage. (2,2,1) 5 turns in 3 cycles: 610.55% damage. With 134 speed sparkle + SPD QQ (assume 135): (3,2) 5 turns in 2 cycles: 500% damage. (3,2,2) 7 turns in 3 cycles: 700% damage. I think speed is better, but I haven't double checked my maths here.
Should I sacrifice some speed for 20+ CriDMG instead? I might not reach 160 Speed threshold but my Sparkle will initially started with 190+ CriDMG and around 155 Speed (about the total of 215 CriDMG approximately with her fully upgraded traces).
If I were to theoretically have really lucky sub stats and have 156 speed on dr ratio, would the 160 speed bronya strategy be achievable with Ruan mei passive? What if I used 155 speed sparkle to pull dr ratio back again or somethng crazy?
any thoughts on how best to utilise sparkle with e2 dhil? I know she fails to buff his whole e2 combo, but his own turn manipulation makes it awkward too
I managed to get my Sparkle set to 161 speed, and my Bronya to 160, so how much speed does my carry need to make your special strategy work? Another issue is that I was lucky enough to get E2 Bronya, which gives the carry 30 speed after Bronya advances them and after they take their turn. How would this affect the strategy?
Already tried the 161 spd sparkle, but somehow it is so uncomfortable bcs my other supports are slower than her. Should i keep the 161 spd sparkle or make her slower than other supports (around 145 spd, but still way faster than my dps)?
I want to try this With welt on Sparkle 161 and Bronya 160. I hope you make a QQ will we have to change the steps currently it is Ult then Enhance attack are we going back to Enhance attack then ult.
The DPS' speed in that team should be irrelevant unless the team runs out of skill points, so yes Bronya e2 wouldn't change much. The team probably won't work exactly as described cuz the SP economy looks insane, so we'll have to wait and test when she's out.
Your sparkle Bronya build does not make any sence, Sparkle does not advance 100% forward the DPS. Maybe bronya should be 161 and sparkle 160. Unless I'm missing something.
When you start a fight, sparkle doesn't instantly take a turn. She may be up first in the turn order, but she has an AV of 10000 / her speed. This means when she actually takes her turn, her hypercarry will also have less then 100% action forward until their turn. If Sparkle is faster then your hypercarry, the only way she will NOT make the hypercarry immediately take action is if she has over double the speed of the hypercarry. Because of that, the 50% action forward will feel like a 100% in that it makes the other character immediately take action, but thats just because the other character is only 50% behind sparkle. An example. If your sparkle has 200 speed, she will have an initial AV of 10000 / 200 = 50. If your hypercarry has 100 speed, they will have an initial AV of 10000 / 100 = 100. When sparkles turn has started, that means 50 AV has passed, which means your hypercarry is sitting at 50 remaining AV until their turn. a 50% Action Forward will bring that 50 to 0 because 0.5 * 100 = 50. If sparkle went second, then the strategy would not work because the hyper carry would be 100% behind sparkle immediately after they take a turn via Bronya.
160 using hacker set is all u need right? So why does every content creator say 161? Or 160.1 instead of just making life easier by saying ( 160 is what u need ) Legit question cause I'm confused 😕
Speed tuning is a myth There's no such thing as - slow speed being better especially sparkle because her mechanics isn't similar with ruan mei whom you prefer to be at neutral speed.
There's a lot of questions about Seele. Because she's naturally very fast, you want Sparkle to be slower than her. If you run speed boots Seele, you should run 160 speed Sparkle since Seele will be at least 168 (after speed buff from skill). If you're on atk boots Seele, you should still run 160 speed Sparkle, but you will need 18 speed in substats for 133 speed Seele (who becomes 161 after her skill). If you can't hit that without sacrificing good damage stats, then it's better to slow your Sparkle down to be slower than your Seele.
I have relic sets set up for both of these scenarios and can't wait to try it
So my Atk boots Seele has 119 (149 with skill). I should run 148 Sparkle over 160 since my Seele can't make up the speed substats?
@@StealthxSniper0 in my opinion you want to run 160+ sparkle either way. If your seele is less than 160+ speed after skill, then you want sparkle to act before seele, but if your seele is somehow able to hit 161+ speed you want sparkle to be 1-2 speed slower than seele while still being 160+ speed. I do not recommend speed boots on seele, so the only way you should choose the second option is if you hit that 161+ without speed boots (133+ speed before skill). Please excuse my yapping lol.
Thank you, I appreciate your yapping! I'll keep this in mind. @@RePollster
Can I run her with 4-pc Musketeer?
im shocked at how much effort was put into this video to explain your whole thought process, it wasnt an information bloat, nor too little to understand and the summary was fantastic, amazing video, hope to see you pop off
hecking sub to this man, that visualisation effort alone is worth the sub
Interesting video!!
I too have prefarmed everything for my Sparkle-161 Speed with 207% Crit Damage, after Traces, on a 4P Hackerspace; gunning for her AND her LC. I’m SO excited for an upgrade for my IL and QQ 😭
Damm you created a monster
Late to the party, but the Sparkle + Bronya team is probably best used with JL, Blade, and Argenti.
Argenti is the outlier here because:
A) It mitigates his ramp up from his passive stacks, allowing you to get full stacks by half way through the first cycle.
B) Bronya and Sparkle buffs can actually *overlap* due to the fact Sparkle's skill lasts 1.5 turns. This is relevant for DPS units that have a large portion of their damage locked behind their ultimate. To do this, you need Sparkle faster than Bronya and to ult right after Bronya skills and before your carry takes their turn.
This lets your ult benefit from both Sparkle and Bronya buffs. Also, another tip is to ult with Bronya before Sparkle skills. The buff from Bronya will also get transferred with Sparkle's buff.
Damn that 160 N-1 Bronya/Sparkle team is like the Rube Goldberg machine of speedtuning lmao
sorry for bro, you won't ever see grim's qq guide :(
@@stephaniecurly69 😭😭😭
This was clearest, and best visualized explanation of AV/speed, thanks!
I gave my best Bronya relics to Sparkle and then scrambled some random speed pieces for Bronya. The Sparkle + Bronya + Blade 160+ speed tech was a lot of fun and really helped out my moc12.
This is a really good guide your explanations makes a bunch of stuff easier thank you!!
Hey dude, I just discovered your channel and I have to say, the quality of your work is great stuff. Hope you get the audience you deserve. :)
Great stuff, I was discussing with a couple friends how insane sparkle + bronya could be, and it's also the reason why they reduced the insta AF to 50% on sparkle (I heard rumors that at some point on beta sparkle AF 100% just like bronya).
I can already see some fun combos with hunt or even propagation on SU advancing between bronya and sparkle for infinite amount of turns
lol nope. She never had 100%
Unfortunately the 100% was just speculation on our part, but yeah there are definitely great things you can do with sparkle and bronya on the same team in certain situations :))
Sparkle can broke things literally if she has 100% advance, because Sparkle and Bronya can keep advancing each other, fill energy, and her ultimate restore skill points.
This is so helpful! Thank you, the way you explain things and don’t speak too fast along with the visuals made a huge difference for me. There is something I’m curious about - if someone had s5 DDD on Sparkle and another s5 DDD on Tingyun, would that enable enough more turns for everyone to have more use than one DDD and Past and Future on Sparkle? It’s probably not relevant for many people right now but it will be eventually
2 DDD works on the same team and it's definitely good enough to experiment with. 24% + 24% advance gets you 3 turns in cycle 0 with 168 speed. look at my chart at 3:48 under the eagle + ddd column.
btw I prefer to put DDD on sparkle because it's important for her to get that advance every 3 turns. if you put it on tingyun, sparkle might not get that boost at the correct time since TY is on a 4T ult rotation.
Top tier video, thanks. Subbed.
It’s been almost a year and I’ve just now understood how action forward works😭.
So the AF% is calculated based of the original action value you have as soon as their characters finished. And so the value of every AF% is already fixed by then.
And to put into practice let’s say my seele has 119 speed and I basic atk, my action value will be ≈84 (this is the original AV W/o buffs or advancements).
But then due to her trace activating on that basic atk, it will then find 80% of 84 (since AF is 20% on her trace) to ≈67.
If bronya was to AF at ANY point it would use the full 84 original AV that was fixed the moment Seles turn finished to decrease Seeles AV to -17, obviously With no negative values in AV it would go to 0, Seele gets to go next.
So using that logic, If it was sparkle, the value of the 50% AF would be 42, which again is fixed with the 84 original AV as seele uses her bsc atk. And again since Seeles trace advances by 20%, her current AV will be 67. Then sparkles would subtract 50% of the original AV (42) to make Seeles new AV 25.
Someone tell me if I’m wrong here, I wanna understand ts once and for all😭
yep, that's correct :)
@@caelym thanks that timeline made it so much easier
Thanks for the video. It cleared up a lot.
Sparkle Bronya combo sounds really interesting, though I doubt that anyone other than Blade can keep up with the SP requirement.
Possibly Jingliu if you have an E1S1 Bronya, but it’s an interesting thought nonetheless.
I think jingliu could definitely work, but you have to know what you're doing.
I've also done calculations for speed threasholds using wind + DDD. It's Releaving that my numbers are identical to yours.
I'm running vonwacc because it lets me hit a 200 speed threashold for wave 1, that and my only ERR rope with speed is vonwacc.
Luocha-Dan Heng IL-Sparkle-Bronya And you will get 3 nuked in 1 turn (only when Sparkle or Dan Heng has ult)
As a Speedrunner (0 or 1 Cycle) 168 speed Sparkle + Eagle + DDD is gonna be dope for me, nice guide dude
Thats speedrunning now?
@@santipenalver3136closest you can get in the game. wtf is speed running going to look like in hsr if it's not a 0c? negative cycle clear on techniques?
@@aouiki2636😂 well said!
Have one more way to reach 3 turns.
You can have 3 turns in the first wave and 2 in the second with 173 spd (163 + RM) + Vonwac, this way you can have 2 ults, one in the first wave and one in the second.
Your argument is flawed. Just because you cant have speedruns in hsr (wich you could, like speedrun as in, time moc or simulated universe or whatever) does not mean you should call 0 cycling speedruning.
I could be thinking 20 min to 0 cycle perfectly and it would be an "awfull speedrun".
Like if a game does not have voice acting you wont call the text voice acting because it is "closest you can get".
@@aouiki2636
this is really good! thanks
Nice video! You'll reach more people, good luck!
I think people are seriously sleeping on Bronya/Sparkle with blade. Almost every guide is saying it won't be usable that I've seen pre-release, most major content creators are saying it's going to be bad...but it looks insanely OP to me if it works right
I mean blade don’t need to spam his skill every turn, so the skill points the team has will be useless.
BTW, for the Sparkle/Bronya combo you dont need to tune to exactly 161/160. As long as Sparkle is faster than Bronya, you only need 150ish speed on each and 4 pc Hackerspace on Bronya. This will raise both of their speed above 160 when Bronya ults after her second turn, which will result in both taking 2 turns in your second cycle due to them reaching the 160 speed breakpoint. This allieviates some of the obnoxious speed tuning while still allowing you to run Earthly Escapde and But the Battle Isn't Over instead of Dance Dance Dance.
Amazing video! Great job! Subbed!
Thank you very much i was worried about having 152 speed with hackerspace but i saw i could easily get 160 with a rainbow 2pc and since ill be using her with tingyun for il who already has hackerspace 😅 am now ready for sparkle to be maxed when she comes
5:25
Wouldn't fast Sparkle be less SP intensive though?
Slow Sparkle gives your DPS more turn, while she herself have less turn. This means more SP consumption from main DPS and less generation from her ult due to lack of turns.
Fast Sparkle meanwhile, gives your DPS less turns but more turns for herself, meaning less SP used by main DPS and more SP generated by more frequent ult.
Just a thought and what I found from my own sims as slow Sparkle starts running into SP issues ~5 cycles into MoC.
Great video though. Amazing and clear explanation of game concept and the 2 ways of building her.
If you’re going over 5 cycles, you’re already failing to get 36 stars…
@@araarashinigami The ~5 cycles was mostly me not remembering my sim cycle numbers, but the SP issues does start around 4 cycles into MoC.
And this was with a normal DPS that uses 1 SP every turn and supports being SP neutral doing EAAE.
I'd imagine a slow Sparkle still needing other form of SP generation. Or else units like Dhil and Qingque just won't work properly with a slow Sparkle build.
@@ThisLuveeshe also has a technique giving 3 skill points at the start which is not to be undervalued in skill point positivity
I also thinking about that, fast hanabi are the best option for hypercarry rather than slow hanabi
If you use slow sparkle, you will get the turns where you don’t need to use her skill, because your carry is right behind your sparkle. But for fast sparkle you will spam her skills because your carry will never catch sparkle. That’s my experience on both scenarios.
And what you said about “Faster equals more energy” is not true! Because your speed will only make difference of going ahead or behind enemies, it doesn’t affect your “in-team” energy and SP circulation. You can’s say “if I have 200 speed then I have no SP or energy shortage”…I hope it’s clear to understand.
Bronya/Sparkle combo seems fun , but I don't think it's that good in practice , besides the sp issues you may run it , there also a problem that your carry is actually getting only ONE of their buff at a time (either sparkle's or bronya's skill) , even if they get more turns , they will hit like a wet noodle , so the overall dmg output won't necessarily be higher than if you use ruan mei or tingyun instead of bronya
I may be wrong tho , this needs more testing
On testing that; if the order of action is DPS -> Sparkle -> Bronya then you will get both buffs in exchange for less AV and having to run speed boots.
@@zilosis3794 no you will not get both of their buffs , the moment bronya advance your dps , they will lose sparkle's buff
@@ImagineCats9339 Why would that happen? Sparkle's advance forward is separate to it's buff.
Just get e6 bronya
one thing about the bronya and sparkle setup is that the skill dmg boosts arent stacking.
nice explanation bro I had no idea how slow sparkle would work and now I know I should just slap mach 3 speed
great guide for sparkle
i ve tried the 161/160 tech, its honestly really fun, though in current moc its so easy to unsync bronya and sparkle from each other with those speed debuffs and stuns and so on :C
another build I want to point out is that sparkle can pretty easily move three times in the first cycle by using vonqvaq.
holy this was a good video
I'd like to see Fast Sparkle buffing Dual DPS teams. Since her buff lasts until the start of the character's next turn, you can theoretically buff 2 characters at once if at least one of them is slow enough. Clara & Topaz will be perfect here.
Previously Clara has trouble fitting into a Dual DPS comp due to our Supports not synergizing with her kit:
- Asta makes her too fast, making her Ult uptime significantly shorter.
- Ruan Mei makes the enemies acts less by depleting the enemies' toughness much faster & delays their action even further upon breaking.
That's what I want to do! Really hoping her skill is not like Tingyun's and can exist on 2 characters at once.
Unfortunately, her skill is not a field like mei’s and is single target only. Meaning that you’ll get similar result running bronya
It’s possible, but I don’t think you can keep right rotation for long period.
I think it’s better to buff main dps.
My blade will go brrrrrrrr, on a serious note, i will run ruan mei bronya Hanabei blade, no need for sustain when enemies have no turns
Will test that Bronya and Sparkle comp with Jingliu looks fun.
sick video tysm
Correction: the easiest way to build 161-200+ Speed Hanabi is simply by pairing her with Asta. Hanabi will usually be used in hypercarry teams anyway, and pairing her with Asta frees both Bronya and Ruan Mei for your other team. ERR Vonwacq Asta can easily ult turn 1 in MoC and have 100% uptime on her ult, especially with the spare skill points from Hanabi, letting you also run whatever relics and light cones you want on Hanabi. This also works easily in a Hanabi + Bronya + Asta + carry comp. Need more skill points? Use multiple Bronya LCs. Want to abuse action advance even more? Use multiple DDDs.
Regardless, Bronya + Hanabi isn’t great because Bronya will desync the instant Bronya uses a basic attack. And LOL at the skill point costs of even a single turn.
Great vid and explanation, new sub!❤
The dilemma about speed just like bronya. For SP Hungry DPS, I made everyone faster than the DPS. But that is apply for Bronya. Idk about sparkle must reach 160 speed. She doesn't come with cleansing skill or 100% advance forward. Rng relic sets kinda suck.
That's what i want to build Sparkle - Bronya for my Jingliu but my Bronya can't catch up because i struggle farm SPD+Crit.Dmg (welp my Sparkle still not fast enough at 140ish).
.
Building fast both Sparkle and Bronya is more stressfull than dmg dealer one
Bronya + Sparke with Bronya -1 from Sparkle was my exact build plan for the Acheron team.
With Sparkle Technique + ER rope, there shouldn't be any SP issues before the enemies are dead.
I'm guessing this would be with E2 acheron and no sustain? not sure how viable this would be without at least one other nihility (both for the trace and "energy" requirements)
@@raisinmuffins There's a Nihility healer leaked (Jiaoqiu)
If you don't have e2 it's more safe to just run 2 nihility
may i ask whats the best speed for E2 seele and E2 DHIL? both using attack boots atm with no speed sub-stats. Also do u have a discord server?
defenitley gonna try that double sparkle bronya team for blade. I'm getting sparkle and bronya(300 pulls) at the exact same time and normally run monoquantum and blade jinglui so my account is about to go crazy.
What do you propose for Seele teams ? Seele cannot go slow as her base speed is 143, fast Sparkle doesn't advance her that much. I thought of making a slow Sparkle build, with 152 Seele and 151 Sparkle but reddit seems to disagree when I asked, advising to go either 140-143 on Sparkle or 160+ with Seele faster than that. I do have Seele's signature by the way, that's the reason behind 152.
slow sparkle is the right play. your 152/151 plan should work. I think people are suggesting 142 because that's -1 seele's speed with no speed stats (115*1.25=143).
@@caelym Alright thanks, will try it when she comes out.
Arlan hypercarry w Sparkle + Bronya letsgooooo
Reading this, I imagined Arlan speedrunning suicide 😂
@@ApaYaa2ndProbably needs luocha in this comp lol
Im with you on the Bronya x Sparkle I think people are really sleeping on Blade/Bronya/Sparkle almost no skill point issue and blade fua like crazy, Salsotto Blade may be on the same dmg than rutilant on this setup.
Very informative video. I really hope I lose the 50/50 to bronya, also, I though it'd be best to max her crit damage for even better buffs on the carry, but I might just go for speed substats instead
Jingliu in the sparkle bronya team: “I’m tired boss.”
team killing machine tho
@@jonnevitu4979Otto say less
I have Blade and Bronya so this is good for me.
This is tough as my Seele is basically Sonic but great guide 😂
I am still struggling to understand speed tuning when it comes to making other supports faster than Sparkle so they can buff my dps before sparkle forwards the dps to go right after her. I just pulled my first Tingyun from the standard banner and want her to be faster but I am running S1 DDD. To my understanding she needs to be around 155-157 speed for her to go first upon entering combat? Any help would be greatly appreciated as I am kind of lost. (I plan to run Tingyun on 2pc atk/2pc speed and broken keel)
vonwacq instead of keel helps tingyun go first
this is so helpful i love u??
DUDE it felt like this is my class!
Can I be ur student????
My speed tuning: harmony at max speed dps at 135 speed, jobs done lol
what about e2 danheng il with atk boots? is it better to use 160 speed sparkle or 134?
160 speed is a tough digit to hit with relics but I mean, we’ll try
150 is avarage imo
@@source324 yeah but that 10 digit difference is the killer when rolling relics. I guess if I think about it too, when you hit 145 and proc the messenger buff with the ult then maybe for the turn it’s 155-160ish.
Like it’s rolling for all these stats too bro, crit damage for her buffs, spd for turn order, effect res for broken keel if you use that set know what I mean?
@@MoshMoshx fucked up shit I swear
At least we don't need that much crit dmg 150+ is enough and that's really easy to reach for her heck it's guaranteed if you have her LC
@@MoshMoshx and I forgot about that 20% effect ress requirements but it's really easy since you only need 10% cuz she already get a free 10% from keel and traces
My sparkle will be 174 speed my bronya is at 160 and i will be able to play blade on HP boots + ruan mei 😂
for seele mono quantum, is it worth going for 130(162ish after skill) and 160 sparkle? since seele is 144 speed without any speed substats anyways
how do i speed tune my mono quantum seele, silverwolf, sparkle, lynx
As a imbibitor E2 owner, no, im sure my sparkle don't have enough speed 😔 (i will suffer looking for that much speed)
Great video!
I have a question: I've heard that the accurate value is 160.3 speed, right? So, is there a way to know if I have that 0.3 inside the game?
I ask this because I have a better crit dmg value build with exactly 160 SPD, but I'm affraid its somewhat less than 160.3 and it doesn't work properly
put your relics on march 7th (she has the same speed at sparkle) and you can test it in moc.
use enka network to generate the character build card, it will tell exactly how much speed you have.
@@juliocgsilva Oh that was gold tip, thanks I got 160.5 so it will work 😅
@@matheuscfs97 glad to help
isn't the 50% advance forward just advances 50% of what's left of the action steps?
i.e. if there's 50 action value left before QQ takes her turn, sparkle's skill will bring her to 25?
i believe a 161 speed sparkle wouldnt be able to push the dps past a 160 speed bronya as when its sparkles turn bronya will be the next to go and will probably have an action value of 1 which i dont think you can push past without it being a 100% advance to make the dps hit 0. that being said i personally think thats actually a good thing as while you dps may only get 1 turn that way its a turn with both buffs up resulting in more damage per turn and less skill points used. could be wrong of course we kinda just have to wait and see on this
it works because sparkle's target AV becomes 0 after her skill while bronya is at 1.
i have a question ! does everyone use 2pc hacker space and 2 pcs just with spd and not 4pc ?? please let me know someone
And how many SU runs did you do to get the rope and sphere with main as well as sub stat with spd roll ???
I have a 126 speed seele should i work on her artifacts or build a slow sparkle? (seele has her sig lc)
spent an hour trying to balance everything
First try managed to get her to 155 SPD with 150 CD without unlocking her CD talents but low ERS so couldn't make use of the BK passive.
currently im at 190 CD and 143 SPD with 32% ERS for BK
My question is should i just ignore BK passive for now and get her back to 155 SPD without a sphere and rope passive and call it a day or get back to 143 SPD
Also im an f2p so im very limited when it comes to farming
is the sparkle bronya set up changed at all if you have e2 bronya or no? i was planning to do this for blade but im not sure if it would function properly
still works the same, e2's speed buff doesnt matter (assuming your carry doesn't out speed sparkle and bronya).
Very informative. I was just wondering how can you even speedtune sparkle for my qingque mono team. Clearly i don't need to worry much skill points? Alot of generators in the team already but more about how can i max qingque based on sparkles spd tune
Sparkle w/ QQ (assume enhance basic):
QQ has 195.4% atk with speed boots
QQ has 238.6% atk with attack boots
This is a 22.11% damage increase, diminishes slightly with atk substats.
Certain LCs become worse (Next unit buff ones)
With 160 speed sparkle + ATK QQ:
(2,2) 4 turns in 2 cycles: 488.44% damage.
(2,2,1) 5 turns in 3 cycles: 610.55% damage.
With 134 speed sparkle + SPD QQ (assume 135):
(3,2) 5 turns in 2 cycles: 500% damage.
(3,2,2) 7 turns in 3 cycles: 700% damage.
I think speed is better, but I haven't double checked my maths here.
I have 157 spd but s5 dance dance will be worth it
Going to do 135 sparkle and 134 bronya for dhil, I can't be bothered to farm for 160+ speed on any character haha
Oh shit, I thought she has some speed in traces and my +57 build will be enough… I need more speed
I thinking about using fast bronya + fast sparkle with seele, but not sure. Seele without speed boots shouldn’t ruin everything, right?
Should I sacrifice some speed for 20+ CriDMG instead? I might not reach 160 Speed threshold but my Sparkle will initially started with 190+ CriDMG and around 155 Speed (about the total of 215 CriDMG approximately with her fully upgraded traces).
If I were to theoretically have really lucky sub stats and have 156 speed on dr ratio, would the 160 speed bronya strategy be achievable with Ruan mei passive? What if I used 155 speed sparkle to pull dr ratio back again or somethng crazy?
any thoughts on how best to utilise sparkle with e2 dhil? I know she fails to buff his whole e2 combo, but his own turn manipulation makes it awkward too
I managed to get my Sparkle set to 161 speed, and my Bronya to 160, so how much speed does my carry need to make your special strategy work?
Another issue is that I was lucky enough to get E2 Bronya, which gives the carry 30 speed after Bronya advances them and after they take their turn. How would this affect the strategy?
Just don't build your carry with more than 161 spd or less than 80 spd.. that's all for strategy to work😅. This is for
My sparkle build is 161 speed 208CDMG 😻😻
Is a Sparkle around 150 SPD be enough? Or is it imperative that she's at 160?
take a look at 3:48, her requirements are lower if you use DDD or eagle
@@caelym Ok I have none of those. The farming goes on.
Already tried the 161 spd sparkle, but somehow it is so uncomfortable bcs my other supports are slower than her. Should i keep the 161 spd sparkle or make her slower than other supports (around 145 spd, but still way faster than my dps)?
Keep 161 sparkle and make the other supports faster.
I want to try this With welt on Sparkle 161 and Bronya 160. I hope you make a QQ will we have to change the steps currently it is Ult then Enhance attack are we going back to Enhance attack then ult.
144 speed im done bro rng dont like me 😂😂😂
Right there with you brother
My sparkle only has 147 speed with 4pc hackerspace :(((( and since i'm not pulling her lc her crit dmg will be 208% once i unlock her traces
me when my relics only reach 158 spd:
how much spd u need with eagle set for 3 turns on 1st wave?
None of this will matter if you build her dps, me big encourage everyone to make her kick for 50k at least
So how exactly does the sparkle bronya double team work with e2 bronya? Same speed? Feels like a waste if that’s the case.
The DPS' speed in that team should be irrelevant unless the team runs out of skill points, so yes Bronya e2 wouldn't change much.
The team probably won't work exactly as described cuz the SP economy looks insane, so we'll have to wait and test when she's out.
is true that you can only have 3 Action first cycle with DDD and 161 speed ESPECIFICALLY? i've seen 160 speed being on the start of the second cycle.
6:30 what if bronya has 161 spd and sparkle has 160 spd instead?
My sparkle has 146 spd with 4pc twilight wind am i good?
What about for Dan hang imbibitor lunae
Sparkle good with bronya lc(?)
what are rainbow pieces :( ?
Random piece that doesn't result in a set bonus
how do you speed tune e2 selle
Is fast or slow Sparkle better for DHIL teams?
fast
Sparkle isnt even out yet and people are cooking with guides.
Your sparkle Bronya build does not make any sence, Sparkle does not advance 100% forward the DPS. Maybe bronya should be 161 and sparkle 160. Unless I'm missing something.
When you start a fight, sparkle doesn't instantly take a turn. She may be up first in the turn order, but she has an AV of 10000 / her speed. This means when she actually takes her turn, her hypercarry will also have less then 100% action forward until their turn. If Sparkle is faster then your hypercarry, the only way she will NOT make the hypercarry immediately take action is if she has over double the speed of the hypercarry. Because of that, the 50% action forward will feel like a 100% in that it makes the other character immediately take action, but thats just because the other character is only 50% behind sparkle.
An example. If your sparkle has 200 speed, she will have an initial AV of 10000 / 200 = 50. If your hypercarry has 100 speed, they will have an initial AV of 10000 / 100 = 100.
When sparkles turn has started, that means 50 AV has passed, which means your hypercarry is sitting at 50 remaining AV until their turn. a 50% Action Forward will bring that 50 to 0 because 0.5 * 100 = 50.
If sparkle went second, then the strategy would not work because the hyper carry would be 100% behind sparkle immediately after they take a turn via Bronya.
@@spookyturbo1618excellent explanation and well detailed. Than you very much
160 using hacker set is all u need right? So why does every content creator say 161? Or 160.1 instead of just making life easier by saying ( 160 is what u need ) Legit question cause I'm confused 😕
it's 160. if you see 160 in game, you're good. anyone saying otherwise didn't do their math and is repeating wrong information.
Speed tuning is a myth
There's no such thing as - slow speed being better especially sparkle because her mechanics isn't similar with ruan mei whom you prefer to be at neutral speed.
Then it's 150 decent?
Easy.