How To Balance Bombers - TEC Talks - War Thunder
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- Опубликовано: 8 сен 2024
- Time of Recording - 27/7/2024
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How to fix bombers:
1. The max BR a prop bomber should be is 6.3, and that is purely for the Tu-4. The B-29 is 6.0, and everything else gets moved down respectively.
2. Adjust base HP so that only large bombers can actually make SL/RP from it - forcing strike, attack, and fighters have to bomb ground targets. Add the 30 second base respawn to RB and double the number of ground targets.
3. Make AI gunners actually useful. In RB with an expert crew, the AI gunners should start firing at 1km minimum and they should be accurate.
4. Make the bullet spread not garbage. This is just self-explanatory, it’s just bad right now.
5. For the bombers with CCIP guns, add it (yes, for the B-29 too).
6. Make the spawn altitude of bombers be 5-6km (also separately give the P-47s interceptor air spawn)
7. Drop every single jet bomber in BR so that they have equivalent armament and countermeasures as the vehicles they face, and also give all of them air spawn (no fighter should be reaching bases before a bomber, even subsonic bombers should reach bases first).
For number 2 I would say bombers in general because tactical and small bombers face the same issue
Gaijin should replace the Assault PVE modes and Heli PVE with one Combined Arms PVE mode. It doesn't need to be the most popular mode. Sim is not very popular but its loved by a subset of the community because a good amount of thought was put into Sim.
Id imagine a PVE mode, if done right, would be similar. It would give a bunch of players what they want - more passive gameplay for all vehicles, maybe more historical encounters, longer form gameplay, could allow for the implementation of modern strategic bombers and would finally give a full combined arms mode.
It would also trim down some of the weaker game modes. The Assault Modes are an underdeveloped joke. Might as well just play the Dynamic campaign. Heli PVE could pretty much be inserted into any PVE mode since it's so simplistic.
Why not just combine these all into one PVE mode that includes all vehicles, even if the research is nerfed compared to the PVP gameplay.
That sounds like a solid idea honestly but I’d make one tweak cut the rewards by a third so if you played a normal game and won 1k in rp you’d get like 660 rp otherwise I agree with this idea
@@y4tech566 id be fine with that. Or just use the same calculation they use for Sim or heli PVE. They're nerfed a bit when compared to realistic and arcade.
Hi everyone, timestamps here:
00:00:00 Intro talk
00:02:43 Bombers update
00:11:20 Gamemode for bombers
00:15:04 Storm with lightnings to balance CAS
00:18:30 Escapism, hobbies and video games
00:28:20 B47 strato jet
00:30:32 B52D shoot 2 MiG-21s
00:31:20 Magic of paycheck
00:34:38 Big british bombers
00:35:37 Technical tree with humvees and toyotas
00:37:23 Boosters to boost under used vehicles
00:41:35 B-1 Lancer and its russian counterparts
00:43:50 A.5 Vigilante and and other planes of 50's
00:48:05 WT is better than WoT and Gaijin isnt as greedy as WG
00:53:30 TECs week, profile enchancements and camouflages
01:03:05 Potential olympic sports
01:10:50 Iconic aircrafts missing in game, title of last tec talk
01:14:23 HISTORICALLY AND REALISTICALLY ACCURATE MODES Part IV - Terraforming
01:22:13 Singleplayer stuff
01:32:25 Rolling thunder noices
01:32:34 Airliners in game
01:34:30 Bomber spawn to Vautour
01:35:28 Where lootboxes, too much SL - gambling
01:42:36 Where new big WW2 ships?
01:46:27 Traitor
01:46:49 More Ju188 versions
01:49:17 Where Japan ground covert leaks
01:50:30 King of the Straw
01:51:09 Heliborn
01:52:42 Do premiums have to be soo expensive? when F14D and F18?
02:00:20 RP bonuses are dissapointment
02:05:19 i want F117
02:05:27 B50, B52 and more
02:06:08 Spading P-51H because new camo
02:07:04 Rank bonus and rp changes
02:10:28 Gaijin is russian and NATO vehicles cant be good
02:11:47 F16 dont belong at 13.0, AS.34 dont work
02:13:04 F111 got nerfed
02:15:50 Bombers are useless
02:19:26 Rolling thunder noices x2
02:20:20 Does World War mode exist yet? and what is it?
02:22:13 thoughts on vehicle combat game market
02:24:17 Getting ship tradable coupon as CC
02:26:16 Competition on combat vehicle games market by AAA game studio
02:28:51 Meme movies
02:31:42 Fallout was good movie and would be hard to screw up
02:33:09 Which have better MBTs - China or Japan
02:34:12 Game based movies
02:35:53 How CC vehicle request work?
Balance bombers by how they originally where. Back in the day. Laser like accuracy. If anyone played the B17s and B24 back when it was just US, Germany and Russia then you know. THAT long ago
Please 🙏 elaborate on that for all the jet era noobs
@gkthegreat5124 listen. Jet bombers go zoom zoom.
@@ricolives1166 how is that lazer like accuracy?
@@gkthegreat5124 oh you didn't experience it
AI gunners were aim bots
I think if the large bombers were added then they should be limited to Air Sim only. Air Sim is the best current mode for bombers, giving the most rewards and the most advantages. Air Sim can have a reworking of BR from Air RB.
The way to counter an AAM in the TU-4 is to switch your engines off, then you have no heat signature
Hey EC, hope its going well. First off I want to say I agree with the Nerfs. Nothing was more annoying than all the A5s and XS Draken coming in and wiping out all the bases with rockets making all the attackers and bombers completely redundant. I'm only annoyed that the Nerf took so long to implement as it would have made my life a lot easier.
->Something that could potentially work with a PVE mode just for bombers is it could be done like the single PVE missions but they are random. (destroy the battleship, destroy the trains, destroy the SCUDs)...If you ever played Armored Core, think about how those missions would be thrown at you.
Heya TEC. Glad you liked the suggestion and pointed out the big reason gaijin would never add anything close to "real terraforming" so to speak.
Alas having "Red Faction" levels of destruction would brick many pc's or create the mother of all lags. Just imagine someone dropping one of the big bombs (1000+) in the middle of a town/city with the Meme Realistic Changes.
What I would like to see, if they can make it work, is something along the lines of have scripted events that would affect certain positions on the map to change the match flow a bit. BTW these events should only affect the middle of the map and be paired with recognizable visual/auditory effects where both teams would be affected since I don't like it when 1 team gets shafted by rng.
For example, these are just off the top of my head: one of the points that's always open EXPLODES and now gets some cover (crumbled building/big crater) or you hear/see a smaller boom and get another path to exploit in the middle (big hole in building/terrain)
An in game example is the Flanders map but instead of a visual change based on Tier it's a match to match kind of change.
Nonetheless changes like this would come very far into the future since we have other other mechanics we have to polish.
Why can't Gaijin just fix the game? :))
P.S: Although I'm glad to hear people enjoyed "Bethesda's Fallout Show" I'll personally say that this show is a disgrace for old Fallout fans. Sadly it's what we learned to expected from Bethesda since they don't care about their own lore anymore because they make stupid shait up for *Le Funny Meymeys* even if it make no sense. Then they start arguing with people like me who played the game since the very beginning because we call them out on their bs.
Have a good one TEC and see you next week.
Heya TEC! Hope this week has been well. I've tried Banner lord 2 and was immediately confused (I skipped the tutorial XD). The game looks fun. I'll have to try it some more.
With everyone talking about the B-52 & how cool it'll be in the game, I would also like to see it in the game one day. But I mostly want to see it in game because my grandfather served on one of them in Vietnam. He was among one of the three B-52's to reach Vietnam first. I don't know his role, but I know he wasn't pilot, bombardier, or gunner. I assume it's something with technical work. But since 2019, his health has declined. He was hospitalized last year and has shown signs of early Alzheimer's. I would love the B-52 to be added one day and show him the aircraft he served on. I'm down for Gaijin nerfing the bomb load if it means it can be added. But I know there's more to it than that.
As for the BP vehicles. I like the idea of bringing back previous BP vehicles but also they should make it a 4 vehicle BP again. Say two recycled vehicles and two new vehicles. Also recycle the decals in a decal chest and a decorator in a decorator chest. Keep new decals and decorators but also add previous decals and decorators instead of universal backups. Gaijin needs to make money but they also need to give the players a BP that they’re wanting to spend money on.
As for SL loot boxes. I think me spilling the beans on how to win is why they aren’t back yet. Gaijin might be reworking them so the drop chances are lower.
Coming back to this to inquire on your method. I have my own that I only tried once and have been saving up for a rapid bulk redeem this time around.
@@wenhamschloff Yeah, me too. I didn’t mean to come across as a main character mental loser.
@@FlyBoyJo1994 don't take it to heart when someone is looking down on you. I am also curious what your method is. Mine is just rapidly consuming 10 boxes as many times as I can as fast as I can in a given second
@@wenhamschloff I normally do anywhere from 3-5 chests per opening. Mostly I go off a gut feeling.
Hi TEC, are you also reading the comments people that people leave under a main comment?
43:14 On the Tu-160, most see it as equal, if not superior (a bit dependent on timeframe and upgrades of course) to the B-1B.
One way to possibly “balance” bombers would be to add a respawn mechanic provided an aircraft is close enough to the airfield and the crew has a chance of survival (damage not deadly ex. Soft landing achievement). I think that planes should get up to 3 respawn. Matches should be extended and heavy bombers and light bombers should be classified differently and cost different spawn points like in ground rb.
You know how during some events like the April fools events they have special crew voices? If you reach a certain stage of the event, you should get to keep the special crew voice lines.
Also when April fools events are done you should be able to use the maps in custom battles. You can't even play them using user missions because Gaijin removes the maps from the files.
Make fighters need atleast 4 or 5 kills to spawn and make bombers easier to spawn as they are less effective in most circumstances.
Hello TEC,
6.7 to 7.0 Russia and USA news
For Russia: Nothing much, the tanks are doing well, i dont really see why the Object 268 is at 7.0 and not lower because its armor is inconsistent but ok, maybe once it gets faster ill like it more. The T-44-100 is fun but i might like the 6.7 one better. I thought i'd like the SZU-57-2 more, got any tips?
USA: The M46 is great, i really like it. People have told me it's bad but i dont see it. The T-92 is finally playable with APDS, now it can actually damage stuff. I gotta start spawning the T-95 first because waiting to drive it late match on the space base map is pain.
Anyway's i got the IS-3 which is annoyingly slow and feels a bit underpowered in general for 7.3 but i might eat my words after i spade the damn thing.
I started playing the Chi-Ri II and it actually is playable! I need to get used to it tho because i dont wanna touch the 5.7 "Japanese" tanks because ive spaded them in the US so i gotta grind the 6.3 with it.
Sorry for taking too long but i gotta add another thing. Why is Brittan? After 4.7 you get two 5.3 tanks (that stock are the 4.7 firefly but worse) and then a single 6.0 one before 6.3... What am i supposed to do? Play the two 5.3 by themselves or bring the 4.7 ones with them? Or should i bring them at 6.0 with the centurion? I just want the 7.7 line up man why do i have to play the coment?
hey tec: do you think it's possible that gaijin could possibly add the henschel Hs 132 jet dive-bomber?, now since I'm all for paper aircraft and even to an extent prototype aircraft, this would be a very interesting addition to war Thunder, now I have heard some people say that this thing never existed but believe it or not there is a photograph of the aircraft, and from my own research into the aircraft it could either carry one, SC250 lb bomb, or two 30 mm cannons for tank busting but I think for war thunder purposes I think they would allow the aircraft to carry both the guns and the Bomb anyway
With the naval crate instead of a boat on the battlepass, do you think it will get to the point where all three vehicle rewards are similar crates, also possibly at some point adding vehicles from events other than the battlepass?
For the strategic bombers, in an ideal world it could be nice to see them as just nuke planes in ground at appropriate brs to add a bit of uniqueness, tho i understand this is a zero to none chance because it just wouldnt be worth it for gaijin. i would love to see them in the game as tech tree vehicles but i cant see it happening without it dragging a cataclysm along with it.
on world of tanks vs wt, world of tanks console is very good compared to the pc version. they give a free tier 8 premium event every few weeks. i still much prefer wt, but its the better of the two wot experiences. the mobile version is also quite fun.
Why don't they introduce a game mode like IL-2 over a large continuously updated map with all the different vehicles incorporated but with war thunder realistic gameplay or even Helldivers style overall map progression (a war map)? Isn't that what everyone wants?
I want to play IL-2 but with War Thunder realistic mechanics
5:00, 1:12:56 you aren't wrong because without Enduring Confrontation bombers and Cas really have no place and in todays Team Deathmatch, Call of duty game play and if its not a fighter plane then its useless by design. Also adding that Gaijin single handedly ruined bombers damage models and crew to appease dogfighters who couldn't take one out in a single shot by themselves. However they still advertise the game as "the most realistic game with over 2000 playable Ground, Air and Naval all modeled on real life vehicles(in my condensing voice) but I digress. Long of the short is without the addition of Enduring Confrontation or something like it for the long haul, even for the newer modern airplanes they keep adding to the game, this game will not last because close quarter combat with no game play is starting to get old really quick.
People only play bombers because it’s the easiest way to grind rp. Dive base, bomb, die, repeat. They need to increase rp for fighters or something. Some people will always prefer easy repeatable and boring over inconsistent. The ju288 is the most prevalent example of the bomber grinders.
Grandpa BUFF for War Thunder
Can they please nerve the AA of AI ships its almost useless to play with planes below 5000 meter..