1 Tip for EVERY YBA Stand

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  • Опубликовано: 30 ноя 2024

Комментарии • 441

  • @Plazions
    @Plazions Год назад +538

    mechanically cool thing about mih:
    since double accel reduces your dash cooldown, you’re able to build your fleet footwork meter with twice the efficiency and ease by only dashing

    • @lipelieder
      @lipelieder Год назад +11

      up

    • @CharleanCharlea
      @CharleanCharlea Год назад

      no shit sherlock

    • @ElDroggoSuperior
      @ElDroggoSuperior  Год назад +120

      its not that cool but its helpful i didnt think of this

    • @Chanpf
      @Chanpf Год назад +6

      @@ElDroggoSuperior hey eldroggo i found a critical flaw for vamp users imagine this you got a maxxed freeze and u did 1 m1 after free while walking backwards and do a space ripper sadly only works on sturd 1-3 not sturd 0 so imagine this if u manage to make someone stand crashed make them ragdoll and make them stand in place without the ability to dash due to maxxed freeze u could just use unparryable block breaks or block bypass or ranged kinds like pocket revolver later barrage

    • @Plazions
      @Plazions Год назад

      @@ElDroggoSuperior rekt

  • @Plazions
    @Plazions Год назад +137

    i love informational videos like this because i can always come back to them to learn more when i switch stands

    • @A1919k1
      @A1919k1 Год назад +1

      agreed, would like to see a dedicated channel providing tips and combos for yba

    • @negacatn254
      @negacatn254 Год назад +1

      Switch to the same stands ive been using for 5 years #uzuaddnewstandsbruh

  • @Flame-n-Froze
    @Flame-n-Froze Год назад +151

    Every tip to make a stand usable:

  • @sotiriskal5789
    @sotiriskal5789 Год назад +45

    For mih, with double acceleration you can use a lot of spec moves while moving. Use it to hit more often ot for cool mix ups

    • @markpro1103
      @markpro1103 Год назад +1

      fighting on mih without double accel is useless

  • @ElDroggoSuperior
    @ElDroggoSuperior  Год назад +111

    0:00 HEY ALL
    0:18 Scary Monsters
    0:39 Sticky Fingers
    0:50 KQBTD
    1:03 D4CLT + D4c
    1:08 Stone Free
    1:15 SP:TW
    1:25 Magicians Red
    1:38 Aerosmith
    1:48 Purple Haze
    1:54 Beach Boy
    2:02 Six Pistols
    2:14 Hierophant Green
    2:25 Cream
    2:33 Mr. President
    2:40 Silver Chariot
    2:46 Hermit Purple
    2:55 Anubis
    3:09 SCR
    3:17 King Crimson
    3:28 White Album
    3:35 TWAU
    4:00 KCR
    4:06 Whitesnake
    4:14 C-Moon
    4:22 The Hand
    4:29 GER
    4:37 The World
    4:45 Gold Experience
    4:51 TWOH
    5:08 Tusk Act 4
    5:17 RHCP
    5:24 TA3
    5:34 Star Platinum
    5:42 ETC STANDS
    ELDROGGO SUPERIOR
    for cd use blood shot on ragdolled victims 👍

  • @jaceinspace
    @jaceinspace Год назад +7

    I just woke up to see this, but I have some info for White Album because I've been using it recently.
    It is one of the only stands with some form of crowd control on MULTIPLE moves with similar effect. Placing yourself right gets people stuck in the ice, which you can then use to followup with combos from your spec. Spin and Boxing are especially good because even excluding the actual damage, you get ~40% damage reductions from them, and with Spin, you can contest any stand and playstyle, as you can:
    1) Abuse flash freeze for stand crash and unblockable
    2) Defense from Stand
    3) Right now, if a GER counters you, they actually send you to the BACK of the counter for your hitbox, they can't combo off it.
    4) Ranged from spin
    5) Extra defense from Spin
    6) Skate away in danger.
    7) Reflect ranged damage.
    I've been doing 1v1s and people seem to not be able to really counter this when you're smart. The counter? KCR and KC. The Epitaph spam is really the only way you can win, as a lot of things count as Gently Weeps reflectable. TWOH can actually have their knives reflected, so their stun doesn't matter much if you need to run and heal. Just something to think about and throw out there. There's a lot of jank with it right now and it's REALLY fun.

    • @shedisdumb1726
      @shedisdumb1726 Год назад

      Something I find useful is being able to use boxing moves WHILE SKATING? So you can just be going warp speed and just get a jawbreaker in

    • @jaceinspace
      @jaceinspace Год назад

      @@shedisdumb1726 Using moves is very risky as getting hit even once cancels your skate. I omitted that for the reason also of You can't aim behind yourself while skating as well.

    • @shedisdumb1726
      @shedisdumb1726 Год назад

      @@jaceinspace I tend to only really do it when I’m fighting players that aren’t really used to fighting white spbums

  • @Pomegranat
    @Pomegranat Год назад +8

    Mih tips:
    1.) Chain knives and infinite speed as it’s incredibly hard to parry if you get hit by knives in quick succession and is impossible if you block the knives this can be used into a liver punch or a cheese knife and knuckle sandwich combo
    2.) When using time accel most moves will gain a longer to their hit box which allows you to fling yourself at your opponents and them being helpless because of the 2x move speed. (If you land a quick liver punch you can confirm infinite speed into the bs knives and knuckle sandwich combo)
    3.) knuckle sandwich and knives have 1.5 second cooldown on time accel and are near impossible to get out of if comboed right
    4.) don’t rely on double accel but if you need to pop it in a pinch block breaking dashing backwards and throwing knives provides Hough stun to confirm it (or you could just use speed slice like a normal person
    5.) talking about speed slice it is really useful to use after having them block or land knives as it does ok damage and bleeds. But if they block break you have enough time to dash backwards time accel and do that bs combo or throw out m1s and knives with liver punch and probably heaven judgment if they don’t have godlike ping
    6.) your m1s are cracked use ‘em lol

  • @GingeCrimson
    @GingeCrimson Год назад +7

    For MIH double accel actually increases barrage speed, MIH hamon if you remove their stand with a move or they barrage, it does INSANE damage, you can also use sunlight yellow overdrive with accel on to run much faster while doing it

  • @trap_stick7946
    @trap_stick7946 Год назад +18

    for mih, you could just use the dash move after they get ragdolled like you said there isn't really much about mih apart from speed

  • @superbeefboi3375
    @superbeefboi3375 Год назад +2

    You are the best YBA channel ever, i love you

  • @doctorcope2766
    @doctorcope2766 Год назад +1

    4:46 the golden experience picture💀

  • @GamerChad_EaturBalls
    @GamerChad_EaturBalls Год назад +1

    For KQ, the explosions make the people go in the direction your facing; so you can put them into a corner and spam bombs. For ta1, charged nail DOES NOT ragdoll, it goes through block and stuns. For ta2, spamming all of your nails and putting pressure on the enemy can help land grab moves on specs. Also the stun of ta1 and ta2 are insane, so you can easily use them in 2v2s.

  • @imbadatpickingnames420
    @imbadatpickingnames420 Год назад +1

    For mih spam double excel right after uni reset or time acceleration

  • @Brekraymutu
    @Brekraymutu Год назад +1

    when activating the z move or the time acceleration first use the y move first then use those moves for a confirmed z move or time acceleration

  • @ikik5268
    @ikik5268 Год назад +1

    Anbus after image is like s
    W VID!!!

  • @somebodysclone5554
    @somebodysclone5554 Год назад +2

    you can stack double accel with MIH by doing time accel -> double accel, wait for cd, and then use double accel again
    its very short, and after the first one is over it removes your fast M1's barrage and barrage finisher, but its mildly interesting

  • @errorisa4044
    @errorisa4044 Год назад +1

    Mechanically cool thing about MiH:
    You can use Heaven's Judgement right before TS and the person who timestopped you won't know where your hitbox is.

  • @nachardou.4780
    @nachardou.4780 Год назад +6

    1. Thx for the brief shiftlock change tutorial, I'm gonna put a homing attack reticle on it (edit: nvm, I couldn't do it) (edit2: I DID IT!!).
    2. I loved the transition from Arid Canyon 2 to the Special Stage.
    3. Also for Aerosmith; if timed correctly you can hit people while in TS with Little Boy, it doesn't save you from it but at least you'll get some damage on them
    (also works as a counter for time erase)

    • @Elfishx
      @Elfishx Год назад

      how do you do?

    • @nachardou.4780
      @nachardou.4780 Год назад +1

      @@Elfishx It's basically how he explained in the video, except that it worked for me when I went to roblox's files instead of with appdata (rclick .exe>open file location>content>textures)

    • @notaitx628
      @notaitx628 Год назад +1

      how do u download the cursor file in the video

  • @LowTierPrime
    @LowTierPrime Год назад +3

    For mih:Use barrage into speed slice (dash to back before using speed slice) its eighter a free block break or a free damage

  • @blacksuit4738
    @blacksuit4738 Год назад +1

    4:03 Reason why this works is cuz of years of trauma caused by this move so most YBA players try to run away at the sight of it regardless of if it is cancellable on ragdoll now

  • @bananaguy2009
    @bananaguy2009 Год назад +2

    Epic also kqbtd user explaining why the inf is cool and should be added into the vid

  • @cheeses7422
    @cheeses7422 Год назад +1

    As a certified MiH main I can give some tips for MiH (incoming wall of text btw)
    - Heaven’s judgement can bypasses the following counters: Cmoon, ger, crazy diamond, and kc/kcr (only for the normal counter, doesn’t apply to chop and raging demon) This works because unlike say Anubis counter they don’t lock you in a “cutscene” no matter what, and also they don’t ragdoll like Spin counter.
    -Mih pluck can stack lethal tempo and double accel. This is terrifyingly effective at shredding the opponent’s hp when used properly. (Also quick pluck tips, don’t get the last upgrade of lethal tempo or pierce strike, at most get lethal tempo 3 and pierce strike upgrade 4. Also mortal slash can bypass all of kcr’s counters)
    - Using infinite speed in the middle of an m1 combo can potentially disable the opponents block. I say potentially because this isn’t fullproof and there is a small chance you will get parried.
    - At max upgrades, MiH’s knives have the same if not a slightly faster cd than twau’s knives (Both are around 3 seconds at max)
    - Waiting until the last few seconds of your double accel cd to activate time accel and then using double accel in time accel will half it’s cd. This allows you to keep your speed for a little longer.
    Also this is less of a “mechanically cool tip” and more of a general gameplay tip, for people who are inexperienced with MiH, play aggressive, don’t run from the enemy (unless your speed runs out, then stall a little bit. But don’t be afraid to approach them, you still have knives and literally every other mih move.) MiH can make a match last 20 minutes but it can also end one in two. Also don’t activate your speed moves unless: A. The opponent has 0 projectiles (knives, life beam, boom boom eyes, etc) or B. the opponent is stunned/parried/blockbroken.
    Also don’t get uni reset, it’s useless.
    Sry for the massive text wall but I wanted to fit a lot of tips in here.

    • @Kalionyz
      @Kalionyz Год назад

      dont get uni reset, its useless? im sorry, are you calling limb removal, cooldown stalling, and true damage useless? im not an mih main, but uni reset sounds like an amazing move

    • @andrei-cezarbleaje5519
      @andrei-cezarbleaje5519 Год назад

      @@Kalionyz it is useless because it is bugged first of all , but even if we ignore the ground merging bug it is still mediocre , 40 hp is very low , it should be full hp heal .

    • @Kalionyz
      @Kalionyz Год назад

      @@andrei-cezarbleaje5519 full hp heal on a stand that can run forever if needed, i see why you dont understand..

    • @andrei-cezarbleaje5519
      @andrei-cezarbleaje5519 Год назад

      @@Kalionyz the limb removal is irrelevant it last 15/20/25/30 seconds based on rank and the true damage is whatever since mih does not have high power aniway .

    • @Kalionyz
      @Kalionyz Год назад

      @@andrei-cezarbleaje5519 does not have high power anyway, which is exactly why its so helpful..

  • @urmomlmao7224
    @urmomlmao7224 Год назад +10

    And op tip for MiH: When you activate Time Acceleration, barrage the opponent and try to trick them into wasting their barrage. Then, let the time acceleration speed up the cooldown so you get your stand barrage back faster than they can.

  • @real_critical
    @real_critical Год назад

    mechanically cool thing about made in heaven:
    if you dont get universe reset, your time acceleration cooldown is lowered, allowing you to chain your speed moves together.
    (without uni reset the cooldown is about 58 seconds after the move ends, as opposed to 88 with uni reset)

  • @cringefoam
    @cringefoam Год назад

    A cool tech i probably didn't invent from MIH:
    When on Double Accel, dash backwards and immediately use speed slice if pressured. It works most of the time

  • @wixlzp
    @wixlzp Год назад

    mechanically cool thing about mih:
    because double accel makes your dash have a faster cooldown, and it makes you dissapear for a split second. Use that to your advantage, and dash through people with double accel active.

  • @muhabplays
    @muhabplays Год назад +1

    Ger cant use rtz into barrage anymore they added a 3s stand barrage cooldown

  • @jennimai6741
    @jennimai6741 Год назад +1

    MiH counters Timestops by using Heaven’s Judgement prior to releasing the TS, this places you at a displacement across from the player and ragdolls them, Speed Slice also works for this. For MiH, use your damn knives, they have a low cooldown and deal efficient damage, and circling around your enemy gets annoying; if you really want to push it, due to the fact that Time Acceleration halves cooldowns, it halves Double Accel’s Cooldowns, which furthermore allows you to pull a lot of crap out of your bum.
    Lastly, for MiH, never get too close to an enemy. MiH is either an all at once stand or a very chippy stand.
    Edit: You can also extend the range of a lot of spec attacks with how fast MiH is, for example; haymaker + camera flick is a 360 degree attack, but Haymaker + Extremely Fast Movements + Camera flick calls for a huge increase in range and can just be pure bull-crap to avoid.

  • @gammaboy4568
    @gammaboy4568 Год назад

    Extra KQ tips:
    1. Bomb menu is not cancelled when stunned in timestop. If you place a bomb and then open the menu before timestop, you can detonate bombs during timestop. Useful for breaking large combos or avoiding damage altogether in shorter durations.
    2. Coin toss is your fastest windup and execution for placing and detonating a bomb. I use this extensively in close range, and it's a really effective combo breaker if you can manage to use it.
    3. BTD recalls players positions by 20 seconds. You knew this already, but if you haven't considered using this on Mr President users when they return from their room then you're missing out.
    4. Always use BTD sooner rather than later. It's the longest cooldown imaginable, and you most certainly won't have another chance to use it if you only rely on it when it's too late to recover. Moreover, nobody will expect it so soon- especially with the addition of visible health bars.
    5. BTD is like RTZ, in that it can be used during stuns. So long as you have your stand out and BTD is off cooldown, you can punish combos before they get too crazy and do hefty damage in the process. I really like to do this when I'm caught in a barrage without one of my own, especially with stands that have really difficult or hard hitting finishing moves. Better yet, 9 times out of 10 the person barraging you is too braindead to tell that you're using BTD- when they do, it's already too late.
    If you're playing KQ, you really don't want to use your barrage or heavy punch 90% of the time (most certainly don't barrage first without a plan). Your goal should be distance. You are ineffective at close range, and even moreso at long range. Fortunately, bombs are really good at getting you the distance you need and denying others close range. If you can reliably control the position of your opponents, then you can do well with KQ. Learn how to make outs for every combo you see, and learn to exploit it as much as possible to stay alive for as long as you can. You won't get far without applying pressure, and too much pressure will only get you killed faster if you can't resist everything thrown at you.

  • @totallylivingpeople
    @totallylivingpeople Год назад

    5:08 1 disadvantage is that for some dumb reason you can counter the 2nd animation with literally any counter move in the game

  • @universalcrusaders
    @universalcrusaders Год назад

    with mih, if you are quick, you can miss knives and then do speed slice for a free block break if they block knives

  • @mateigabrielzaharia4842
    @mateigabrielzaharia4842 Год назад

    0:49
    I like calling this the ULTRAKILL TECHNIQUE

  • @Lunitaisgaming
    @Lunitaisgaming Год назад

    For mih, you can use your double accel during time acceleration, which will give it half the cooldown, and once it ends, you can use it again, and once the duration of double accel, you can use time accel, which takes double accel off cooldown. Basically, be fast the entire time if you dont get your moves canceled

    • @markpro1103
      @markpro1103 Год назад

      it got fixed about year ago bro

  • @duyminh2803
    @duyminh2803 Год назад

    2:06 work with aerosmith pilot and hierophant green pilot too
    fair as always

  • @masoncontreras2979
    @masoncontreras2979 Год назад

    Fun fact for tusk act 2: it's a run and spam stand and is good with spin if you're fighting a slow person
    Tusk act 1: u can bait out counters or barrage for a cancer combo, no seriously you can use its entire kit for a huge combo (T+R+E+any spec move)
    Kq: you can still wall combo people even with lack of moves, and it gives you less skill points to worry about

  • @QualityInternetTrash
    @QualityInternetTrash Год назад

    Since ElDroggo won’t give tips for Tusk act 1 I might as well share some.
    The cooldown for nails on act 1 is 7 seconds, but the animation for the shorting of nails takes about two seconds. This means that Tusk act 1 nails basically have a 5 second cool down. Abuse it.
    Act 1 nails have super armour but is cancelable only for knock downs. You can use nails during a move like TW/GE kick barrage to do escape it if your opponent has a bad connection
    You can use tea time with nail glide to heal some chip damage. Use tea time whenever you have the chance to.
    Focus nail has enough stun to combo into most spec moves in the game. With vampire, this means that you have a confirm to blood suck.
    Every offensive move that Ta1 has stuns people. Great for spec combos.
    That’s about all I say. Oh, and don’t get barraged. See ya

  • @shadowdiogaming6499
    @shadowdiogaming6499 Год назад

    Another valid tip about mih, always use your knifes before Speed Slice, (Y move) you either gonna get your enemy block broken after they block the knifes, or you can land the move itself to use Double Acceleration while your opponent ragdolled (if you don't have it active already).

  • @blaBla-wz8xt
    @blaBla-wz8xt Год назад

    Fun fight style fact
    They get buffed with the following things
    Rage mode, precision mode, ger awake, vampirism race and double accel mih
    What does it do? Ger got the funny true dmg, mih have lower cooldown, you can literally spam Knuckle sandwich if you have good upgrades, and the others buffs make u deal more dmg
    Mih tip: Double accel stack with letal tempo
    Aerosmith/any pilot tip
    You can use steel balls while in pilot mode.
    You can also unpilot with stands, but you can cancel vola barrage disabling the stand and use an spec move, like haymaker
    Another Aerosmith tip, You can use the "E" key in pilot while running, it most times hit the oponnet, also, pilot mode can make u hit 2-3 hits with little boy, non pilot almost time just hit one. You can use this move to counter ts too

  • @ashotputball3790
    @ashotputball3790 Год назад +1

    If you use Double Accel during Time Accel, its cooldown will still be reduced, so after your first Double Accel is over you can do another one. However, under no circumstances can you use Time Accel to reduce the cooldown of Double Accel if you used the move before Time Accel, unlike the rest of MiH's moves. Also, ESPECIALLY with Time Accel, you'll be able to move during moves that slow you down which is good because it's harder to punish if you do that.

    • @markpro1103
      @markpro1103 Год назад

      the trick with infinitine double accel got fixed about year ago bro

    • @ashotputball3790
      @ashotputball3790 Год назад

      1. the post was 5 months ago, and 2. I was talking about something else entirely, the comment already took into account the removal of you being able to go fast forever

  • @Adammosss
    @Adammosss Год назад

    a cool thing abt mih is that after using heavens judgement you can use time acceleration and use it AGAIN right after u use time acceleration and the enemy will be ragdolled so u cant get cancelled but of ta is on cooldown u can use mortal slash on getup

  • @Mrpotential1123
    @Mrpotential1123 Год назад

    ok since S&W released here's what you do: if S&W knocks you down block S&W's mostly use their X move when you're downed.
    also look out for go beyond just dash and run away from it.

  • @InboundRex307
    @InboundRex307 Год назад

    For mih, if you have short avatar arms then perfect here are the steps:
    step one: Equip pluck or a pluck skin (I recommend scythe)
    Step two: Use Uni reset and hope you get the floppy arms glitch
    step three: jump with the pluck in hand and move backwards
    (Optional step: you can double jump with scythe skins)

  • @dripgod1565
    @dripgod1565 Год назад

    Mechanically cool thing about mih:
    You can barrage your opponent then dash and jump to their other side for a free heavens judgement. It works very well once you are skilled with it

  • @larios0985
    @larios0985 Год назад

    I think everyone knows this, but for new players, with mih if you don't find a good moment to activate double acc because you think you will be canceled, then do heavens judgement first and mash double acc key to activate as fast as you can when the move finish

  • @d0pp108
    @d0pp108 Год назад

    for crazy diamond. you are in my range comfirm liver shot + knuckle sandwich (both moves at the same time)

  • @realguystinky6450
    @realguystinky6450 Год назад

    With made in heaven if you do heaven's judgement, and mash your dash button, you'll teleport back to where you used it instead of further ahead.
    I used to play yba like 4 months ago so I don't know if this still works but devs dont fix anything so probably does

  • @amuslim6719
    @amuslim6719 Год назад +1

    MiH: use TA first then DA/other moves so the moves are divided by 2 on cooldowns

  • @karmasucksatgaming4108
    @karmasucksatgaming4108 Год назад

    MIH tip, throw knives into inf speed. they can either block the knives and not be able to parry inf speed, (if you do it fast enough that is) they shouldn't have unblocked yet. or they can take the knives and maybe parry the inf speed if they're lucky

  • @DauntlessZ
    @DauntlessZ Год назад

    For Made In Heaven an ACTUAL combat trick, is to use Judgement before Time ecel or double eccel to nearly ensure the enemy doesn't hit you when you use it since MIH got that crazy netf

  • @nebuelle
    @nebuelle Год назад

    TA2 is mostly the same as 3 but cheaper and with no wormhole uppercut. So same rules apply as for ACT 3.

  • @gustarddonut1452
    @gustarddonut1452 Год назад

    For mih if you activate double accel or golden skin you can activate it again when its over to loop the abilities temporarily

  • @danilsongameplaes2873
    @danilsongameplaes2873 Год назад +2

    Nice content dude, the only yba youtuber that i enjoy watching! It shows that no matter how much time we play, there's always something new to learn

  • @meta0242
    @meta0242 Год назад

    tip on mih: if you have cooldown, you have low hp, there is a big team, you dont have any skill, they actually punish your moves, you dont have enough skill to resist ts, etc
    double accel, run while using knifes, when double accel is over use tine accel then pose and use knifes to later use double accel and repeat

  • @rex_24
    @rex_24 Год назад

    For mih your m1 speed is increased a ton which can be used to trick opponents into blocking so you can use a block breaker on them… it really messes with them, quite op indeed

  • @thepizzashaverisen5631
    @thepizzashaverisen5631 Год назад

    This is a goated and professional YBA video. Most other ones just state the obvious but you actually showed a lot of different stuff

  • @BeyondAndAb9ve
    @BeyondAndAb9ve Год назад

    Fun fact about all of the timestop related stands: you can cancel your timestop by pressing the Timestop key

  • @ridit6745
    @ridit6745 Год назад

    for mih if u dash as soon as double accel runs out, u get the dash animation for mui/map teleporter

  • @robinowie
    @robinowie Год назад

    Another cool thing about Tusk act 3 and 4, you can use wormhole nails on someone's ragdoll, and when they get up they'll instantly be hit
    If you do this after wormhole uppercut, you can wormhole nails them, and if they block on wakeup you can hit them with jawbreaker for free!

  • @atmylimitrgggh
    @atmylimitrgggh Год назад

    something cool about GE:
    hitting the frog on getup ignores the s that you usually get on getup
    (i might be wrong about this)

  • @mononomo7940
    @mononomo7940 Год назад

    Mechanically cool thing about mih:
    If you use your double accel in your time acceleration, you will be able to use double accel twice with no cd

    • @mononomo7940
      @mononomo7940 Год назад

      @Fremzyx I said you will be able to use it twice, and NOT inf loop

    • @mononomo7940
      @mononomo7940 Год назад

      @Fremzyx it resets the cooldown of EVERY move when it’s used IN the time acceleration

  • @a_er0_theblazikenfan
    @a_er0_theblazikenfan 14 дней назад

    Tip for kq and ta2: these arent actually the final form of the stand! upgrade them YOU SWINE
    tip for ta1: its heavy nail stuns unlike all the other 3 tusks, it also has access to nail slash which is amazing

  • @christianjohnc.trillanes4690
    @christianjohnc.trillanes4690 Год назад +2

    for MiH, you can combo ragdoll moves like: "Heaven's judgment" or "Speed Slice" with "Infinite Speed" therefore you can combo it with a spec moves like "Zoom punch" etc.

  • @kalfyre
    @kalfyre Год назад +1

    for mih, heavens judgement counters ts if its perfect timed.

  • @Galo_de_Briga
    @Galo_de_Briga Год назад

    to MIH is a good strat to use a little barrage dash backwards and use knives or speed slice

  • @Chaosmics
    @Chaosmics Год назад

    Made in Heaven is mainly about stun, you can stun lock using vamp or reworked Pluck, melts hp
    MiH x Vampirism:
    Triple Acceleration > 2 M1's > Freeze > 2 M1's > Heaven Judgement > count 2 seconds > Zipper Stingy Eyes > The X skill (I forgor the name) > The Y skill (I forgor the name x2) > honorable mention: if you can use blood suck during any blood break do it, Made in Heaven can't combo off block breaks even with any spec. Use Time Acceleration if you are on cool downs from atleast 5 skills, kinda helpful, and if you are low use a ragdoll move and use time acceleration, as they will be some sloe to catch you
    MiH x Pluck:
    Triple Acceleration > Always Hold Pluck sword/scythe (better to be scythe for longer range) > Smash 2-3 M1's everytime before using a move, they will be so confused to do anything in time > if you use any ragdoll move stop it with Cresent Slice or Unleashed Steel
    Also, ELDROGGO SUPERIOR

  • @kastoridesbobur
    @kastoridesbobur Год назад +1

    Heaven's judgement and speed slice confirms double accel

  • @lordbeerus7248
    @lordbeerus7248 Год назад +1

    Man forgot about Crazy diamond
    So heres ur tip
    When u ragdoll someone with a move that Ragdolls for a while like beatdown haymaker or jawbreaker u can use then blood projectile on them while they are on the ground then u can use the homing projectile for free dmg and u can even combo that into something like rock trap or livershot if you time it correctly

  • @36s_747
    @36s_747 Год назад

    question, your editing is really good, so I'm wondering, what is your editing software?

  • @Yomikey01
    @Yomikey01 Год назад

    idk if its still a thing, but its a tip before for mih
    basically you can use knives then if it hits follow up with infinite speed so infinite speed cant get parried

  • @Keju05
    @Keju05 Год назад

    MIH:
    Use time accel before using double accel, DA cd gets halved and you can use it again right after your current DA wears off

  • @slewch3106
    @slewch3106 Год назад

    mih tip from me, preaim at your opponent at the start of uni reset so after it ends you can easily hit ranged moves light speed slice or spin ball combos

  • @Zolpraxiv
    @Zolpraxiv Год назад

    Heirophant's extra move speed is like the original doom's movement

  • @djnoob_boi4573
    @djnoob_boi4573 Год назад

    You can still loop MIH’s double accel with a bit of timing. I believe the timing is time accel and then double accel.

  • @eE-jj4xv
    @eE-jj4xv Год назад

    twoh one is because unsummoning your stand get's rid of upgrades (such as destructive power which is why beatdowns become weaker for example)

  • @josephbooker259
    @josephbooker259 Год назад

    Punching a few times before infinite speed can stop you from getting perfect blocked (stop just using it after speed slice or Heavens judgment, you will get perfect blocked)
    Also spam knives whenever you can

  • @Michael-wr8ks
    @Michael-wr8ks Год назад

    5:43 use stand barrage finisher with triple accel upgrade to quickly ragdoll your opponent as it becomes too fast to react with a parry

  • @Axoku
    @Axoku Год назад

    Tip for ta1: Your nails stuns people. Yes all type of nail. You can combo with them.

  • @khalilnevels8926
    @khalilnevels8926 Год назад

    All jokes aside, I love sonic robo blast 2 music, love how you used it in the background.

  • @thatkrispypikle1680
    @thatkrispypikle1680 Год назад +2

    You forgot crazy diamond

  • @KomoDildoDa
    @KomoDildoDa Год назад

    Fun fact: if u kill someone when mih use universe reset(NOT accelerate time) he was kicked from the game (idk if it work now but work like 3 month ago)

  • @m3laprapas168
    @m3laprapas168 Год назад

    Mih tip:
    Before doing Time acceleration or double accel ragdoll the oponent with any ragdoll move

  • @Пепсикольный-д1ъ

    Made in Heaven super useful tip against kc or kcr:
    You are able to teleport out from a time erase with your dash in double accel. just use it in a moment when time erases and no stupid kc/kcr combo.

  • @patrickhtgk5431
    @patrickhtgk5431 Год назад

    since the ger tip is outdated but people might still see the video, i'd recommend using life beam directly and only in close range, its a really easy blockbreaker

  • @purpletree4798
    @purpletree4798 Год назад

    A tip for Stone free is that you can hide your string pilot by doing a string lasso on the floor. :D

  • @asvd20
    @asvd20 Год назад

    I don't if they changed something for Mih but I did this trick where if you upgrade to time acc without uni reset every move has half cd so technically you can cycle double acc if you active it in the time acc boost bc double acc has normally 70 cd(I used box) so half of it is 35, double acc last for 35 secs so is like having Infinity speed boost(sry for bad english)

  • @YourAverageDragonBallZFan
    @YourAverageDragonBallZFan Год назад +1

    This dude deserves way more recognition for making original and actually good videos.

  • @bowbladebowblade5156
    @bowbladebowblade5156 Год назад

    You can do mih combo like use speed slice if he block it gonna break and use infinity speed on the player then do knifes if you use pluck pierce and other stuns in your brain (if youre boxing user use X skill then Z also V if the enemy is pro at blocking) thats i know

  • @tanyascarlett8090
    @tanyascarlett8090 Год назад

    Tip for mih: when you use heavens judgement you can follow up a double accel or time accelerate because if it hits and knocks down they can't get up and if it doesn't hit u are still to faraway for them to reach u idk bout ts stands doe

  • @GrilledCheesE418
    @GrilledCheesE418 Год назад

    The only tip i could think for mih is to use spec moves that work as a finisher after inf speed(btw if you get parried then pray to god)

  • @Cumenshik
    @Cumenshik Год назад

    FINALLY SOMEONE WANT TO KNOW TIP ABOUT MIH , so i don't sure but when you get mih(not in trade) before your 1 death with this stand, you can move in ts for 2 second, it works when i playing, but i don't sure about all

    • @Cumenshik
      @Cumenshik Год назад

      I forgot say, you must use double axel

  • @MFPendulum
    @MFPendulum Год назад

    tusk act 1 can combo off of the golden rectangle nail (Edit: it's also unblockable :D)
    it can basically confirm anything
    T, liver shot, nail shot, knuckle barrage, jawbreaker, haymaker
    isn't true after knuckle barrage but it's still pretty good
    note: this deals like 60+% damage on boxing users
    TA1 box the menace, except that it's not because of barrage

    • @M_R.b
      @M_R.b Год назад

      It confirms double steel ball throw that confirms steel ball throw that confirms nail shots then whirling ball throw , if block break you run into them to do twisting spin punch for 53 damage

  • @תומרגרנובסקי
    @תומרגרנובסקי Год назад

    When you use MiH double accel you can run from every kcr move(full counter to kcr because of the m1 speed)

  • @unsketchy
    @unsketchy Год назад +2

    Great video! 🦈

  • @Swift_420
    @Swift_420 Год назад

    Fun tip abt stone free: String lasso can grab ragdolled players
    Fun tip abt ta1: It has to longest nail stun making it very easy to do spin combos

  • @jyuubi
    @jyuubi Год назад

    For mih when you use speed slice or the g move always use double accel after the move if they get hit it will confirm it

  • @МаркЯнковский-т9р

    Mih tip: if you use double accel in time acceleration after double accel end youll can use double accel again. You can get from this tip double double accel( i hope i correctly text this cuz i bad know engl)

  • @hi-bb6tg
    @hi-bb6tg Год назад

    Most simple MIH trick:only use X if they get blockbreak and you can easily trick them with G move(most people i met,even rank got tricked,but rank usually only get hit like 5 times and learn it so only use it when necessary)

    • @hi-bb6tg
      @hi-bb6tg Год назад

      Just trick them with M1,always work

  • @DeIuso
    @DeIuso Год назад

    for mih : activate time acceleration and kill your enemy for when the uni reset happend crash them

  • @типканал-ы2з
    @типканал-ы2з Год назад

    Made in heaven reset is heals you a bit so if you low use time accelerate and while u doing this u can use heavens judgement to take a time

  • @TasteDGetreal_ed
    @TasteDGetreal_ed Год назад

    tip for mih alway use double accel when enemy is ragdoll you can use speed slice or G move to make them ragdoll