+Checkjaguar108 did EA found their idiot to comment here?please.....after you buyed a game....u dont throw a shit on your buyer....hey idiot,we got a DLC,you want it?Well....JUST FOR 15 BUCKS......
Reason 6: the crew is horrible. Same number of people of ME1 plus uninteresting James Vega, no characters from ME2 (except tali and garrus, who were in ME1...) Reason 7: the citadel is the worst of the three games. We had a huge Citadel in ME1. We had four medium but original free zones in ME2. We have a five little zones separated by loading screens in ME3. Reason 8: the worst sidequests in the saga. Only Fedex objectives with no originality. Reason 9: less dialogs. Less dialogs options. Shepards talks alone, the player have no control of what Shepard says in a lot of scenes, wich was very rare in ME 1 and 2. The dialogs are more manichean than before because we only have two choices instead of three. The paragon/renegade scale is useless. Reason 10: NO FREAKING CONSEQUENCES OF OUR CHOICES. You killed the rachni queen in ME1? A big FUCK YOU FROM BIOWARE, who made a clone of her. You let the council dies in ME1? A big FUCK YOU FROM BIOWARE, because the new one acts the same way. You appointed Anderson as a human councilor in ME1? A big FUCK YOU FROM BIOWARE, he resigns in ME3 and he is replaced by Udina, the other choice of ME1. You destroyed the collector base in ME2? A big FUCK YOU FROM BIOWARE, because Cerberus still collected the human reaper's skeleton, wich blew up. You helped all of your crew in ME2? a big FUCK YOU FROM BIOWARE, because most of them will not join you, even if you passed entire ME2 to build a freaking awesome team.
Bijan Najibzadeh In ME2 there was 4 various small/medium hubs: Citadel, Omega, Tutchanka, Illium. In ME3 there are 5 small hubs all on the citadel, separated by loading zones.
why do people act like the ending of mass effect 3 was the only thing wrong with the game? when in fact there are several things bad about mass effect 3.
the game was rushed and made by amateurs look at how they handled: tali's face, choices from me2,earth, asari homeworld,exploration,romances,the me2 cast,quest system, combat system.
Yup, by the end of the game your choices doesn't matter and it goes all linear from there. I was hoping there's an option to join Cerberus halfway to the game if you supported them in ME2, that way they could at least ended up with 2 ending rather than "pick your color" ending.
I guess the majority of people who disliked didn't watch a second of this. He has already provided a counter argument, said might in the first sentence, and was Mass Effect 3 even released when this was made? Well done internet - you just earned a punch in the nuts
all this can be blamed on EA firing the first mass effect team after purchasing bio ware corporation which made the first game a year before EA bought them out
San Blindsnake no they just left, they got fed up with EA told them to go fuck themselves, two founders got their money so they didn't care, just upset they took bioware name.
EA Should rehire the first team and the creators of Kotor1... I believe that we would get some fantastic dialogue and gameplay with that.. Also if they are the same? then please let it happen xD just my opinion.
finding this video as a new ME player and seeing the ratio and comments made 6-8 years ago is so jarring now. i can imagine how fans, who’d been with the series from day 1, would’ve found it hard to accept how awful the ending was after investing so much in the series and experiencing the game at the time.
I feel like with every Mass Effect sequel, they failed a very important thing. Instead of ADDING to the game, they SUBSTITUTED. While ME2 especially added some nice things, they also TOOK AWAY nice/favored things that gave the first game it's charm. So instead of expanding on what they had, they instead gave us new concepts while simultaneously yanking away good concepts from the game(s) prior.
@@SYMShutYoMouth Special atmosphere, dark villains that have actually depth and are mysterious and invite the player to explore, RPG elements, clever dialogue, from sci-fi to cover shooter based in the world but dumbed down, lack of personalization of combat to start. It destroyed specialization and made the game available for masses so that $$$ keep coming. The Collector plot was stupid. Btw - what was an ammo mod is a 3 clip consumable in Andromeda that people really dont bother using. Its many things since ME2 was essentially a reboot of the franchise with Cerberus bs. (They can resurrect and clone? From what tech? etc. Why is alliance suddenly so stupid? Why are ex-squadmates not interested in finding you? Why is the council and Citadel writing so much worse and dumb? AND much more.)
The problem wasn't the mako, it was having to drive over that much goofy terrain to find all the collectibles that did nothing other than complete a side mission in your quest log and then give you more starting resources in ME2. I loved Therum, where I had a simple objective to get to, and wouldn't have minded the more open planets had there only been one or two locations to go to and I didn't have to scour terrain to find things not on the map.
mgkpraesi The game was superb. The ending was fucking incredible, just accept that the Reapers were trying to indoctrinate Shepard throughout the entire trilogy. Watch the indoctrination theory, it will blow your mind. The little boy at the end? A projection from the Reapers. Everything after Harbinger shoots Shepard is a dream sequence.
1. Grunt is not a squad member 2. Grunt is not a squad member 3. Grunt is not a squad member 4. Wrex is only a squad member in the citadel dlc 5. Javik is annoying.
I wish ME3 never happened. There's too much wrong with it for any amount of DLC to solve. The new characters have no substance, there's a shit load of sensationalist cliches, and the wonderful ending everyone hates.
fuck you joseph you fucking punk ME3 was awesome. you just don't like good games and the game lived past expectations except the ending. So shut the fuck up you don't know what your saying you piece of shit.
+mrFalloutFan95 what close minded? I like mass effect so it's a natural rule that I don't like this video. you love someone I say bad things about him so you don't like me it's simple.
+mrFalloutFan95 The majority of those dislikes probably came from people who started the series at Mass Effect 3. That game lost the feel that the others had almost completely, the combat in 3 almost felt completely on-rails, characters like James Vega felt like they were there for the sake of it, all of the auto speech was disgusting. The focus on humanity, Earth and the military were frustrating when the main draw from the original game was the vastness and wonder of the galaxy, and Mass Effect 2 worked really well with the story and characters, dealing with the mysterious reapers and collectors. Overall I felt Mass Effect 3 handled the overall story pretty badly. The DLC was dreadfully bad (minus the Citadel DLC), and then that goddamn ending. It's a bit depressing imagining what kind of game it could of been if EA didn't own Bioware's soul and they didn't try to market it to a mainstream audience.
lol i dislike cause every reasons here are so stupid i mean what about war assest and ending are you kidding me the ending make fell sick cause you do everything for you to die
There's nothing wrong with appealing to mass consumer appeal. There's nothing greedy about wanting to make money. But there are lines and Angry Joe will find them. Day 1 DLC IS stupid, ill never buy it. And if you're gonna make a game to appeal to mass consumers, make a new game, don't dumb down your flagship to make other people buy it
As someone who played the trilogy about 13 years later I actually think that the first game is the weakest I loved the emotion of 3 but 2 had the best story and characters
For me, 1 is the weakest when you look at it as a standalone entry to the franchise. Clunky gameplay, decent characters but nothing mesmerising. And yet, ironically, it was more of a RPG than ME 3. And without the foundation laid by ME 1, ME 2 or 3 wouldn't exist. ME 1 was the most "RPG-esque" out of the 3 games, and established the world of the franchise in a beautiful way that it was only uphill from there, provided the writers knew what they were doing. ME 2 took that and improved on the story and the script, focusing a lot more on new characters whilst expanding on the lore and world-building of the second game. The third game tries to juggle WAY too much and it was the most disappointing out of the three for sure. Just think about the number of plot points and character arcs the game had to complete, all the while being incredibly linear, in the sense of the story being this race against time and focused solely on the Reaper War. It felt way too rushed, many characters didn't get the moment they needed to breathe, hell just look at what happened to the entire ME 2 crew except for Garrus and Tali. ME 1 and 2 were relatively smaller in their scope. Even though they hinted at an imminent universe-ending threat, the smaller scope helped in giving players the time to really 'soak in' everything great about Mass Effect, the characters, the lore, the atmosphere, the beautiful soundtracks. I also recently finished the trilogy in 2020 for the first time and in my opinion, Bioware should have taken way more years for Mass Effect 3, possibly splitting it up, because the number of things it had to do was absolutely ridiculous to execute at a high level in just 2 years.
leh2012 Yes and no. I really enjoyed the multiplayer, and I'm not usually a fan of it! It was always fun and awesome to team up with people and survive each round against all odds!
This is exactly 5 reqasons WHY ME3 SUCKED and there is even more... What happend to the Story about dark energy plowing up stars (Reqruit tali mission from ME2) there was leaked skript of ME3 that actually used that plot point But in final release it never was WTF I actually hope the "reeboot" with ME:A brings New ideas rather than scrapping a good ones and making half ass shit
Mass Effect 2 the best by faaaaaaaar, The Shadowbroker DLC alone is better than Mass effect 3, The Suicide Mission is legendary good, gameplay was fluid, characters development was awesome, dialogue was spot on, just a tip , dont play Infiltrator , makes the game so boring with all upgrades and the Widow, fights basically become a minigame where you point and click in slowmo on heads and onehsot everything even on insanity when all enemies have Barriers,Shields and Armor
+Shigemato Mass effect 3's Citadel DLC is far better than Shadow broker DLC. And I got a better way to ruin the game, get a arc pistol power it up (hold fire button) bring power wheel, aim at the head and release power wheel. And bam one hit kill headshot. :/
Red Sniper I like the Citadel DLC, it was a big fat fan service, most parts were awesome, funny and emotional, but sometimes I thought it didn't fit with the dark tone and imminent extermination of the whole galaxy with earth being invaded while shepard having the greatest time of his life playing in the casino :> Loved Shadowbroker because I love Liara, the soundtrack, the design and epic fights+ yea that gun was really overpowered, helped me with the banshees at the end
this video is spot on with the problems i had with the game. (ending aside ofcourse, since the video is pre-release) i would rate the game 8/10 still an awesome game and an awesome series. the 10,000 dislikes put shame to the mass effect fans. it shows you cant handle criticism.
The DLC can be blamed partly on the fact that there is a multiplayer mode (need to make room for that extra data). The sad part is that most of Ashley Williams lines in the game are bugged (conversation with Liara, more dialog with her sister, she does not get out of her room unlike the other characters, etc) and Bioware has not even bothered to fix those problems.
YES not many folks to this day agree on this point that the Mangagers of BioWare are just a bunch of money grabbing bustards without any real sense for the quality of their products
I mean I don't know why everyone disliked this. Mass Effect: 3 is great BUT it was an imcomplete game I mean the endings were pertty much all HORRIBLE until they made the dlc's which made it a "complete" game with a little bit better endings and more intricate characters and story development.
aside from that,the story was done horribly except in some parts,and too inconsistant,you should have won not using a damn magical device. the EMS giving the assets a value was one of the stupidest things i've ever seen think if instead of the variables(having a cannon or not,using a wrong squadmate) ME2 had a value bar system that maked the planet scanning even more annoying,the cannon on the normandy not being important.and not choosing squadmates was important,but instead this value was,having only 1 variant of the suicide mission,the individual abilities of a companion\war asset not being important,like it if choosing miranda on the biotic field was the same for samara\jack,having the geth\quarians united is the same having one of them,as long the EMS is high you can 'win'. a gameplay mechanic has ruined what was important in ME2,what i really liked ME2.
Copy this anywhere you want if you want other's to imagine a different ending! I'm not the originator of this idea but it's great, just spend a couple of minutes of this please! (not cheesy, I hate cheesy) *a new ending* # 3 DAMN YOU EA!!!!! CUT IT THERE AND IT WOOULD HAVE BEEN AN INCREDIBLE ENDING WITH NO STAR-CHILD!!! in all seriousnes, destroy should have been obligatory (even if we keep the end cut scene), starchild should have gone; you should have seen a cut scene of wether shepard was regarded as a hero or a vilain at the end with cut scenes (not a slideshow). a speech like. adm. Hacket - " And so the war was won. There have been victories, there have been defeats. We lost countless lives, those dear to us, those of our enemies, Many will not live to see the light at the end of the tunnel, and each of them will be remembered. There might not be enough space for all of them they will be for each individual to recal, but some were heroes, some truly saved us all." afterwards in the rebel ending *"There was one man I remember, a great man; both cunning and ruthless, proud and good.*(shows Sehpard fighting)*The Means always justified the ends with him,*(shows him killing someone)*though his methods were questionable, he always put the good of the many before himself*(shows his saccrifice (any of them))*. He believed in the acsent of man... he made sure that the universe would know the name: Earth*shows him standing in London proudly*. The universe shall always remember how him, his ship, his crew battled the odds and saved us all."* or in the paragon ending *"There was one man I remember, a good man, a great man.*(shows Shepard negotiating)*.He knew what came first, what was just and right*(Shows him saving someone)*. He would make the biggest sacrifices so others wouldn't * (shows his saccrifice (any of them))*. Defender of the weak, he wanted man to be great, but also to be just to all our neighbors*(Shows him with alien friends)*. The universe shall always remember how him, his ship, his crew battled the odds and saved us all."* after either one, he or his friends make a speech about all the things he did and why from Ashley to the Geth to the Salarians to the Krogan to even Cerberus. In the end, if war score is high enough, we'll see Shepard limping out towards Earth from the citadel and collapsing. A Human shuttle (if renegade) or Alien (if paragon) shines it's spotlights on him and we see them quickly rush towards him with med-gel and overhear a conversation where there is a 50/50 chance of survival. the credits roll and now a slideshow rolls in credits and shows all the planets he affected. Rannoch as Geth or Quarian or both, Tuchanka as a rebuilding metropolis or a warzone etc... and finally (optional) if he survives, we see him in the medical ward of a place (Earth maybe?) looking out the window and seeing it being slowly rebuilt. Thoughts? EDIT: or if anything else, with enough war assets, you F*** the child's conclusion and you tell the fleet to destroy the citadel conventionally while Shepard goes of in a shuttle the normandy sends.
Chicken Soup Woah man. Dues Ex: Human Revolution was a great game. No need to generalize here, as was Dragon Age. EA (Might I point out an American publisher) greedily pushed them to their ends. Not so nice when the table is turned.
Gyula Leon Soós The Canadian design was way better... The problem begins when they puts american movie style in the franchise... lots of market... game story suffers... a LOT... Terrible Ending....
What I find funny about the butthurt fanboys is that he also made a top 5 video about why Mass Effect 3 is awesome. Joe is not one of these populist small time RUclipsrs who picks on something just to get views; he is giving you ten reasons why you should and shouldn't buy it. Y'know like a real reviewer should.
I loved Mass Effect 3. It is a great game, but the only problem I had with it was the ending. (Side Note: Everyone who hates Mass Effect 3. Do not bother responding to this, for you will not get a reaction out of me. I just started my opinion. It's not the end of the world.
***** Like the crucible? The beginning of the game? The plot holes? No my friend, people can hide their heads in the sand but we will be here to help them remember the truth about this crappy game. hehe
***** And I even think your reasons are the lesser problems of the game. The crucible is stupid, no doubt about it and yes a Deus ex machina device filled with space magic and insanity. The military strategy becomes a sad joke when the only strategy is to " create a weapon that no one knows what it is, what it does, if works or even if the schematics are complete". Gameplay have some problems but for me is the best part of the game. The main problem and the source of all crap is the violation, the rape of the essence of ME3 and the complete destruction of Shepard spirit. Shepard died in the dlc arrival and never appeared in ME3. The endings are just the cherry in the top, three crimes, rape, totalitarianism or genocide, shepard as the right hand of the reapers. This game destroys previous games from a narrative point of view, to see people called fans, happy about it is something that goes beyond my comprehension.
in ME2 for me she had an huge personality improvement,that combined with the cute crush got me and because Liara just being too cold and interested more in her revenge (i had no Shadow Broker DLC at the time)my Shep leaved her for good. Liara for me it's just too creepy,and she's interested in you only because you had the prothean beacon\cipher vision. this is only my opinion of course
What I disliked about it was the simplification of the series from 2 onwards. I loved mass effect one because it was complex and difficult and took some understanding of how it works. It was never as simple as it is now, oh this gun is better because I bought it later in the story. No, ME was stat blocks and hardcore rpg oldschool. I played ME all the way through, at least 10 times with one character. I beat it on every difficulty. Now that I have played ME2 and ME3 and its been dumbed down so much I can't go back and play the original. I've been spoiled by the new stuff to much, before I could ignore the small things wrong with 1, now I've grown bitter against the series. Bioware and EA you made hate this series.
I know I'm going to get an angry mob but.........I think mass effect is a little......overrated. I LOVE the RPG aspects in the franchise but the gameplay was, for me, a little lacking. and, to me, gameplay is usually why I buy a game. Meby I set the bar a little too high but I was a little disappointed that the game. IT'S NOT BAD, but to me, it's overrated. (Angry mob will be arriving any second now.)
Well,Mass Effect series is best described as action/RPG game.One of best parts of the game are character development and plot while gameplay mechanisms accompany them.If you only care about the gameplay,why would you even play the series?There are better titles for gameplay,and ME has great immersion and story+characters,so you miss 3/4 of the game by skipping dialogues and focusing on gameplay,which is quite good in my opinion.,
To be honest I feel the same about Skryim. The gameplay is a little too basic yet people praise it like it's super immersive each movement you make. I definitely get where you're coming from man.
Well,it depended on class you took whether gameplay is satisfying,as I found classes like soldier or sentinel very dull in comparison to Vanguard or Engineer gameplay,what made me sad as soldier and sentinel where really fun to play in ME2,while in ME3 they had very bad synergy within their own abilities.
1. Over priced dlc 2. Cerberus is suddenly a fucking superpower 3. Kai-fucking-leng 4. Abrupt ending to Rannoch arch, little to no follow up, literally no after affects of Tali dying, even if love intrest 5. Ending
Man was speaking facts and got a massive number of dislikes by fanboys. Always keep it real Joe and keep on voicing your honest opinions. People like to tell themselves ME 3 was amazing EXCEPT for the ending, but in reality, there was so many aspects of it that were disappointing to say the least.
ME3 had a horrible opening, ok middle, but the quality took a nose dive at about Thessia. The game was horrible by Mass Effect standards. The ending was what made it "Total shit"
And then you realize that ME1 and ME3 have a lot of similarities. Same outcome and 3 options. Save the council, kill sovereign, let the council die vs Control, synthesis, destroy.
*facepalm* i hope you're trolling tell me where ME1 is similar to ME3 if you're not trolling,have you connected your brain? ME1; Let The Council Die didn't have you controlling the alliance,or synthetize them. Focus on Sovereign is the same as above but the difference is that you do it for logical purposes,instead of the above 'you die because i don't like you' Save the Council didn't have you destroy an entire race to stop sovereign all endings don't require a deus ex machina.unlike ME3 ME3 kill the synthetics,shooting a tube was all shepard had to do to stop the reapers control the reapers,magically assume control of the reapers syntesis the life in the galaxy with reaper tech and change their dna endings revolve around a deus ex machina
arbiteras pick 3 options same outcome; both games had the same ending execution, just pick the great ultimate decision without caring about the other ones or quests you made before; that was the thing that ME2 (yeah i said ME2) tried to avoid with the final outcome, which let you know that some decisions and quests are important towards the endings. Don't get me wrong, this is my favorite videogame trilogy of all times, but as someone that had played both ME1 and ME2 countless of timems before the release of the third I immediately related ME3 super final decision with the ME1 super final decision, I could forgive that with the first game but not with the third, it was the end of the franchise, pretty much insulting to execute it the same way they did like they did in the first one.Maybe you should try and play again the entire series (maybe you'll notice, maybe not) and btw same type of execution is not the same as cutscenes.
tutamal So, because of the NUMBER of endings, you think they're the same? Mass Effect 1's ending was not a contrived plothole that made no sense whatsoever and fucked continuity.
I loved ME3 until that hard 67 hours spent on beating the game i saw... the most anti climactic ending i ever saw in my entire life. Like sure you won, Sure you saw an intergalactic laser show, sure you saw joker race the explosion at the speed of light, sure the ending looked cool. but wtf thats it everyone lives big middle finger up your ass the end??? like wtf i was expecting better or if you choose control it's just another big middle finger up your ass because nice Shephard controls idk the billions of beings in the galaxy like tf they are mind slaves now thats not cool. and then the synthesis also the in the final choice shephard says without a future we would be machines (Jumps into synthesis option) ehh fuck 10 seconds ago. The destruction part was the only one that made sense. 1. you don't turn into a husk 2. you don't get fingered by Edward Scissor Hands with the other 3 endings 3. Shephard lives. 4. you actually get the ending you fucking worked up too like seriously Shephard: Hmmmm lets see i almost died to the reapers a couple times they fucked me in the ass at the citadel portal... I can destroy them now , Ehhh Fuck it nobody needs a future anyway. *gives up*
I was more annoyed that Cerberus were made out and out evil. I rdally wanted them to join forces with Shep again and take on the Reapers, with their morally ambiguous scientific genius. I wish it was at least possible. Like, depending on how ME2 went for you, Cerberus were either good or bad. I wrote a fanfiction about that happening actually. I would have been okay with Kai Leng being a squad-mate if the game had made him as fleshed out and awesome as the books. I didn't like in-game Kai Leng. He was kinda terrible. They treated him like a nuisance or ignored him right up until Thessia. I'm not gioing to care about a boss battle if the bad guy only existed and mattered for the last four missions of the third game, am i? Stupid Bioware.
James Bennett My problem with kai is that he is a plothole. Thane should have shot him in the head on the Citadel, but by some miraculous plothole he survives. My Shepard was a Vanguard. He would have charged right at kai instead of running at a snail's pace to give him a plothole to escape. Even if Shep wasn't a biotic he coul've just thrown a grenade or an incinerate. And don't get me started on Thessia. He sucked even harder there. He comes out thinking he can take on both Shep AND 2 others, and gets beaten so he resorts to using a gunship for cover to recharge his shields. What the fuck? I just killed 2 harvestors, how's a gunship gonna stop me? A flashy light! Oh no! He is not big enough to fight his own battles without a gunship as backup, or an army of Cerberus phantoms.
James Bennett It was actually pretty stupid of Cerberus for what they did in ME3: All intelligent, organic life are fighting extinction, and you're seriously gonna fuck up a plan that might actually save everyone, especially the race aka Humanity that you're "fighting for?!". It would've been better for Cerberus to redeem themselves and fight alongside everyone else. Also BioWare made Kai Leng a typical muscle goon in ME3; to me, the only personality that he had was that he was jealous of the attention that Shepard was getting from T.I.M.
I agree here. All the hard decisions you ever made in ME1 just end up being numbers, stats in War Assests. I thought when I saved the rachni in ME1 that it would have huge implications on the rest of the story, but ME3 just kind of said, oh btw rachni and left it at that. ME3 doesn't do enough. It nods at your past choices and then tells you, yeah you're still going down the same path as everyone else no matter what you do.
Say what you will about it...but just being with the crew I've spent the last 5 years with, and talking with them, their dialogue and interactions with you and watching Garrus and Tali's romance in particular, still makes me love it.
Okay, lets sum this up, depending on the combat of the game means if it is a RPG yes or no? At least that is my impression of the opinion of gamers these days. They say this, RPG + turnbased combat = RPG, RPG + more action orientated combat = Action game with few RPG elements... I still dont get this logic of them.
No, that really isn't RPG-gamer logic, that's a misunderstanding of RPG-gamer logic. Sure, if you want a 'pure' RPG, it's going to be turn based, and the reason is because the original RPG's were pen and paper games and were turn based, but that doesn't mean they're the only RPG's. An example would be Demon's Souls and Dark Souls. They're both action RPG's, but still RPG's. The action oriented combat doesn't change that they have more RPG focus than any game bioware's put out in the last 5 years. The reason people are calling games like ME2/3 and Dragon Age Inquisition action games with some RPG elements is because that's what they are. Shooting and/or hacking and slashing takes the front seat while character development and stat focus is dumbed down and pushed to the side to try to appeal to a wider audience.
EdgarAllanBroe I am a huge fan of RPGs, but for me it is really hard to get an turnbased combat right. For example I like the combat in Lord of the Rings : Third Age, but I don't like the combat in Divinity Original Sin. The only turnbased RPG I like these days is Dungeons & Dragons (table version).
Im actually looking forward to it, the 3 mass effect games are perfect except for the last 10 minutes, I think every reasonable person is just going to ignore that :)
Yeah, I feel it went about like that. I enjoyed the gameplay of the first one the most, and each one after that felt like a step away. A lot of the classes seemed to become too combat focused in terms of just dealing damage, with armor types and weapon restrictions removed. It was kind of fun to have power like Overheat, Sabotage, and Damping, as well as even some out of combat abilities. I really disliked that 'hacking' became a sort of 'press x to hack the console'. Sure, the little minigames weren't much, but it was nice to have a little more input.
Also, Shepard doesn't really have to let anyone close to him die aside from on Virmire and a couple other choice moments. Barring that; it's Earth, which should hold a special significance for all humans, and seeing it get destroyed in a few moments would be pretty devastating, let alone watching a kid die among screaming people in a fiery crash.
Blaze Rod because people are too stupid to look at the date and realize that this was posted before the game came out. People are also to stupid to realize that he said this is why the game MIGHT suck
and also this is just meant to be entertaining and people shoold not decide out of a pre-release review. people shoold wait untill the game comes out and people try it out and review it.
The only reason people say ME3 sucked is because it wasn't the ending they wanted. If you go into the series and end it with an open mind I can assure you, you WON'T be disappointed. I also feel the need to say that the ENTIRE game of ME3 was the ending, not just the last 15 minutes...
The problems I have, is that the Catalyst undermines the plot to Mass Effect 2. The original plan, as the writers have stated, was the Dark Energy arc. The reason for building a Human Reaper in Mass Effect 2, was that due to the genetic diversity of humans, it was to be their last saving 'Think-tank' that could possibly solve the Dark Energy build up.
The ones complaining about the ending only do it because they where fools and just made a fast walk trough. The complete history is awesome. And if you never reached that 7000 points thats needed to see the synthesis ending but still complain about the ending you should play little big planet. That suits more your abilities. To the creator of the video: i never saw the 7 reasons whx mass effect sucks... never will. Its a great game and everyone that criticise it dont have the mental capacity to see what genius creation they did with limited ressources. Mass effect 4 is coming out soon and im gona get it
Dude... people complain about the ending because it comes in only 3 possible flavors/colors and if you amass enough points, you get some sprinkles ontop of your shit sundae (which amounts to like an additional 2 seconds of cutscene.) I can't take anyone who defends ME3 seriously... either you didn't play it Day 1 when the ending was truly terribad (with the additional DLC and updates, it's now only sufferable.)
Batman Mass Effect 2 only ended in 2 ways, yet no one is complaining about that. You can complain about simplicity, but haters are the ones saying the only difference were colors. In Mass Effect 2 there were 2 different color explosions, and the choices did not seem to do much, but no one complained about that. Building up your assets worked in almost the same way in Mass Effect 2, only it was loyalty and upgrades, yet no one complained about that. In my opinion, the only bad thing about the mass effect 3 ending is that is it over, and you won't see your crewmates again unless you replay it. The ending could not have been amazing, because endings are supposed to be a climax. Mass Effect 3, the entire game, was the climax, and when it ended, it was over. True fans cannot get over that, because of all the hours invested in the Mass Effect Universe, and the characters. I sympathize with you, but it is time to move on.
Dan Gould Well, you miss the fact ME2 had actually ending, where Shepard died. Also, in ME2 there could not be possible very different endings, as it was known there would be ME3, and, well, different endings would force devs to make two games in one. ME3, on the other hand, being a conclusion, could have different endings. Well, I'd love if in ME3 assets had same impact as ME2 loyalties. Imagine final battle for Earth with control over single unit's mission, the same as it was in Suicide Mission with crew members. Like, you must choose who'll charge the enemy. Obvious choice - krogan. But what if you didn't cure the genophage? Or didn't disarm Tuchanka bomb? Things gonna' get ugly. Or not, if you saved Rachni. Sadly, this idea was trashed by BioWare, cause they couldn't make it in given time. Also, for conclusive part of trilogy, endings are not that conclusive. Take control for example - we know it'll be different depending on if Shep is Paragon on Renegade, but we don't see the consequences.
ace0071000 I don't understand. It seems to me like they did what you are asking. If you didn't cure the genophage, the krogan forces are diminished, and you won't get as good an ending. If you did cure it, the final assault goes much better. It would be almost impossible to make it so that you saw animations and got branching paths for what people you got to join the cause, so the developer just put it in as a numerical value which in turn affects the ending. Which is a lot more than any other video game has done. It is not perfect, because perfection is impossible. If you haven't already,get the extended cut. That shows things like the Krogan and geth, depending on your choices.
Mass effect 1: Hard game on the highest difficulty enemies did crazy damage and since the combat wasn't refined you had to rely on good equipment and good squad grouping to survive Mass effect 2: corridor shooter no exploration, less character development everyone was a one trick pony and sheppard was starting to feel like bruce willis from die hard Mass effect 3: All exploration gone. Prior game decisions gone (you didn't save the rachni well they cloned em anwyays FUCK YOU) no need for ally support (became a 3rd person gun and run) All those ending we were promised were all boiled down to blue, white or red at the end of the game.
Honestly the first one is the best one in terms of story, game design.. goddamn the only thing the other 2 had better was combat and not even by thaaat much. I would recommend anyone to just play the first one and leave it there.
The endings were blue, red, green actually. And while I agree that me3's ending was rushed and stupid, the rest of the franchise was a masterpiece. Mass Effect 2 has been my favorite game since 2010:) too bad Shepard won't be in ME4.
I don't think controlling spaceships and actively taking part in spacebattles would've made sense in the Mass Effect trilogy. Joker was the captain of the Normandy and the playable character was Shepard, the Commanding Officer of the Normandy. Since the next installment of this series will be centered more around exploration, that might include actually flying a ship and encountering pirates etc..
***** Half? IMO it's best game serial ever created, it has it's flaws but it's still best game serial ever created, only Dark Souls can be on same level with it. Everything else is just step down.
People don´t take video games too serious, but after more than 150 hour creating a honorable hero, is a pain in the ass to see him become the coward villain... It´s like an insult...
i had an idea where the final choices is in hidden area in the citadel where all the 'backups\data' of the harvested species are kept for use,the citadel actually re-configuring itself to open this area,but here there's a huge corridor with millions of Holostatues,rappresenting each one its own species.and Shepard Speaks to them all at once,that is what causes indoctrination,at the end there's a huge chasm,where there's Harbinger,and says that it's where our species is going to.
this vid was posted well before Mass Effect 3 was released, pretty far into its development stage. Which explains why so many fans were butthurt and disliked this video. Its hilarious to see how wrong they were after its release.
Drew Karpyshyn is a giant among sci-fi/fantasy writers, Mac Walters tried to stand on that giant’s shoulders to finish the story, unfortunately he fell off and landed on his head, Bioware then scooped up the mess that dribbled out of his ears and that’s how we got ME3.
the refusal ending should have been an harbinger speech about how hard this cycle has failed,and if you have a really High EMS,win in the battle on Earth's Orbit
S/he is not a boots on the ground, one person in a big army. S/he may have started out as a soldier, but now S/he is a special operative and is not to be wasted as a soldier in an army. S/he is who the galaxy is uniting around, she is uniting the galaxy, s/he is not supposed to be seeing this war, s/he see small battles where her mission lies, but s/he is not the typical soldier. She follows orders under the admiral to go to the other races and unite them, not fight in the thick of the war.
Of course, we are left with the bizarre illogical revelation, that the Reapers only intention was the "preserve" organic life -- to protect it from synthetics. This retcon, renders the 'Suicide Mission' in Mass Effect 2 as inconsequential and/or non-canon to Mass Effect 3's plot line. Or vice-versa.
Although saying that he comes up with some notable points, but of course the ending is going to be about action more than story it's about killing every single reaper there's not going to be as much story depth as the first two games.
because Mars Archives were only a small database containing only the information on how to travel in space using mass relays,in ME3 is said that Mars had huge archives
Three big problems with Mass Effect 3's writing: 1) Interesting possibilities from the first two games are discarded or given perfunctory conclusions. Dark energy is just one example.
like that bioware dev said 'don't get too attached to the game',after spending days trying to have the best ending/gameplay,when in the game is not,i would get angry
I don't get people who say the Reaper's creators motivations got fucked up in the third game. They wanted the Reapers to wipe out highly advanced races to stop those races from creating synthetics that completely wipe out ALL organics. A bit extreme but it at least makes sense. Sure you could say, and I think Joe has, that the Geth working with humans is proof this can be avoided without mass slaughter but the Space Kid acknowledges this and says the Reaper solution won't work anymore since Shepard is standing there with him. He realizes it would take synthetic and organic cooperation to get there and Shepard is the first to ever really create that, or if you doomed the Geth that humans kick that much ass that synthetics aren't a threat anyway.
Here's the problem. There is no proof that synthetics created by organics will "wipe out ALL organics" in the galaxy because it has never actually happened. If it did, well, there would only be synthetics left in the galaxy. The Catalyst is basing all of his actions solely on assumptions that even in Mass Effect 3's doesn't fit with what happens in the game's story. You can have the Geth and the Quarians work things out and join you in fighting the Reapers. Oh, here's another funny bit. All of the Geth from the first Mass Effect were hostile because of.... and this is a pretty crucial point, REAPER INFLUENCE. We are literally facing a foe who is burning your house down to prevent you from burning your house down.
Kalaida I find the catalist to be the mother of all ironies. (SPOILER ALERT!!!) If you have the leviathan dlc, we find out that this catalist is an AI created by the "creators" (wich are this ancient species, the leviathan is 1 of few survivers) to find a solution to the conflicts they see between less advanced species and theyr sinthetic creations. The catalist decides wiping the advanced races and the sinthetics both is the solution and takes action without notice, starting with theyr creators. Sooo... creators make sinthetics to end confict between organics and synthetics, but they wipe them out, so now they become part of the problem... wich was that sinthetics eventualy wipe the organics that made them. Epic backfire and irony are the things that come in mind :) And after all... Shep proved that synthetics and organics can work togheter for the better by uniting the geth and quarians. On the other hand... it took the reapers to unite the galaxy together and realize that working together is the way to go if they want to achieve the imposible and defeat the undefeatable.
Kalaida It could have came close enough to assume that though. For all we know the only thing that stopped it from happening way back when was one last intelligent dude pressing a button in the nick of time. And yeah the Geth were hostile because of Reapers, but they thought it was going to happen anyway, there's wasn't a doubt in their minds. The Reapers were just tools while space kid was working on the newest solution, which isn't completed until right about when Shepard gets there, but at that point the other 2 options become viable against all odds. Hence why spacekid is pissed if you reject all the choices. He wants the Reapers to stop too.
It doesn't matter if an assumption is close or a long shot. Assumptions are nothing more than admitting you're ignorant and don't have all the facts. And when it comes to deciding the fate of every life form in the galaxy, are you really making any legitimate argument if your path is based solely on ignorance? The writers of this game do not understand that concept that ignorance causes more destruction than knowledge. Here's a point where the writers blatantly put that ignorance on display. When Shepard asks Admiral Hackett what the Crucible will do, he says he doesn't know but they're going to try it anyways. He justifies this by referencing the historical event where America dropped an atomic bomb on Hiroshima even though there were fears that detonating an it could destroy the Earth. They just went ahead and used it anyway. That is FALSE. The Manhattan Project knew about this possibility and only proceeded if the chances of such an event happening was less than three out of one million. And here's the kicker. The part where the atomic bomb could destroy the atmosphere? The calculations that Edward Teller made regarding such an event missed one crucial element. Heat Loss. If the same factors were applied to say, a simple match, his research would conclude that the match would never, ever go out. So the idea of Earth's atmosphere being destroyed could only work if the atomic bomb never stopped exploding. So all that talk of America using the bomb even though they didn't know what it would do, even potentially destroying the world is complete and utter nonsense. But leave it to the writers of Mass Effect 3 to base their characters' motivation around it. This should be proof that the writers were incapable of understanding their own story.
Dear Angry Joe,no offense,but now at this moment,I'm more angry with you than with Bioware itself.Your over-enthusiast about this trilogy made me buy it,the first time when I have seen it on my favorite media-store,the PC version of it.I was so naive when I thought that being sold as a trilogy,it will be not mutilated any more,by the so lame "DLC"excuse.Especially the crucial ones,"Shadow Broker's lair","Arrival"and "Leviathan".I have never heard before about the so called"non-mutilated "collector's edition".That never happened before with other games,such as "Batman Arkham City Game of the year edition","Deus Ex Human Revolution Director's cut edition"or " Dishonored game of the year edition".That "D.L.C." practice,to sale mutilated games hasn't any other excuse than the pure petty greed.Claiming that they are collaterals to the main story,it's just saying that you are selling uncompleted products.I cannot even imagine a G.T.A. game in which each of the side story it would be sold in a separate D.L.C.,can you!? Fortunately I'm an incorrigible optimistic person,and I'm sure than this so repulsive habit will finally end in a near future,and they will sell complete games even from the beginning,and what it's now considered "D.L.C.'would be sold as stand alone games,either sequels,prequels or just collaterals.Being forced to buy a "D.L.C.'in order to truly live the experience of a game,it's similar to buying a car,and once onto a highway to realize that you cannot break,because the breaks are sold only through a "D.L.C."xD.
I don't really see what he's talking about, the only problems I had with Mass Effect 3 were Male Shepard's wooden voice actor, Miranda's over the top tight clothing and Ashley turning into a bimbo with too much makeup. The trilogy had a good story and fun gameplay. If having to pay for a DLC upsets you, dont buy it.
To each is own. The beginning of ME3 is hardly one of the biggest reasons why it's not up to par. I liked the kid, actually. Shepard is painted as a hero with no fear and a perfect stoic for the entire series, no matter what your alignment is. And it's a nice change of pace for character development when Shepard sees innocents dying on the homeworld of all humans; slaughtered by the very thing he's fighting to stop. It's natural that he'd be shaken up, and be haunted by that memory.
You know what? I agree with everything he said. But that doesn't change the fact that the mass effect universe is one of the deepest, most artistic, and most masterfully crafted stories in modern gaming. I have never, in all my years of gaming, cared as much about the story and characters as in mass effect.
Obviously the stop of the reapers in ME1 was a temporary measure. But the idea was to give us a chance, to allow us to prepare for war and most importantly to hit the reapers on one of their strong arguments... That in fact was emphasized throughout the game, and that´s the reason of that suicide attack from Sovereign. Then ME3 arrived, the reapers arrived in less than 3 years, the reapers took control of the citadel as they see fit and they are not even frayed with the travel...
1. The ending
2. The ending
3. The ending
4. The ending
5. The ending
***** yes
***** It about the journey, not the destination
Actually, joe was spot on with number 2. The game felt less like an tog, and more like an action game like gears.
MCVivi But ME1 was the best one though.
IPROHAZEEM No, it's a balance of EVERYTHING
He's right on all of these. Mass Effect 3 was great, but imagine how much better it could've been if it wasn't for EA.
+Checkjaguar108 oh we can imagine, we just have a realistic expectation of EA's bullshit.
+Checkjaguar108 Eternally Awful.
+Checkjaguar108 did EA found their idiot to comment here?please.....after you buyed a game....u dont throw a shit on your buyer....hey idiot,we got a DLC,you want it?Well....JUST FOR 15 BUCKS......
+YSoSrs? Why do you think ME2 is bad that ME1?
YSoSrs? RPG part was one of the most annoying part for most (including me). So, they changed it. :/
Reason 6: the crew is horrible. Same number of people of ME1 plus uninteresting James Vega, no characters from ME2 (except tali and garrus, who were in ME1...)
Reason 7: the citadel is the worst of the three games. We had a huge Citadel in ME1. We had four medium but original free zones in ME2. We have a five little zones separated by loading screens in ME3.
Reason 8: the worst sidequests in the saga. Only Fedex objectives with no originality.
Reason 9: less dialogs. Less dialogs options. Shepards talks alone, the player have no control of what Shepard says in a lot of scenes, wich was very rare in ME 1 and 2. The dialogs are more manichean than before because we only have two choices instead of three. The paragon/renegade scale is useless.
Reason 10: NO FREAKING CONSEQUENCES OF OUR CHOICES. You killed the rachni queen in ME1? A big FUCK YOU FROM BIOWARE, who made a clone of her. You let the council dies in ME1? A big FUCK YOU FROM BIOWARE, because the new one acts the same way. You appointed Anderson as a human councilor in ME1? A big FUCK YOU FROM BIOWARE, he resigns in ME3 and he is replaced by Udina, the other choice of ME1. You destroyed the collector base in ME2? A big FUCK YOU FROM BIOWARE, because Cerberus still collected the human reaper's skeleton, wich blew up. You helped all of your crew in ME2? a big FUCK YOU FROM BIOWARE, because most of them will not join you, even if you passed entire ME2 to build a freaking awesome team.
+quebecois12345 Exploring and even just chilling in the Citadel was one of the great things about ME1.
+Bane Yup, and we lost that in ME3, like a lot of other things
+quebecois12345 The Citadel was wordt in ME2 though. It was TINY
Bijan Najibzadeh In ME2 there was 4 various small/medium hubs: Citadel, Omega, Tutchanka, Illium. In ME3 there are 5 small hubs all on the citadel, separated by loading zones.
Yeah but then again thise hubs were interesting, they had a dynamix. The hubs in ME2 were just boring
why do people act like the ending of mass effect 3 was the only thing wrong with the game? when in fact there are several things bad about mass effect 3.
the game was rushed and made by amateurs look at how they handled: tali's face, choices from me2,earth, asari homeworld,exploration,romances,the me2 cast,quest system, combat system.
Yup, by the end of the game your choices doesn't matter and it goes all linear from there. I was hoping there's an option to join Cerberus halfway to the game if you supported them in ME2, that way they could at least ended up with 2 ending rather than "pick your color" ending.
Game was a massive slap in the face to many fans of the series. Whenever i think of the series now, or even play it, i just ignore the 3rd one.
I guess the majority of people who disliked didn't watch a second of this. He has already provided a counter argument, said might in the first sentence, and was Mass Effect 3 even released when this was made?
Well done internet - you just earned a punch in the nuts
I subscribed to Joe because he made this video.
lol this is kinda funny cause I immediately disliked and went to the comments. My bad ahahah
"To me the future doesn't look all that appealing"
If only you had known the truth of what was to come Joe
we can just pretend the citadel dlc was the true ending lol
We would have a lot to pretend...
Yes the CITADEL DLC was excellent , just wished the complete Part 3 had been like this.
EA sucked the remnants of Bioware's soul out with this game, leaving a hollow space that has to be filled with lots of $.
R.I.P. Bioware.
all this can be blamed on EA firing the first mass effect team after purchasing bio ware corporation which made the first game a year before EA bought them out
Actually they just left on their own.
Shu577
Let's just say that they were... subtly pushed out...
San Blindsnake
no they just left, they got fed up with EA told them to go fuck themselves, two founders got their money so they didn't care, just upset they took bioware name.
EA Should rehire the first team and the creators of Kotor1... I believe that we would get some fantastic dialogue and gameplay with that.. Also if they are the same? then please let it happen xD just my opinion.
At the same time, Mass Effect 2 was developed under EA's command and it's a near perfect game.
Biggest problem in the game besides the ending...the way that they dolled up Ashley.
I agree that plastic surgery made her worse. Just like Michael Jackson.
finding this video as a new ME player and seeing the ratio and comments made 6-8 years ago is so jarring now. i can imagine how fans, who’d been with the series from day 1, would’ve found it hard to accept how awful the ending was after investing so much in the series and experiencing the game at the time.
I feel like with every Mass Effect sequel, they failed a very important thing.
Instead of ADDING to the game, they SUBSTITUTED. While ME2 especially added some nice things, they also TOOK AWAY nice/favored things that gave the first game it's charm.
So instead of expanding on what they had, they instead gave us new concepts while simultaneously yanking away good concepts from the game(s) prior.
What did ME2 take away that was beloved?
@@SYMShutYoMouth Special atmosphere, dark villains that have actually depth and are mysterious and invite the player to explore, RPG elements, clever dialogue, from sci-fi to cover shooter based in the world but dumbed down, lack of personalization of combat to start.
It destroyed specialization and made the game available for masses so that $$$ keep coming. The Collector plot was stupid. Btw - what was an ammo mod is a 3 clip consumable in Andromeda that people really dont bother using. Its many things since ME2 was essentially a reboot of the franchise with Cerberus bs. (They can resurrect and clone? From what tech? etc. Why is alliance suddenly so stupid? Why are ex-squadmates not interested in finding you? Why is the council and Citadel writing so much worse and dumb? AND much more.)
@Dark Voice i agree with some of your barbarities typed but then you've must to stop watching Mass Effect videos cause you're toxic.
3:30 no, please don't bring back the Mako. No, no, no,no
The mako was excellent, or at least the idea of the mako, the problem was the gameplay..
I'll give you that.
San Blindsnake yea the gameplay was realy hard
the mako was good on the computer and it was easy to control
The problem wasn't the mako, it was having to drive over that much goofy terrain to find all the collectibles that did nothing other than complete a side mission in your quest log and then give you more starting resources in ME2. I loved Therum, where I had a simple objective to get to, and wouldn't have minded the more open planets had there only been one or two locations to go to and I didn't have to scour terrain to find things not on the map.
So i'm the only one that liked ME3 the most? Hell, i even liked the ending.
Bad Taste and zero Demands you have than.
mgkpraesi Well, thanks for shitting on my opinion.
mgkpraesi
The game was superb. The ending was fucking incredible, just accept that the Reapers were trying to indoctrinate Shepard throughout the entire trilogy. Watch the indoctrination theory, it will blow your mind. The little boy at the end? A projection from the Reapers. Everything after Harbinger shoots Shepard is a dream sequence.
zeehereticpixie Do you realy think i dont know the indoctrination theory? And i also know that its not the case. BioWare fucked it up big time.
mgkpraesi No they didn't
Wow. That's a lot of butthurt ME3 fans.
1. Grunt is not a squad member
2. Grunt is not a squad member
3. Grunt is not a squad member
4. Wrex is only a squad member in the citadel dlc
5. Javik is annoying.
I wish ME3 never happened. There's too much wrong with it for any amount of DLC to solve. The new characters have no substance, there's a shit load of sensationalist cliches, and the wonderful ending everyone hates.
So shame on you Bioware for creating such a travesty. When I wish your grand finale was simply erased from existence, you fucked up big time!
agreed
fuck you joseph you fucking punk ME3 was awesome. you just don't like good games and the game lived past expectations except the ending. So shut the fuck up you don't know what your saying you piece of shit.
Temper temper.
Could you try backing up your arguments with something other than swear words?
10k dislikes are people really that close minded
+mrFalloutFan95 what close minded? I like mass effect so it's a natural rule that I don't like this video.
you love someone I say bad things about him so you don't like me it's simple.
+Grey Fox what an idiot, you just proved my point -_-
+mrFalloutFan95 The majority of those dislikes probably came from people who started the series at Mass Effect 3. That game lost the feel that the others had almost completely, the combat in 3 almost felt completely on-rails, characters like James Vega felt like they were there for the sake of it, all of the auto speech was disgusting. The focus on humanity, Earth and the military were frustrating when the main draw from the original game was the vastness and wonder of the galaxy, and Mass Effect 2 worked really well with the story and characters, dealing with the mysterious reapers and collectors. Overall I felt Mass Effect 3 handled the overall story pretty badly.
The DLC was dreadfully bad (minus the Citadel DLC), and then that goddamn ending. It's a bit depressing imagining what kind of game it could of been if EA didn't own Bioware's soul and they didn't try to market it to a mainstream audience.
+Grey Fox And to you Grey Fox I say that there is something called constructive criticism.
lol i dislike cause every reasons here are so stupid i mean what about war assest and ending are you kidding me
the ending make fell sick cause you do everything for you to die
4:58 its not Miranda, Its Ashley but yes, a little bimbofied XD
Damn he called it right
There's nothing wrong with appealing to mass consumer appeal. There's nothing greedy about wanting to make money. But there are lines and Angry Joe will find them. Day 1 DLC IS stupid, ill never buy it. And if you're gonna make a game to appeal to mass consumers, make a new game, don't dumb down your flagship to make other people buy it
As someone who played the trilogy about 13 years later I actually think that the first game is the weakest I loved the emotion of 3 but 2 had the best story and characters
For me, 1 is the weakest when you look at it as a standalone entry to the franchise. Clunky gameplay, decent characters but nothing mesmerising. And yet, ironically, it was more of a RPG than ME 3. And without the foundation laid by ME 1, ME 2 or 3 wouldn't exist. ME 1 was the most "RPG-esque" out of the 3 games, and established the world of the franchise in a beautiful way that it was only uphill from there, provided the writers knew what they were doing.
ME 2 took that and improved on the story and the script, focusing a lot more on new characters whilst expanding on the lore and world-building of the second game. The third game tries to juggle WAY too much and it was the most disappointing out of the three for sure. Just think about the number of plot points and character arcs the game had to complete, all the while being incredibly linear, in the sense of the story being this race against time and focused solely on the Reaper War. It felt way too rushed, many characters didn't get the moment they needed to breathe, hell just look at what happened to the entire ME 2 crew except for Garrus and Tali.
ME 1 and 2 were relatively smaller in their scope. Even though they hinted at an imminent universe-ending threat, the smaller scope helped in giving players the time to really 'soak in' everything great about Mass Effect, the characters, the lore, the atmosphere, the beautiful soundtracks.
I also recently finished the trilogy in 2020 for the first time and in my opinion, Bioware should have taken way more years for Mass Effect 3, possibly splitting it up, because the number of things it had to do was absolutely ridiculous to execute at a high level in just 2 years.
Damn in number 5 he predicted the future of mass effect andromeda
Anyone here annoyed by the fact that multiplayer affects single player?
leh2012 Yes and no. I really enjoyed the multiplayer, and I'm not usually a fan of it! It was always fun and awesome to team up with people and survive each round against all odds!
This is exactly 5 reqasons WHY ME3 SUCKED and there is even more... What happend to the Story about dark energy plowing up stars (Reqruit tali mission from ME2) there was leaked skript of ME3 that actually used that plot point But in final release it never was WTF I actually hope the "reeboot" with ME:A brings New ideas rather than scrapping a good ones and making half ass shit
How little we knew back then that all the people would remember about this quite good game is how terrible the ending was.
I liked Mass Effect 3.
*Grabs popcorn and waits*
The German Ranter That I will.
Here's our first rager, everyone! Say hello to blitzmage27!
***** I... did.
***** Alright! You have yourself a wonderful day!
***** Will you be having a side of butthurt to go with that anger, or do you want me to ring you up now?
Mass Effect 2 the best by faaaaaaaar, The Shadowbroker DLC alone is better than Mass effect 3, The Suicide Mission is legendary good, gameplay was fluid, characters development was awesome, dialogue was spot on, just a tip , dont play Infiltrator , makes the game so boring with all upgrades and the Widow, fights basically become a minigame where you point and click in slowmo on heads and onehsot everything even on insanity when all enemies have Barriers,Shields and Armor
+Shigemato lol me2 was the first mass effect i played,and i played infiltrator and i still really really liked it
+Shigemato Mass effect 3's Citadel DLC is far better than Shadow broker DLC. And I got a better way to ruin the game, get a arc pistol power it up (hold fire button) bring power wheel, aim at the head and release power wheel. And bam one hit kill headshot. :/
Red Sniper I like the Citadel DLC, it was a big fat fan service, most parts were awesome, funny and emotional, but sometimes I thought it didn't fit with the dark tone and imminent extermination of the whole galaxy with earth being invaded while shepard having the greatest time of his life playing in the casino :>
Loved Shadowbroker because I love Liara, the soundtrack, the design and epic fights+ yea that gun was really overpowered, helped me with the banshees at the end
Shigemato Not playing in casino getting a simple break, them finding out how fucked up it actually is, and eventually killing his clone.
Shigemato And also the gun thing is actually a glitch,(which gives you a 100% headshot chance) I exploit it many times when I play on Insanity.
this video is spot on with the problems i had with the game. (ending aside ofcourse, since the video is pre-release) i would rate the game 8/10 still an awesome game and an awesome series.
the 10,000 dislikes put shame to the mass effect fans. it shows you cant handle criticism.
What the fuck is with the dislikes?
this video aged well...so right it was peak of ME
The DLC can be blamed partly on the fact that there is a multiplayer mode (need to make room for that extra data). The sad part is that most of Ashley Williams lines in the game are bugged (conversation with Liara, more dialog with her sister, she does not get out of her room unlike the other characters, etc) and Bioware has not even bothered to fix those problems.
All EA wants is MONEY
thank you captain obvious
arbiteras jess who pissed in your cornflakes
YES not many folks to this day agree on this point that the Mangagers of BioWare are just a bunch of money grabbing bustards without any real sense for the quality of their products
omg joe that where some bad reasons only the first one was legit.
ME3 is reason enough...
I mean I don't know why everyone disliked this. Mass Effect: 3 is great BUT it was an imcomplete game I mean the endings were pertty much all HORRIBLE until they made the dlc's which made it a "complete" game with a little bit better endings and more intricate characters and story development.
aside from that,the story was done horribly except in some parts,and too inconsistant,you should have won not using a damn magical device.
the EMS giving the assets a value was one of the stupidest things i've ever seen
think if instead of the variables(having a cannon or not,using a wrong squadmate) ME2 had a value bar system that maked the planet scanning even more annoying,the cannon on the normandy not being important.and not choosing squadmates was important,but instead this value was,having only 1 variant of the suicide mission,the individual abilities of a companion\war asset not being important,like it if choosing miranda on the biotic field was the same for samara\jack,having the geth\quarians united is the same having one of them,as long the EMS is high you can 'win'.
a gameplay mechanic has ruined what was important in ME2,what i really liked ME2.
Copy this anywhere you want if you want other's to imagine a different ending! I'm not the originator of this idea but it's great, just spend a couple of minutes of this please! (not cheesy, I hate cheesy)
*a new ending* # 3 DAMN YOU EA!!!!! CUT IT THERE AND IT WOOULD HAVE BEEN AN INCREDIBLE ENDING WITH NO STAR-CHILD!!! in all seriousnes, destroy should have been obligatory (even if we keep the end cut scene), starchild should have gone; you should have seen a cut scene of wether shepard was regarded as a hero or a vilain at the end with cut scenes (not a slideshow). a speech like.
adm. Hacket - " And so the war was won. There have been victories, there have been defeats. We lost countless lives, those dear to us, those of our enemies, Many will not live to see the light at the end of the tunnel, and each of them will be remembered. There might not be enough space for all of them they will be for each individual to recal, but some were heroes, some truly saved us all."
afterwards in the rebel ending
*"There was one man I remember, a great man; both cunning and ruthless, proud and good.*(shows Sehpard fighting)*The Means always justified the ends with him,*(shows him killing someone)*though his methods were questionable, he always put the good of the many before himself*(shows his saccrifice (any of them))*. He believed in the acsent of man... he made sure that the universe would know the name: Earth*shows him standing in London proudly*. The universe shall always remember how him, his ship, his crew battled the odds and saved us all."*
or in the paragon ending
*"There was one man I remember, a good man, a great man.*(shows Shepard negotiating)*.He knew what came first, what was just and right*(Shows him saving someone)*. He would make the biggest sacrifices so others wouldn't * (shows his saccrifice (any of them))*. Defender of the weak, he wanted man to be great, but also to be just to all our neighbors*(Shows him with alien friends)*. The universe shall always remember how him, his ship, his crew battled the odds and saved us all."*
after either one, he or his friends make a speech about all the things he did and why from Ashley to the Geth to the Salarians to the Krogan to even Cerberus.
In the end, if war score is high enough, we'll see Shepard limping out towards Earth from the citadel and collapsing. A Human shuttle (if renegade) or Alien (if paragon) shines it's spotlights on him and we see them quickly rush towards him with med-gel and overhear a conversation where there is a 50/50 chance of survival. the credits roll and now a slideshow rolls in credits and shows all the planets he affected. Rannoch as Geth or Quarian or both, Tuchanka as a rebuilding metropolis or a warzone etc... and finally (optional) if he survives, we see him in the medical ward of a place (Earth maybe?) looking out the window and seeing it being slowly rebuilt.
Thoughts?
EDIT: or if anything else, with enough war assets, you F*** the child's conclusion and you tell the fleet to destroy the citadel conventionally while Shepard goes of in a shuttle the normandy sends.
aaaand it did suck. that ending...
The game was canadian designed, what do you expect?
Chicken Soup Woah man. Dues Ex: Human Revolution was a great game. No need to generalize here, as was Dragon Age. EA (Might I point out an American publisher) greedily pushed them to their ends. Not so nice when the table is turned.
Chicken Soup
They all were, so fail.
What's the problem with Canadian design?
Gyula Leon Soós The Canadian design was way better... The problem begins when they puts american movie style in the franchise... lots of market... game story suffers... a LOT... Terrible Ending....
Imagine my surprise to know paid dlcs are not norm but frowned upon in the past, truly mind-blowing when joe complains having to pay for a dlc
If I knew this was the crap Mass Effect 1 would turn in to, I would have just told them to stop at 2....
What I find funny about the butthurt fanboys is that he also made a top 5 video about why Mass Effect 3 is awesome. Joe is not one of these populist small time RUclipsrs who picks on something just to get views; he is giving you ten reasons why you should and shouldn't buy it. Y'know like a real reviewer should.
I loved Mass Effect 3. It is a great game, but the only problem I had with it was the ending. (Side Note: Everyone who hates Mass Effect 3. Do not bother responding to this, for you will not get a reaction out of me. I just started my opinion. It's not the end of the world.
LOL... Actually you already had a reaction to any person who hates ME3... hehe
hvghvhjvgcjghv
*****
Like the crucible? The beginning of the game? The plot holes? No my friend, people can hide their heads in the sand but we will be here to help them remember the truth about this crappy game. hehe
*****
And I even think your reasons are the lesser problems of the game.
The crucible is stupid, no doubt about it and yes a Deus ex machina device filled with space magic and insanity.
The military strategy becomes a sad joke when the only strategy is to " create a weapon that no one knows what it is, what it does, if works or even if the schematics are complete".
Gameplay have some problems but for me is the best part of the game.
The main problem and the source of all crap is the violation, the rape of the essence of ME3 and the complete destruction of Shepard spirit. Shepard died in the dlc arrival and never appeared in ME3. The endings are just the cherry in the top, three crimes, rape, totalitarianism or genocide, shepard as the right hand of the reapers.
This game destroys previous games from a narrative point of view, to see people called fans, happy about it is something that goes beyond my comprehension.
***** The mass effect series was pretty great.
in ME2 for me she had an huge personality improvement,that combined with the cute crush got me and because Liara just being too cold and interested more in her revenge (i had no Shadow Broker DLC at the time)my Shep leaved her for good.
Liara for me it's just too creepy,and she's interested in you only because you had the prothean beacon\cipher vision.
this is only my opinion of course
What I disliked about it was the simplification of the series from 2 onwards. I loved mass effect one because it was complex and difficult and took some understanding of how it works. It was never as simple as it is now, oh this gun is better because I bought it later in the story. No, ME was stat blocks and hardcore rpg oldschool. I played ME all the way through, at least 10 times with one character. I beat it on every difficulty. Now that I have played ME2 and ME3 and its been dumbed down so much I can't go back and play the original. I've been spoiled by the new stuff to much, before I could ignore the small things wrong with 1, now I've grown bitter against the series. Bioware and EA you made hate this series.
The first one was the best one
I know I'm going to get an angry mob but.........I think mass effect is a little......overrated. I LOVE the RPG aspects in the franchise but the gameplay was, for me, a little lacking. and, to me, gameplay is usually why I buy a game. Meby I set the bar a little too high but I was a little disappointed that the game. IT'S NOT BAD, but to me, it's overrated. (Angry mob will be arriving any second now.)
Well,Mass Effect series is best described as action/RPG game.One of best parts of the game are character development and plot while gameplay mechanisms accompany them.If you only care about the gameplay,why would you even play the series?There are better titles for gameplay,and ME has great immersion and story+characters,so you miss 3/4 of the game by skipping dialogues and focusing on gameplay,which is quite good in my opinion.,
It's kinda like anti-porn. You stay for the plot.
Like in Monmusu Quest ;p
To be honest I feel the same about Skryim. The gameplay is a little too basic yet people praise it like it's super immersive each movement you make. I definitely get where you're coming from man.
Well,it depended on class you took whether gameplay is satisfying,as I found classes like soldier or sentinel very dull in comparison to Vanguard or Engineer gameplay,what made me sad as soldier and sentinel where really fun to play in ME2,while in ME3 they had very bad synergy within their own abilities.
1. Over priced dlc
2. Cerberus is suddenly a fucking superpower
3. Kai-fucking-leng
4. Abrupt ending to Rannoch arch, little to no follow up, literally no after affects of Tali dying, even if love intrest
5. Ending
Some of your reasons was because EA forced some of the horrible things in the game
I've never gotten into a game more than ME, ME1 and then ME2 were great, I got chills when ME2 ended. but ME3 was a huge dissapointment
I only agree with number 1 in my personal opinion which many may or may not disagree the other 4 are pretty invalid
A better title for this video : AngryJoe judges a game before it even came out and gives mostly shitty reasons to why it would suck.
Yes, especially because he could have waited and then give even worse reasons why it sucks...
Man was speaking facts and got a massive number of dislikes by fanboys. Always keep it real Joe and keep on voicing your honest opinions. People like to tell themselves ME 3 was amazing EXCEPT for the ending, but in reality, there was so many aspects of it that were disappointing to say the least.
Did the 10 thousand people even watch the first 3 seconds of the video before raging out in a butthurt fanboy fashion?
ME1 was legendary, ME2 was great but the main plot was weak...
And ME3 was complete and total shit
Did you dislike the whole game or just the ending, because I quite like the game as a whole, the ending was just shit.
you must admit that me1's cover system could sometimes be rather annoying -.-
I love ME and ME2 with my whole heart. ME3 is okaayy but it was lacking.
ME3 had a horrible opening, ok middle, but the quality took a nose dive at about Thessia. The game was horrible by Mass Effect standards. The ending was what made it "Total shit"
I personally loved ME1,s gameplay, but I have very peculiar taste. I can see why people hated ME1's combat but I don't play ME for gameplay.
Mass effect 3 is a disgrace to the other games and not just because of the ending.
And then you realize that ME1 and ME3 have a lot of similarities. Same outcome and 3 options. Save the council, kill sovereign, let the council die vs Control, synthesis, destroy.
*facepalm*
i hope you're trolling
tell me where ME1 is similar to ME3
if you're not trolling,have you connected your brain?
ME1;
Let The Council Die didn't have you controlling the alliance,or synthetize them.
Focus on Sovereign is the same as above but the difference is that you do it for logical purposes,instead of the above 'you die because i don't like you'
Save the Council didn't have you destroy an entire race to stop sovereign
all endings don't require a deus ex machina.unlike ME3
ME3
kill the synthetics,shooting a tube was all shepard had to do to stop the reapers
control the reapers,magically assume control of the reapers
syntesis the life in the galaxy with reaper tech and change their dna
endings revolve around a deus ex machina
arbiteras pick 3 options same outcome; both games had the same ending execution, just pick the great ultimate decision without caring about the other ones or quests you made before; that was the thing that ME2 (yeah i said ME2) tried to avoid with the final outcome, which let you know that some decisions and quests are important towards the endings.
Don't get me wrong, this is my favorite videogame trilogy of all times, but as someone that had played both ME1 and ME2 countless of timems before the release of the third I immediately related ME3 super final decision with the ME1 super final decision, I could forgive that with the first game but not with the third, it was the end of the franchise, pretty much insulting to execute it the same way they did like they did in the first one.Maybe you should try and play again the entire series (maybe you'll notice, maybe not) and btw same type of execution is not the same as cutscenes.
tutamal So, because of the NUMBER of endings, you think they're the same?
Mass Effect 1's ending was not a contrived plothole that made no sense whatsoever and fucked continuity.
I loved ME3 until that hard 67 hours spent on beating the game i saw... the most anti climactic ending i ever saw in my entire life. Like sure you won, Sure you saw an intergalactic laser show, sure you saw joker race the explosion at the speed of light, sure the ending looked cool. but wtf thats it everyone lives big middle finger up your ass the end??? like wtf i was expecting better or if you choose control it's just another big middle finger up your ass because nice Shephard controls idk the billions of beings in the galaxy like tf they are mind slaves now thats not cool. and then the synthesis also the in the final choice shephard says without a future we would be machines (Jumps into synthesis option) ehh fuck 10 seconds ago. The destruction part was the only one that made sense. 1. you don't turn into a husk 2. you don't get fingered by Edward Scissor Hands with the other 3 endings 3. Shephard lives. 4. you actually get the ending you fucking worked up too like seriously
Shephard: Hmmmm lets see i almost died to the reapers a couple times they fucked me in the ass at the citadel portal... I can destroy them now , Ehhh Fuck it nobody needs a future anyway. *gives up*
Would anyone else be ok with Kai Leng becoming a potential squad-mate if Cerberus was not one of the antognistcs in ME3?
No. He sucked ass.
I was more annoyed that Cerberus were made out and out evil. I rdally wanted them to join forces with Shep again and take on the Reapers, with their morally ambiguous scientific genius.
I wish it was at least possible. Like, depending on how ME2 went for you, Cerberus were either good or bad.
I wrote a fanfiction about that happening actually.
I would have been okay with Kai Leng being a squad-mate if the game had made him as fleshed out and awesome as the books. I didn't like in-game Kai Leng. He was kinda terrible. They treated him like a nuisance or ignored him right up until Thessia. I'm not gioing to care about a boss battle if the bad guy only existed and mattered for the last four missions of the third game, am i? Stupid Bioware.
James Bennett My problem with kai is that he is a plothole.
Thane should have shot him in the head on the Citadel, but by some miraculous plothole he survives.
My Shepard was a Vanguard. He would have charged right at kai instead of running at a snail's pace to give him a plothole to escape. Even if Shep wasn't a biotic he coul've just thrown a grenade or an incinerate.
And don't get me started on Thessia. He sucked even harder there. He comes out thinking he can take on both Shep AND 2 others, and gets beaten so he resorts to using a gunship for cover to recharge his shields.
What the fuck? I just killed 2 harvestors, how's a gunship gonna stop me? A flashy light! Oh no!
He is not big enough to fight his own battles without a gunship as backup, or an army of Cerberus phantoms.
James Bennett
It was actually pretty stupid of Cerberus for what they did in ME3: All intelligent, organic life are fighting extinction, and you're seriously gonna fuck up a plan that might actually save everyone, especially the race aka Humanity that you're "fighting for?!". It would've been better for Cerberus to redeem themselves and fight alongside everyone else.
Also BioWare made Kai Leng a typical muscle goon in ME3; to me, the only personality that he had was that he was jealous of the attention that Shepard was getting from T.I.M.
3DSDF And yes got the mentality of an 8 year old CoD player. You seen his hate mail?
I agree here. All the hard decisions you ever made in ME1 just end up being numbers, stats in War Assests. I thought when I saved the rachni in ME1 that it would have huge implications on the rest of the story, but ME3 just kind of said, oh btw rachni and left it at that. ME3 doesn't do enough. It nods at your past choices and then tells you, yeah you're still going down the same path as everyone else no matter what you do.
Say what you will about it...but just being with the crew I've spent the last 5 years with, and talking with them, their dialogue and interactions with you and watching Garrus and Tali's romance in particular, still makes me love it.
Okay, lets sum this up, depending on the combat of the game means if it is a RPG yes or no? At least that is my impression of the opinion of gamers these days. They say this, RPG + turnbased combat = RPG, RPG + more action orientated combat = Action game with few RPG elements... I still dont get this logic of them.
No, that really isn't RPG-gamer logic, that's a misunderstanding of RPG-gamer logic.
Sure, if you want a 'pure' RPG, it's going to be turn based, and the reason is because the original RPG's were pen and paper games and were turn based, but that doesn't mean they're the only RPG's. An example would be Demon's Souls and Dark Souls. They're both action RPG's, but still RPG's. The action oriented combat doesn't change that they have more RPG focus than any game bioware's put out in the last 5 years.
The reason people are calling games like ME2/3 and Dragon Age Inquisition action games with some RPG elements is because that's what they are. Shooting and/or hacking and slashing takes the front seat while character development and stat focus is dumbed down and pushed to the side to try to appeal to a wider audience.
EdgarAllanBroe I am a huge fan of RPGs, but for me it is really hard to get an turnbased combat right. For example I like the combat in Lord of the Rings : Third Age, but I don't like the combat in Divinity Original Sin.
The only turnbased RPG I like these days is Dungeons & Dragons (table version).
Mass effect 1 is the only real fps/rpg. Other are shit
But it's not a FPS ??
yeah right sorry, this is the best mix of RPG and FPS.
Alex Zender
TPS
you can thank me now
TPS/RPG yeah
Alex Zender
Alright!!!!! Whoo
Oh yeh. ME1. Good
TEN REASONS WHY IT MIGHT SUCK JOE NOT TEN REASON WHY IT IT WASN'T EVEN OUT YET
Andromeda is gonna be a good comeback hopefully.
Im actually looking forward to it, the 3 mass effect games are perfect except for the last 10 minutes, I think every reasonable person is just going to ignore that :)
I dont think so
Brody Mercer ahahaha
aaaand you were wrong
Brody Mercer umm...
I want to get into Mass Effect, which game should I start with?
Mass effect 2, I started playing that game
Start from the beginning. If you care about getting attached to characters.
All of them. You won't regret it.
download the extended cut before you play 3, but start with one
Middlefingerstudios1 mass effect 2 , but buy mass effect genesis .
Yeah, I feel it went about like that. I enjoyed the gameplay of the first one the most, and each one after that felt like a step away. A lot of the classes seemed to become too combat focused in terms of just dealing damage, with armor types and weapon restrictions removed. It was kind of fun to have power like Overheat, Sabotage, and Damping, as well as even some out of combat abilities. I really disliked that 'hacking' became a sort of 'press x to hack the console'. Sure, the little minigames weren't much, but it was nice to have a little more input.
Also, Shepard doesn't really have to let anyone close to him die aside from on Virmire and a couple other choice moments. Barring that; it's Earth, which should hold a special significance for all humans, and seeing it get destroyed in a few moments would be pretty devastating, let alone watching a kid die among screaming people in a fiery crash.
One thing I disliked about ME3 was the space messicans
space mexicans?
Yeah, they had a gay space messican, and a roid rage messican, both in the hanger of the Normandy
EvilJ069 Do you mean Cortez and Vega? If so yeah they kinda sucked.
Yup, them. And exactly
***** I Don't hate gays, But I'm really FUCKING sick of being forced to deal with it in games.
why 10,000 dislikes!?
Blaze Rod Fanboy invasion, what can I tell ya :D
Blaze Rod because people are too stupid to look at the date and realize that this was posted before the game came out. People are also to stupid to realize that he said this is why the game MIGHT suck
and also this is just meant to be entertaining and people shoold not decide out of a pre-release review. people shoold wait untill the game comes out and people try it out and review it.
The only reason people say ME3 sucked is because it wasn't the ending they wanted. If you go into the series and end it with an open mind I can assure you, you WON'T be disappointed. I also feel the need to say that the ENTIRE game of ME3 was the ending, not just the last 15 minutes...
The problems I have, is that the Catalyst undermines the plot to Mass Effect 2. The original plan, as the writers have stated, was the Dark Energy arc. The reason for building a Human Reaper in Mass Effect 2, was that due to the genetic diversity of humans, it was to be their last saving 'Think-tank' that could possibly solve the Dark Energy build up.
The ones complaining about the ending only do it because they where fools and just made a fast walk trough. The complete history is awesome. And if you never reached that 7000 points thats needed to see the synthesis ending but still complain about the ending you should play little big planet. That suits more your abilities. To the creator of the video: i never saw the 7 reasons whx mass effect sucks... never will. Its a great game and everyone that criticise it dont have the mental capacity to see what genius creation they did with limited ressources. Mass effect 4 is coming out soon and im gona get it
This isn't actually his opinion, he said it himself: He is playing devil's advocate.
Dude... people complain about the ending because it comes in only 3 possible flavors/colors and if you amass enough points, you get some sprinkles ontop of your shit sundae (which amounts to like an additional 2 seconds of cutscene.) I can't take anyone who defends ME3 seriously... either you didn't play it Day 1 when the ending was truly terribad (with the additional DLC and updates, it's now only sufferable.)
Batman Mass Effect 2 only ended in 2 ways, yet no one is complaining about that. You can complain about simplicity, but haters are the ones saying the only difference were colors. In Mass Effect 2 there were 2 different color explosions, and the choices did not seem to do much, but no one complained about that. Building up your assets worked in almost the same way in Mass Effect 2, only it was loyalty and upgrades, yet no one complained about that. In my opinion, the only bad thing about the mass effect 3 ending is that is it over, and you won't see your crewmates again unless you replay it. The ending could not have been amazing, because endings are supposed to be a climax. Mass Effect 3, the entire game, was the climax, and when it ended, it was over. True fans cannot get over that, because of all the hours invested in the Mass Effect Universe, and the characters. I sympathize with you, but it is time to move on.
Dan Gould
Well, you miss the fact ME2 had actually ending, where Shepard died.
Also, in ME2 there could not be possible very different endings, as it was known there would be ME3, and, well, different endings would force devs to make two games in one. ME3, on the other hand, being a conclusion, could have different endings.
Well, I'd love if in ME3 assets had same impact as ME2 loyalties. Imagine final battle for Earth with control over single unit's mission, the same as it was in Suicide Mission with crew members. Like, you must choose who'll charge the enemy. Obvious choice - krogan. But what if you didn't cure the genophage? Or didn't disarm Tuchanka bomb? Things gonna' get ugly. Or not, if you saved Rachni. Sadly, this idea was trashed by BioWare, cause they couldn't make it in given time.
Also, for conclusive part of trilogy, endings are not that conclusive. Take control for example - we know it'll be different depending on if Shep is Paragon on Renegade, but we don't see the consequences.
ace0071000 I don't understand. It seems to me like they did what you are asking. If you didn't cure the genophage, the krogan forces are diminished, and you won't get as good an ending. If you did cure it, the final assault goes much better. It would be almost impossible to make it so that you saw animations and got branching paths for what people you got to join the cause, so the developer just put it in as a numerical value which in turn affects the ending. Which is a lot more than any other video game has done. It is not perfect, because perfection is impossible. If you haven't already,get the extended cut. That shows things like the Krogan and geth, depending on your choices.
Mass effect 1: Hard game on the highest difficulty enemies did crazy damage and since the combat wasn't refined you had to rely on good equipment and good squad grouping to survive
Mass effect 2: corridor shooter no exploration, less character development everyone was a one trick pony and sheppard was starting to feel like bruce willis from die hard
Mass effect 3: All exploration gone. Prior game decisions gone (you didn't save the rachni well they cloned em anwyays FUCK YOU) no need for ally support (became a 3rd person gun and run) All those ending we were promised were all boiled down to blue, white or red at the end of the game.
Honestly the first one is the best one in terms of story, game design.. goddamn the only thing the other 2 had better was combat and not even by thaaat much. I would recommend anyone to just play the first one and leave it there.
The endings were blue, red, green actually. And while I agree that me3's ending was rushed and stupid, the rest of the franchise was a masterpiece. Mass Effect 2 has been my favorite game since 2010:) too bad Shepard won't be in ME4.
Before you people dislike the video, FUCING WATCH IT!!!!
I don't think controlling spaceships and actively taking part in spacebattles would've made sense in the Mass Effect trilogy. Joker was the captain of the Normandy and the playable character was Shepard, the Commanding Officer of the Normandy.
Since the next installment of this series will be centered more around exploration, that might include actually flying a ship and encountering pirates etc..
Downvote, even before first second.
idiot
***** with reference to which activity?
***** Half? IMO it's best game serial ever created, it has it's flaws but it's still best game serial ever created, only Dark Souls can be on same level with it. Everything else is just step down.
Downvote before finished reading comment.
Robert Tauzer Bruh....do you even Zelda?!
To put it simply 'Mass Effect 3 has 99 problem's but the graphic's aint 1'
People don´t take video games too serious, but after more than 150 hour creating a honorable hero, is a pain in the ass to see him become the coward villain... It´s like an insult...
Me1 and me2 felt like RPGs,me3 felt like space gears of war.
i had an idea where the final choices is in hidden area in the citadel where all the 'backups\data' of the harvested species are kept for use,the citadel actually re-configuring itself to open this area,but here there's a huge corridor with millions of Holostatues,rappresenting each one its own species.and Shepard Speaks to them all at once,that is what causes indoctrination,at the end there's a huge chasm,where there's Harbinger,and says that it's where our species is going to.
this vid was posted well before Mass Effect 3 was released, pretty far into its development stage. Which explains why so many fans were butthurt and disliked this video. Its hilarious to see how wrong they were after its release.
I've only just seen this vid and its uncanny how right Joe actually was.
Drew Karpyshyn is a giant among sci-fi/fantasy writers, Mac Walters tried to stand on that giant’s shoulders to finish the story, unfortunately he fell off and landed on his head, Bioware then scooped up the mess that dribbled out of his ears and that’s how we got ME3.
Americans think $60 is inflated? Wow. We pay $100-$120 for new games in Australia
the refusal ending should have been an harbinger speech about how hard this cycle has failed,and if you
have a really High EMS,win in the battle on Earth's Orbit
S/he is not a boots on the ground, one person in a big army. S/he may have started out as a soldier, but now S/he is a special operative and is not to be wasted as a soldier in an army. S/he is who the galaxy is uniting around, she is uniting the galaxy, s/he is not supposed to be seeing this war, s/he see small battles where her mission lies, but s/he is not the typical soldier. She follows orders under the admiral to go to the other races and unite them, not fight in the thick of the war.
Of course, we are left with the bizarre illogical revelation, that the Reapers only intention was the "preserve" organic life -- to protect it from synthetics. This retcon, renders the 'Suicide Mission' in Mass Effect 2 as inconsequential and/or non-canon to Mass Effect 3's plot line. Or vice-versa.
I'm I the only one who thinks this guy only created all the hate and hostility towards mass effect 3?
Although saying that he comes up with some notable points, but of course the ending is going to be about action more than story it's about killing every single reaper there's not going to be as much story depth as the first two games.
because Mars Archives were only a small database containing only the information on how to travel in space using mass relays,in ME3 is said that Mars had huge archives
Even as a standalone game would be filled with bad writing, the difference is that nobody would care...
Three big problems with Mass Effect 3's writing:
1) Interesting possibilities from the first two games are discarded or given perfunctory conclusions. Dark energy is just one example.
like that bioware dev said 'don't get too attached to the game',after spending days trying to have the best ending/gameplay,when in the game is not,i would get angry
I don't get people who say the Reaper's creators motivations got fucked up in the third game. They wanted the Reapers to wipe out highly advanced races to stop those races from creating synthetics that completely wipe out ALL organics. A bit extreme but it at least makes sense.
Sure you could say, and I think Joe has, that the Geth working with humans is proof this can be avoided without mass slaughter but the Space Kid acknowledges this and says the Reaper solution won't work anymore since Shepard is standing there with him. He realizes it would take synthetic and organic cooperation to get there and Shepard is the first to ever really create that, or if you doomed the Geth that humans kick that much ass that synthetics aren't a threat anyway.
Here's the problem. There is no proof that synthetics created by organics will "wipe out ALL organics" in the galaxy because it has never actually happened. If it did, well, there would only be synthetics left in the galaxy. The Catalyst is basing all of his actions solely on assumptions that even in Mass Effect 3's doesn't fit with what happens in the game's story. You can have the Geth and the Quarians work things out and join you in fighting the Reapers. Oh, here's another funny bit. All of the Geth from the first Mass Effect were hostile because of.... and this is a pretty crucial point, REAPER INFLUENCE.
We are literally facing a foe who is burning your house down to prevent you from burning your house down.
Kalaida I find the catalist to be the mother of all ironies. (SPOILER ALERT!!!)
If you have the leviathan dlc, we find out that this catalist is an AI created by the "creators" (wich are this ancient species, the leviathan is 1 of few survivers) to find a solution to the conflicts they see between less advanced species and theyr sinthetic creations. The catalist decides wiping the advanced races and the sinthetics both is the solution and takes action without notice, starting with theyr creators. Sooo... creators make sinthetics to end confict between organics and synthetics, but they wipe them out, so now they become part of the problem... wich was that sinthetics eventualy wipe the organics that made them. Epic backfire and irony are the things that come in mind :)
And after all... Shep proved that synthetics and organics can work togheter for the better by uniting the geth and quarians. On the other hand... it took the reapers to unite the galaxy together and realize that working together is the way to go if they want to achieve the imposible and defeat the undefeatable.
Ya thats why Idi and Joker fell in Love right?
Kalaida It could have came close enough to assume that though. For all we know the only thing that stopped it from happening way back when was one last intelligent dude pressing a button in the nick of time. And yeah the Geth were hostile because of Reapers, but they thought it was going to happen anyway, there's wasn't a doubt in their minds. The Reapers were just tools while space kid was working on the newest solution, which isn't completed until right about when Shepard gets there, but at that point the other 2 options become viable against all odds. Hence why spacekid is pissed if you reject all the choices. He wants the Reapers to stop too.
It doesn't matter if an assumption is close or a long shot. Assumptions are nothing more than admitting you're ignorant and don't have all the facts. And when it comes to deciding the fate of every life form in the galaxy, are you really making any legitimate argument if your path is based solely on ignorance? The writers of this game do not understand that concept that ignorance causes more destruction than knowledge.
Here's a point where the writers blatantly put that ignorance on display. When Shepard asks Admiral Hackett what the Crucible will do, he says he doesn't know but they're going to try it anyways. He justifies this by referencing the historical event where America dropped an atomic bomb on Hiroshima even though there were fears that detonating an it could destroy the Earth. They just went ahead and used it anyway.
That is FALSE.
The Manhattan Project knew about this possibility and only proceeded if the chances of such an event happening was less than three out of one million. And here's the kicker. The part where the atomic bomb could destroy the atmosphere? The calculations that Edward Teller made regarding such an event missed one crucial element. Heat Loss. If the same factors were applied to say, a simple match, his research would conclude that the match would never, ever go out. So the idea of Earth's atmosphere being destroyed could only work if the atomic bomb never stopped exploding.
So all that talk of America using the bomb even though they didn't know what it would do, even potentially destroying the world is complete and utter nonsense. But leave it to the writers of Mass Effect 3 to base their characters' motivation around it.
This should be proof that the writers were incapable of understanding their own story.
I love how this has WAAAAY more views than his 'Why Mass Effect Kicks Ass' video.
Dear Angry Joe,no offense,but now at this moment,I'm more angry with you than with Bioware itself.Your over-enthusiast about this trilogy made me buy it,the first time when I have seen it on my favorite media-store,the PC version of it.I was so naive when I thought that being sold as a trilogy,it will be not mutilated any more,by the so lame "DLC"excuse.Especially the crucial ones,"Shadow Broker's lair","Arrival"and "Leviathan".I have never heard before about the so called"non-mutilated "collector's edition".That never happened before with other games,such as "Batman Arkham City Game of the year edition","Deus Ex Human Revolution Director's cut edition"or " Dishonored game of the year edition".That "D.L.C." practice,to sale mutilated games hasn't any other excuse than the pure petty greed.Claiming that they are collaterals to the main story,it's just saying that you are selling uncompleted products.I cannot even imagine a G.T.A. game in which each of the side story it would be sold in a separate D.L.C.,can you!? Fortunately I'm an incorrigible optimistic person,and I'm sure than this so repulsive habit will finally end in a near future,and they will sell complete games even from the beginning,and what it's now considered "D.L.C.'would be sold as stand alone games,either sequels,prequels or just collaterals.Being forced to buy a "D.L.C.'in order to truly live the experience of a game,it's similar to buying a car,and once onto a highway to realize that you cannot break,because the breaks are sold only through a "D.L.C."xD.
I don't really see what he's talking about, the only problems I had with Mass Effect 3 were Male Shepard's wooden voice actor, Miranda's over the top tight clothing and Ashley turning into a bimbo with too much makeup. The trilogy had a good story and fun gameplay. If having to pay for a DLC upsets you, dont buy it.
To each is own. The beginning of ME3 is hardly one of the biggest reasons why it's not up to par.
I liked the kid, actually. Shepard is painted as a hero with no fear and a perfect stoic for the entire series, no matter what your alignment is. And it's a nice change of pace for character development when Shepard sees innocents dying on the homeworld of all humans; slaughtered by the very thing he's fighting to stop. It's natural that he'd be shaken up, and be haunted by that memory.
You know what? I agree with everything he said. But that doesn't change the fact that the mass effect universe is one of the deepest, most artistic, and most masterfully crafted stories in modern gaming. I have never, in all my years of gaming, cared as much about the story and characters as in mass effect.
1: almost fps view 2 no holster gun 3 the ending
Pan x 1 and 2 is just petty problems.
***** huge for a fan of ME, is like change Doom into a third person shooter
Pan x I'm also a huge fan of Mass Effect but I didn't care so much about those problems.
Obviously the stop of the reapers in ME1 was a temporary measure. But the idea was to give us a chance, to allow us to prepare for war and most importantly to hit the reapers on one of their strong arguments... That in fact was emphasized throughout the game, and that´s the reason of that suicide attack from Sovereign. Then ME3 arrived, the reapers arrived in less than 3 years, the reapers took control of the citadel as they see fit and they are not even frayed with the travel...