History of the Most Broken Metas in Counter-Strike

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  • Опубликовано: 5 фев 2025

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  • @SafetyOrangeCat
    @SafetyOrangeCat Год назад +1204

    Jump shots with SSG in CS:GO is definitely an honorable mention

    • @oOignignoktOo1
      @oOignignoktOo1 Год назад +46

      I miss jump scouting, it was really fun an I was really bummed when Valve nerfed it. You can still do it but it's a lot harder.

    • @tappajaav
      @tappajaav 11 месяцев назад +12

      Did you know that you used to be able to shoot weapons accurately when falling down if you had zero/near zero horizontal momentum?

    • @identifiesas65.wheresmyche95
      @identifiesas65.wheresmyche95 11 месяцев назад +4

      I got my first matchmaking ace during the augmented offensive patch. Only lasted a few days though but that aug was insane!

    • @sargesghost
      @sargesghost 11 месяцев назад

      got to LE with that strat LOL. me and one other dude who could get global by himself. it was like another golden era of gaming similar to modern warfare 2 and halo 3 lol.

    • @tappajaav
      @tappajaav 11 месяцев назад

      @@sargesghost No lol

  • @taufiqkhan7944
    @taufiqkhan7944 Год назад +414

    I have fond memories of the UMP meta. If you can’t buy rifles it was just a pure UMP team. Good times.

    • @sparkkoo0
      @sparkkoo0 11 месяцев назад +23

      Oh my fucking god. You honestly brought back my childhood. I had forgotten all about this. I was preaching to people that the UMP was one of the most broken weapons, just before it got any attention. Nobody believed me. I remember how sad I was at its nerf.

    • @mersi3999
      @mersi3999 10 месяцев назад +1

      I remember dominating monster on overpass with ump, i won 12 matches in a row on overpass with ump alone

    • @justinwhite4995
      @justinwhite4995 8 месяцев назад +1

      ​@@sparkkoo0I was the same way woth the sg! I used it, was told to atop and git gud looser and use AK, and everyone used sg! Also I miss the UMP it was so good and was one of my favorites!

    • @aos32
      @aos32 3 месяца назад

      I often used UMP back in 2015-2016 before it became popular 💪

    • @userb1x1
      @userb1x1 3 месяца назад

      now the ump is borderline useless lol

  • @Altlos489
    @Altlos489 Год назад +760

    Skipped over the R8 and Krieg metas in CSGO. And it may just be my imagination, but I think that with CS2 they increases just how much you get aim punched when damaged which means that a gun like the XM that has a decent size spread and fire rate can run down an enemy at range while messing with their aim with each shot. That on top of MR12 messing with the economy and the XM almost paying for itself with 2 kills ,since it has a $900 kill reward, makes it very attractive if you're on weaker buys.

    • @jiplinnartz5820
      @jiplinnartz5820 Год назад +20

      Forgetting about 1shot headshot cz ?

    • @TheKingOberon
      @TheKingOberon Год назад +8

      1 day R8 meta? Who cares?

    • @wibs0n68
      @wibs0n68 Год назад +32

      @@TheKingOberon bruh its so broken the gun literally changed the whole game. And its buggy too

    • @TheKingOberon
      @TheKingOberon Год назад

      @@wibs0n68 In my opinion you're wrong and the gun is just bad, unfortunately

    • @wibs0n68
      @wibs0n68 Год назад +28

      @@TheKingOberon we are talking about day one R8 lol. If you think day one R8 is bad, then you never tried it (or just super bad in cs)

  • @noLogic880
    @noLogic880 11 месяцев назад +323

    That clip of me complaining on Nuke lives on forever 😂

    • @tavish2789
      @tavish2789 6 месяцев назад +17

      thats crazy bro such a classic

    • @jacobherrera8735
      @jacobherrera8735 3 месяца назад +13

      Which one are you 😂

  • @sskuk1095
    @sskuk1095 Год назад +110

    You forgot the first month of CS2, where you could block the entrance to kitchen in office my knocking over the vending machine.

  • @matitone
    @matitone 11 месяцев назад +100

    Sad to see that the 2014 AUG week didn't get mentioned, that gun was completely busted during that week

    • @TheEsotericProgrammer
      @TheEsotericProgrammer 10 месяцев назад +8

      Bruv not just that week also literal years in like 2019 I think, when liquid was abaoit

    • @adi96adi
      @adi96adi 2 месяца назад +1

      Same! I was looking for that as well as the walk meta.

    • @adi96adi
      @adi96adi 2 месяца назад

      ​@@TheEsotericProgrammerthe Aug / sg got popular during that time sure, but they were insanely overtuned in one week of 2014

  • @bermuda333
    @bermuda333 Год назад +235

    Also the XM had a brief meta back in CSGO as well. I think it's always been a fairly good choice for a weapon but people just ignore it because it's a shotgun until a pro or youtuber "discovers" it. I distinctly remember Anomoly & others making a video or two about it back in csgo.

    • @elu9780
      @elu9780 Год назад +12

      In Counter-Strike Source, I use the shotgun almost exclusively in deathmatch. The pump shotgun one, though, not XM. XM fires faster and you move with it faster too, but M3 gives very satisfying one-hit kills very often. I honestly think that shotguns are unnecessarily overlooked, at least in casual.

    • @systemhalodark
      @systemhalodark Год назад

      @@elu9780 Pump shotty in CS:S dealt around 104 damage when all the pellets hit

    • @elu9780
      @elu9780 Год назад

      @@systemhalodark it can easily do more than that, from experience.

    • @alexandrosavraamides7872
      @alexandrosavraamides7872 11 месяцев назад

      was buying it since it costed 3k $, you can imagine my happiness when it went down to 2k$ and i could force buy it almost everyround xP and if i didnt have enought for armor and xm, there was always the armor-57

    • @dirtylinny3279
      @dirtylinny3279 9 месяцев назад

      it was really bad in csgo, it had niche uses like on vertigo or office but for the most part is was really really bad for it's price
      because of the hitbox and hitreg changes in cs2, the XM is now actually insanely OP
      also considering mr13 is the new standard, no wonder the XM is suddenly good, it got stealth buffed to all hell

  • @VYS33
    @VYS33 Год назад +122

    Actual Meta is quiet overpowered. ESP+Aimbot is just too stronq.

    • @snifzz
      @snifzz  Год назад +6

      Gooood oneee

  • @JohnSmith-hp7ku
    @JohnSmith-hp7ku Год назад +74

    mac10 pistol round was also possible by rushing long with glock, getting a kill and running back. I used to do that all the time back in the day

    • @snifzz
      @snifzz  Год назад +4

      You mean on dust2?

    • @JohnSmith-hp7ku
      @JohnSmith-hp7ku Год назад +25

      @@snifzz Yes originally buy period was 45 seconds if memory serves right so it was a lot easier but then when they reduced it to 20 seconds it was harder but if you had a good long spawn it was still doable.

    • @tappajaav
      @tappajaav 11 месяцев назад +1

      @@JohnSmith-hp7ku I think it was 40 seconds before the reductions.
      You were also able to do it on CT(i.e. multiple kills) side due to the forgiving buytime

  • @nutshell7297
    @nutshell7297 Год назад +96

    7:44 that transition is lit brooo

    • @snifzz
      @snifzz  Год назад +6

      :)

    • @tappajaav
      @tappajaav 11 месяцев назад

      @@snifzz How did you make it?

    • @snifzz
      @snifzz  11 месяцев назад +4

      @@tappajaav simple masking

    • @tappajaav
      @tappajaav 11 месяцев назад +1

      @@snifzz Anything can be simple when you're good at it

  • @antro1194
    @antro1194 3 месяца назад +103

    you skipped so much

  • @technick3913
    @technick3913 Год назад +61

    You missed how broken the csgo revolver and cz was when they came out! IT WAS INSANE

    • @snifzz
      @snifzz  Год назад +6

      Ill make a part 2 if you subscribe right now

    • @19ich96
      @19ich96 Год назад +1

      and Tec-9

  • @user-zl1qv6tf1o
    @user-zl1qv6tf1o Год назад +69

    there was a brief moment in CS2 (and at one point on older CS games aswell) where if you put "fps_max 32" into console, you'd be able to perfectly hit every bunnyhop

    • @RealClintCapela
      @RealClintCapela Год назад +1

      Yeah but it is hard as heck to get a valuable speed boost doing so

    • @tappajaav
      @tappajaav 11 месяцев назад +4

      That reminds me of COD4 fps caps for different movement mechanics.
      Unfortunately I forgot the exact specifics but these were few of the milestones among them:
      125 fps
      250 fps
      333 fps gave you most jump height and also caused you to take much more fall damage

    • @Nawisw111111
      @Nawisw111111 2 месяца назад

      125 longer jump, better aim
      250 higher jump not longer, better aim
      333 higher and longer jump + better aim
      500/1000 all of above + no sounds while walking
      everything above 250 fps was banned in pro mod though, which was a combination of cod4 with cs elements

  • @TrulyGodsGoofiest
    @TrulyGodsGoofiest Год назад +21

    XM1014 "meta" is such a placebo. It's a good gun and always will be (I loved it in Global Offensive and I love it now too.), but people are too stuck up to use it. Until they see some "pro" or "famous" person use it of course. Then they turn into full on mindless NPC's and follow every word that that person says.
    TL;DR CS players have a history of being so schizophrenic that they imagine changes into existence, that goes as far back as CS 1.6.

    • @Walktheline1991
      @Walktheline1991 6 месяцев назад +1

      Pubmastwrs made it popular originally IYKYK

  • @miaujames
    @miaujames Год назад +73

    for the bhop commands, only the first 3/4 commands are necessary for bhops. it works because usual +jump is subticked but with the binds, it’s back to 64 tick inputs and allows you to hit more perfect bhops. good video overall!!

    • @snifzz
      @snifzz  Год назад +3

      Thanks for the explanation :)

    • @dwatts64
      @dwatts64 Год назад +7

      Except valve blue subticks alias commands and scripts now too. It's all subtick now. There's a workaround that requires dumping to a cfg file and running the .cfg every time you hit a button, but it's not really worth the trouble.

    • @miaujames
      @miaujames Год назад

      @@dwatts64 that’s not necessarily true. there are still alias commands that you can use to desubtick but they are slightly different to the ones shown in the video and they are still infact de-subticked.

    • @dwatts64
      @dwatts64 Год назад +6

      @@miaujames I'll have to do some digging around online, perhaps I am partially mistaken. Last I understood, any command that had to do with movement or interactions with other players, like weapons, throwables, and the like are subticked, even in alias binds.
      Maybe if you use them in conjunction with commands that aren't sub-ticked so they happen roughly in unison you could effectively *mimic* non sub-ticked actions, but without digging into the engine idk if it's truly de-subbed or just mimicking it.
      I don't know for certain if the engine can parse subtick and non-subtick commands in a single alias string. I know close to launch it certainly couldn't. If you put ANY commands in an alias string it would de-subtick all the commands in the string. Then they pushed the alias subtick update and since then that method no longer works, even when you used de-subbed commands in the string, so I understood that to mean the engine is handling each command in the string individually.
      If it was treating all the commands as a whole like at launch, then just having one de-subbed command in a string would de-sub the whole string, which isn't what it's doing now. If the engine is handling each command in a string individually as it appears then to my knowledge there would be no way to de-sub a command without taking it *outside* of the engine environment, i.e. dumping to a cfg file like I mentioned in my earlier post. Though, that method comes with its own problems and restrictions.
      Honestly the benefits of de-subtick commands are pretty minimal now, since they made the shooting changes. Once they made the tracers and impacts update locally on the next video frame instead of on the next tick, the feel of the shooting improved immensely imo. It's still not perfect to what CSGO was, but it's getting there. Now when I die to weird game issues, it never feels like it's because of subtick inputs on my end, it's due to a laggy player I'm facing that's teleporting out and blasting me incredibly fast or shooting me long after I'm behind a wall. Then I watch the replay and it feels like he was in the open forever, when I KNOW that isn't how it happened on my screen during the match. The replay is from the server perspective and you can really tell how big of a disconnect there is between what my PC thinks it's happening vs what the server is seeing.
      WarOwl did a bit of a dive on the issue and found that CS2 effectively handles all players engaged with other players at the lowest common denominator of speed. If 3 people are in a gunfight and one is 20 ping, one is 50 ping, and one is 150 ping, all three players will effectively be playing at 150 ping until the 150 ping player is eliminated or leaves their vicinity. Then it would treat the remaining two at 50 and so on.
      It's probably the most fair system Valve could've implemented to ensure players on lower end systems and networks don't get unfairly punished for low-end hardware, which is never fun if you're young using the family Best Buy PC or if you're just lower income. I understand why they did it, but it kinda had the inverse effect of punishing people with decent latency. Though arguably the people with the better rigs are likely the ones best positioned to know what actions minimize the issues and how to do them.
      I do think Valve should force the minimum allowable ping to 50ms or lower by default though. I'd bet a large percentage of lower spec players won't touch that setting and it would hopefully reduce the chance that you get queued with someone with a 150 ping unless they went in and changed it from the default. What's most frustrating is that a ≤100ms ping was arguably playable in CSGO, but in CS2 any ping above like 65ms feels like 150ms. Subticks mean that ping time has a far greater impact on your experience than before, and syncing things to the tick would likely get you closer in line with what the server sees as "now" vs what your client sees, and I think that's why players think it "feels" better to sync their actions to the tick, even though it effectively slows the speed they can execute actions to 1/64th of a second instead of the theoretical 1/1,000ths of a second of Subtick.

    • @dwatts64
      @dwatts64 Год назад +4

      @@miaujames wow I'm sorry for that novel, im typing on my phone and didn't realize it had gotten that long. Your comment really got my brain running on the subject and I just couldn't stop. I totally understand if you're not gonna read all that 😅

  • @wm1573
    @wm1573 Год назад +7

    It’s insane how these kind of videos always seem to pop off in the algorithm. Congrats bro

  • @rikingg5629
    @rikingg5629 11 месяцев назад +5

    you forgot the 1 week deagle jump shot meta where they for some reason increased the air accuracy so much that you could legit just peek while jumping and you could very consistently get headshots

  • @rome0r
    @rome0r Год назад +6

    practiced grenade lineups in Office on Counter-strike: Source to come up with perfect blocks for door openings. They were so good that hostages couldn't get over them, good times :D

    • @snifzz
      @snifzz  Год назад

      Thats fking insane, any chance you could show me?

  • @Hainesi
    @Hainesi 2 месяца назад +2

    I gave you a like for the most insane transition at 1:22

  • @NightGuardianX
    @NightGuardianX Год назад +16

    That was a random video in my recommendations, but... It was satisfying to watch. Subscribed and was really surprised when I saw that you are not big channel. Keep it up, mate!

    • @snifzz
      @snifzz  Год назад +1

      Thank you! definitely more to come :)

  • @bermuda333
    @bermuda333 Год назад +16

    to shed some more light on the BiG jump bug, it basically moved your viewmodel (i.e. where your in game "eyes" are) higher than the playermodel, which is what people see you as. It was indeed ridiculously overpowered and it's kind of crazy that it took so long for a pro team to use it to their advantage.

  • @adamlingeman7963
    @adamlingeman7963 24 дня назад +1

    sneaky edit at 7:44 was amazing. great editing all together

    • @odnxrogue5975
      @odnxrogue5975 13 дней назад

      You beat me to the comment lmao

  • @TugaArchive
    @TugaArchive Год назад +6

    the xm meta started with a game, I'm not sure but I think it was in one of the last csgo championships and then in several cs2 showmatches with s1mple he started using it and everyone started using it too

  • @verebellus
    @verebellus Месяц назад +3

    saying that people like zuhn "probably" used bhop scripts is like saying falling off a cliff probably hurts

  • @XanderNiles
    @XanderNiles Год назад +2

    The algorithm is doing you favors my dude, really nice video and it's such a throwback to recall all these meta strategies in CS. Such a trip down memory lane.

    • @snifzz
      @snifzz  Год назад +1

      Appreciate it!

  • @warbeatler618
    @warbeatler618 10 месяцев назад +1

    *Me who has never played CSGO in their life.*
    "Hmm... interesting."

  • @TheJeffMan01
    @TheJeffMan01 Год назад +2

    I dont know if I would count it as a “meta” but one-way smokes as a whole on GO was outrageous

    • @snifzz
      @snifzz  Год назад

      That's definitely a meta, unlike a few things I mentioned that techincally werent a meta at all

  • @saywaat1
    @saywaat1 Год назад +4

    Great video man, brought back some great memories with cs 1.6 and css

    • @snifzz
      @snifzz  Год назад +1

      Love to hear it

  • @Sigmundfries
    @Sigmundfries 4 месяца назад

    I'm so nostalgic for 24/7 office in CS:S. The amount of grenades flying down the hallways and scattering furniture made for such a fun and chaotic experience.

  • @Arfain22_
    @Arfain22_ 11 месяцев назад +1

    Theres also another disadvantage of 4:3 res is that it make the player model strafe much faster

  • @Ginto_O
    @Ginto_O Год назад +6

    really nice video! thanks a lot. Ive experienced and used most of those metas but you forgot the time sg was broken in CSGO. spring 2020

    • @snifzz
      @snifzz  Год назад +2

      Appreciate that, but I didnt forget. I tried to avoid weapon metas, because every youtuber has already covered them.

  • @Doofman60
    @Doofman60 Год назад +4

    Good stuff man, Don't forget about the CZ/tec9 meta (LDLCZ, Olof with tec9 etc)

    • @snifzz
      @snifzz  Год назад +1

      I didn’t forget :)

  • @Jamaniak
    @Jamaniak Год назад +3

    Bro. Stacking up those filing cabinets in cs_office was so damn fun.

  • @trustyskills5009
    @trustyskills5009 9 месяцев назад +2

    One thing really unnoticed because of how long ago it was but in 1.3 t side could move hostages. I miss that

    • @snifzz
      @snifzz  9 месяцев назад +2

      Thats crazy lmao

    • @trustyskills5009
      @trustyskills5009 9 месяцев назад

      Italy was one of the best maps for it because of all the spots you could hide them from ct side

  • @m4kki159
    @m4kki159 6 месяцев назад

    Great video, I would say that the silent jump was my favourite meta.

  • @wAlyster
    @wAlyster 2 месяца назад

    Hahaha :D That's me screaming on the runboost up cat. What a match and what a shot by Nato. Also, PLEASE say "existence" instead of "tenz" in the future. Otherwise great video!

  • @literallyhuman5990
    @literallyhuman5990 Год назад +1

    I don't know why people forget the 2014 Five-Seven being better than both AK and M4. Literally one shot headshot, cost way less than rifles, practically no recoil, quite the number or ammo for a pistol too. It's my go to in eco and it's so good, people think im cheating lmao

  • @aaronbryant6951
    @aaronbryant6951 3 месяца назад +1

    Holy shit when he started blocking the doorways with objects in cs source he unlocked memories I didn’t know I had

  • @DoubloonDave
    @DoubloonDave Год назад +11

    This video is so polished I had no idea you were a new RUclipsr. Keep up the good work, you'll go far

    • @snifzz
      @snifzz  Год назад +1

      Means a lot, thank you!

  • @chocolates182
    @chocolates182 Год назад +3

    nice video! it's a bit niche, but i would love to see you cover some of the metas from dangerzone in csgo.

    • @snifzz
      @snifzz  Год назад +1

      Def gonna do something with dangerzone one day, good idea ty :)

  • @vzus
    @vzus Год назад +11

    Smgs and shotguns became way better since they changed how models move, and now none can hit you while you're a-d ing. So accuracy while moving is way more useful

  • @kondjedes4866
    @kondjedes4866 Год назад +1

    Autoshotty was insane in CS1.6 too. Noone used it as it was referred to as the noobcannon.

  • @XxboxodxX-nk4mz
    @XxboxodxX-nk4mz Год назад +2

    yet another underrated cs channel

  • @ComfortsSpecter
    @ComfortsSpecter 7 месяцев назад

    Incredible History
    Mostly Great Vibe
    Vast majority of This Is not Missed
    Some Cool Casual Game Concepts but mostly Absurd
    Some Good Work Man

  • @tappajaav
    @tappajaav 11 месяцев назад +4

    Are you making another video?
    No mention of CZ75 era, tec9 era, UMP, R8 revolver, AUG/KRIEG?

    • @snifzz
      @snifzz  11 месяцев назад

      Planning on it, found quite a few new insane metas, but I do need more for a full lenght video

  • @sansblst8811
    @sansblst8811 10 месяцев назад +1

    Bro i thought you had like 100k subs
    Your content just🔥
    New sub

  • @andersthegr8
    @andersthegr8 6 месяцев назад

    Introduction to the revolver was crazy

  • @Ferriiiiii
    @Ferriiiiii Месяц назад +1

    NVIDIA shaders were used in csgo as well to see outlines through smokes but it was patched really quickly

  • @TheNman_Val
    @TheNman_Val 6 месяцев назад

    Remember buying the XM in a Wingman game, reminded me a lot of the old Judge meta in Valorant so I decided to try it out when my team was buying but I couldn't afford a rifle, it was bonkers, preforms really well on maps like Vertigo so I was very happy with myself for finding out on my own

  • @MegaStarfactor
    @MegaStarfactor 6 месяцев назад

    No Wild West? My friend you edit video so well but can;t forget such obvious parts of history! :D

  • @karmarighthere
    @karmarighthere Месяц назад +3

    11:00 incredible how xm10 still meta

  • @La1n1wakura
    @La1n1wakura Год назад +5

    Really good video. Keep it up

    • @snifzz
      @snifzz  Год назад

      Appreciate it!

  • @emilydegroot6436
    @emilydegroot6436 2 месяца назад

    For the cs2 bhop commands - holding w hardcaps your speed in all directions, so cutting it as soon as you're in your jump for starting the bhop means that you'll get the optimal start every time, if I understood that script correctly. I played with similar scripts for getting cleaner starts on specific surf maps

  • @user-um4bb2fj3q
    @user-um4bb2fj3q 3 месяца назад +1

    You missed the 1.6 Broken Meta when steam first came out. The Trick was to stay in spawn at the start of the round(must be a CT). you would have your main rifle and throw a HE Nade. At the same time you throw the nade you would buy a shield and you would get a invisible shield while keeping your main rifle.

  • @Logjambam
    @Logjambam Год назад +1

    Keep making videos, you got a good thing here.

  • @mexonCS
    @mexonCS Год назад +10

    the jump bug isnt a bug that existed for 3 years i believe, i think valve recently updated the game at that time to make a cooldown for crouch spamming, unintentionally making it powerful if combined with jump aswell to make that bug happens. they fixed it in the middle of the major (i forgot what major) and it was discovered in the major aswell. the pros then made a gentleman agreement to not use it and they did

    • @snifzz
      @snifzz  Год назад

      Ah alright, The major youre refrencing is the 2017 pgl major mentioned in my video

    • @tappajaav
      @tappajaav 11 месяцев назад

      As a matter of fact I know it existed multiple years(at the very least)before the infamous major happened,
      because I learnt about silent crouchjumping few years prior from a video(that I don't think I will ever be able to find again) that discussed some very unorthodox CS:GO tips and used this knowledge occassionally

  • @jean-christophedupont5081
    @jean-christophedupont5081 9 месяцев назад +2

    In CS:GO, there was a glitch that allowed you to remove the delay by crouching and stopping crouching multiple times in a row. Simply by having an AUG and scoping, the delay was reset, allowing you to abuse the crouch.

  • @ellipuff
    @ellipuff Год назад +1

    i was watching this video thinking you had maybe 100k subscribers but damn you are underrated

    • @snifzz
      @snifzz  Год назад +1

      Much love bro

  • @meove1213
    @meove1213 Год назад +3

    In csgo, scope rifle also a meta where the recoil, spread, firerate are insanely OP. It just like play cod. everyone keep buying it. But around 2018 maybe, Valve nerf the stats

  • @arthurkaramazov8932
    @arthurkaramazov8932 6 месяцев назад

    Nice video! btw cool transitions 😎

  • @L0wSkiller
    @L0wSkiller 2 месяца назад

    I don't think there's a feeling quite like your first 3K+ through the wall as a CT defending dust2 B site 🥰😍

  • @Unkle_Genny
    @Unkle_Genny 11 месяцев назад +1

    7:42 Random well-made transition

    • @snifzz
      @snifzz  11 месяцев назад

      Yup

  • @luteni4kA
    @luteni4kA Год назад +1

    criminally underrated channel

    • @snifzz
      @snifzz  Год назад

      Im doing just fine I think :)

  • @trashman6416
    @trashman6416 9 месяцев назад

    I remember dominating Ivy on Train back in 2016-18 with XM, this weapon finally has the attention it deserved

  • @olb3587
    @olb3587 11 месяцев назад +3

    Missed the new MP9 meta, arguably better than the XM1014

  • @Onni-t2e
    @Onni-t2e 7 месяцев назад

    The "mitä vittua" on first clip of boost got me so badly(Finland mentioned) :)

  • @richmusick4881
    @richmusick4881 Год назад +11

    CS2 has made Dust2 entirely a scout meta now at high rank. Scout is better than awp, everything honestly

  • @lunatic_3521
    @lunatic_3521 8 месяцев назад

    You could have mentioned the revolver meta.
    I know it was only for like 2 days or something but it was honestly some of the most crazy time i had when they added the revolver and it was just op for no reason

  • @zel2663
    @zel2663 11 месяцев назад +7

    no revolver pocket awp? no cz meta? no michael jackson peek?

  • @weichei25
    @weichei25 5 дней назад

    the transition at 4:00 is so good

  • @BiShOuPa
    @BiShOuPa 11 месяцев назад +3

    Another 1.6 meta : the HE damage could go through walls

  • @akselinummi5838
    @akselinummi5838 Год назад

    LOL I just spotted myself on your inferno run boost clip

    • @snifzz
      @snifzz  Год назад

      Hahahaha noway, whats your name there?

  • @Sabrowsky
    @Sabrowsky Год назад +4

    Back when I played in 1.6 I remember me and my brother spent about 5 minutes strategizing how to use riot shield.
    We literally just used them as mobile cover and dominated our buddies in the lan games we ran. This was a bit before CSGO, so I was disappointed they took my favourite item away

    • @snifzz
      @snifzz  Год назад

      Love to hear that you unlocked some amazing memories :)

  • @besprutad
    @besprutad 7 месяцев назад +1

    You forgot about all the console commands. Like, there was one in 1.6 which made it possible to see blood through walls, making shooting through walls easier.

  • @Mrthicccat
    @Mrthicccat 9 месяцев назад

    Those first days when the R8 revolved was first released, glorious. Also the tech9 meta from like 2015?

  • @rauldelgadillo8447
    @rauldelgadillo8447 Год назад +2

    My theory is the XM meta is because you can no longer save for rounds so you are much much more inclined to force buy. Subtick is definately an upgrade and makes shotguns feel more responsive.

    • @snifzz
      @snifzz  Год назад

      I agree, but somehow I managed to dominated with the mag7 in csgo, but in cs2 It feels useless for me atleast

    • @Altlos489
      @Altlos489 Год назад

      ​@@snifzz I think it's the fire rate and range of the XM that helps a lot more. If you're aim is on point the Nova is still better at mid range and the Mag 7 is better at close range, but if you miss your first shot with either of those it may be over for you. The XM has similar range capabilities as the Nova but with the added benefit of semi auto fire meaning if you do miss a shot you don't have a slight delay like the pump shottys.

  • @ScPolaroids
    @ScPolaroids 3 месяца назад

    You forgot the UMP and R8 meta.
    The UMP was a literal rifle for 1200 dollars. 2200 per round for a "rifle" and armour.
    When the R8 came out, you basically had an AWP for 800 dollars. I remember getting SO MANY "Insane" 5 bullet aces and "insane" 1v5 rounds because my aim was just good enough to hit a body at all times...

  • @maiy8786
    @maiy8786 11 месяцев назад +1

    Wasnt there also a SMG meta after they changed the accuracy while moving?

  • @matty2cat486
    @matty2cat486 3 месяца назад

    I wish there was an honorable mention for the 1 day CS:GO became the the Wild West

  • @LMAOOOHAHAHAH
    @LMAOOOHAHAHAH Год назад +4

    Bro that wasnt TenZ but Ex6tenz, they re 2 different players

  • @victorjohnson5646
    @victorjohnson5646 8 месяцев назад +1

    back in the day, you could rocket jump. all online records of it have been destroyed but if you dig hard enough, you can find proof

    • @snifzz
      @snifzz  8 месяцев назад

      Definitely

  • @sargesghost
    @sargesghost 11 месяцев назад

    jump shots with the ssg was the meta for a long time. what i mean by long time is like 2 months but for such a strange meta to run that long was something.

  • @dirtylinny3279
    @dirtylinny3279 9 месяцев назад

    a note about phoon:
    phoon was a really good bhopper and some say zblock was inspired by phoon. zblock was a plugin to stop bhopping, so in spite of them nerfing bhopping, phoon downloaded a bhop script and released the infamous video "phoon is too much for zblock".
    phoon was good at bhopping but he definitely didnt wipe out whole teams like his video, that video was using scripts/cheats because he was mad at zblock servers.

    • @triplespace007
      @triplespace007 9 месяцев назад

      Definitely not scripts but the server's settings definitely fluctuate throughout the video making some strafes easier.

  • @m.fadhiilhaekal7693
    @m.fadhiilhaekal7693 11 месяцев назад

    Nice video edit man

  • @cattameme
    @cattameme Год назад +1

    Good video bro.

    • @snifzz
      @snifzz  Год назад

      Appreciate it

  • @arislanbekkosnazarov9644
    @arislanbekkosnazarov9644 11 месяцев назад

    XM became this good because of the increased size of head hitbox. It has always had surprisingly good accuracy, but the spread pattern of projectiles limited the amount of hits to the head, but now you should hit with more projectiles to the head which makes an xm shot more lethal than before

  • @DorkyDadGaming
    @DorkyDadGaming Год назад

    I really miss the good ole days of Counter Strike. I haven't played much of CS GO, but it seems fine as well.

  • @kopik7551
    @kopik7551 Год назад +2

    You forgot the smoke/molotov oneway combo. When you throw molotov under you and your teammate throws smoke to your half body model. That creates oneway to spot enemy. (CSGO)

    • @snifzz
      @snifzz  Год назад +1

      Yep thank you, definitely will be making some sort of part 2 or smthing like that

  • @Azazog
    @Azazog Год назад

    Great video, just subscribed. Not sure if you missed nade boosting (? If that's what it's called). Probably wasnt a meta or maybe it was but youd sit on your friend's head and jump and they'd throw a smoke/flash under you and it'd launch you into the air. Could get to some ridiculous positions in csgo and css. Look at some of LOLYOU's older videos and theyd have examples in there.
    Either way I'm keen for a sequel to this video with the more obscure metas/tactics that you mightve missed.

  • @cs2gecko
    @cs2gecko Год назад +1

    Smoke punches brought attention to the XM, but it was also a great weapon with high damage potential🤌
    The spread feels tighter tho

  • @QBvideos
    @QBvideos Год назад +1

    Great video! Also in CS:GO there was oneway smokes meta, which caused valve to change the smokes in CS2. Some oneways where absurd where you literally couldn't see the guy using it.

  • @theghostltu4153
    @theghostltu4153 3 месяца назад

    I remember very distinctly back in 1.6, when I had no idea how to play online, or speak and read english properly yet, on the map that became Aztec today, playing against bots. I remember that I planted, and that I didn't know I was the only T left. There were 3 CT's that rolled up on me, with shields deployed. Now, I did not know the shields would be, you know, an effective defense. Wasted my entire mag, and a fourth CT (maybe a fifth too) rolled up from behind the shield wall and nailed me like a dog.
    I was angry about it at the time, but man if it isn't funny to remember now.

  • @MrMaXRisK
    @MrMaXRisK 10 месяцев назад +1

    1.6 was insane in that time tbh

  • @joshiemah
    @joshiemah Год назад +1

    Super well made. I got 7k hrs in Csgo but still learned a few new things

    • @snifzz
      @snifzz  Год назад

      Glad to hear and thank you so much

  • @EetswaBongs
    @EetswaBongs Год назад +1

    You deserve way more subs bro

    • @snifzz
      @snifzz  Год назад

      I appreciate that!

  • @djnotnice108
    @djnotnice108 Год назад

    The XM has always been a beast in CS:GO, everyone is just now realizing jt

  • @xtlm
    @xtlm 2 месяца назад

    My favorite meta was that week when the Revolver released and it was so overpowered that's basically what everyone used every round.
    That was fun until it got it's nerf and fix lol

  • @joshiunterwegs
    @joshiunterwegs 4 месяца назад

    Good old Vertigo. I loved playing that map

  • @Reaching8
    @Reaching8 10 месяцев назад +5

    Dude, the caller for Titan isn't TenZ. It's Ex6TenZ. Completely different player, nationality, position, language, and era of the game. The year that Titan went under is the same year that TenZ became like a B-tier pro/active as a player.
    No AUG/Krieg meta in GO? CZ? No early CS:GO economy abuse(2nd pistol, French forcebuy etc)? We're still kind of in the boost meta. Runboosting is kinda nerfed with the AWP being sort of bad compared to earlier versions, and the level geometry not supporting it as much, no flyboost/launch etc, but we're seeing these 2-3man boosts on almost every map to spot oppoenents, and the prevalence/preparedness of it makes it one of the longest lasting metas.

    • @snifzz
      @snifzz  10 месяцев назад +1

      Wrong

    • @Reaching8
      @Reaching8 10 месяцев назад

      @@snifzz Nm, picking up a sweet TenZ GL jersey :^)

  • @solardog5132
    @solardog5132 Год назад

    The XM1014 aways has been the meta for close, mid, and long ranges