東方獣王園 〜 Unfinished Dream of All Living Ghost. All Level 8 ExtraAttack & BossAttack

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  • Опубликовано: 11 сен 2024
  • 東方獣王園 1.10c 時点での全てのボスの ExtraAttack Level 8 と BossAttack Level 8 (ストーリーモード限定の弾幕はLunatic)の弾幕を弾幕風で再現したものです。
    完全に再現できてはいません。(主にレーザー)
    0:00 博麗 霊夢
    0:47 高麗野 あうん
    1:19 ナズーリン
    2:00 清蘭
    2:48 霧雨 魔理沙
    3:47 東風 谷早苗
    4:33 八雲 藍
    5:09 火焔猫 燐
    5:48 菅牧 典
    6:29 二ッ岩マミゾウ
    7:12 伊吹萃香
    8:57 孫 美天
    9:33 三頭 慧ノ子
    10:10 天火人 ちやり
    11:05 豫母都 日狭美
    11:55 吉弔 八千慧
    13:29 驪駒 早鬼
    15:04 饕餮 尤魔
    16:31 日白 残無
    18:02 会話シーン
    18:30 博麗 霊夢
    Touhou Danmakufu ph3sx(v1.33a-pre2) : github.com/Nat...
    Shader (by Gore) : 50dnh.blog.fc2...

Комментарии • 16

  • @Eltipoquevisteayer
    @Eltipoquevisteayer 15 дней назад +8

    Im glad Tsukasa is finally working as expected, her non refleting lasers felt just dumb

  • @hakujo-w3h
    @hakujo-w3h 22 дня назад +17

    何が恐ろしいって
    本家だとこれが普通の弾幕や敵の攻撃に混じって襲いかかってくるということ

  • @explosivemodesonicmauricet1597
    @explosivemodesonicmauricet1597 29 дней назад +13

    Nice mod! Didn't know you could change the gameplay screen

    • @ParadoxPython
      @ParadoxPython 23 дня назад +16

      This isn't a mod of UDoALG, actually. It's a manual, extremely accurate recreation of the game's look and attacks, made in Danmakufu. The description states as much and admits some imperfections, and it's especially obvious with Hisami's grapevine lasers. The graphic "stretches" to full length here, which is how moving and curvy lasers spawn in Danmakufu. But in the actual game, there's no stretching to be seen - it's more like the laser comes out of a tunnel, metaphorically speaking.

    • @cchieffkiefbeff
      @cchieffkiefbeff 22 дня назад +10

      @@ParadoxPython another one is how seiran's portals are only shooting 4 instead of 6 bullets at a time, and a lot of other ones are also underpowered weirdly

  • @rasmusmalmberg6468
    @rasmusmalmberg6468 21 день назад +7

    Are the new attacks for Yuuma and Saki actually in the original game or based off anything in it? I always thought it was weird that only Yachie got to be a final boss in the original game, so it was cool to see regardless.

    • @broccoliiandcheese4491
      @broccoliiandcheese4491 21 день назад +7

      Saki is the final boss in Seiran’s route and Yumma is the final boss in Ran’s route.
      Unlike “Dragon Crest Bullets,” “Last Shoot” and “Bottom of Gluttony” don’t seem to be based on previous game titles.

    • @cchieffkiefbeff
      @cchieffkiefbeff 20 дней назад +5

      @@broccoliiandcheese4491yuuma has never appeared in danmaku so none of her attacks are based on anything, and saki’s are from 18.5 and based off that, and the final spell is somewhat reminiscent of “muscle explosion” with the bullet color being the same

    • @rasmusmalmberg6468
      @rasmusmalmberg6468 15 дней назад

      @@broccoliiandcheese4491 Thank you!

    • @rasmusmalmberg6468
      @rasmusmalmberg6468 15 дней назад

      @@cchieffkiefbeff Thank you!

  • @fishgrazier
    @fishgrazier 14 дней назад +1

    Epic mission: Get level 8 EX attack with easy mode in 600s.

  • @occultCapra
    @occultCapra 7 дней назад

    Zanmu's spells look like Remilia's

  • @cchieffkiefbeff
    @cchieffkiefbeff 22 дня назад +9

    This definitely isn't perfect, a lot of them are underpowered and the bullets either move incorrectly or spawn in incorrect spots and all the final attacks are the 1.00 versions, not the 1.10 versions and zanmu's non-spell has 2 waves not 3 and the spell has 4 volleys not 5, but this is nice to see all of them by themselves without any random spam

  • @berrybangan
    @berrybangan 15 дней назад +1

    how did you change players in the old vids

  • @thetacticianmusician6565
    @thetacticianmusician6565 22 дня назад +2

    Looks awesome! Is there a download link to play this?

  • @wrigglel
    @wrigglel 24 дня назад +2

    wait , are you testing ?