Plasticity Tutorial ( Knife Sharpener )
HTML-код
- Опубликовано: 11 июл 2024
- This time I will model a knife sharpener from a different perspective. I'll start from a solid block and subtract pieces until I get to the look of the reference... Then I'll use traditional surfacing techniques to cap the open spaces and give it a more organic appearance.
I hope you like it... Don't forget to subscribe!
Greetings from Spain :)
Nice work!
Thanks man! ♥
Why is there no 'Rebuild face - Method' part at 21 minutes and 26 seconds?
What version are you using?
Sorry, I don't understand what you mean. It was not necessary to rebuild the face. I just duplicated the face and extruded it. I use the Studio version.
If I have not clarified your question, do not hesitate to ask again.
@@Polycad-3D I'm sorry. The question is a mess.
I don't have a `Method(explicit control)` part in the `rebuld face` command.
I can't perform the command in `Degree` like you did.
Is it because the Plasticity version is different?
And I also use the studio version (2024.1.7).
@lwforce1 It may be because you are not using a BETA version.
You probably have the "stable" version which is very different.
Check the (unstable releases) tab in Discord and look for latest (BETA) versions
I'm 99% sure that's the problem :)
Tip: don't use SHIFT+S for rebuild face... instead, use the hammer icon on the right bottom or use de command list (F) and look for rebuild faces.
Sorry for my English but I only speak Spanish and I always use Google translator xD
@@Polycad-3D Thank you for your kind reply😃
@@lwforce1 Anytime :D