Polycad
Polycad
  • Видео 16
  • Просмотров 14 851

Видео

Plasticity Hard Surface Tutorial | CUTTER / BLADE |
Просмотров 9172 месяца назад
modeling process of a Cutter / Blade in Plasticity 3D using Patch, loft and XNurbs. Artist or concept: KIT TONG ZHENG
Plasticity Tutorial ( Knife Sharpener )
Просмотров 4892 месяца назад
This time I will model a knife sharpener from a different perspective. I'll start from a solid block and subtract pieces until I get to the look of the reference... Then I'll use traditional surfacing techniques to cap the open spaces and give it a more organic appearance. I hope you like it... Don't forget to subscribe! Greetings from Spain :)
Platicity Surfacing Tutorial | Home Appliances |
Просмотров 1,3 тыс.3 месяца назад
Complete modeling process of a handheld showerhead using XNurbs
Plasticity 3D Hard Surface Modeling (PC Mouse)
Просмотров 8263 месяца назад
PC Mouse modeling with plasticity 3D Contact: polycadxyz@gmail.com
Plasticity Surface modeling WII Nunchuck
Просмотров 1,2 тыс.3 месяца назад
|| WII NUNCHUCK CONTROLLER || Remembering the old days, nostalgia hits hard, so what better than to make a tribute? :D
Plasticity Product Design Modeling / Surfacing (Tide Bottle)
Просмотров 6 тыс.4 месяца назад
Surface modeling of a bottle of liquid soap (Tide) with Plasticity 3D, a software that uses parasolids tecnology to generate high quality surfaces
Plasticity modelado Hard surface | GoPro 9 |
Просмотров 5415 месяцев назад
Modelado 3D de una GoPro 9 en Plasticity y renderizada en Keyshot. Espero les guste :D
Plasticity product modeling timelapse
Просмотров 6525 месяцев назад
This time I will model a kitchen lighter in CAD format with the new parasolids tool called (PLASTICITY 3D). If you like product design and 3D modeling you should take a look at this new program designed for artists and hobbyists. Contact mail: polycadxyz@gmail.com

Комментарии

  • @biyhanaibashev8596
    @biyhanaibashev8596 12 часов назад

    6:28 how did you make a curve cut, I press C and the program gives an error

  • @Serhiy34
    @Serhiy34 14 дней назад

    Plasticity is keyboard orientated soft. So, you show one half process. No indicates tabs and mouse knobs.

  • @kvncris
    @kvncris 20 дней назад

    tu é brasileiro?

    • @Polycad-3D
      @Polycad-3D 19 дней назад

      @@kvncris Não, sou venezuelano, mas atualmente moro na Espanha. Saudações!

  • @Colorplus_2009
    @Colorplus_2009 20 дней назад

    Awesome, thanks for sharing.

    • @Polycad-3D
      @Polycad-3D 19 дней назад

      @@Colorplus_2009 you're welcome, thanks to you for watching friend 🙏🏻

  • @ElvinDude
    @ElvinDude 28 дней назад

    Excellent tutorial! You have the best Plasticity tutorials on RUclips, and I checked most of them. It would be great if you could share the reference image or the links. Thank you!

  • @lwforce1
    @lwforce1 Месяц назад

    Good 😍👋👋👋👋

    • @Polycad-3D
      @Polycad-3D Месяц назад

      Glad you like it man 🙌🏻

  • @kickassmovies5952
    @kickassmovies5952 Месяц назад

    nice video but lack of audio makes it bit difficult to understand some steps.

    • @Polycad-3D
      @Polycad-3D Месяц назад

      I know it's inconvenient, but I only speak Spanish. I'll try to put some text when I do a tricky procedure. Sorry for my English, but I use Google Translate.

  • @nguyenquyen6791
    @nguyenquyen6791 Месяц назад

    i love lofting. Btw why didn't you just fillet the outer ring instead of creating pipe and then loft?

    • @Polycad-3D
      @Polycad-3D Месяц назад

      I really don't know :D there are a thousand ways to do the same thing in 3D but sometimes I prefer to do it the hard way because I almost always get an error when I try to make a very big or complex fillet. It's just the habit xD Sorry for my english!

  • @bernhardpach7161
    @bernhardpach7161 Месяц назад

    mega , i learned so much

    • @Polycad-3D
      @Polycad-3D Месяц назад

      @@bernhardpach7161 You're welcome friend! I'm glad you like the video but the best of all is that you learned something. stay tuned for the next video 😀

  • @planetdance19
    @planetdance19 Месяц назад

    Great👍

  • @อีลอนคาร์ก
    @อีลอนคาร์ก Месяц назад

    Thank Bro

    • @Polycad-3D
      @Polycad-3D Месяц назад

      You're welcome friend 😊

  • @xseaton9081
    @xseaton9081 Месяц назад

    I hope you don't mind other people's various comments. Personally, I think your videos are great and have been very helpful to me. I hope you keep updating and wish you all the best❤

    • @Polycad-3D
      @Polycad-3D Месяц назад

      @@xseaton9081 I really appreciate it friend, people like you make me want to continue... thank you so much for your words 🙂

  • @FunkMauzz
    @FunkMauzz 2 месяца назад

    I fall asleep with this music track 😂 ....good tutorial ...thanx

    • @Polycad-3D
      @Polycad-3D 2 месяца назад

      Hahahaha! Believe me, I understand you perfectly xD I even fall asleep watching my own videos but I don't want any problems with RUclips. I'll try to change the playlist so I don't bore anyone to death xD Stay tuned!

    • @FunkMauzz
      @FunkMauzz 2 месяца назад

      😊

  • @lwforce1
    @lwforce1 2 месяца назад

    Why is there no 'Rebuild face - Method' part at 21 minutes and 26 seconds? What version are you using?

    • @Polycad-3D
      @Polycad-3D 2 месяца назад

      Sorry, I don't understand what you mean. It was not necessary to rebuild the face. I just duplicated the face and extruded it. I use the Studio version. If I have not clarified your question, do not hesitate to ask again.

    • @lwforce1
      @lwforce1 2 месяца назад

      @@Polycad-3D I'm sorry. The question is a mess. I don't have a `Method(explicit control)` part in the `rebuld face` command. I can't perform the command in `Degree` like you did. Is it because the Plasticity version is different? And I also use the studio version (2024.1.7).

    • @Polycad-3D
      @Polycad-3D 2 месяца назад

      @lwforce1 It may be because you are not using a BETA version. You probably have the "stable" version which is very different. Check the (unstable releases) tab in Discord and look for latest (BETA) versions I'm 99% sure that's the problem :) Tip: don't use SHIFT+S for rebuild face... instead, use the hammer icon on the right bottom or use de command list (F) and look for rebuild faces. Sorry for my English but I only speak Spanish and I always use Google translator xD

    • @lwforce1
      @lwforce1 2 месяца назад

      @@Polycad-3D Thank you for your kind reply😃

    • @Polycad-3D
      @Polycad-3D 2 месяца назад

      @@lwforce1 Anytime :D

  • @bufferglitch
    @bufferglitch 2 месяца назад

    Again; what’s the point of these videos? Just to show you can do it? Because as a tutorial it’s relatively worthless without narration…

    • @Polycad-3D
      @Polycad-3D 2 месяца назад

      There are people who are just learning CAD software and this type of video helps them understand how these models are built. I don't speak English and years ago I learned with videos like that, without voice and without subtitles... I used to make my own model but based on what was shown in the tutorials and interpreting and watching it over and over again. When I didn't understand something, I would watch the video a thousand times until I learned where my mistakes were... I don't teach you how to do exactly a copy and paste like many SELF-PROCLAMED gurus on RUclips. I won't teach you how to make little boxes with boxcutter and hardops and a thousand meaningless booleans. I only teach what can be done and the possibilities of this software and this workflow. If you want to learn, you must watch a thousand times and practice until you're tired. and if this makes no sense to you, you are free not to watch it my friend :) Thanks again for comment!

    • @edwarde1898
      @edwarde1898 2 месяца назад

      @@Polycad-3D Well, I learned a lot, thanks, even without the speech, but it helps if you already know the program reasonably well, so it's then easy to follow at your pace and see how you do things your way. For instance, I was interested in seeing how you apply the xNurbs, Quad and then 0.99. I'm going to play with that. I have the Studio as I'm interested in organic shapes primarily, so I seldom use mirroring in my case, I haven't quite mastered perfect seams yet, but I'm getting better and better results. Muchas gracias y te agradezco que pongas videos de este tipo cuando puedas.

    • @Polycad-3D
      @Polycad-3D 2 месяца назад

      @@edwarde1898 Thanks for your comment man, I know, the videos aren't perfect and I'm not the best on the planet in this field... My channel is only a few months old. I'll try to improve to bring better content every time. I've even thought about abandoning this channel to open one in Spanish, one where they don't require me to speak English in every time, but I'll continue thanks to subscribers like you :D No te preocupes, seguiré trayendo más vídeos... esta semana haré otro, "estoy abierto a ideas🦻". Saludos desde España!

  • @FedericoSalis
    @FedericoSalis 2 месяца назад

    at 2:49 what is the command to round the junction of the two planes? I did not understand..

    • @Polycad-3D
      @Polycad-3D 2 месяца назад

      Hello Federico! I only subdivided the curves once and moved the middle control points out with the move command (G) at the same time. It is possible that an error occurred when editing that causes a jump in the video. Hope I have clarified your question, if not, don't hesitate to ask again. Excuse my English but I only speak Spanish and I am using Google translate

    • @FedericoSalis
      @FedericoSalis 2 месяца назад

      @@Polycad-3D ok no problem , I'm Italian.. unfortunately xnurbs is not implemented in my old version of plasticity

    • @Polycad-3D
      @Polycad-3D 2 месяца назад

      ​@@FedericoSalis If you look closely 05:29, I used the patch command and the XNurbs command in the same place to demonstrate that it is possible to reach the same result with the INDIE and STUDIO versions. In the following videos I will try to put notes on specific points to highlight these types of situations.

  • @curiousity271
    @curiousity271 2 месяца назад

    ❤Very well done!

    • @Polycad-3D
      @Polycad-3D 2 месяца назад

      Thanks friend! Glad you like it 😃

  • @JC-Z
    @JC-Z 2 месяца назад

    very interesting

  • @Leevy27
    @Leevy27 2 месяца назад

    The tutorial looks good, but you should put in the title that this was modeled with the XNURBS version of Plasticity!! There are some user working with the non XNURBS version of Plasticity.

    • @Polycad-3D
      @Polycad-3D 2 месяца назад

      Thanks for the observation friend! In the video description clearly says that: XNurbs is used in the modeling process. The tittle Will be to long. Sorry for my english 😂

  • @curiousity271
    @curiousity271 2 месяца назад

    Learned a lot with your workflow. Amazing!!!Thanks❤👌👌👌what Plasticity version are you using to create this with? Thanks again

    • @Polycad-3D
      @Polycad-3D 2 месяца назад

      @@curiousity271 Hey man! If you have learned, the mission has been accomplished 💪🏻 I started with the INDIE version but when they included XNurbs i immediately jumped to the STUDIO version.

  • @planetdance19
    @planetdance19 2 месяца назад

    Nice work!

  • @tomlaionyt
    @tomlaionyt 2 месяца назад

    At 14:48, what is Shift+X command ... cannot find it in the F command list

    • @Polycad-3D
      @Polycad-3D 2 месяца назад

      @@tomlaionyt Hey Thomas! Shift+X= Delete selected face. Then i use patch command to close the resultant hole with G1 and G2 curvature on the sides. Hope it helps!

  • @Augustein
    @Augustein 2 месяца назад

    Can i put in a request for a product i have been trying to model and getting stuck a lot. Need help 😢

    • @Polycad-3D
      @Polycad-3D 2 месяца назад

      Sure! What are you trying to model? I can't promise anything but I'll take a look. You can write to me at the email that is in the description. Cheers!

  • @zanderman004
    @zanderman004 2 месяца назад

    I'm actually shocked at this software.. I've had my eye on it for some time. Gunna have to get it now. Very nice videos and modelling! Maybe you could show some texturing as well to completion? What software do you use for that? Cheers!

    • @Polycad-3D
      @Polycad-3D 2 месяца назад

      @@zanderman004 Hey Zanderman, I'm glad you like the content! You're right, it is a very good software... it is evolving very quickly! I use Blender and Keyshot. My texturing process is the most basic and simplest in the world 😃 it's only PBR materials, but I'll try to record a little about that topic. Excuse my English but I only speak Spanish :(

    • @zanderman004
      @zanderman004 2 месяца назад

      @@Polycad-3D Ah cool! First time hearing of KeyShot. Quite expensive; *gasp*. Yeah, the reasons I ask was 1) genuine curiosity and 2) The exported meshes look like they'll cause a headache, especially if you need to unwrap! No worries about the English, it's all fine. :) Thanks for the reply, I appreciate it. 👍

  • @Kuechmeister
    @Kuechmeister 2 месяца назад

    4:54 in this special case a looped loft of the 4 "edge bridge splines" with the edge G2 guides could make a cleaner result.

    • @Polycad-3D
      @Polycad-3D 2 месяца назад

      I totally agree man... xnurbs was giving me strange results and that's why I decided to use 4 sections but you are absolutely right.

  • @lwforce1
    @lwforce1 2 месяца назад

    The curve created from 7 minutes 35 seconds does not snap. How do you do it?

    • @Polycad-3D
      @Polycad-3D 2 месяца назад

      07:35 Hello friend! Look closely, it snaps, I just used a construction plane and the snap occurs at the intersection between the plane and the curve. slow the video speed to 0.25x and look when snap says: (Face plane, Curve, Region)

    • @lwforce1
      @lwforce1 2 месяца назад

      @@Polycad-3D Thank you for answer. It's not solved yet, but I created the curve in another way.

  • @FaretraDesign
    @FaretraDesign 2 месяца назад

    You are the best man! I enjoy watching your videos!

    • @Polycad-3D
      @Polycad-3D 2 месяца назад

      Thanks man, really appreciate your words!

  • @arielmiranda15
    @arielmiranda15 3 месяца назад

    Excelente video...Acabo de encontrar tu canal y en cuanto vi el envase me percate que ya habia visto 3 videos similares de personas modelando este mismo producto en C4D, Blender y Houdini no se si esto forma parte de un reto o algo asi 😅 pero enseguida me intereso como seria modelarlo en Plasticity sobre todo quería comparar la rapidez y la facilidad de modelado respecto a los demas programas. En cuanto a la velocidad de modelado me di cuenta que Plasticity fue un poco mas rápido aunque los 3 programas lo hicieron en tiempos muy similares y en cuanto a facilidad pude apreciar que Plasticity es mucho mas comprencible y directo al no tener que trabajar con la topologia y solo trabajar la forma. Pero eso me crea una gran duda. Al terminar de modelar en Plasticity la malla resultante no es la adecuada para muchos casos, y se tendría que limpiar y arreglar la topologia en otro software, sobre todo si el objetivo es animar o utilizar en videojuegos, pero quisiera saber si es estrictamente necesario arreglar la topologia para utilizarlo en visualización de productos y animaciones sencillas que no involucra deformaciones de la malla y donde el producto lo unico que hace es girar o moverse en escena . Quisiera saber si no es necesario hacerle las UV y con solo aplicar materiales PBR el modelo es capaz de verse decentemente en un render. Gracias de antemano.

    • @Polycad-3D
      @Polycad-3D 3 месяца назад

      Saludos Ariel! No es parte de un reto ni nada parecido (a menos que yo sepa) decidí hacer el modelo para ejercitar mi manera de pensar en modo NURBS ya que mi background es 100% SubD. Con respecto a la pregunta de la topología: Este tipo de programas y workflow está enfocado casi en un 100% a la visualización de productos, moldes, impresión 3D, CNC etc, por lo que en una primera fase no hay que preocuparse por las UV ni la topología ya que solo se utilizaría en "HERO SHOTS", donde la premisa es la mayor calidad posible, (cosa que solo se logra con CAD / NURBS) porque la teselación es bastante alta. Yo he usado Plasticity para modelos de videojuegos y debo decir que es una MARAVILLA, ya que en la etapa inicial, lo que mas me importa es hacer que el modelo de "alto poligonaje" sea lo mas fiel posible. Luego viene la etapa tediosa que sería limpiar la maya (CAD) y en su caso mas extremo, hacer retopología por encima, pero nada de que preocuparse. Prefiero mil veces modelar en CAD y limpiar y luego bajar a "Low Poly" porque iniciar con SubD es una locura. OJO amo el SubD pero no es para todo tipo de Workflow, quedan polos, geometría congestionada etc... Pero veo que controlas bien ese tema :) Si tienes más dudas, no dudes en preguntar amigo

    • @arielmiranda15
      @arielmiranda15 3 месяца назад

      ​ Entonces digamos que si creo un modelo en Plasticity y lo exporto a Blender, puedo agregarle materiales fácilmente y renderizar sin problemas.? Ese es el workflow que quisiera tener

    • @Polycad-3D
      @Polycad-3D 3 месяца назад

      @@arielmiranda15 Es correcto, de hecho si tienes la versión STUDIO, existe un add-on al que tienes acceso gratis que se llama Blender-Bridge, el cual te permite trabajar en Plasticity mientras se actualiza en tiempo real en Blender. Hay muchas opciones que da el add-on como el de hacer un (refacet) o cambiar de triángulos a N-GONS. Está un poco verde pero se pueden hacer cosas muy pero muy buenas. Te recomiendo que eches un ojo a ese add-on (Blender-Bridge) Si dominas el PBR es una buen opción modelar en Plasticity y texturizar en Blender.

  • @TheDarkone890
    @TheDarkone890 3 месяца назад

    Loved it , pls on tutorial for indie version, I don't have xnurbes

    • @Polycad-3D
      @Polycad-3D 3 месяца назад

      I'm glad you liked it man! In the next video, I will try to show the two workflows, (Patch / Loft) and XNurbs. They are practically the same, except that XNurbs is a little easier but in general it is 90% the same. If you allow me some advice: go for the STUDIO version when you can if you want to do (organic) modeling. If you're only going to make very angular objects, stay with INDIE. Sorry for my english, i just speak spanish :(

  • @Detmant_gamer
    @Detmant_gamer 3 месяца назад

    es mejor blender

    • @Polycad-3D
      @Polycad-3D 3 месяца назад

      Son programas totalmente distintos. Blender nunca podrá alcanzar el nivel de precisión que un programa que funciona con NURBS, como Plasticity 3D por ejemplo. Blender funciona con polígonos. Soy experto en modelado con Subdivisiones y te aseguro que para hacer detalles pequeños tienes que usar toneladas de geometría que solo terminan ensuciando tu malla. Ahora, si lo que quieres es animar y deformar tu modelo, si es mejor Blender, de hecho lo uso pero no sé pueden comparar esos dos programas. Saludos amigo!

  • @zafarhusain2376
    @zafarhusain2376 3 месяца назад

    A million thanks

  • @law6454
    @law6454 3 месяца назад

    😮русская музыка, не ожидал от испанского парня

    • @Polycad-3D
      @Polycad-3D 3 месяца назад

      I am a spanish guy but there is something in me that loves to those lands :) You have a beautiful culture and beautiful women bro 😅😅 More videos tomorrow... Stay tuned :)

  • @TheDarkone890
    @TheDarkone890 3 месяца назад

    Which version are you using indie or studio licence?

    • @Polycad-3D
      @Polycad-3D 3 месяца назад

      Sorry for the delay! I'm using the STUDIO version. You can get the same result with the INDIE version but it may take a few more steps because the patch is not very precise. Nothing to worry about.

  • @John-sl2zg
    @John-sl2zg 3 месяца назад

    Thank Bro

    • @Polycad-3D
      @Polycad-3D 3 месяца назад

      You're welcome buddy! More videos incoming :)

  • @Augustein
    @Augustein 3 месяца назад

    Can you do a detailed tutorial on Mech / Robot modeling. I am willing to pay for it.

    • @Polycad-3D
      @Polycad-3D 3 месяца назад

      I'll take note of your suggestion friend :) It would be quite interesting... some kind of minning drone or something like that.

    • @Augustein
      @Augustein 3 месяца назад

      @@Polycad-3D I am thinking more like a Transformer Bot. Like Bumblebee

  • @pritampaul3127
    @pritampaul3127 3 месяца назад

    Bro you have really nice content. I hope you release videos like this with voice over in eng someday 👍

    • @Polycad-3D
      @Polycad-3D 3 месяца назад

      Thanks for the comment friend! Unfortunately I don't speak English as I would like but I am working on a solution. Maybe I'll put my voice in Spanish with English subtitles for everyone who needs them. Maybe I'll use some AI that translates my voice into English. :)

    • @pritampaul3127
      @pritampaul3127 3 месяца назад

      @@Polycad-3D Thanks 👍will be waiting for it keep going.

  • @colinhare4722
    @colinhare4722 3 месяца назад

    Some top tips wirhin

  • @FaretraDesign
    @FaretraDesign 3 месяца назад

    Great tutorial man! Thanks!

    • @Polycad-3D
      @Polycad-3D 3 месяца назад

      you're welcome man! I just uploaded more fresh content to the channel, check it out if you like :D

    • @FaretraDesign
      @FaretraDesign 3 месяца назад

      @@Polycad-3D Sure I will! I will follow you also in social media. I like the fact that you are modeling organic and soft surfaces with Plasticity. It is more near to Alias workflow. Keep it up! I am a fan!

  • @jhonjairoquinterovergara202
    @jhonjairoquinterovergara202 3 месяца назад

    LE QUEDO GENIAL

    • @Polycad-3D
      @Polycad-3D 3 месяца назад

      Muchas gracias Jairo, me alegra que le haya gustado... Próximamente vienen más vídeos. Saludos!

  • @อีลอนคาร์ก
    @อีลอนคาร์ก 3 месяца назад

    best plasticity tutorial in youtube

    • @Polycad-3D
      @Polycad-3D 3 месяца назад

      Thank you very much my friend... Those words are like fuel for me. I will release a new video this week... Stay tune :D

    • @อีลอนคาร์ก
      @อีลอนคาร์ก 3 месяца назад

      @@Polycad-3D you are the number one Bro !!

  • @photoindra
    @photoindra 3 месяца назад

    Nice video and beautiful shapes. Thanks for sharing.

    • @Polycad-3D
      @Polycad-3D 3 месяца назад

      Thank you so much ! More videos soon :)

  • @adventurefilms
    @adventurefilms 3 месяца назад

    Nice video, but it would have been a lot better if you talked through it to explain what you were doing and why. I liked the music, but understanding the workflow would be more beneficial (IMO)

    • @Polycad-3D
      @Polycad-3D 3 месяца назад

      Thanks for comment friend :) I'm from Spain and unfortunately I don't speak English very good (just a little). I know it's a disadvantage :( so that's why I decided to make timelapses that can be easily digested. I will look for a solution to be able to integrate voice into my videos. Maybe some AI that can help me with that because I always have to use google translate

  • @planetdance19
    @planetdance19 3 месяца назад

    Awesome, thanks for sharing.

    • @Polycad-3D
      @Polycad-3D 3 месяца назад

      you're welcome ;)

  • @dimitrispappas2411
    @dimitrispappas2411 3 месяца назад

    Excellent work. Nice technique without wasting time. Don't worry if your English is not so good, narration is always helpful even if it isn't perfect. Keep up the good job and I really anticipate your next tutorial.

    • @Polycad-3D
      @Polycad-3D 3 месяца назад

      Thank you very much Dimitri, I will look for a way to integrate voice into the videos :)

  • @zafarhusain2376
    @zafarhusain2376 3 месяца назад

    A million dollars worth tutorial

    • @Polycad-3D
      @Polycad-3D 3 месяца назад

      WOW, thank you very much Zafar! I'm glad you liked it... Stay tuned so you don't miss the next videos :)

  • @meggriffin4395
    @meggriffin4395 3 месяца назад

    RUclips and the entire internet really lack good, in-depth, step-by-step advanced tutorials on this app. Thank you for your contribution to the community. If you decide to sell your tutorials on advanced features like curves, I would be more than willing to pay good money for them.

    • @Polycad-3D
      @Polycad-3D 3 месяца назад

      Thank you very much for your comment... That gives me the energy to continue improving because I am totally new to the RUclips world. I will upload more content like this from now on. I've been thinking about creating courses for beginners and intermediates. I don't speak English very well but I will look for a solution, perhaps with automatic translations. Stay tuned so you don't miss future videos :D

  • @planetdance19
    @planetdance19 4 месяца назад

    Great tutorial!

    • @Polycad-3D
      @Polycad-3D 4 месяца назад

      Thanks mate, more timelapses soon :)

  • @blackknightcustom
    @blackknightcustom 4 месяца назад

    Great work Jose!

    • @Polycad-3D
      @Polycad-3D 4 месяца назад

      Glad you like it friend... Working on more content :D