Why people hate 343's art style

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  • Опубликовано: 11 сен 2024
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Комментарии • 9 тыс.

  • @LateNightHalo
    @LateNightHalo  4 года назад +1783

    This is full-on cringe

    • @theeliteelite1873
      @theeliteelite1873 4 года назад +188

      You mean everyone hating on you for stating the obvious about 4 being better than Reach?

    • @elitef40
      @elitef40 4 года назад +73

      Still relevant tbh but hey! Halo Infinite is on the horizon so hopefully it has that Trilogy design

    • @thatquietasianguy9582
      @thatquietasianguy9582 4 года назад +11

      Lmao

    • @FourDozenEggs
      @FourDozenEggs 4 года назад +103

      In what regard? Are you looking back on your opinions and thinking they are cringe worthy or are you talking about the debate in the comments section?

    • @ethanfinneman8535
      @ethanfinneman8535 4 года назад +12

      Late Night Gaming no

  • @DaManBearPig
    @DaManBearPig 5 лет назад +3017

    Reach felt the most grounded and realistic. The weapons looked and felt heavy and rigid and mechanical. The UNSC looked tactical and militaristic. The Covenant looked alien, terrifying, and brutal.

    • @elmoisosaari2124
      @elmoisosaari2124 5 лет назад +144

      I strongly agree

    • @BDOG.777
      @BDOG.777 5 лет назад +204

      What I liked the most was how the armour looked used. Like, the armour looked like it had been through war. All the scratches and dents show it's seen some action

    • @adnan8837
      @adnan8837 5 лет назад +27

      DaManBearPig the AR in infinite looks like the same one as reach

    • @andrewmeyer3599
      @andrewmeyer3599 5 лет назад +37

      @@adnan8837 it looks like a mix of Reach with the lights of 3. Looks great

    • @coltj5907
      @coltj5907 5 лет назад +7

      DaManBearPig Yeah I definitely agree 👍

  • @conn0rized292
    @conn0rized292 4 года назад +1383

    Him: I don't think Halo: Reach and Halo 2 were that good.
    Halo Community: So you have chosen... *DEATH!*

    • @redditknights561
      @redditknights561 4 года назад +16

      Conn0rized Galo 2 aniversario is oop bc of graphics and the damn mechanics, dual wielding is introduced, the chtscenes in remastered look better than any movie I have seen, and oh don’t even talk ab the arbiter gameplay. But sort of agree on reach , they could have made it more emotional of sorts, like the team deaths weren’t that impactful, the only one that trully hurt was noble 6.

    • @joecool9739
      @joecool9739 4 года назад +8

      Im not saying that saying this to a Halo fan would result in you being impaled with an Energy Sword...
      All im saying is dont say it
      #justsaying

    • @Handsomeguy-kj2jg
      @Handsomeguy-kj2jg 4 года назад +4

      Halo 3 ass compared to them

    • @daraghmolloy3638
      @daraghmolloy3638 4 года назад +16

      Halo 2 is my fav but unlike other I understand why people might hate it

    • @Handsomeguy-kj2jg
      @Handsomeguy-kj2jg 4 года назад +1

      reddit knights lol more emotional to anything in the other halos the only one to be among them or surpass it was chief losing Cortana which had like 4 games and over a decade to grow attached to the character. Being in the boots of a spartan team it gives you emotion on a different scale since they are supposed to be machine like.

  • @unluckyragegaming3089
    @unluckyragegaming3089 8 лет назад +251

    Thugish? The elites in Halo Reach looked like BEASTS, I don't mean in the animal way, but I mean in the way that they looked stronger and more fearsome than in halo 1-3. Now 4 and beyond looked like brutes.

    • @smorgington
      @smorgington 8 лет назад +68

      The armor in Reach for both Spartans and elites was just beautiful, I love everything about Reach so much.

    • @unluckyragegaming3089
      @unluckyragegaming3089 8 лет назад +9

      Totally agree.

    • @darknightspider7495
      @darknightspider7495 8 лет назад +59

      The thing that they were going for in Reach was practicality. The UNSC weren't at their technological height in Halos 2, 3, and 4, and seeing how it was a prequel, they changed it to look more gritty. The Spartans looked a lot bulkier because they had to pack up more armor. Same with the covenant. The weapons didn't look super shiny because they were out in the field of battle, gathering dirt, grit, and scratches, and whatnot. Reach's art style was damn good.

    • @SOMEGUY7893
      @SOMEGUY7893 8 лет назад +1

      DarKnightSpider Halo Reach happened literally right before Halo 1.

    • @darknightspider7495
      @darknightspider7495 8 лет назад +6

      SOMEGUY7893 Yeah, but Halo CE still had limitations. The Mark V was not as technologically advanced as the Mark VI, and the armor in Halo CE was really bulky, so my point still stands.

  • @CORF.
    @CORF. 4 года назад +1160

    “I think Halo 4 is a damn good game and much better than Halo Reach...”
    That’s a pretty unpopular opinion but I guess I can see why someone would feel that way given how polarizing Reach was-
    “...and Halo 2”
    *SOON THE GREAT JOURNEY SHALL BEGIN. BUT WHEN IT DOES, THE WEIGHT OF YOUR HERESY WILL STAY YOUR FEET, AND YOU SHALL BE LEFT BEHIND.*

    • @yeatmanthefirst1122
      @yeatmanthefirst1122 4 года назад +33

      go commit lego step

    • @girmlockrcks1984
      @girmlockrcks1984 4 года назад +23

      Or in other words "Get the heavy flamer"

    • @user-ft4bl4lh9w
      @user-ft4bl4lh9w 4 года назад +13

      Were you there in 2004? Halo 2's campaign level design sucked... Especially compared to Halo CE and Reach

    • @yeatmanthefirst1122
      @yeatmanthefirst1122 4 года назад +1

      @@user-ft4bl4lh9w the comment was for corf

    • @HannyaHalo
      @HannyaHalo 4 года назад +1

      literally my exact reaction

  • @mazrimtaim3107
    @mazrimtaim3107 5 лет назад +600

    I love that you wear your custom armor during cutscenes in Halo Reach

    • @jmbug9598
      @jmbug9598 4 года назад +5

      Same

    • @fykoroname2423
      @fykoroname2423 4 года назад +6

      I agree with this and as much as reach customization would be a dream come true in infinite but I think I would break the game to the chief with custom armour in a cutscene

    • @mango190
      @mango190 4 года назад +3

      That’s one reason reach is my second favorite halo game

    • @nokachi3339
      @nokachi3339 4 года назад +1

      @Lich no, fuck that

    • @nokachi3339
      @nokachi3339 4 года назад +4

      @Lich played all the bungie games, over 10 times each. Never got tired of master chief.
      I want to go back to the original shit

  • @domsang422
    @domsang422 8 лет назад +1503

    "A tiny man in a booster seat with giant fairy wings"
    I died laughing 😂🤣

    • @fxde7005
      @fxde7005 8 лет назад +6

      ive been laughing this whole video

    • @domsang422
      @domsang422 8 лет назад

      terry toudle me too

    • @domsang422
      @domsang422 8 лет назад

      ***** HEY ITS YOU AGAIN

    • @tehlion7430
      @tehlion7430 8 лет назад

      +Dominous Sangheili
      Every video I go onto, you're always in the comments somewhere...

    • @domsang422
      @domsang422 8 лет назад

      TehLion7 WHY U STOCKING ME?!?!?!

  • @marrieddyke
    @marrieddyke 5 лет назад +1092

    >4
    >better than 2
    >better than reach
    When the great journey arrives, your heresy shall stay your feet...

  • @emilianocastillejos1330
    @emilianocastillejos1330 4 года назад +83

    7:43 *"Why does it have tiny legs and a baby face, it's a tiny man in a booster seat with fairy wings"*
    Best bit of the video

  • @amaury_permer
    @amaury_permer 7 лет назад +641

    Actually I loved the reach art style, if I had to choose between a halo game art style from 1 to 5 I would say a mix between reach, 3 and 2A

    • @hiderikanzaki7313
      @hiderikanzaki7313 6 лет назад +2

      code_ i love reach but also halo 4. It looks more professional and galactic. Not just military with cool helmets

    • @0_Salohcin_0
      @0_Salohcin_0 6 лет назад +25

      WAYNE ENTERPRISES To me Halo 4 and Halo 5 looks like they are wearing plastic. The armour doesnt look real its doesnt look war torn or even pratical.

    • @hiderikanzaki7313
      @hiderikanzaki7313 6 лет назад

      Maria The Ripper I got to totally agree, I mean the design not the weathering and that stuff, the designs are better even tho they need some scratches, bags and use to look badass. Just imagine those armors with that circumstances, damn that’s cool. Like, take one halo 4/5 armor and add to it some halo reach stuff, definitely cool af

    • @LittleRainGames
      @LittleRainGames 6 лет назад

      Maria The Ripper i found halo 3 and reach spartan armour to look like plastic, i think it was the color scheme. Still like 1 to 3 much better, didnt even like halo 2's elites when it first came out, too round, they were thin in 1, eventually it grew to me, love that 3 pointed helmet.

    • @dewdew80
      @dewdew80 6 лет назад

      Yeah Halo 3 was super plasticky looking and honestly I kinda dig that look. Makes it look like someone is telling a story with brightly colored action figures.

  • @derse1292
    @derse1292 8 лет назад +496

    The Halo Reach art style was honestly my favorite. I felt that it preserved the style of the original Halo titles, but, as you said with the marines, made it a bit more gritty and realistic. It made me look at Spartans in a different way; as soldiers, not machines. Which, I guess is probably what they were going for, considering the overall tone of the game.
    I agree with you on Halo 4 and forward, however. All the enemies, locales, everything just feels.... I don't know, like, generic sci-fi. Like they plastered a layer of Stargate over everything.

    • @insertname1667
      @insertname1667 8 лет назад +12

      mike fontenot yeah I mean as a kid playing Halo CE and Halo 2, I always assumed Master Chief and the Spartans in general were these advanced robots or something. By Halo 3 I realised this wasn't the case but the armour always felt too robotic and stiff/rigid for it be actually plausible for a human (even a genetically modified one) to use for a long period of time. Reach on the other hand kept the robotic style but made the Spartans armour look more like it was designed for a human to actually wear and not be part of a machine.

    • @lancefisher8358
      @lancefisher8358 8 лет назад +3

      Yeah especially compared to Halo CE, I mean Master chief looked spit shined in that one lol

    • @flaunty4378
      @flaunty4378 8 лет назад

      mike fontenot Gritty and realistic... you just lost all credibility

    • @derse1292
      @derse1292 8 лет назад

      Jay Durr
      I didn't know I had any to begin with 3:

    • @WhiteKnightPictures
      @WhiteKnightPictures 7 лет назад +6

      Jay Durr But reach did look more gritty and realistic.

  • @aeonoka-6003
    @aeonoka-6003 7 лет назад +1484

    Halo Reachs arts style is perfect because the guns feel gritty and warlike

    • @vik8126
      @vik8126 6 лет назад +28

      Eoin Not perfect, but good

    • @papyrusfan1179
      @papyrusfan1179 6 лет назад +62

      The only things i hate about reach is the suckie asualt rifle, the grunts sounding like humans, and the hunter on legendary

    • @Exitual
      @Exitual 6 лет назад +7

      Prefer halo 4 guns the sound of the dmr though

    • @SS-tu6kc
      @SS-tu6kc 6 лет назад +41

      Augustus Sinclair To be fair though, the entire idea of Reach was to tell the gritty story of Spartans who were bred to die. If anything CoD became influenced by Halo, as they started adding exosuits and space themes and fucking aliens of all things to compete and hide the fact that they’re just rehashing the same story over and over again

    • @hiderikanzaki7313
      @hiderikanzaki7313 6 лет назад

      Augustus Sinclair f

  • @KyrosTheWolf
    @KyrosTheWolf 5 лет назад +740

    Me: "What's with all the dislikes?"
    12:37
    "Oh... that's why"

  • @DrakleStudios
    @DrakleStudios 7 лет назад +523

    No offense, but the Halo: Reach Elites are some of my favourites. They look like powerful Warriors, their armour looks wonderfully over-the-top

    • @ethandemille2585
      @ethandemille2585 6 лет назад +56

      I thought they looked the best in Halo 2 (anniversary or original). They were just so noble and sleek looking, and whenever they talked you got the sense that they were honorable warriors, not brutes. Halo 5 has by far the worst design imo. They are basically the brutes now lol.

    • @sharoncunningham2783
      @sharoncunningham2783 6 лет назад +3

      Ethan DeMille I liked the H2A elites but the feet were better in H3 and HReach just my opinion

    • @ethandemille2585
      @ethandemille2585 6 лет назад +4

      sharon cunningham, yeah I love the halo 3 elite design actually, and I agree with you about the H2A feet, I think they are way too narrow

    • @robertharris6092
      @robertharris6092 6 лет назад

      @@ethandemille2585 these honorable warriors still try to assassinate their leaders in the middle of the night.

    • @TheOverturned
      @TheOverturned 5 лет назад +6

      Got to agree, Halo Reach had a bit on an art style change because if was a prequel. The sleek designs of weapons and such came over time in the other games.
      Halo 4's Elite looked like little kid in the dads over sized armor. A bunch of sucked up speed freaks in cos-play.
      I really loved the imposing presence the Elites had in Halo Reach, I also really like the way the looked in H1 - H3.
      Halo 4's art style made the Spartans look like a bunch of glammed up transformers. Hot trash.

  • @ravensfootball33
    @ravensfootball33 8 лет назад +596

    the elite design in reach is by far the best

  • @Sev3617
    @Sev3617 7 лет назад +558

    The Art Style of Reach should've been how Halo 4, 5, and 6 is the route they should've went if you ask me.
    Reach was gorgeous. I loved it so much.

    • @FrankSegui
      @FrankSegui 7 лет назад +6

      yessssss ikr

    • @TranquillShot
      @TranquillShot 7 лет назад +4

      Sev3617 +1

    • @Sev3617
      @Sev3617 7 лет назад +14

      DonMega1313
      I'm not really talking so much about the colors (Even though im not sure what you mean... with being "Grey)
      But every in Halo 4, even down to the armor. IS fucking ugly as all hell.

    • @reaperrod1999
      @reaperrod1999 7 лет назад +29

      I really liked the grit and grime of the Spartan armor in Reach. You could see scratches and chipping paint. I loved it. And the elite armor variants were fucking sexy.

    • @futbolluva
      @futbolluva 7 лет назад

      except the elites, that was a downgrade

  • @aaronsnyder8971
    @aaronsnyder8971 4 года назад +497

    “Halo 4 is better than halo reach and halo 2” now that’s a funny joke

    • @prufan
      @prufan 4 года назад +17

      It's his opinion.

    • @davidselves9384
      @davidselves9384 4 года назад +51

      And it’s the wrong opinion, prufan.

    • @davidselves9384
      @davidselves9384 4 года назад +38

      Halo 4 is indeed really good, but saying it’s better than both Reach and 2 is a sin to gamers

    • @jrlgarage
      @jrlgarage 4 года назад +3

      prufan yeah a shitty one

    • @helleboreofficial4692
      @helleboreofficial4692 4 года назад +2

      Imo, I don't think Halo 4 is better than Reach, but more like in similar spots on a leaderboard.
      I'm yet to finish Combat Evolved, 2, and ODST on MCC, but I've finishes the other Halo games (minus Spartan assault and the RTS games)
      I like Halo 4 because that was the first Halo game I'd played. Reach has told one of my favorite stories in general and the art style is nice.
      I also like Halo 4 because of it's story and, you can make fun of me, tha art style.
      The art style difference is like Day and Night, but I really like both stories. Both tell a dark story (within their own game).
      (Taken from LNG's vid on Halo 4 Retrospective) Halo 4 is a story about a child soldier, whose so mentally damaged that he can't even process losing one of, if not, the only person keeping him somewhat grounded. (Before Blue Team)
      Reach tells a war story about sacrifice and compromise, with an impending doom approaching.
      Yes, I know, I had to learn about 4's story via LNG's video, but I don't even play games in general for story. I just play them for fun. Story is a by-product imo. A fun one too, depending on how good it is.
      If you've made it to here, congratulations on being able to read the stroke that just came out of my mouth, because I did not make any sense at all, did I?

  • @HawkTheRed
    @HawkTheRed 8 лет назад +281

    In my opinion, Halo Reach was the Peak of Mount Olympus. Now we're falling off the peak into Tartarus.

    • @shadowranger937
      @shadowranger937 8 лет назад +26

      Yeah, I always thought that the covenant was basically sleek alien islam (from medieval, not modern times) Reach captures that perfectly

    • @vasred4265
      @vasred4265 8 лет назад +16

      The only thing that sucked about Reach:
      - Butchering the Halo: Fall of Reach lore Bungie had since 2001.
      - Nerfing the Campaign compared to Halo 3: no tank-tank battles, no battle rivalling the 2 Scarabs combat on The Covenant mission.
      - Armor Lock.
      - Bloom.
      - Non-Halo 1 Anniversary maps in Reach mostly suck in simplistic & memorable designs. Halo: CE had like Boarding Action & Derelict, Halo 2 had Midship & Lockout, Halo 3 had Guardian & Construct, etc. Although to be fair, Anchor 9 in Reach is also awesome.
      And really, that's it! Reach was close to perfection. I loved how both online & splitscreen, we had Campaign, Firefight, Customs & Forge to be spoilt over. Whereas in 4 & 5? meh.

    • @HawkTheRed
      @HawkTheRed 8 лет назад +2

      Valdric Lim
      -Well they're not gonna do a game that takes place over the course of less then a day. That'll be a really dumb idea
      -It doesn't really work with what type of team Noble Team is. In previous games, Chief was a Battlefield changer, he can win the battlefield just by him being there. Noble team, while they can do that, they're more of a commando squad, going around the main battle to strike at where it hurts most.
      -TBH, I never really cared about Armor lock, I'll almost say it's bloody useless...unless it's to laugh at some fool in a ghost. You become a immobile, cannot fight back, rock, woopy fucking do. Rather take the Bubble shield in halo 3 and Reach. Least they are useful.
      -don't really remember seeing any bloom

    • @HawkTheRed
      @HawkTheRed 8 лет назад +5

      ***** oh no, for at most 5 seconds. Also, their shields don't regen while in armor lock, so if you were kicking their ass, a armor lock isn't gonna change much

    • @priscyllathewitch298
      @priscyllathewitch298 8 лет назад +7

      +Valdric Lim To be fair, Fall of Reach had some details that needed to be retconned before Halo: Reach. I mean, were we really supposed to believe Elites were a newly discovered on Reach when they they were seen on Harvest 30 years earlier?

  • @MaximG.
    @MaximG. 6 лет назад +163

    I also can't understand why 343 changed sounds for weapons like needler, energy sword, plasma pistol. Energy sword in Halo 1/2/3 had a distinct sharp activaion sound. Now it's just a generic "energy weapon turn on" noise.

    • @nodrize77
      @nodrize77 5 лет назад +9

      I agree with that, i loved the sound of the Halo 3 sword when you hit someone, in Halo 4-5 sounds very exaggerated and sooo fucking generic

    • @staryoshi06
      @staryoshi06 5 лет назад +4

      THIS. God I miss the old plasma rifle sound.

    • @isiahpointer251
      @isiahpointer251 5 лет назад

      Halo 1 i loved how if you changed your weapons you could clearly hear that amazing sound for weapons

    • @mazrimtaim3107
      @mazrimtaim3107 5 лет назад +2

      I liked a lot of the old sounds but I always hated the energy sword. I actually use it now in Halo 2 (with new look) and in the 343 games

    • @staryoshi06
      @staryoshi06 5 лет назад +2

      @@mazrimtaim3107 I much prefer the old energy sword sound.

  • @slinkyslink5161
    @slinkyslink5161 8 лет назад +64

    One thing I loved about Halo was the art styles it gave to different factions. It made so much sense that they'd look the way they do.
    The covenant looked alien, strange and different, like something we don't understand. The UNSC looked familiar, military, and modern, like our actual militaries. The Forerunners looked ancient, mysterious, and utilitarian, like something we can't comprehend.
    Now the Covenant looks ugly, the UNSC looks power ranger and sci-fi, and Forerunners look over designed.

    • @Onxide
      @Onxide 8 лет назад

      The galaxy is constantly changing and evolving.

    • @theelite5135
      @theelite5135 8 лет назад

      I hope all the new covanant are different species of the original ones

    • @slinkyslink5161
      @slinkyslink5161 8 лет назад

      Jackhills The elite You mean different races, bro? Different species would mean we wouldn't see any grunts, jackals, elites, or hunters. Although that would be interesting.

  • @thesaltyalien5584
    @thesaltyalien5584 5 лет назад +253

    You know i think Halo 4 is better then Reach
    Me: Whaa..
    I think Halo 4 is better then Halo 2
    Me: MakE It STOp

    • @bendynamic2150
      @bendynamic2150 3 года назад

      Besides small thing like the new tank they added being ok in my book. 4-5 art wise there were trash compared to the originals.

  • @donuts6847
    @donuts6847 8 лет назад +193

    I loved the Halo Reach UNSC Army look. That UNSC Army and halo 3 marine look was perfect.

    • @smorgington
      @smorgington 8 лет назад +31

      Reach had everything down pat.

    • @mikemike6908
      @mikemike6908 8 лет назад +1

      ODST Brooks ain't that the truth

    • @bumpyroosej.r9082
      @bumpyroosej.r9082 8 лет назад +1

      XD I think Everybody in the comment section besides LNG likes Halo Reach's Artstyle. it's his opinion and I don't mind. ex:
      I loved Reach
      I loved H4
      Loved H3 (but not the plot)
      Hated H5
      Disliked CE ( for the first 3 missions)
      Did not like H2
      Hated ODST
      My opinion and only about 1/2000 people share that opinion. everybody has em.

    • @Jockster109
      @Jockster109 8 лет назад +6

      +Lenny the Ithorian J.R Personally I really liked ODST, uts atmosphere and music. But im willing to accept opinions.

    • @bumpyroosej.r9082
      @bumpyroosej.r9082 8 лет назад +5

      Yeah nothing wrong with that dude. ODST has my favorite soundtrack and the atmosphere was...different kind of. For me the charctors and campaign fell short and the variety was iffy. No BR come on. Anyway some of the levels just didn't fit and the main plot is again pretty odd. Thats my opinion only though.

  • @iowaclassbattleship7215
    @iowaclassbattleship7215 6 лет назад +470

    *hears that he likes Halo 4 more than Halo 2* "YOU WHAT"

    • @TheMuslimMan1337
      @TheMuslimMan1337 6 лет назад +61

      Iowa Class Battleship *spits cigarette*
      SAY WHAT

    • @iowaclassbattleship7215
      @iowaclassbattleship7215 6 лет назад +18

      Mustafa Curgu So this is what my father found. I thought LNG was some kind of heretic.
      -It is. If subscribed to enough this channel will cause hate against the best game ever on a galactic scale.

    • @TheMuslimMan1337
      @TheMuslimMan1337 6 лет назад +14

      Iowa Class Battleship Could LTN possibly make any more hate?
      *Halo 4 is better than Halo 2*
      I guess so...

    • @Zondidjejsj
      @Zondidjejsj 6 лет назад +4

      My exact reaction lol

    • @MasterC854
      @MasterC854 6 лет назад +4

      Iowa Class Battleship You are correct halo 2 was way more popular than halo 4 lmao

  • @infinitebrave6958
    @infinitebrave6958 5 лет назад +623

    Halo Reach was the best, if you saw Bungie’s vidoc they’re goal was to make halo more realistic and ground it in reality. I just wish the Spartans were taller looking.

    • @notsogoodgamer5818
      @notsogoodgamer5818 5 лет назад +65

      @DarkStarEthan Reach is 10/10

    • @notsogoodgamer5818
      @notsogoodgamer5818 5 лет назад +42

      @DarkStarEthan You use gay as an insult? Typical 8 year old

    • @159Fender159
      @159Fender159 5 лет назад +9

      There’s a lore reasoning behind the Reach spartans’ statures.

    • @Soulself
      @Soulself 5 лет назад +17

      Agreed, Bungie SUCCESSFULLY did what 343 tried to do; they kept Halo feeling like Halo while still making it more gritty/realistic looking. 343 achieved the gritty/realism look, but sacrificed the essence that made it still look like Halo.

    • @notsogoodgamer5818
      @notsogoodgamer5818 5 лет назад +8

      @DarkStarEthan You literally said gay as an insult. Haven't heard that since kindergarten

  • @hunterhanley2055
    @hunterhanley2055 5 лет назад +554

    “I didn’t like how halo:reach looked” and now you’ve officially gone too far

    • @Gerbs1913
      @Gerbs1913 4 года назад +9

      My only complaint about Halo Reach at this point is the animation, it feels slow compared to the other games. It's not a horrible thing, but it's very noticeable now.

    • @SockEater4293
      @SockEater4293 4 года назад +5

      @@Gerbs1913 It could be because of the slow frame rate issues.

    • @Gerbs1913
      @Gerbs1913 4 года назад +4

      @@SockEater4293
      Maybe, Halo 2 even at 30 fps didn't seem like that though.

    • @SockEater4293
      @SockEater4293 4 года назад +4

      @@Gerbs1913 It was not actually at a constant 30 FPS until 2016 when 343 patched it.

    • @Gerbs1913
      @Gerbs1913 4 года назад +1

      @@SockEater4293 I mean on original Xbox or even on 360 it felt decently smooth. The only time I notice it in Reach is during cutscenes.

  • @cpMetis
    @cpMetis 8 лет назад +222

    I... agree completely. Nothing really else to say. I think Halo 3 is the best looking Halo game, with Reach as kinda a sister to it, while Halo 4/5.... feels like a different franchise.

    • @bigbadbootydad6633
      @bigbadbootydad6633 8 лет назад +2

      cpMetis Agreed greatly!

    • @lancefisher8358
      @lancefisher8358 8 лет назад

      I agree but with 4/5 it did go in a whole new direction with a whole new story

    • @Backendbooda
      @Backendbooda 8 лет назад +8

      I am a 100% with you

    • @SneakyAlba
      @SneakyAlba 8 лет назад +6

      I always thought that Bungie's Halo had a horrible art style. Even in Halo 3 and Reach I never felt like they got it. In particular the darkness of Reach. The lighting there was awful. I liked 3's ideas and concepts, but it looked like it had been massively oversimplified and like they had added detailed textures onto a low-poly art style, which I didn't too much mind; It was 2007. Graphics were meh for the time. Reach I think solved this issue for me by giving the spartans this look which really sold to me that they are men in machine-enhanced armour, and made it look like the armour was actually desinged for different situations. One look at Jorge and you could tell he's your heavy weapons guy. One look at Jun and you could tell he's your team's sniper.
      Halo 4/5 sorta threw that out of the window, but it has a few designs which I like. The Covenant look terrible and I immediately thought to myself; "Why do they all have the same skin?". I would have been okay with it if the classic black-skinned Elites from Halo 2 made a return WITH the new designs to add some variation and if you added in Halo Reach's leathery Elites and I would have said it was perfect. That way you could actually use the excuse of "there's multiple races of one species". Halo 5 nailed the covenant vehicle and equipment look. That stuff actually looks alien.
      The UNSC in both games? Heh, no. The art style in 4/5 works fantasticly with Reach's designs. Look at Jun's in Halo 5. It's Bungie's functional-looking design in a new environment that isn't in a state of perpetual darkness and where people can't take care of what they wear. They look better than they did in Reach by a long shot. Why aren't we designing our armour like that? They're trying to sell to me that Venerator is designed for stealth operations, but what is stealthy about it? It's so sharp and overly complex! That's more alien looking than the COVENANT OF ALIEN RACES!
      I 100% agree with the Forerunner stuff though. 4/5 nailed it but overuse the same few colours and all of that floaty stuff.

    • @joshuadario166
      @joshuadario166 7 лет назад

      EpicCreeper HD k

  • @chuexsy672
    @chuexsy672 8 лет назад +74

    Even though Halo Reach did some very sinister shit to the series it did have the best art. The armor was breath taking and the medals... oh my fucking god the medals were overwhelmingly beautiful.
    Then 343 had to fuck up both of those things. Yeah they have good intentions but why?

    • @CrazyDutchguys
      @CrazyDutchguys 8 лет назад +4

      Yeah I loved Reach's designs for armour, they felt like realistic and the battledamage on the armour make it feel so much more real. Though I did not like some of the designs of the weapons, I did really like the style
      I also dont really like Halo 4's design. I like some aspects, some armour pieces look realistic, but most just flat out looked like a kids sci-fi fantasy or as if it belonged in an anime, but I also like some weapon redesigns (battlerifle and the Warthog).
      Not going to cover Halo 4, fuck Halo 5

    • @chuexsy672
      @chuexsy672 8 лет назад +2

      CrazyDutchguy I can respect Halo 5 as a good game but both of those games are the most ugly things I've seen. There was absalutley no reason to vandalize the medals and armor the way they did. just look at the thumbnail and look at the grunt on the right. No charm and no class.

    • @RepresentWV
      @RepresentWV 8 лет назад

      I liked the look of Halo Reach's medals but there were too damn many of them, medals used to feel special but now you get more medals than kills in Halo games and I think that's ridiculous

    • @chuexsy672
      @chuexsy672 7 лет назад

      RepresentWV You wanna say Halo Reach has too many medals? wait till you play Halo 5. But I do agree with you medals should be treated as rewards and not indicators of what you've done

    • @TheDarkGTAPlayer
      @TheDarkGTAPlayer 7 лет назад

      isaiah nguyen 343 made reach bungie just funded it

  • @coryindahus7319
    @coryindahus7319 6 лет назад +1435

    halo reach was the peak in artstyle imo

    • @savonthedon
      @savonthedon 5 лет назад +8

      cory in da hus halo 3

    • @blackblack1167
      @blackblack1167 5 лет назад +38

      I agree. My only real gripe with Halo Reach’s art: the Brutes. They looked cool, but I felt like they could have furthered the look from Halo 3 and added more.

    • @blackblack1167
      @blackblack1167 5 лет назад +66

      andrew I disagree. My first Halo game was the first. So, that tosses that: “fake fans” thing out the window. Even though it’s all opinion, it’s fine to like either. Though, I feel Reach takes Halo’s art and expands on it, which is why I like it.

    • @shabibmahab
      @shabibmahab 5 лет назад +23

      Reach was the peak period.

    • @apolloptx
      @apolloptx 5 лет назад +8

      That's because you're a kiddie who played Reach first. Halo 1-3 IS HALO. Reach is not. And 4 and 5 should be burned, and the people responsible need to be fired and beaten in the streets.

  • @nokachi3339
    @nokachi3339 4 года назад +111

    1:32 you mean they looked like real guns?

    • @Teomaniac
      @Teomaniac 4 года назад +3

      Nokachi yep

    • @bigboi9711
      @bigboi9711 3 года назад +7

      Man in halo 3 the armor looked like plastic and some of the weapons looked like plastic too

    • @JayPlusForerunner
      @JayPlusForerunner 3 года назад +5

      @@bigboi9711 at least the armor doesn't look like crap like it does in 4 and 5

    • @bigboi9711
      @bigboi9711 3 года назад +2

      @@JayPlusForerunner never said halo 4 and 5s armor looked good in the first place…… just said 3s armor looked really plastic like. That why I like halo reach and infinite’s approach to armor a lot better

    • @JayPlusForerunner
      @JayPlusForerunner 3 года назад +2

      @@bigboi9711 yeah I know what you meant. I guess I see what you're saying. Some of the armors for 3 do look a little plastic like i guess

  • @christianm6047
    @christianm6047 7 лет назад +491

    Reach was my favorite, it looked more realistic

    • @theyaksfeather7474
      @theyaksfeather7474 7 лет назад +35

      Christian M reach is the best.

    • @dannymanny2160
      @dannymanny2160 7 лет назад +23

      true that my friend true that

    • @hiramaguilar4897
      @hiramaguilar4897 7 лет назад +11

      Christian M I enjoyed all but halo reach is my favorite
      still. (only multi-player in 4 and 5)

    • @Fox_Starwar
      @Fox_Starwar 7 лет назад +9

      I would like this comment, but you have 117 likes. I think that Halo Reach is still my favorite Halo game.

    • @genericloser6957
      @genericloser6957 7 лет назад +14

      Halo Reach was the last good halo game and one of my favorite games.

  • @fernandorodriguez876
    @fernandorodriguez876 8 лет назад +92

    halo reach and under that is the best grun designs. halo 4 and above have the worst designs for every character.

    • @lancefisher8358
      @lancefisher8358 8 лет назад

      There are some spartans that are pretty cool

    • @fernandorodriguez876
      @fernandorodriguez876 8 лет назад

      Lance fisher tell me which

    • @jeffreykoontz2919
      @jeffreykoontz2919 8 лет назад

      Fernando Rodriguez Literally every spartan design in Halo 5 looks better than the old spartan design.

    • @fernandorodriguez876
      @fernandorodriguez876 8 лет назад +5

      Jeffrey Koontz Then you must be new to something like halo

    • @lancefisher8358
      @lancefisher8358 8 лет назад

      Fernando Rodriguez off the top my Buck's spartan armor was pretty sweet

  • @cola8575
    @cola8575 6 лет назад +101

    I thought halo reach was perfectly fine. But halo 4 was too much for me

  • @soravsgoku123
    @soravsgoku123 5 лет назад +420

    >Halo 4 is much better than Halo Reach and Halo 2
    Literally how

    • @dylanb4494
      @dylanb4494 5 лет назад +54

      I have no explanations for reach but he probably REALLY hates jackal snipers.

    • @loofyelby5240
      @loofyelby5240 5 лет назад +1

      @@dylanb4494 lol they're nasty and annoying

    • @svartrbrisingr6141
      @svartrbrisingr6141 5 лет назад +2

      Depends on how you look at it. Designs on weapons is better in 4 then reach and 2 but world design in 4 is bad

    • @warreng675
      @warreng675 5 лет назад

      @@dylanb4494 Don't you mean Halo 2

    • @Poopmyjorts
      @Poopmyjorts 5 лет назад +7

      The story itself in halo 4 is so good that it becomes a valid argument imo.

  • @Luke-mu5mq
    @Luke-mu5mq 8 лет назад +95

    I hate everything about 343's art design but I have to disagree with you I LOVED! reaches art design. The gritty worn art design has stuck with me every sense and It just makes halo feel more military and badass.

    • @shadowranger937
      @shadowranger937 8 лет назад +7

      I agree I always felt like the covenant was basically just smooth and sleek alien islam (from medieval times, not modern times) and reach kind of captures it perfectly.

    • @shadowranger937
      @shadowranger937 8 лет назад +1

      Spartan Négué no

    • @shadowranger937
      @shadowranger937 8 лет назад +2

      Spartan Négué The pelican simply can't fly due to it's design,
      The warthog looks toyish,
      The weapons look generic and modern
      The scorpion is actually pretty good

    • @neighborprism6653
      @neighborprism6653 8 лет назад

      Heck yeah!!!!!!!!!!!

    • @neighborprism6653
      @neighborprism6653 8 лет назад

      Your just whiner Alex lunch the Worthhog looks like a real off-road / military vehicle the Scorpion something out of the 2558 era the pelican looks like something we can design and you said it can't move it's a forge prop and the weapons look badass okay that's all

  • @stinkmonger
    @stinkmonger 7 лет назад +429

    halo reach is my favorite style I like the elites

    • @stinkmonger
      @stinkmonger 7 лет назад +21

      and I'd just like to state that you are completely wrong that halo 4 is better than reach and 2. not only is it an extremely unpopular opinion it's strait up wrong. I'd also like to say that the real mindless people are the people who like 343 games and them trying to make halo call of duty

    • @Wuunderboy
      @Wuunderboy 7 лет назад

      TheMad Dog the elites looked cool, but their mechanics of how they move and react on the battlefield was bad. they were BULLET fast and it was just pathetic, felt like you were fighting skirmishers with overshields and an ability to melee you to death lol . in terms of how an elite should run and move etc , the CE elites did it the best

    • @Frankie-xu6sr
      @Frankie-xu6sr 7 лет назад +2

      TheMad Dog
      I also agree that he is wrong about 4 being better than 2, but it's his opinion and he could hate on the popular opinion as much as he wants just like you are

    • @poopscoop4907
      @poopscoop4907 7 лет назад +15

      Halo 2 Anniversary art style is my favorite

    • @nathaneskin3572
      @nathaneskin3572 7 лет назад

      The elites looked good in Reach, I agree with the video though regarded the complex designs though.

  • @akramshaik1982
    @akramshaik1982 3 года назад +39

    LNG : I want 343 to make halo games gritty
    Halo reach : I am gritty
    Also LNG : I like H4 more than reach and halo 2
    Me : You should visit a doctor

  • @adrielklein189
    @adrielklein189 5 лет назад +505

    Halo Reach had the best aesthetics, not too simplistic but also not too complex.

    • @jerome0929
      @jerome0929 5 лет назад +8

      Adriel Klein Halo Reach had such a grim gray look.
      Love the soundtrack, story was decent, and the level designs were ok not great but not bad. Decent Halo game, but the gameplay was completely ruin by the poorly designed weapons, worst weapons in any Halo game.

    • @MichaelDoesStuff-
      @MichaelDoesStuff- 5 лет назад +2

      Adriel Klein halo 1 was my favorite :3

    • @clarkgartner4735
      @clarkgartner4735 5 лет назад +7

      @@jerome0929 I disagree

    • @speedbird227
      @speedbird227 5 лет назад +10

      @@jerome0929 The tone of the entire game was grim and gray so I think it fits.

    • @ub3rfr3nzy94
      @ub3rfr3nzy94 4 года назад +3

      @@jerome0929 The weapons were fine you jsut didn't like bloom. The gritty, darker look was perfect for Reach. Everyone who was a Halo fan knew what happened to Reach, we knew how it would end from the start. The art style reflected the fact that this was a war we were going to lose, everyone would die in the end, no hero to save the day, but heroes who would give their lives to buy a chance for others. The art style looked more realistic, more detailed, but still looked like Halo. If Halo never updated it's graphics we'd be playing fortnite.

  • @xGuledx
    @xGuledx 8 лет назад +90

    "halo 4 is better then halo reach" your opinion doesn't matter anymore.

    • @LateNightHalo
      @LateNightHalo  8 лет назад +6

      Guled it actually does.

    • @xGuledx
      @xGuledx 8 лет назад +12

      LateNightGaming - Halo News & Entertainment No, it actually doesn't.

    • @BIZaGoten
      @BIZaGoten 8 лет назад

      I made the batman face when you said that.

    • @xGuledx
      @xGuledx 8 лет назад

      biza0vs0goten ?

    • @BIZaGoten
      @BIZaGoten 8 лет назад

      That comment was to OP

  • @iwanttoputkamuistoesinmymo5938
    @iwanttoputkamuistoesinmymo5938 7 лет назад +150

    The design of the elites in halo 4-5 are downright disgusting. How could they fuck up after the amazing Reach Elites

    • @CrazyLikeUhFox
      @CrazyLikeUhFox 7 лет назад +25

      I'm still upset Bungie gave us the skirmishers then nothing was ever done with them again.
      Plus the new jackals looked like fish or something, not birds.

    • @ShortSight32
      @ShortSight32 7 лет назад +1

      i want to put pitou's ears in my mouth Field Marshall Armor 😍😍

    • @Alexjamesfreirik1556
      @Alexjamesfreirik1556 7 лет назад +1

      i want to put pitou's ears in my mouth they look really good in halo 4/5

    • @Alexjamesfreirik1556
      @Alexjamesfreirik1556 7 лет назад

      megaman7501 I like the new design but the anniversary versions looked good too

    • @Alexjamesfreirik1556
      @Alexjamesfreirik1556 7 лет назад

      megaman7501 yea that's true

  • @truthspeaker7878
    @truthspeaker7878 5 лет назад +90

    literally everything you described you didnt like about halo reach’s design was why i loved it’s design. halo ce, 2 & 3 looked like videogames. reach looked like halo if it was real. best halo ever.

    • @gavo7911
      @gavo7911 2 года назад +3

      I would rather my video games looked unique and cool rather than “real”

    • @EchoLocoCJ
      @EchoLocoCJ 2 года назад +1

      @@gavo7911 exactly. Stylistic art style > realism

    • @aburhattar9753
      @aburhattar9753 8 месяцев назад

      halo reach looks very unique, just look at the sky and tell me it looks real@@gavo7911

  • @soaker7483
    @soaker7483 7 лет назад +253

    I personally didn't mind the jump from Halo 3 to Reach, but the jump from reach to 4 was too much. I loved the Grunt design in reach but, Halo 4 didnt really carry the same vibe. Same with the shotgun. I could get over the sniper but it just isn't the same compared to Halo 1 and 2. (Halo 2 was my fav)

    • @Aagerds
      @Aagerds 7 лет назад +2

      Halo 2 is one of my favorites too; it and Reach, probably :)

    • @XDLugia
      @XDLugia 7 лет назад +7

      Agreed! The Halo Shotgun had such an iconic design that should not be changed (same With the Rocket Launcher), so I really hates when they made that light gray overly complicated thingy.

    • @fattlebieldproductions3198
      @fattlebieldproductions3198 7 лет назад +1

      +Aagerds same

    • @supermysticsonic2
      @supermysticsonic2 7 лет назад +1

      Well the Halo Reach and Halo 3 Grunts are relatively the same

    • @jacobloft3898
      @jacobloft3898 7 лет назад +3

      To be honest, in my opinion I didn't mind the art style in Halo 4. But the art style for Halo 5 looks too cartoony to me and really pushed me away from Halo 5.

  • @BENZINOJr117
    @BENZINOJr117 7 лет назад +112

    Halo is going through an identity crisis. I have hope for the next Halo to incorporate innovative changes that maintain a more... Halo-esque formula for Narrative, Coopertive, and competative play.

    • @FrankSegui
      @FrankSegui 7 лет назад

      ikr

    • @TheAgentTexas
      @TheAgentTexas 7 лет назад +2

      Yes, but the campaign is already ruined. There is not coming back from the campaign unless you ditch it.

    • @BENZINOJr117
      @BENZINOJr117 7 лет назад +3

      TheAgentTexas Ruined...? The narrative may have changed greatly in it's delivery and execution, but a genuinely good episode of post-Bungie Chief is liable to be immediately recognized. If Halo as a series was ruined, I highly doubt there would be as much of the community expressing frustration and a desire for something better as they are now. Some core fans clearly still care and that is enough room for something great to be made, enjoyed and recognized by Halo fans abroad.

    • @TheAgentTexas
      @TheAgentTexas 7 лет назад +8

      Benny Alves Let me elaborate what I mean cause I think there was a little miss interpretation. The campaign was great until halo 4. They should ditch the story from 4 and 5. The older stuff is still very good stuff which is why people (like me) are expressing frustration with the current state of halo. We love the old theme and art style. 343 has not done a good job at all of keeping the theme and art of past halo. Changing the gameplay is one thing but the core underlying elements of the story is not acceptable.
      The theme of the original trilogy, I would say, is exploration and mystery. You have this weird but amazing sci fi world that is just amazing to explore for the same reason why someone would want to explore the dwemer ruins in skyrim. This is also what brings in the mystery aspect of not fully knowing what you are exploring but then you have these opposing factions fighting over the mystery. In halo 4 I do not get the sense of exploration or mystery. All i get is that there is a bad guy who hates us and we need to stop him.

    • @rhyskaminski4465
      @rhyskaminski4465 7 лет назад

      Benny Alves I think in halo 6 they should make the RB and LB buttons at the same time for Xbox switch through the Halos. I'm not sure how they would make the suppressed in halo 1,2, and 3 tho.

  • @austincummings3780
    @austincummings3780 7 лет назад +76

    Personally, Halo Reach was favorite design but I agree they took it to far in Halo 4.

    • @kaijulover9387
      @kaijulover9387 7 лет назад +5

      No Commentary Gameplay Halo 5 really did it. Halo 4 was eh. But Halo 5 is HELL to the NO.

  • @thuggathuggababy
    @thuggathuggababy 4 года назад +189

    How do you want it to become more gritty when the perfect blend of simplicity and grittiness was halo reach yet you have this hot take that halo reach art style is mediocre

    • @Quirin15
      @Quirin15 4 года назад +18

      exactly

    • @Dwyer-nl9fz
      @Dwyer-nl9fz 4 года назад +3

      ThuggaThuggaBaby it’s his opinion just chill

    • @thuggathuggababy
      @thuggathuggababy 4 года назад +30

      @@Dwyer-nl9fz its a paradoxical opinion did you even read my comment. He literally contradicts himself

    • @thuggathuggababy
      @thuggathuggababy 4 года назад +6

      @@Dwyer-nl9fz that's vastly different from saying "you know I prefer these things in X
      (x has all the things preferred by the person) but I hope they don't make Y like X because I didn't like the things in X" do you see how contradictory that statement is? yeah it's a matter of opinion but people are equally as welcome to call your opinion fallacious when they perceive it to be so

    • @Dwyer-nl9fz
      @Dwyer-nl9fz 4 года назад +2

      ThuggaThuggaBaby I was just saying it’s his opinion. If he doesn’t like halo reach’s art Direction thats fine. Not saying you have to agree with it. I was just stating you should respect it.

  • @Elkatraz
    @Elkatraz 8 лет назад +46

    I think my biggest gripe with the new art style sits with the marines. Not only have they changed the way they look, but you rarely, RARELY fight alongside them and when you do they suck ass! Fighting along marines in Halo 3, especially on Tsavo Highway and The Storm was awesome!

    • @117oddlink-9
      @117oddlink-9 8 лет назад +1

      Hell, I bet they just looked at their marines and be all like "they look good enough." They didn't even finish the Spartan IVs.

    • @Elkatraz
      @Elkatraz 8 лет назад +1

      117Oddlink - yeah, hah "looks fine to me!"

    • @rosegraham5283
      @rosegraham5283 8 лет назад +2

      Wheres the cod piece on the Spartans? Why is it removed 343?

    • @rosegraham5283
      @rosegraham5283 8 лет назад +3

      Slender Man 186 The Spartan looks naked without a dick protection. ;)

  • @SimonPetrikov12
    @SimonPetrikov12 8 лет назад +121

    Halo Reach looks amazing. Best looking Halo to date.

    • @Excalibur-je5pk
      @Excalibur-je5pk 8 лет назад

      Simon Petrikov um, you may want to look at halo 2 anniversary or halo 4-5

    • @SimonPetrikov12
      @SimonPetrikov12 8 лет назад +14

      Halo 2A sure but I still like Halo Reach's look better over all. Halo 4 and 5? Ha! Those look awful. Like bright cartoons with too smooth of textures.

    • @awesomepwn12
      @awesomepwn12 8 лет назад +6

      Halo 4-5 look too much like a cartoon with bright colours, the previous halos had a nice militaristic feel

    • @flaunty4378
      @flaunty4378 8 лет назад

      Simon Petrikov Nah

    • @oneknightstand1229
      @oneknightstand1229 7 лет назад +4

      Totally agree, with the grit and the scratches and gear that wasn't too pronounced and was designed to be practical down-to-earth military gear, plus a lot of the enemies looked more within the realm of possibility than in 4-5. Some of the new armors seemed cool in the new ones but they lost me on Halo 4's chicken neck Spartans. ugh. I'll say this, some of the mechanics in the new ones seem like a step in the right direction, but the art is not really my taste at the moment.

  • @coopersherer6183
    @coopersherer6183 8 лет назад +128

    halo reach was before the events of halo one so the weapon looked older

    • @lancefisher8358
      @lancefisher8358 8 лет назад

      Exactly everyone and thing on the Pillar of Autumn had the latest tech, including Master Chief

    • @lancefisher8358
      @lancefisher8358 8 лет назад +1

      Cornered Fox possible argument is different locations and branches of UNSC

    • @lancefisher8358
      @lancefisher8358 8 лет назад

      It would definitely be a logistics nightmare for sure. Something the game devs in all honesty didn't really think about.
      You can relate it to all the variants of the M4s and M16s, drastically different designs depending on the version. However they all share the same ammunition 5.56.

    • @lancefisher8358
      @lancefisher8358 8 лет назад +1

      ***** I did more research into it and honestly it was just an art design decision lol, they didn't really care for the timeline of it.

    • @coopersherer6183
      @coopersherer6183 8 лет назад

      oh huh

  • @javierolero
    @javierolero 4 года назад +90

    “I don’t like the way halo reach looks”
    Me:throws computer away

    • @liamfairbanks4861
      @liamfairbanks4861 4 года назад

      Insert Ron Swanson meme

    • @Gatsmask_FGC
      @Gatsmask_FGC 3 года назад +2

      Ok ok ok, but have you seen the Halo Reach brutes? They look like tattooed fat orcs.

  • @loweni7460
    @loweni7460 6 лет назад +586

    Halo reach's elite design is the best in the series imo

    • @angeltex
      @angeltex 6 лет назад +12

      That Blackguy74 same

    • @kiersvock6943
      @kiersvock6943 6 лет назад +2

      Which is your favorite kind of elite?

    • @ashmodath5774
      @ashmodath5774 6 лет назад +49

      the H2 elite body design was better, but the HR armor is better

    • @urmomisurdad5422
      @urmomisurdad5422 6 лет назад +5

      Yeah, the elietes prior to reach were hunchbacked and looked weird. Samw with 343s elites

    • @ashmodath5774
      @ashmodath5774 6 лет назад +7

      that's how they ware supposed to look, but the H2A weren't that hunchbacked when the stood up fully.

  • @Sacrificial_Spaghetti
    @Sacrificial_Spaghetti 8 лет назад +151

    I hope they go back to the old style.

    • @SpartanK4102
      @SpartanK4102 8 лет назад +17

      I hope they just keep the HW2 artstyle in Halo 6 and beyond.

    • @chrishardin9774
      @chrishardin9774 8 лет назад +3

      Spartan K4102 FUCK YEAH

    • @isaachonzel9486
      @isaachonzel9486 8 лет назад

      Yeah. But the reason why i think the grainy look of H2 couldn't work for 4&5 is because humanity was coming out of the faulty defense and into attack.
      Which means they actually get a break to look nice and clean & repair themselves up.

    • @Model_BT-7274
      @Model_BT-7274 8 лет назад

      too late. it'll mess up the lore

    • @Sacrificial_Spaghetti
      @Sacrificial_Spaghetti 8 лет назад

      This is the perfect time to go back, as much as I hate it, with overlord Cortana being a thing and her ability to track Forerunner technology, the U.N.S.C might have to be forced to use older equipment than what they've been using (a lot of the newer technology uses Forerunner technology if I remember correctly).

  • @Arklay_98
    @Arklay_98 7 лет назад +263

    I hate the look of the marines in halo 4 and 5!!!!

    • @FrankSegui
      @FrankSegui 7 лет назад +9

      yeah im with you my bro, 343 and microsoft really fucked the game's art style, bungie did there best and it looked really cool in my perspective

    • @Arklay_98
      @Arklay_98 7 лет назад +2

      TankerGaming 3000 halo wars 2 e3 trailer that's how they should look

    • @n.b.9533
      @n.b.9533 7 лет назад

      +Brent Borders (borders90) I can't call that shit "Marines"...

    • @st.doojan
      @st.doojan 7 лет назад +2

      Brent Borders They look like the dudes from earth defense force

    • @theletterz1456
      @theletterz1456 7 лет назад

      Brent Borders ikr

  • @kitster1176
    @kitster1176 4 года назад +54

    Late night: I want 343 to make grittier halo games
    Reach: *is a grittier halo game*
    Late night: HALO 4 IS BETTER THAN HALO REACH AND 2
    also late night: I DONT LIKE HALO REACHS ART STYLE
    Me: wtf

    • @thelouster5815
      @thelouster5815 3 года назад +5

      Halo fans in a nutshell. If it’s not a copy/paste of Halo 3 it’s trash.

    • @mccoolschool3605
      @mccoolschool3605 3 года назад

      @@thelouster5815 no halo fans want everything to be halo 2

    • @user-ft4bl4lh9w
      @user-ft4bl4lh9w 3 года назад

      @@mccoolschool3605 Halo 3*

    • @user-zy6mj2hd6m
      @user-zy6mj2hd6m 3 года назад

      More like a mash up of halo 2'halo 3'halo reach custamizashon,and halo 3 odst odst's whats the plorel for odst

  • @Ducain_Plays
    @Ducain_Plays 8 лет назад +118

    I really hope the US Army does make that type of tank...hahaha

    • @thegermanpanda6699
      @thegermanpanda6699 8 лет назад +12

      Ducain23 Everyone would just give up on life if the US replaced their tanks with Robo-Dogs

    • @warthogvanguard7292
      @warthogvanguard7292 8 лет назад +1

      Ducain! weren't you that guy Late night and a bunch of others told me to subscribe to? Anh why not, my treat!

    • @FavynTube
      @FavynTube 8 лет назад +14

      Trumps #1 priority.
      "To defeat Isis, we will build the greatest army of sabercat mechs the world has ever seen. let's make America great again."

    • @Ducain_Plays
      @Ducain_Plays 8 лет назад +4

      Favyn Dude... have you ever watch the old show called Zoids?? I would totally have that as my army :D

    • @Model_BT-7274
      @Model_BT-7274 8 лет назад +1

      ikr

  • @spethmanjones2997
    @spethmanjones2997 6 лет назад +233

    "This is not a Bungie vs 343 contest" but if it was... Bungie would win it...

    • @ted4488
      @ted4488 6 лет назад +1

      Spethman Jones 100%

    • @zetaskywalker5587
      @zetaskywalker5587 6 лет назад +6

      Fuck no, they'd get lootboxes in my halo. Already have req packs.

    • @literallyvergil1686
      @literallyvergil1686 6 лет назад +2

      have you seen destiny

    • @rougespartan0076
      @rougespartan0076 6 лет назад

      Definetly

    • @Gogglesofkrome
      @Gogglesofkrome 6 лет назад +4

      a lot of problems in destiny come from the contract that bungie had signed with activision, which basically completely destroyed their original design intentions for destiny. In any case it's not really excusable, but at the same time the development story of destiny is a tragedy in its own right.

  • @zzs2be700
    @zzs2be700 8 лет назад +32

    I personally loved the Reach Spartan armor, the mass produced, military look made sense for a group of Spartan III's

    • @sikusuyu
      @sikusuyu 8 лет назад +12

      +FNG ™ okay fuck off.

  • @agentequinox
    @agentequinox 4 года назад +61

    "Halo 4 was better than Reach and 2"
    No it wasn't.
    Let's look at Halo 2
    Halo 2's story introduced us to the covenant side of things, introduced us to the arbiter, the prophets, and showed us what type of civilization the covenant had. The actions that happened in halo 1 have a direct cause for Halo 2. As in, we see arbiter getting punished for the destruction of the halo ring. While the humans are celebrating, the covenant is acting out punishment for their defeat. Without the Arbiter, we wouldn't have a protagonist to introduce us to the covenant. The shipmaster would also be scraped. Not to mention we wouldn't have playable elites. If the arbiter was non-existent, in Halo 3 we would be fighting villain's we know next to nothing about. Obviously because of time restraints, certain elements of the game were broken. Like Legendary difficulty. But the game still was amazing.
    The multiplayer was fun, and hectic at certain points, I feel as if it was another key element that was bringing people together to play halo.
    Okay. Let's look at reach.
    Reach's story was beautiful. It's the only setting based story I know. reach is the main story. And noble team is a side story. The characters seemed like stereotypes, but would sometimes deviate. Like Carter. He's supposed to be the Commander, always going for the mission. But in the intro on Long Night Of Solace, we see him listening to what Kat has to say, and actually going along with Kat's plan. Not to mention that before that happens, Jorge and Jun start talking about the situation. Jun asks Jorge who "he's got his money on this time" and Jorge says Kat. Jun then says "you always pick her." And Jorge replies with "she's always had him dialed in." Which means whenever Noble gets into a clutch situation those two go at it. All of Noble's deaths showed us the horrors' of war. These Spartans are seen as invincible beings, but they aren't invincible. Not everyone in war gets a glorified death. People in war have died for their cause and we will never know their name. Not to mention each of their deaths are ironic. The ending perfectly closes out the story, and it leads straight to CE.
    The multiplayer may have some annoying elements with armor lock and bloom but that's really it. All the maps are from the campaign which is kind of lazy but it made me feel a part of the Reach story as we were fighting at real places in the timeline. Invasion was one of if not the best game modes in Halo history.
    Custom games were amazing. enough said.
    Armor customization was the best, the game felt much more militaristic and gritty. The gungnir helmet was and still is one of my favorites. The art style in this game was amazing.
    It took firefight, a simplistic gamemode from ODST and improved it. So much customization!
    And forge. The best forge in halo, only Halo 5 forge can beat it. You have to play it yourself! So fun. It took Halo 3s forge and improved it.

    Okay now let's look at halo 4:
    Story was much less relatable, the characters were forgettable, Del rio was terrible, no really funny Lines beside Conan O'Brien's lines in that one mission, shortest campaign, we were introduced to enemies who were just bland robots, and the game had the mist linear veichle sections. And the game restricts you to a certain strategy, Elite melee animations were 10 frames (1/6 second) and projectile tracking was too powerful. You only had the option to take everything out from Range. If you got up close, you were dead.
    Multiplayer messed up the sandbox because now you could spawn with certain weapons, and you couldn't just spawn with an AR and Magnum and find your weapons. It tried so hard to be COD.
    Forge was the most restrictive that Black Plasma Studios made parody of it. Just watch it. Halo 4 forge is the most restrictive in alll of the games.
    Spartan Ops was just meh.
    The Art style change was also bad. i couldn't help but feel animosity towards 343 because they hadn't proved anything but that they would change our beloved Halo series.
    So no. Halo 4 is not better than 2 and Reach.

    • @lynstorm6164
      @lynstorm6164 4 года назад +6

      couldn't descripe it better, good job dude

    • @agentequinox
      @agentequinox 4 года назад +4

      @@lynstorm6164 thanks!

    • @louisjohnsoniii5651
      @louisjohnsoniii5651 4 года назад +4

      PREACH

    • @jrlgarage
      @jrlgarage 4 года назад +1

      Yeah im not gonna read all that but Halo 4 isn’t better than them

    • @Teomaniac
      @Teomaniac 4 года назад +2

      Dude I appreciate u for writing all this to prove a point 100% AGREE

  • @mazimadu
    @mazimadu 8 лет назад +60

    My opinion on the Lore and Art:
    He's right.

    • @mazimadu
      @mazimadu 8 лет назад +1

      PS: Do Half Life 2's Art Style next!

  • @stijnvandevyver7958
    @stijnvandevyver7958 6 лет назад +221

    There's beauty in simplicity. Halo 3 had the best artstyle in my opinion, despite my love for halo reach.

    • @thatoneonewhitelatinowhogo8320
      @thatoneonewhitelatinowhogo8320 6 лет назад

      Von Steiner the 3,000,000 year old dust in the forerunner areas want to question you

    • @imoneoldfart6804
      @imoneoldfart6804 5 лет назад +3

      no it didnt. it really didnt, it was reach. reachs art style was perfect for halo.

    • @mattjmwmatt
      @mattjmwmatt 5 лет назад

      Even tough 3 is by far my favorite, there's something really special om ODST.I just can't quite put my finger on it.The armor looks the best(in my opinion), and there's a... ...feel to it that sets it apart and makes ODST what it is.

    • @WinterBoots15
      @WinterBoots15 5 лет назад

      Matheus Rotta
      odst had the best atmosphere
      3 had the best gameplay
      Reach had the best art and customization
      2 was a better CE and set the improve this ideology that questionable led to halo 4 & 5

    • @maul5578
      @maul5578 5 лет назад

      Um reach looked the most realistic it was amazing

  • @M.IP21
    @M.IP21 5 лет назад +405

    Have to disagree on reach, reach is best at all (in my opinion

    • @chummyweevil3948
      @chummyweevil3948 5 лет назад

      Agree

    • @brodybourke1614
      @brodybourke1614 5 лет назад +1

      In every ones opinion, you mean

    • @coltj5907
      @coltj5907 5 лет назад

      Mario Ibarra picazo My favorite too, maybe with exception of ODST I really loved it as well

    • @roar104
      @roar104 4 года назад

      Yeah, but armor abilities ruined the game

    • @mrniusi11
      @mrniusi11 4 года назад

      Elites in Reach are too beefy. Nope.

  • @RapidSteve
    @RapidSteve 5 лет назад +109

    Yeah, halo reach was peak art style
    "the elites were more thuggish looking"
    they were the opposite, in halo 3 they were big bulky hunched guys in halo reach they stood tall and were more slim

    • @yarus5889
      @yarus5889 4 года назад +13

      And halo 4 an elite foot is bigger than their head

    • @MasonBryant
      @MasonBryant 4 года назад +21

      I love the Reach elites, they look so fucking cool. They way they moved around the battlefield was swift and predator like.

    • @chadachi3970
      @chadachi3970 4 года назад +2

      I assume you mean in cutscenes the elites look big and bulky? You don't fight a single elite in halo 3 and the only ones you see are in cutscenes or in 3-4 player co-op

    • @twotailedfox2369
      @twotailedfox2369 4 года назад

      Michael Shumard you see plenty of them during the missions Floodgate and The Covenant. Plus their friendly so u get a better look at them.

    • @chadachi3970
      @chadachi3970 4 года назад +2

      @@twotailedfox2369 Hmm i loosely recall that, if its true I probably killed them as well or watched the flood murder them.

  • @PurpleJester
    @PurpleJester 8 лет назад +44

    I remember when I first killed a Jackal in 343's games. I looked to my fellow Halo veteran friend and asked him: "What the fuck is this Godzilla 1998 thing doing here?"

    • @GamingTalk-cl7xj
      @GamingTalk-cl7xj 8 лет назад +1

      A species can't have different races? Look at humanity.......

    • @PurpleJester
      @PurpleJester 8 лет назад +14

      GamingTalk2099 I'm aware about phenotypes and that stuff. Doesn't change the fact a decade long foe showing up looking different is going to surprise me.

    • @GamingTalk-cl7xj
      @GamingTalk-cl7xj 8 лет назад

      +SonicCustomThemes what about the skirmisher......call bungie out on introducing a new jackal variant that JUST showed itself when they hit Reach

    • @PurpleJester
      @PurpleJester 8 лет назад +3

      GamingTalk2099 They're called something else, and are different enough gameplay wise that I didn't mind.

    • @Akosa117
      @Akosa117 8 лет назад +8

      +GamingTalk2099 you understand that that's just the excuse 343 is using right.... The skirmishers despite looking completely different in reach, still looked like jackals, and fit in. Plus humans still look alike there aren't humans with completely different bone structures running around.

  • @Chapulin281
    @Chapulin281 6 лет назад +273

    Halo Reach has the perfect style

    • @bradmeyer13
      @bradmeyer13 6 лет назад

      miguel alfaro good style maybe not some much on the color palate

    • @abrahamcuevas5568
      @abrahamcuevas5568 6 лет назад

      Yes I wouldn’t say perfect cuz nothing is but is it the best, yes

    • @Natedawolfman
      @Natedawolfman 6 лет назад +1

      Cleanest art style yet

    • @jimmy-breeze
      @jimmy-breeze 6 лет назад +2

      Except for the weapon design, I agree wholeheartedly

    • @rtasvadumee5352
      @rtasvadumee5352 6 лет назад +1

      I agree

  • @JBrotsis1
    @JBrotsis1 5 лет назад +78

    Reach had a fantastic art style. My only distaste was the new, downgrade design for the Brutes.

    • @cyrusthagreat6649
      @cyrusthagreat6649 4 года назад +15

      Nah it makes sense imo. Reach brutes are when they were still heavy troopers that were designed to elicit fear in the UNSC ranks. Halo 3 brutes look more like Elites, seeing as they were just put into power to take the Elites' place as the top military species in the Covenant.

    • @daraghmolloy3638
      @daraghmolloy3638 4 года назад

      I didn't like the look of most of the unsc weapons I like the covenant weapons, the assault rifle and the shotgun

    • @Beathisat7
      @Beathisat7 4 года назад

      @@cyrusthagreat6649 Pretty sure that doesn't excue that huge brow line than makes them look like a damn t-rex.

  • @Vocaloid_Miku
    @Vocaloid_Miku 3 года назад +9

    Him: More details = NoT HaLo
    Also him: More details = hAlo

    • @thebigyes8482
      @thebigyes8482 3 года назад

      It’s almost like that’s not the deciding factor and you misinterpreted his points?

    • @Vocaloid_Miku
      @Vocaloid_Miku 3 года назад +2

      @@thebigyes8482 His point is 4 is better than Reach

  • @oniichan4909
    @oniichan4909 6 лет назад +151

    I loved and thought that halo reaches art was the best of them all

  • @LateNightHalo
    @LateNightHalo  6 лет назад +560

    2 years later and this video is making me cringe at myself lol DEFINITELY could have worded and voiced it less aggressively.
    Good thing is that this video made an impact :P cant wait to see the old visual style return

    • @ralfacoppder
      @ralfacoppder 6 лет назад

      Flat Sun Society lol I was thinking the same thing

    • @he4thbar
      @he4thbar 6 лет назад

      CONSPIRACY

    • @fullcircleempire433
      @fullcircleempire433 6 лет назад +13

      Dude, don't insult Halo 2, it's heresy.

    • @stormcrowlegendary3512
      @stormcrowlegendary3512 6 лет назад +1

      I'm with you on a bunch of it. The changes was kind of hit and miss. I loved the Spartan's armor sets, but yeah, some were bad. It actually had the best armor, but ODST still had the best "horde mode" which we had been wanting since Halo 1.
      Also, I never noticed the watcher face or legs. Also it would fit as a husk.

    • @thehypest6118
      @thehypest6118 6 лет назад +2

      LateNightGaming this was an incredibly well made video that made it's point very clear in an agreeable and black and white manor, it's well said and expressed in a very human way, unlike the content of Halo 4 onwards per say

  • @GOWvMatchstick
    @GOWvMatchstick 5 лет назад +438

    "Halo looks like a kids game"
    *Plays Fortnite*

    • @nightraven2975
      @nightraven2975 5 лет назад +7

      Fucking Hypocrites!!

    • @DeputyDeppe
      @DeputyDeppe 4 года назад +21

      I have a friend that used to hate on Borderlands for looking “like a cartoon”. While he played Minecraft

    • @NiightDJ
      @NiightDJ 4 года назад +16

      @@DeputyDeppe minecraft doesn't look cartoony though, borderlands intentionally has a cartoony art style

    • @lincolnsmith7067
      @lincolnsmith7067 4 года назад

      Underrated comment

    • @sterbensuarez7821
      @sterbensuarez7821 4 года назад +1

      @@NiightDJ minecraft is like a modern pixel while borderlands has cartoony

  • @LateNightHalo
    @LateNightHalo  5 лет назад +361

    Looks like it worked!

    • @ocinnico2608
      @ocinnico2608 5 лет назад +15

      Lol congratulations, your wish came true

    • @crunch9876
      @crunch9876 5 лет назад +8

      Late Night Gaming what worked?
      Is infinite going back to original art style?

    • @doomguy2020
      @doomguy2020 5 лет назад +4

      Thank you LNG. You contributed to Halo's return to form, and how it is meant to look and feel with a bit of new art thrown in. The future of Halo is looking bright!

    • @JAMINGUN6
      @JAMINGUN6 5 лет назад +2

      I loved halo 4!

    • @deanedongdoorbell
      @deanedongdoorbell 5 лет назад +2

      Creeper

  • @THEMASHUPDECK
    @THEMASHUPDECK 6 лет назад +247

    Here is what every halo artstyle is best looking
    Marines: Reach
    Spartans: Halo 3 and reach
    Elites: Halo 3 and Reach
    Brutes: Halo 3 and 2
    Veichles and weapons: Halo wars 2
    Promeatheans: Halo 4 but Halo 5 has some classic things in it
    And here are the worst things each artstyle has
    Elites: 343 halo (apart from Halo 2A campaign elites)
    Assult Rifle: Halo Reach
    Spartans: 343 halo
    Forerunners: 343 does not look bad but 343 forrunners don't look like forrunners at all

    • @Swesher9
      @Swesher9 6 лет назад +16

      I think Halo Reach Elites looked better

    • @THEMASHUPDECK
      @THEMASHUPDECK 6 лет назад +5

      @@Swesher9 I loved the general and ultra but the combat elite is the best

    • @moggy_soggy
      @moggy_soggy 6 лет назад +3

      Tbh Halo wars 2 to me, looks like a little toys shooting, for me Halo wars 1 look gud to me

    • @THEMASHUPDECK
      @THEMASHUPDECK 6 лет назад +3

      @@moggy_soggy I think Halo wars 2 has improved the classic style

    • @theunknownplayer8415
      @theunknownplayer8415 5 лет назад

      the elites of halo reach seemed more badass, I sincerely hate the elites, I'm not saying that the best elites are those of halo reach, I have only said that they look much more appealing, they seem much stronger and even higher, if I said something that does not convince you, write a comment, I accept any kind of answer, obviously not offensive

  • @megashadowdancer1
    @megashadowdancer1 6 лет назад +99

    Reach is easily my favorite.. I like the armors, level of detail, the fact that Master Chief isn't in it, & everyone (except Jun) dies..It shows that some sacrifice everything & aren't ridiculously overpowered just because fans like you

    • @maul5578
      @maul5578 5 лет назад +6

      megashadowdancer1 really man that campaign was a roller coaster of emotions

    • @SanSanFTW
      @SanSanFTW 5 лет назад +4

      Chief was in the game
      In the pillar of autum cutscene if u hold your stick left you can see chief in a cryo pod

    • @SanSanFTW
      @SanSanFTW 5 лет назад

      @ugaaa5 yeah ik

    • @bennettfender1546
      @bennettfender1546 5 лет назад

      Maul not really as every character except for Jorge sucked.

  • @lachlan_bear2243
    @lachlan_bear2243 5 лет назад +169

    I think reaches art is the best it’s warn and it looks battle hardened

    • @billclark5055
      @billclark5055 5 лет назад +1

      Halo 2 Anniversary Covenant were also on point.

    • @billclark5055
      @billclark5055 5 лет назад

      @DarkStarEthan I don't like how the Reach Ultras or Generals look.

    • @MrNobleSix
      @MrNobleSix 5 лет назад +1

      that's interesting i found the Reach Ultra Elites to be one of the better designed elites. Halo Reach had the art style i found the best for the game. Gritty and militaristic just like the game.
      opinions for you.

    • @bennettfender1546
      @bennettfender1546 5 лет назад

      DarkStarEthan I think the elites were awful in Reach the beginning of the end for them.

  • @freshlybakeduraniumloaf4213
    @freshlybakeduraniumloaf4213 4 года назад +40

    4's design of the Elites makes me want to vomit. I feel the need to put them down not as a respectable threat to the universe, but out of pity from what the Covenant/343 has done to them. Poor suckers- they deserved better.

    • @Wheresthepepsibismol
      @Wheresthepepsibismol 4 года назад

      Damn they look very thuggish deep savage voices and unnecessary big body parts especially the damn head the old school elites are better designed but in reach they kinda became thuggish

    • @davidselves9384
      @davidselves9384 4 года назад +2

      The Covenant needed better sunscreen in halo 4, they’re so blistered

  • @MarshalArnold
    @MarshalArnold 6 лет назад +426

    Yeah, the old art style is better

    • @honeybadgerbomb4469
      @honeybadgerbomb4469 6 лет назад +4

      Except for those Energy Swords. I love those new ones. Those look like swords that won't stab your arm.

    • @MonocleMAYHEM18
      @MonocleMAYHEM18 6 лет назад +5

      the old sword was fine. its sci fi. realism is allowed to be sacrificed in favor of coolness in some areas

    • @AustralianHeinz
      @AustralianHeinz 5 лет назад +3

      Marshal Arnold yeeeeep 343 fucked it up like always.

    • @vmsh9810
      @vmsh9810 5 лет назад

      ur profile pic looks like gmail xdddd

    • @abigbear8617
      @abigbear8617 5 лет назад +2

      Halo reach was pretty good. There are three styles in my opinion
      Old (great)
      Reach(good)
      New(NOT GOOD)
      And that's why I like the new halo game to go back to the old style

  • @jordanc.9141
    @jordanc.9141 8 лет назад +39

    I think Bungie designed Halo Reach with a different yet more realistic art style to convey it as a standalone title, with its own original art style.
    I think 343 changed the art style to give Halo 4 its own identity. To let the fans know it was their game at that point, not Bungie's. With that in mind a new art style was required.
    Though imo I think they went a tad bit overboard with the realism here. Combined with the addition of sprint it's obvious they were trying to copy CoD or Titanfall

    • @fredbyoutubing
      @fredbyoutubing 8 лет назад

      Sprint is used in almost every game nowadays. They are juste following gaming evolution as a whole. Doom was praised for it's old school feel because the dude is always running full speed.

    • @GamingTalk-cl7xj
      @GamingTalk-cl7xj 8 лет назад

      It just makes no sense in today's industry to play as a Spartan that can't run.
      #stopnerfingspartans

    • @domc4452
      @domc4452 8 лет назад +7

      It makes no sense to have gameplay suffer just to include some pointless gimmick that other modern games use. Sprint can be easily replaced with a higher FOV and base speed if people want to feel like "sanic".

    • @GamingTalk-cl7xj
      @GamingTalk-cl7xj 8 лет назад

      +Yapflip™ no, it can't. Jogging Spartans isn't the same as one that can run.
      This ain't 2007, even Bungie introduced it. Get over it

    • @domc4452
      @domc4452 8 лет назад +3

      Yes I'm sure an animation should be prioritized over better gameplay for the sake of change and Bungie's decisions are automatically good "cuz lol its bungie xddd". Let's also not forget that newer = better quality.

  • @ioanjordan5122
    @ioanjordan5122 8 лет назад +16

    "A tiny man in a booster seat with fairy wings" -LNH

  • @sergiogarcia5593
    @sergiogarcia5593 3 года назад +72

    “Halo 4 is barely better than Halo 5” is a truer statement than “Halo 4 is WAY better than Halo Reach and Halo 2.”

    • @EchoLocoCJ
      @EchoLocoCJ 3 года назад +1

      That's really the only thing you pulled from this 13 minute video about the art style?

    • @Skyfoogle
      @Skyfoogle 3 года назад +9

      @@EchoLocoCJ thats the only thing everyone pulled cus its probably one of the worst video game takes ever

    • @EchoLocoCJ
      @EchoLocoCJ 3 года назад +1

      @@Skyfoogle I don't agree with him but it's not the point of the video lol. People just get mad too easily.

    • @mymutt3980
      @mymutt3980 3 года назад

      i both like 4 and 5 equally.

    • @mynamedoesntfi--6161
      @mynamedoesntfi--6161 2 года назад

      Halo 4 is way better than Halo 5 and even CE.

  • @ArmouredProductions
    @ArmouredProductions 8 лет назад +38

    Before the video starts here's how I see it.
    Halo CE -> Reach seems a natural progression of man-made human military armor that has been improved with advanced technology. With Reach being ranked slightly higher because it looked a little more rugged and less smooth, which gave it a more military feel. A real nice gritty look, yet still futuristic.
    Jump to 343 Halo, and it looks way to Alien and "modern" sci fi, where everything has been greeble'd up with way way to complicated intricate details that serve no purpose. It lost the tactical military look in favor for advanced far far futuristic sci-fi which I don't like.

    • @ArmouredProductions
      @ArmouredProductions 8 лет назад +4

      EDIT: I 100% agree with you about the Micheal Bay Transformers designs. I absolutely hate them for the reason you said.

    • @georgemoose3919
      @georgemoose3919 8 лет назад +1

      Halo CE to Reach seems like a natural progression of tech?
      Do you mean Reach to CE? Reach was set before CE.

    • @awesomepwn12
      @awesomepwn12 8 лет назад +1

      You read my mind, Halo Reach felt like a proper military game set in the future but Halo 4 had too many useless details. like the armour looks backwards, not to mention had pieces that looked like they served no purpose like the bits of armour just stuck to the abs of the spartan

    • @ArmouredProductions
      @ArmouredProductions 8 лет назад

      George Moose Correct.

    • @8elementallords
      @8elementallords 8 лет назад

      +George Moose I believe he was talking from an outside the lore perspective based on the release sequence of each game, because even if Reach is *set* before CE, it still introduced a lot of newer stuff and also because it came out long after they were able to upgrade the tech to run the game too so everything looked nicer.

  • @RickTheSmugLord
    @RickTheSmugLord 8 лет назад +39

    Here's my Theory:
    Master Chief is still in that Cryo Pod and all of the events of Halo 4 and 5 are a simulation that Cortana decided to do due to her boredom?
    Make sense since 343 still hasn't explained how Master Chief's armor Surprisingly changed while being in the Pod?

    • @JAGtheTrekkieGEMINI1701
      @JAGtheTrekkieGEMINI1701 8 лет назад

      lol that sounds like something!

    • @MandalorYaj117
      @MandalorYaj117 8 лет назад +1

      Cool theory.
      If it's a simulation that you say, then HALO 5's story with Cortana betraying humanity would make sense considering she's in a rampant state.
      Her rampancy was causing problems in the simulations,making her a villain in that simulation.
      But then, I don't know if the majority of the community would like it to the end that way.

    • @royalraptor6245
      @royalraptor6245 8 лет назад +3

      DragoXD they did actually, they fucking lame ass excuse was nano bots

    • @RickTheSmugLord
      @RickTheSmugLord 8 лет назад +4

      Royal Raptor Are they fucking kidding me, let me check.
      Edit: Wow, 343 hired the wrong Writers to take responsibility to make a Halo Game.

    • @royalraptor6245
      @royalraptor6245 8 лет назад +3

      ***** Yah dude its a fucking joke, like they couldn't even start the game off with the same armor from H3 then once Chief gets to the Infinity then give him new armor they had to do a dumb nano bot bullshit

  • @thelouster5815
    @thelouster5815 8 лет назад +26

    I thought Reach's art style was the best out of all of them, with the only exceptions being the brutes and the Assault Rifle.
    Halo 4 and 5 had the art style of Power Rangers meets Titanfall.

    • @BlaireRabbit1440
      @BlaireRabbit1440 8 лет назад

      Yeah what was up with the brutes? I half expected them to show up in a hair waxing commercial.

    • @thamostgangsta12
      @thamostgangsta12 7 лет назад

      Jack Rabbit They ruined the story with that. The brutes in Reach should havr been like the Halo 2 brutes

  • @RaianNSX
    @RaianNSX 5 лет назад +35

    This is the reason I refused to play Halo 4 and 5, when I first saw the "new" elites I was like •nope•

    • @Quirin15
      @Quirin15 4 года назад +4

      same man. haven't touched any new halo since reach

    • @Sanya6496
      @Sanya6496 4 года назад +6

      They weren't Elites. They were mountain trolls in 4/5.

    • @Sanya6496
      @Sanya6496 4 года назад

      @DieArmbrust lol maybe

    • @ChadsYT
      @ChadsYT 4 года назад

      The new elites are a different species/faction

    • @ChadsYT
      @ChadsYT 4 года назад +2

      But the swords of sanghelios elites are actually the halo 3 elites on our side but 343 was stupid and made our allied elites look like storm covenant even the arbiter 😩🤦‍♂️

  • @manikpanik1337
    @manikpanik1337 8 лет назад +31

    Well I do have to disagree with you on how Halo: Reach looked. I personally loved the look of it, it seemed more rugged and battle worn than the previous titles. I'm not a big fan of how the "troopers" looked but that's really my only gripe with it. When Halo 4 came out with its new art style absolutely hated it, I hated the new Sprint armor, the look of the UNSC, and most importantly, the Covenant. In Reach I saw the Covenant as this scary, malicious, and tough enemy. Halo 4 somehow made this menacing enemy into this cluster fuck of bright colors and "pew pew" noises. The Prometheans were nothing to write home about, just annoying targets. So that's my 2 cents on the art style and 343's decision making.

    • @manikpanik1337
      @manikpanik1337 8 лет назад +2

      Spartan armor*

    • @VainerCactus0
      @VainerCactus0 8 лет назад +1

      I do not think the troopers in Reach look massively different to the older ones.

    • @thecerberus5707
      @thecerberus5707 7 лет назад +2

      a6ftmexican lol I do agree I mean yea it's nice having that stylish look but having a rugged look would be better, especially if your armor changes as you rank up, making it seem more rugged and scratched which would be a better detail design.

    • @VainerCactus0
      @VainerCactus0 7 лет назад +1

      Make the armor detail customize-able.

  • @vukvasic02
    @vukvasic02 5 лет назад +9

    "Even Killzone doesn't wanna look like Killzone."
    The hell is wrong with Killzone all of the sudden? The games have a great art-style, especially Killzone 2.

    • @Thevideowatcher100
      @Thevideowatcher100 5 лет назад +3

      Can't agree more man, Killzone 2 somehow looks better than many of even today's games.

  • @rentherengend1306
    @rentherengend1306 8 лет назад +29

    Halo Anniversary Marines looked fuckin sweet

  • @spookiepookie3731
    @spookiepookie3731 4 года назад +28

    "I like halo 4 more than halo 2" yeah but, halo 2 has the arbiter, so your feelings are invalid

    • @thelowground7741
      @thelowground7741 3 года назад

      They are valid, people have right to their own opinions, he could say the same about you if he used the same dumb way of thinking as you.

    • @spookiepookie3731
      @spookiepookie3731 3 года назад +2

      @@thelowground7741 yeah, totally wasn't sarcasm or anything.

    • @thelowground7741
      @thelowground7741 3 года назад

      @@spookiepookie3731 offensive nonetheless, and I might add it's not at all my fault for your lack of clarity on the matter.

    • @spookiepookie3731
      @spookiepookie3731 3 года назад +1

      @@thelowground7741 Should i have to explain myself to some random person on the internet? I think I missed that in the ToS

    • @spookiepookie3731
      @spookiepookie3731 3 года назад +1

      @@thelowground7741 and if you don't want to risk being offended in a comment section, RUclips is not the place for you.

  • @Specopleader
    @Specopleader 8 лет назад +55

    Halo 4 is better than Halo 2?!?! Wtf bro?

    • @Dallen12378
      @Dallen12378 8 лет назад

      please tell what wrong with halo 4 because it looks kinda better than 2 in art style

    • @George61945
      @George61945 8 лет назад +3

      dallen12378 Gaming yeah no shit a 2002 or 3 game compared to a 2014 game.

    • @Dallen12378
      @Dallen12378 8 лет назад

      Jorge Silva well THANK you

    • @shanen9108
      @shanen9108 8 лет назад +1

      Sure, it looks more realistic, but watch the video and listen to our complaints. They changed the art STYLE not QUALITY to pander to people like you: People with Call of Duty profile pictures. I don't think Aurora means graphics, though. I'm pretty sure he likes Halo 2 better because of the story. Halo 2's storyline and method of story telling is just... better.

    • @Dallen12378
      @Dallen12378 8 лет назад

      Boo Hop well I said that it looks better in art style in my comment and I'm like halo way better than any COD. I only cod because of zombies and multiplayer

  • @glackadeeve4124
    @glackadeeve4124 5 лет назад +22

    Halo reach was my favorite game to play, the multiplayer was amazing, and the firefight mode had amazing replayability. I loved unlocking new armor and grinding for hours just to get it

  • @brionockenfels9241
    @brionockenfels9241 5 лет назад +51

    Um, Reach had the best art style, it looked more functional & real world and consistent with a world at war. It just was overdone with Halo 4 & had more “look how crazy I can get” & somehow looked less functional, overly curvy, slimy and garish, especially with the Covenant. And yes, lose the floaty bits & shininess of the forerunner characters & structures. Crawlers never made sense to me

    • @apolloptx
      @apolloptx 5 лет назад +1

      Halo 3 has the best art style. Let me guess, you played Reach first, right?

    • @mickmais9234
      @mickmais9234 5 лет назад +4

      Apollo Alexandre No need to be aggressive. Halo 3’s art style is definitively iconic, and nobody can argue that it’s the most Halo of any of the games. I just think that the more human approach to how the art was done in Reach compliments the story and atmosphere a bit better than Halo 3’s art worked with the campaign- not to say it was bad in any respect, it just felt like the flaws present in the Reach designs added to the fact that humanity didn’t really have its shit together when repelling the Reach invasion, and immerses you more into the “humans fighting for their life” rather than “super soldier destroying alien artifacts on distant worlds”. The Reach approach was a hell of a lot more human based than any prior Halo campaign, so it meshes better. The Halo CE-3 art style just wouldn’t have worked for a game like Reach. You don’t have to like it, but you can’t deny it fits better. Just my two cents.

    • @doglass352
      @doglass352 4 года назад

      Personally I find the trilogy halo games to have the best art style. The classic halo games were more vibrant and full of life while halo reach looks kind of washed out and bland. Just my opinion tho

    • @miguelangelmartinezortizma6978
      @miguelangelmartinezortizma6978 4 года назад

      What's halo 4 is better 🎮

  • @lolnopenotgonnahappen4370
    @lolnopenotgonnahappen4370 4 года назад +34

    The reason reach looked like that was because it was supposed to be less streamlined due to it being earlier versions of the equipment from the later games, which got more streamlined as time went on.
    Halo 4 and later has no excuse.

    • @yeatmanthefirst1122
      @yeatmanthefirst1122 4 года назад

      you wow thats better than I explaind that i just seaid it was before

    • @scottmckinny6879
      @scottmckinny6879 4 года назад +3

      Reach didn’t really take place that far before ce tho. In fact halo reach took place 3 weeks before ce

    • @lolnopenotgonnahappen4370
      @lolnopenotgonnahappen4370 4 года назад +4

      @@scottmckinny6879 another explanation was different variants of the equipment being used. Remember, a portion of the UNSC on reach were the army and not the navy which is what you primarily bump elbows with.

    • @scottmckinny6879
      @scottmckinny6879 4 года назад

      Lolnope Notgonnahappen that makes more sense

  • @scottmartin1735
    @scottmartin1735 8 лет назад +29

    I think I gagged when he said halo 4 was better than reach and halo 2 ( i get it, it is his opinion)

    • @bobbysaggers7451
      @bobbysaggers7451 8 лет назад +2

      Scott Martin Yeah, that has to be the funniest shit I've heard all day.

    • @MishIssel
      @MishIssel 8 лет назад +1

      funnier than a tiny man in a booster seat?

    • @dietrichbraun9845
      @dietrichbraun9845 8 лет назад

      Campaign sure, but multiplayer no way in hell.

    • @royalboogie875
      @royalboogie875 7 лет назад +3

      Dylan Brown nah halo 2s campaign and reach was still better than 4 imo

  • @wumbosaurus9121
    @wumbosaurus9121 5 лет назад +11

    Bungie: "What have you done with my armour?"
    343I: "Just some... -complete changes- additions I've made."
    Bungie: Indeed

  • @IsoDidact
    @IsoDidact 8 лет назад +20

    The thing that pissed me off the most in the new art style is the Pelican. It is so ugly now. It's just a mix of a Hind and a potato. The wings turning at 90° for landing, the mini thrusters under the belly, no landing gears, the huge exit ramp... So flawed, it must be a nightmare to fly this thing. (And no I'm not talking about the gunship version). The one used in Halo 2A was fantastic and I'm glad it is in Halo Wars 2 even if I noticed the wings still turn at 90°...

    • @dkiller6060
      @dkiller6060 8 лет назад +3

      fucking true 100% read my mind its fucking ugly

    • @VainerCactus0
      @VainerCactus0 8 лет назад +1

      Also it might just be me or is there less room inside?

    • @IsoDidact
      @IsoDidact 8 лет назад +1

      It is not. In halo 5 the Chief gets from the cockpit to the bay using a door. You are talking about the gunship version.

    • @VainerCactus0
      @VainerCactus0 8 лет назад +1

      Yeah the ramp, ugh, hate it. I mean why can't they just jump out of the back like they did in the old halos.

    • @SgtKOnyx
      @SgtKOnyx 7 лет назад

      Honestly, the ramp makes sense to me, because otherwise they have to jump up to get in. Bad for wounded

  • @Hello-vx2ol
    @Hello-vx2ol 5 лет назад +64

    He probably never played reach OR halo 2

    • @yeatmanthefirst1122
      @yeatmanthefirst1122 4 года назад +1

      you have good tast my dude

    • @davidselves9384
      @davidselves9384 4 года назад +1

      I second both of these motions

    • @jrlgarage
      @jrlgarage 4 года назад +5

      hE doEsnT liKe thEm bEcAuse hE iS bAd At tHem

    • @foreverdm7000
      @foreverdm7000 3 года назад

      @@jrlgarage yeah his opinion sucks but I still think he played them

  • @adrianlopez1505
    @adrianlopez1505 7 лет назад +45

    Ik this fool did not say halo 4 is better than reach and halo2

    • @ColdNorth0628
      @ColdNorth0628 6 лет назад +5

      Gold ATG halo 4 is fine but it is NOT better then reach or 2

  • @ajschmidt9089
    @ajschmidt9089 7 лет назад +140

    I get that it's your opinion and you have a right to have that opinion but would you please go into more depth on why you think Halo 4 is a better game than Halo 2? I want to see what points you're going to make.

    • @pododododoehoh3550
      @pododododoehoh3550 6 лет назад +18

      Bob Surviva Story wise I think halo 4 was a masterpiece. It was a much more focused story and more emotional. That said when it comes to badass moments 2 and 3 blow halo 4 out the water (mostly to do with lack of scarabs).

    • @jonasb104
      @jonasb104 6 лет назад +5

      It may be because my first Halo-game was Halo 4 and I like games as long as they have a good story, but I don't have anything against the "new" Halo (I actually like the new forerunner-stile is better than the old). I read the books and played Halo:CE and Halo Wars and what I still think the most amazing thing about Halo and what binds me to this franchise is it's Story. It's the best Sci-Fi Story ever, better than Star Trek, Star Wars or anything (and I'm a big Star Wars fan)

    • @asneakychicken322
      @asneakychicken322 6 лет назад +2

      Fartnockle Halo 2’s development is pretty infamous, long story short they were really rushed and were too ambitious, you can look all that up more if you want

    • @monke12354
      @monke12354 6 лет назад

      fichin butler the game didn't even have to do with Halo's though, being it's a main numbered halo game

    • @WarCriminal-y1u
      @WarCriminal-y1u 6 лет назад

      Better than Star wars? Let's not get ahead of ourselves here?

  • @gorpo2766
    @gorpo2766 8 лет назад +22

    The fuck is wrong with killzone's art style? It's badass and heavily themed after world war 2 allied and nazi uniforms. Not to mention extraordinarily unique. No one will ever look at a helghast soldier and say, "is that the new call of duty?"

    • @LateNightHalo
      @LateNightHalo  8 лет назад +3

      unique..? Its just a nazi uniform with COMICAL red eyes (as if they couldnt make them visibly evil enough??)
      its try hard, comical, blunt, stupid and obviously trying sooooo hard to be edgy and "bad ass"
      Killzone is a mediocre franchise that failed because.. well... it was mediocre

    • @gorpo2766
      @gorpo2766 8 лет назад +8

      and halo 3 spartans are just rainbow toy soldiers made of cheap plastic. Its just space marines with big orange visors. You could twist any words to make something sound bad.
      I wouldn't say killzone is try hard or edgy. They know exactly what the helghast were supposed to look like: evil space nazis. That is comical because that is what they were trying to create. Its not try hard to make a game where the bad guys are obvious evil nazis. Wolfestein also has evil (for some missions space) nazis but they aren't edgy and stupid.
      And to say killzone is a mediocre franchise is just wrong. It is an old playstation classic series with now seven games spanning its life. When people look back on the ps2 and ps3, killzone 2 and 3 are some of the iconic games known, just like how halo 1,2, and 3 were seen as the pinnacle of xbox/360 games.

    • @LateNightHalo
      @LateNightHalo  8 лет назад +4

      are you joking..? Killzone was trying SOOOOO hard to be edgy and cool XD I mean hell the devs wouldn't shut up about how "serious" and "realistic" killzone is (despite the piss poor animation quality) while halo didnt pretend to be gritty, hell yerah it was colorful! :) halo was halo
      Killzone isnt remembered as a classic.. you know what is? Uncharted, Resistance and so on.. Killzone had 7 games... one after the other ALL the post killzone 2 games were considered commercial disappointments and user reviewers were almost ALWAYS below average for bad writing, bad controls, and overall.. a mediocre presentation
      Killzone is remembered as "that shitty playstation exclusive even Sony was embarrassed of" which is why after killzone shadowfall's HILARIOUS failure, they shelved the series :) killzone is mediocre

    • @gorpo2766
      @gorpo2766 8 лет назад +5

      No, I am not joking. A link to where Guerrilla games stated that would be appreciated because after looking it up, I can not seem to find anything. And what is wrong with the animations? These are broad vague statements without any examples. And I agree, halo being colorful is halo. My comment before was me making a point on your previous insult. Halo being colorful is halo. Killzone being space ww2 is killzone.
      Uncharted, resistance, and "so on" are all good classics. That doesn't mean killzone isn't.
      Every killzone after 2 were not considered commercial disappointments. They all did well and reviews were positive. 3 garnered 8-9/10, shadowfall 7-9/10, liberation with 7-8/10, and mercenary not fantastic with 6-8/10.
      Controls were just fine. They were different than the average shooter yes, but same with halo. Bad writing? sure, you got me on that one. The voice acting and lines themselves were too cartoonish and fake from the main characters.
      Shadow fall was an underwhelming title, but not a hilarious failure. This is because it was a launch title with the all new ps4 hardware. the devs didn't know how to best utilize the new system and they did the best they could. It wasn't a brand new smash hit, but it wasn't a failure. Much like halo 4/5. It was a resurrection of the series taken in a different direction that fans didn't generally like.

    • @gorpo2766
      @gorpo2766 8 лет назад +3

      easy eevee I love both series. I just want to know why he thinks killzone is so aweful.

  • @Comkill117
    @Comkill117 3 года назад +7

    “This video is outdated” is a title change I’m glad got to happen.

  • @chris210racer
    @chris210racer 5 лет назад +57

    I loved the way Halo Reach looked, especially the way the MA5 rifle’s design

    • @liamboak5600
      @liamboak5600 5 лет назад +1

      Exactly the rifle is different in halo combat evolved

    • @khenudae1158
      @khenudae1158 4 года назад +1

      chris210racer the MA5 in halo reach is actually another version of the MA5B

  • @howtocameronsyoungerbrothe5837
    @howtocameronsyoungerbrothe5837 6 лет назад +86

    WELL, it is back with halo infinite.

    • @nana-cq9mn
      @nana-cq9mn 6 лет назад +5

      343 is combining their looks with bungies

    • @THEMASHUPDECK
      @THEMASHUPDECK 5 лет назад +2

      If they combine it it will look cool

    • @DragonessYT
      @DragonessYT 5 лет назад +9

      At least the Marines in the trailer looked like a mix between Halo 4 & Reach's Marine. It looks really nice.

    • @tomo0086
      @tomo0086 5 лет назад

      HowToCameron's younger brother. Halo 3 or Halo Reach art style?

  • @clydemarshall8095
    @clydemarshall8095 8 лет назад +13

    Technically, the Prometheans were a class of Warrior Servants in service to the Didact. They started out as ordinary Forerunners but were composed to give them an edge against the Flood. When the Didact started to run out of soldiers that's when he used humans to make a new army of Prometheans. They are not all human.

    • @clydemarshall8095
      @clydemarshall8095 8 лет назад +1

      I always assumed that crawlers and watchers were composed humans and Forerunners just like the Knights. Was I wrong?

    • @isaachonzel9486
      @isaachonzel9486 8 лет назад

      Well in 5 they were forerunner but they were disappointing to me.
      Rather take the GOW 4 robots because its more fun.

    • @snapnall7229
      @snapnall7229 8 лет назад

      Watchers, Crawlers and Soldiers were never Human or Forerunner - they were built by the Prometheans.

  • @blu3burri3Kuhush
    @blu3burri3Kuhush 4 года назад +47

    Lost me at "didn't really like the way Halo: Reach looked."
    I think, based on the design styles you like, you favor older graphic styles in general, more simplistic looks, not that there's anything wrong with that, it's beautiful and i appreciate those styles. With graphics only getting better though, things are going to look more realistic and more detailed and not like "mud" to better immerse players. I thought bungie was moving in a great direction with the Halo: Reach graphics update, i wouldn't say redisign because they're basically the same design, but just as you said, more detailed. Halo 4/5 on the otherhand was a redesign and a shit one at that, aside from a few things. Mostly had to do with characters. That's my 2 cents, don't really know why i wrote it but here it is.

    • @Sanya6496
      @Sanya6496 4 года назад +1

      At least the simplistic art style looked cool and unique. You don't need worse graphics to make a simple art style look good. Look at Halo 2 Anniversary, Halo Wars 2, and the trailers from Halo Infinite. They all have a relatively simple art style. Even Halo Wars 1 had a simple art style. Halo Wars 2 may have had more details but that's kind of like Reach levels of detail. There's simply too much going on with the art style in 5 especially. It needed to be toned down drastically and that's exactly what what Halo Wars 2 and Halo Infinite has done. We've gone back to the timeless, memorable, awesome art style the franchise originally had that should never have been changed in 4 and 5.

    • @Unethical.Dodgson
      @Unethical.Dodgson 4 года назад +1

      Reach was most certainly a redesign and not simply an update. That's not a bad thing though. The visual style of Reach matched its audio design and its story telling incredibly well but to say that it was a natural evolution of the halo graphic design is simply false.
      If I want to decorate a room and make it homely and inviting. I can place a warm oak table that is rounded, polished, and has 3-4 legs that are all curvacious and not imposing.
      Your logic is that if I want to make that room even more homely and inviting on a bigger budget - I should buy a table of mahogany. It should be rectangular, six legged, and be engraved and embossed on every inch.
      The simpler table doesn't look any less like a table made yesterday than your fancier, grittier mahogany table. It does, however, fit the style of the room I made it for.
      What I didn't tell you is that the mahogany table was to be part of an exhibit for a room about medieval wars.
      Halo is a Sci-fi military space opera.
      Halo Reach was a Military sci-fi space drama.

    • @Cristian-ks3hy
      @Cristian-ks3hy 2 года назад

      This aged like milk