Hearthstone Theory: The Divide Between Wild and Standard

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  • Опубликовано: 29 янв 2025

Комментарии • 313

  • @fizzzybros
    @fizzzybros 6 лет назад +296

    They probably nerfed the dreadsteed because that combo can destroy the giants combo 🤷‍♀️

    • @Chorusofcryptids
      @Chorusofcryptids 6 лет назад +17

      But dude, that's exactly why it shouldn't have been nerfed, they're both crazy powerful combos. When a deck is powerful, other decks needs to be able to match that power to keep the game from going stale

    • @baalercyti9427
      @baalercyti9427 6 лет назад +24

      Shogun Steele lol it was a joke

    • @ungorosnail4053
      @ungorosnail4053 6 лет назад +1

      They could have just gave dreadsteed immune?

    • @sammyjero1986
      @sammyjero1986 6 лет назад

      There's literally no counter to that than silence

    • @zihenglao3591
      @zihenglao3591 6 лет назад +1

      @@sammyjero1986 that's why they should add more silence options

  • @TadaGanIarracht
    @TadaGanIarracht 6 лет назад +104

    This is kinda pointless. It isnt for playing "old decks" it's for old cards. Some of us dont like that a new year starts and our cards that we earned or bought are arbitrarily removed from the game for the sake of a "meta". Wild players dont care about that. We just wanna play our old cards with some of the new ones if they work for our vision of the deck...
    I used to like burglar rogue, but now thanks to the lifesteal weapon, Tess, and that adorable little fox I really LOVE playing burglar rogue. Also at the same time so many "class generating" cards have rotated out that it would be a bit gimpy and less fun to try that archetype out in standard.
    So yeah I'm just one player too. But I feel this is the real reason we wild players actually play wild.

  • @Gradamit
    @Gradamit 6 лет назад +40

    as some one who plays Wild and standard I would rather the divide be much larger
    when ever they get bridged or encourage people to play wild suddenly you run into the same decks in both formats only with slightly different cards
    I know I'm in the minority but I don't like playing against the same decks all the time and when wild isn't getting attention I receive that experience but when ever it does it becomes to much like standard

    • @borkbork4374
      @borkbork4374 6 лет назад

      Doctor Gradamit as a player who recently got into wild I agree completely

    • @TheLawOverwatch
      @TheLawOverwatch 6 лет назад

      Same paladin and cubelock decks but u get better two drops or slightly better revives and threats

  • @tamro9701
    @tamro9701 6 лет назад +54

    What we need, is a nostalgia format, that actually lets you play old decks versus old decks, so like a mode with just classic, and one with naxx goblins and tgt, and any other combinations they deem fit

    • @kartzzy6101
      @kartzzy6101 6 лет назад +2

      Bodin Marks they did a tavern brawl like that

    • @waaat69
      @waaat69 6 лет назад

      or a certain meta, let you play the first ever cards and only these, then another set with those cards and the next expansion, so on and so on.

    • @kartzzy6101
      @kartzzy6101 6 лет назад

      Well the problem is that some of the decks don't function properly anymore due to card Nerf's...I.e. force of nature savage roar druid

    • @Myroloresh
      @Myroloresh 6 лет назад +1

      That tavern brawl with the tournament decks is some of the most fun ive had in the game. Really wish I could play it more.

    • @MashupsByMandy
      @MashupsByMandy 6 лет назад +1

      Just have a yearly separation, people who stopped playing at TGT should not arrive and be forced to play against naga giants, jades, cubelock and other current bullshit. if they were able to select and play the year or until the year that TGT came out, they won't feel like if they return to the game, they would be on the loss, pretty sure that wouldn't do any damage to the availability of players, it would even help with gold farming for when old players decide to jump to the current era, whatever that one might be.

  • @zxshots2596
    @zxshots2596 5 лет назад +8

    There needs to be a third mode called all where you could use pre nerf cards for ultimate madness

  • @fry1768
    @fry1768 6 лет назад +46

    Somewhere around Frozen Throne i became a wild player, primarily Priest using Emperor + Velen with mindblasts. Add a Mirage Caller to the mix and you have a combo of upwards 40dmg from hand, my little exodia Priest. Back on topic. Wild felt like a place where each class feels viable. Blizzard tends to print powerful cards for "weak" classes at the current meta which makes that class dominant untill the standard rotation (we all remember midrange shaman post Old Gods at that point).
    Best showcased on Priest, Lightbomb in GvG, Dragonfire from Mean Streets, now Psychic Scream from Kobolds, all of them are expensive epic quality boardclears.
    Wild has the tools needed to counter certain metas. More cube lock? Entombs and Psychic Screams. Giants? Lightbomb. Swarmy minion decks? Excavated Evil. List goes on and on.
    So far wild gets treated as a trash can for cards, those which are "too powerful" or "problematic" for standard play. Sylvanas (which was played in every single deck months before she was rotated out) rarely sees play in wild because of larger card pool.
    Not being able to buy wild card packs and adventures locks away new potential players.
    Wild is arguably more fun with standard getting stale after less than a month after recent card expansion.

    • @blitzpie7688
      @blitzpie7688 6 лет назад +6

      Fry While it is true that you can't buy old expansions and adventures from the Hearthstone shop you actually can still buy them (albeit with real cash and not in game gold) from the battle.net shop

    • @yoshifan2334
      @yoshifan2334 6 лет назад

      Fry can’t you just craft unavailable cards, even those from adventures

    • @MashupsByMandy
      @MashupsByMandy 6 лет назад +2

      Each adventure cost 3500 gold and gave over 12k in dust because of the amount of legendaries and epics they had, people could craft each legendary every time one becomes special because of the meta, but that would be idiotic, it was easy to access before, they made it harder to force people into paying real money for them, same for packs that are out of the rotation.

    • @Seibuzza
      @Seibuzza 6 лет назад +1

      you never could craft the cards from adventures, not sure if they changed it with them rotating out to wild.

    • @yoshifan2334
      @yoshifan2334 6 лет назад

      Sei buza well yeah I know you couldn’t craft them when the were in standard, I had just heard that hall of famed cards stopped dropping from classic packs and that you could craft old adventure cards like nax once they rotated

  • @thepixelkings3491
    @thepixelkings3491 6 лет назад +34

    I have quite a strange idea. What if, there was a format with shifting sets. This would be monthly. For example, month 1, Naxx, Witchwood and Legue would be legal (alongside mabey classic). This would create a gamemode with different decks every month, and different combos and synergies appear/ dissapear.
    Sorry it was a bit off topic.

    • @satibel
      @satibel 6 лет назад +2

      I'd vote for a brawl league, with tamer rules and a bit more balance, like wild but only odd minions and even spells.

    • @DaniboyBR2
      @DaniboyBR2 6 лет назад

      My dragons eat your little fox before breakfast.

    • @loganhardison2477
      @loganhardison2477 5 лет назад +2

      well for arena now you got your wish

  • @TheGloriousLobsterEmperor
    @TheGloriousLobsterEmperor 6 лет назад +3

    Personally, when I think of the Dreadsteed nerf, I just feel like Blizzard missed a massive ball. They could have easily changed Dreadsteed to instead summon at the end of the Defile shenanigan (so Dreadsteed only dies once). But instead, they chose to completely ruin Dreadsteed.
    When Dreadsteed was nerfed, I dusted my golden Dreadsteed. I promised myself I'd make it later. It wasn't until Boomsday (when I remembered to make the golden Dreadsteed), that I recrafted it. And I doubt I'll ever use it. But I just like having it.

  • @marijnvanvilsteren2840
    @marijnvanvilsteren2840 6 лет назад +9

    The problem I have with the standard format is that I'm sick and tired of playing against the same decks over and over. In wild there is much higher variety of decks and it is just so much more fun to play against. And yeah maybe the decks you play against are overpowered but so is yours so it evens out most of the time.

    • @jimmyjams1524
      @jimmyjams1524 6 лет назад +1

      Marijn Van Vilsteren not if your newer to the game. I don't have many cards, in fact I only have one deck, and it just happens that it's a Cthun deck that I can only play against op ridiculous decks that I get nowhere with. So now that entire deck is just a waste of dust.

    • @marijnvanvilsteren2840
      @marijnvanvilsteren2840 6 лет назад

      jimmy jams well noe c'thun is wild soooo, have fun

  • @mahino420
    @mahino420 6 лет назад +3

    i am a budget player, and by the time i built my mill rogue it rotated out so i had to go wild :( .

  • @spidery7618
    @spidery7618 6 лет назад

    I'm so happy I found your channel, your videos are great! I really like the editing, which makes the explanation much easier to comprehend to people whose english isn't too good. Keep up the good work!

  • @Sura077
    @Sura077 6 лет назад +3

    Meta is way more flexible in wild, and that's why I love it! Standard feels a bit better and balanced tho, but less fun.

  • @baloneyjusticecheezedog
    @baloneyjusticecheezedog 6 лет назад +10

    I love wild because it lets me create new and crazy thing you never seen before. You never see a Mech deck in standard play, but in wild you can make the greatest Mech deck to ever exist. you can combo generations of Deathrattle that have never been seen before. Sure, its not vary inviting to new players to come into wild play, but its so wild and crazy that not one single deck recipe can really rule over it because of the variation in play that it has. I love it..
    This is not to say your wrong.. what you want should have a place.. but what you want is to turn the clock back and be able to play deck like there where playable in years past which means you would need a have a pool specific to that generation of deck you want to play, so you need to have 3 other pools... One for what came before Year of The Kraken, then Year of the Kraken, and then one for Year of the Mammoth. Each time you added this generational jump you would be able to create those standard year decks as they where intended... but you have such a small pool of players getting a game lined up would be close to impossible to quickly get games set up... and you would run into the possibility of being suck playing the only guy on line with the Jade Lotus deck from year of the Kraken.
    On top of that these decks have to take into account of card releases... So when Year of the Kraken came out... Secret Pally was a thing.. and then C'Thun, came out along Yogg-Saron. and then with the one Night in Karazhan expansion Discardlock became a thing...and finally the Mean Streeets of Gadgetzan Expansion bough about Pirate decks and Jade Druid decks... how do you let all these decks have a specific window of time where they where popular a change to shine again? Do you really want to break down these generational groups still more so to the point where you can specifically guess if you fight anyone at any period of time what exactly you are going to play against and how you might counter it?
    It might be fun for you to play of game "i remember how its done" but most new players are going to pass on it, and being able to craft a new and vary wild deck is probably way more important to most players since this game has a creative RNG outcome aspect to it. You are trying to out think your opponent before you ever meet them... and playing "I remember when *insert card archetype here* does not really do that..
    One thing I don't agree with you on is the way blizzard decides to deal with nerfs seems to be haphazard. I don't get why they decide to do one nerf and not another... it drives me nuts and so far they have done a pretty terrible job of creating the perfect wild environment.

  • @vollstaendingennamen
    @vollstaendingennamen 6 лет назад +2

    if they didnt nerf dreadsteed wild would be unpalyable, you can jsut play stedd on 4 and after that you can at any point during the game play knife juggler, give knife juggler immune and play defile and you would win the game

  • @Angon2000
    @Angon2000 6 лет назад

    Whoa I stumbled upon your channel out of an accident, but hell yea you're getting my sub! Keep up the good work!

  • @JackpotSama
    @JackpotSama 6 лет назад

    Why is this even a thing? I remember my first rank 25 game in wild ranked, was just chilling, sipping some tea and eating crumpets, it was turn 6. My opponent hadn't done much, I just had a few minions on the board. Having board control made me feel like the game was going good. I reached my plate to grab another crumpet, taking my sight off the monitor and to the plate, my attention to the place stayed since I dipped it in some jelly, I stare at the crumpet as it approaches my mouth. As I take a delicious bite and start chewing, I look over at the monitor, I see a Witch and an army full of giants... and that was the end of me playing wild

  • @JoyousUnicorn
    @JoyousUnicorn 6 лет назад +1

    They took all purposes for naga sea witch other than giants and deleted them. You used to be able to play it and a big card for 10 mana, say, a pyroblast plus a free 5/5 which has the opportunity to discount more big cards. Instead of deleting the broken giants combo they opted to delete every single other use for it by making the 5+5 combo not be useable.

  • @ShadowSamurai7777
    @ShadowSamurai7777 6 лет назад +5

    I play wild more because I have more fun. Idk I like using my old cards. Standard gets stale after facing the same decks every game

  • @wizardsmix7961
    @wizardsmix7961 6 лет назад +9

    Blizzard doesn't have any plan for wild, you can pretend like they have one, but they don't. It was created in order to sell more packs. They took a page out of magic's playbook and input a rotation to create a bigger demand for new sets without having to continuously powercreep.
    Naga doesn't need a nerf for just as many reasons as people think it does. The deck isn't even in the top 5 of the most played/highest winrate decks, it also has worse negative matchups against all of the top 5 decks. The most common argument against the deck is "turn 5 six giants opop" when anyone who's actually played the deck knows that most games that you play naga on turn 5 it comes with one maybe two giants.

    • @satibel
      @satibel 6 лет назад

      I don't think it's op, but it has a quest rogue problem imo, where you run into a high rolling deck and you can't do anything.

  • @edwardgauthier5098
    @edwardgauthier5098 6 лет назад

    Idk why i almost cried in the end it was so emottional and the music too well done penniless you got me

  • @nekkit3460
    @nekkit3460 6 лет назад +17

    I play only in wild. Its a lot more fun than standart. Wild>standart.

    • @arithmagendergender594
      @arithmagendergender594 6 лет назад +1

      GD Nekkit too bad stadart doesn't exist

    • @nekkit3460
      @nekkit3460 6 лет назад

      Arithmagender Gender yeah, can't complete Lunara quest

    • @Myroloresh
      @Myroloresh 6 лет назад

      I still havent finished my lunara quest :(

    • @edak82
      @edak82 5 лет назад

      Tbh i prefer sitart.

  • @Stroncoba
    @Stroncoba 6 лет назад +1

    I'm a huge fan of the invention of standard. I also almost play standard, so I do appreciate, when the balance changes (those few) are completly for standard! But I would like to pull out some of the good old decks or even better, create my own format for a match with my buddys. So for the new tournement format, I wish that we could choose witch packs are available

    • @Stroncoba
      @Stroncoba 6 лет назад

      Blizzard pls: You do more money, when we do not disentchant all our wild cards

  • @Bruh-el9js
    @Bruh-el9js 6 лет назад

    I believe the reason people play wild is to complement decks they like with more cards than they could in standard, for example you can play kingsbane in standard but in wild you have thinker's sharpsword oil which can easily make your weapon a 20 attack one, this card alone can make the weapon so much better and create an archetype entirely focused on the weapon when the standard one was focused on fatigue

  • @danielrohacs5439
    @danielrohacs5439 6 лет назад +1

    The reason dreadsteed was nerfed was because you could deathspeaker a knife juggler then defile.
    That isnt very fun or interactive

  • @quinnbell2388
    @quinnbell2388 6 лет назад

    I switched my standard mode of play this expansion from Standard to Wild, but not because I wanted to play my old decks. I ran to Wild in fear. I had been bitten and caught by jaws and claws too many times and I fled to somewhere where that beast was less prevalent. I've actually been quite pleased with Wild, only playing bits of Standard, even after it was made playable again. I'll still predominantly play Wild once Boomsday releases, but I am looking forward to trying out Standard again.

  • @connorpfister3128
    @connorpfister3128 6 лет назад

    To be fair Dreadsteed is a card that also harms future design space that perhaps Blizzard wanted/wants to explore, so its a change they might've needed to make in the future anyway. You could make the same argument for Sea Witch, I suppose, but there are loads of interactions with old dreadsteed (currently and maybe things they would make in the future) that are also a headache to code out and make sure things work right. It's a way more complicated card than Sea Witch is, so its easier to just remove it.

  • @joniams
    @joniams 6 лет назад

    I'd like to see a semi-wild game mode. Where you can use any cards you want, as long as all the cards would fit together in standard at some point. You'd still have decks you used to play, but you wouldn't get the chaotic mess of a healing priest killing you on turn 6. I feel like yes, some decks would be broken and dominant... But the meta would be able to evolve to counter whatever decks are popular, more easily than something so broken from every card ever.

  • @w24lp05
    @w24lp05 6 лет назад

    Very nice said. Exactly what I think about it as a wild player. Thanks for this video

  • @DatMageDoe
    @DatMageDoe 6 лет назад

    Know what would be cool? Modes for Mammoth, Kraken, and all other Standard years. I know it would mean a lot of diluting of the playerbase, but hey, it can allow you to experience old cards without the absurdly broken combos they might enable (maybe even have custom versions that revert nerfs, so we can play with pre nerf Dreadsteed, for example).

  • @jskdjdshzbsd8021
    @jskdjdshzbsd8021 6 лет назад +12

    Naga Sea Witch was sent to destroy wild as a mode, to lure people into standard, where blizz get paid every rotation.

  • @ChoccyBoyo
    @ChoccyBoyo 6 лет назад

    I loved Wild, the old fun decks like Freeze Mage, Renolock, Mill Rogue, Miracle Rogue and even Mech Mage (and many more, have been playing since release, the good old days) but ever since Naga was changed I was so pissed off at so many giant decks that I disenchanted all my Wild cards and now with the nerf of Naga I kind of regret it :/ Blizzard messes up sometimes

  • @SwampHeatRG
    @SwampHeatRG 6 лет назад

    You're mistaken though. "Infinite cycles" are capped at 14 ticks, with the exception of bouncing blades(50 ticks) and Dr. Morrigan(2-14 ticks, depends on how many Dr. Morrigans are in/shuffled into the deck during these ticks)

  • @url4345
    @url4345 6 лет назад

    As a causal wild player I think combos like that are what make it great. There so many insane decks and extremely high power levels that it is balanced in the end. Wild shouldn’t be limited it should be allowed to flourish into the overpowered mess that it is.

  • @TheGloriousLobsterEmperor
    @TheGloriousLobsterEmperor 6 лет назад +1

    Personally, I just like playing C'Thun/Dragon/Reno Priest. So I prefer Wild.

  • @TheSorrowfulAngel
    @TheSorrowfulAngel 6 лет назад

    "Fun" Fact: I used to play a lot of my Dreadsteed deck. Heavy control Warlock that focused on getting a nigh full board of Dreadsteeds. It was quite strong since the release of Reno, Kazakus and Umbra.
    I found it... quite mean to completely destroy that deck... Instead of any other solution.

  • @BanzayIkoyama
    @BanzayIkoyama 6 лет назад

    From what I remember the very goal for Wild format was for Blizzard not to have to balance it. The whole idea is that it is wild. Anything can happen, nothing needs to be changed because it is technically not supported.

  • @stephenmsf
    @stephenmsf 5 лет назад

    I made my return to Hearthstone just under a month ago, having left just over a month after Kobolds and Catacombs. When I returned, and discovered that KFT was now wild, I became a wild player. Let me say something about Naga Sea Witch. Giant Hunter and Giant Warlock are powerful decks, but this is a format with Mech Shaman and Renolock in it. Giant decks might be common and unfun, but in a format where Freeze mage is somewhere around Tier 2 at any given moment, it's Turn 5 play 6 8/8s, your opponent plays Frost Nova>Doomsayer, or a few bigass taunts if they're Druid, or if they're Miracle Rogue then they just kill you. Definitely the deck is representative of a larger problem. But it's nowhere near OP

  • @F2PAlius
    @F2PAlius 6 лет назад

    I just play meme decks in wild. Its fun just playing gimmick stuff like just recently, totem shaman due to the amount of totem synergy recently.

  • @TemmieTem
    @TemmieTem 6 лет назад +1

    0:38 branch witch wood branch trees anyone? ok im funny i know

  • @derrikbroerman5285
    @derrikbroerman5285 6 лет назад

    I agree with blizzard on the dredsteed nerf since do u really want to sit through 20 defile animations twice in 1 game it would feel like shudderwock but more common

  • @blbblb21223
    @blbblb21223 6 лет назад

    A format where you can play your old decks.
    I think two things should make this possible. Cards should have two forms, wild cards, and standard cards. Then you can have nerfed versions of cards stay in the standard format, IE a sylvanas that only gives a 1/1 copy of an opponent's minion, and the wild version, in all its wild glory. This would help players like me, who really miss old grim patron warrior, and take it to new heights with things like the warrior hero card from KotFT. I also think they should give dust for your cards rotating out, but let them keep them in your collection. I loved Emperor Thaurissan, he was my favorite card back in the day, and i put him in every deck i played, even when i knew i shouldn't. When he rotated i was forced to make a decision though, keep this card i loved, and follow him to wild, or scrap him and stay in standard, being able to buy a whole zoo deck with his dust value or some shit.
    To make these things happen they only need to un-nerf everything and give everyone back their cards they dusted that are in wild, and give dust back to the players for the cards they have in wild. It would be a great day for everyone, and wild would boom with new players, and standard players who have been playing for awhile would get so much dust back and not even have to destroy their collection. It would be especially cool to implement this change a few days after a rotation just to freak everyone out a little.

  • @1bluebirdz
    @1bluebirdz 6 лет назад

    You forgot to point out the fact that I had to google how to even play the wild format in Hearthstone because of how unintuitive the button is and you can't even change to wild unless you own a wild card so I had to figure out a way to obtain a wild card that wasn't in classic set(I joined after the divide)

  • @RK-mi2sz
    @RK-mi2sz 6 лет назад

    My idea:
    If you play wild mainly, you have plenty of old cards which all work and therefore you need to get less of the newer cards and therefore don’t have enough to play standard.
    If you play standard, you are constantly getting the newest expansions to keep up with the current rotation. If you’ve been playing since near the release, often times these players will disenchant their cards that rotate out to gain dust and craft newer cards.
    The few who don’t can keep up with both wild and standard
    My conclusion: it’s hard to keep up with wild and standard meta at the same time as wild requires tons of old cards while standard requires a great deal of newer cards. Newer players have trouble obtaining old cards, older players either need to disenchant rotated out old cards or spend money to keep up with standard (or just stay wild).

  • @Batrstad
    @Batrstad 6 лет назад

    Dreadlock was my one and only real laddering deck, in wild once that got kicking itd trample everytinng....till it was defiled

  • @BRaNMcFebail
    @BRaNMcFebail 6 лет назад

    Agreed. As a a hoarder, though, just the sheer joy of playing and handling them ol' cards is an incentive in itself ;)

  • @akakj7
    @akakj7 6 лет назад

    ive played wild non stop since its inception and the tempo storm meta snapshot is a good resource

  • @Raqdolll
    @Raqdolll 6 лет назад

    Wild isn't all giant decks though, and they aren't really that op. And also the dreadsteed combo would have been quite broken as you can have the steed in play any time and have basically 2 mana destroy all minions, and now also 7 mana destroy all

  • @andrewmcdonald5108
    @andrewmcdonald5108 6 лет назад

    I've always been excited at what Wild could be, and not what it is. Imagine what it'll be in 10 years.

  • @SaeedG1999
    @SaeedG1999 6 лет назад

    I remember disenchanting lore walker cho for dreadsteed for that one tavern brawl those were the days

  • @janmetdepet8983
    @janmetdepet8983 6 лет назад

    Imo opinion blizzard should make more formats like: 1 wich only uses classic, gvg, naxramass, the grand tournament and Blackrock mountain. They should also make one wich only had: classic, the grand tournament, Blackrock mountain, old gods, league of explorers, karazhan and gadgetzan. The reason for these formats is the immerse you back into old meta's and if blizzard would do this it would be awesome for older player.

  • @HeloisGevit
    @HeloisGevit 6 лет назад +1

    I don't understand the Dread Steed nerf when you can pull off the same Defile combo with Grim Patron and end up with a full board of Patrons for 1 more mana.

    • @jerars9381
      @jerars9381 6 лет назад

      Ezra Apple nope it's nowhere near an otk it can only deal 20 damage and this is random plus you need the immune 3 drop a knife juggler a dreadstead and a defile and this costs 11 mana so you need a card like emperor what's his face.

  • @Esvald
    @Esvald 6 лет назад

    I'm F2P and mainly play Wild so I'd be really glad if Wild packs were purchasable with in-game gold. It also sucks for new players who want to get into Wild: It gets really expensive dust-wise, unless they find out about the online shop, but gold cannot be used there only $$$ which is I guess more profitable to Blizzard.
    Still, one can only hope.

  • @jodyrappin
    @jodyrappin 6 лет назад

    Dreadsteed was changed because of Spiritsinger Umbra I thought.

  • @Jackson-qe9dd
    @Jackson-qe9dd 6 лет назад

    Its my b-day and im happy to spend it watching your vids this just made my day ;) thx

  • @wolfgangromine8341
    @wolfgangromine8341 6 лет назад

    I wish the standard/ wild divide didn't exist. If there was only 1 playable format where all cards were usable then it would be more fun. New cards will always get played because they offer new effects and synergies with old ones, and old cards get played because they're old favorites.

  • @Seibuzza
    @Seibuzza 6 лет назад

    If i remember correct, blizzard did look out to hire some people for balancing wild, until now I'm still sceptical if that ever happens. i just play wild to play old cards with cool combos like you said in the video. My main resource of getting new combos is from youtubers like danehearthstone who is a wild only player. And even he is annoyed about the giant combo by now.

  • @dj-stln6000
    @dj-stln6000 6 лет назад

    I feel like people forget that the standard format was the 'created' format and wild is just a continuation of how hearthstone has functioned since always. The real devide lies with new vs old players, or poor vs rich players. Wild is just an expensive format if you want to get in to it. But at the same time, decks change slower than in standard, which means that investing in a powerful deck for wild will often save you gold n dust in the long run.
    An example of such a deck for wild is Secret Paladin. It has existed since mysterious challenger, and continues be a powerful deck in wild, depending on the meta. And with each expansion, you often need to change 1-2 cards out. maybe get 1 new legendary, as was the case with Sunkeeper Tarim. But the concept is essentialy unchanged.
    My point is that standard is a format for players with limited collections, but also the best format for blizzard to profit through. Every new expansion shifts the standard meta hugely, often requiring large amounts of new epics and legendaries. where only the few very best of those cards are a "must craft" for the Wild players.
    PS: i'm very aware that this video is old and irrelevant. The subject isn't

  • @TheMusicalFruit
    @TheMusicalFruit 6 лет назад

    Mike Donais had some comments about this in a "Nerf Sea Witch" thread on Reddit. www.reddit.com/r/hearthstone/comments/8af9w8/its_time_to_nerf_naga_sea_witch_blizzard/dwya7yx/?st=jgtgmgvs&sh=ceef250e
    It is possible that Naga Sea Witch could see a nerf in the future. Blizzard's approach to balance changes is usually, "Let the house burn down, and then call the fire department" so who knows when, if ever, we'll actually see this nerf.

  • @hammerofdawn1158
    @hammerofdawn1158 6 лет назад

    there should be another format where you can play only decks that were once legal. comparing the old meta to the new. i also think it would give blizzard good game data

  • @GeckoJunior
    @GeckoJunior 6 лет назад

    I think they changed dreadsteed because of the time it would take to complete it. At least the naga combo take 2 seconds and then you can concede. But then again they released shudderlock for 30 min turns so what do I know

  • @Alduinsshadow148
    @Alduinsshadow148 6 лет назад

    I am a hard core wild player I reach high legend rank just about every season and I love the format, I also play a little standard but never more than rank 20, question, when was the last time you played Vol'jin? I get the feeling that you probably don't but I encounter it every 200 games or so and love that someone tech it in. Further more the only deck I see in Wild isn't crazy combos like you stated in the video it's Even Shaman Odd rogue Big Priest and Cubelock. TIME is on Wild's side returning players don't want to spend $$$ on the expansions they missed, the great thing about wild is that you deck is safe forever you don't need to worry if it won't be there one day, you odd rogue will always be viable to rush down anydeck by turn 5-6 :)

  • @ozfan6
    @ozfan6 6 лет назад

    I honestly just like wild because I enjoy higher power level formats (I like this in other games too.)

  • @danielpinkas2282
    @danielpinkas2282 6 лет назад

    Your thompson against dreadsteeds wouldnt work, they would be just re-summoned at the end of your turn.

  • @refrencejojowait1807
    @refrencejojowait1807 6 лет назад

    Dreadsteed ( on board ), knife juggler ,deathspeaker, defile,defile, 40 Dmg combo 9mana

  • @imdavid78
    @imdavid78 6 лет назад +1

    Once you have at least 1 set that rotates to wild, why would you play standard? It becomes stupid to play standard if you have a wild collection. it just puts a limit on you deck, and why would you do that? Theres no reason to play standard if you have wild cards.

  • @rfkmtg3944
    @rfkmtg3944 6 лет назад

    You're forgetting the part where Blizzard doesn't want you to play with your old cards. A rotating format like Standard makes an order of magnitude more money for them and is why they brought in the formats in the first place. An obnoxious combo like the Naga Sea Witch Giants combo will cause players to get frustrated at wild and quit, but still remember that they enjoyed Hearthstone before the combo so they'll hop over to Standard where there's no Sea Witch.

  • @roberth4395
    @roberth4395 6 лет назад

    Yes, you were a wild player as wild is the original Hearthstone experience.

  • @ThomasBD
    @ThomasBD 6 лет назад

    I miss my old Dreadsteed :(

  • @distraughtification
    @distraughtification 6 лет назад

    Your story of how the naga sea witch change happened is a bit off. Originally, Bright Eyed Scout worked the same way as Naga Sea Witch. Giants drawn by it would cost 5, elementals drawn by it couldn't be reduced by Fire Plume Harbinger. But people started noticing these things, and blizzard ended up changing both of the cards.
    So it wasn't bright eyed scout that caused the change for sea witch, but rather the community noticing the problems that caused the change for both of them.

  • @ironstrider7659
    @ironstrider7659 6 лет назад

    What also is against playing wild is that you can't buy packs for gold of expensions not being in Standard...

  • @tikiwiki7428
    @tikiwiki7428 6 лет назад +1

    giant hunter was bad giants havent been a real issue until people realized warlock could work

  • @joeyflint7232
    @joeyflint7232 6 лет назад

    I think it would be reasonable for Blizzard to implement a wild only ban list for the wild format, like a reverse hall of fame, to at least have a better control over the format. But also they just wanna push standard so they can make more money so what can ya do

  • @lime6554
    @lime6554 6 лет назад

    Iirc the nsw change was kft with putricides passive hp that sets everything to 5 mana

  • @AC1D303
    @AC1D303 6 лет назад

    I'm currently rank 3 in wild, and i play mostly wild because its more fun, and u are absolutely right.

  • @JoyousUnicorn
    @JoyousUnicorn 6 лет назад

    Unless you were playing since before blackrock mountain and built a collection then, or you disenchant a fortune's worth of cards there is no way to compete in wild. Since I didn't buy blackrock cause I was super casual at the time, I don't have thaurisan, so my turn 5 is objectively weaker. I cant buy packs from wild and full price for an adventure I can only use in wild isn't worth it. It incentivises players to disenchant their wild cards to craft more standard ones. I disenchanted all my cards that went wild this year and got a few legendaries because I thought I could never compete in wild, but now I don't have any old gods, or karazahn, or gadgetzan, so it makes it even harder to compete in wild in the future.

  • @saultigh4304
    @saultigh4304 6 лет назад

    Standard is mostly played by either newbies who don't have older cards or by professional players who have to play standard. Wild is played by the core base, players who play HS since the beginning. Much more fun, much more complex, much more creative and far far more possible viable deck builds than standard. In standard you have 1-2 viable decks per class. In wild, you have 4-5 per class and some of them are really fun to play.
    Take wild hunter for example. Right now you have a mech hunter, death hunter, rex hunter, beast hunter and secret hunter all played in legend rank.

  • @masterofpastakai5570
    @masterofpastakai5570 5 лет назад

    Wild is just where I go to play a fucking broken version of mech hunter whenever I’m particularly bored

  • @OnEiNsAnEmOtHeRfUcKa
    @OnEiNsAnEmOtHeRfUcKa 6 лет назад

    I've always been a Wild player by sheer virtue of wanting to be able to both see and use a greater variety of cards.
    There's so much more available to you in terms of *options*, which is the number one thing that I enjoy in card games to begin with. It's not "you can play old decks", it's "you can play ANY decks"! Even stupid shit like Quest Reno Baku C'Thun Mech Death-Knight Casino Mage. Or a deck with 35 Legendary Minions in it. Or even an actually semi-playable Control Hunter!
    If I wanna play a dumb gimmick deck, I can. If I wanna use old cards to make new decks better, I can. If I wanna use new cards to make old decks better, I can. There's greater RNG variety, greater varience in what's on ladder, and overall the lower ranked players are significantly more skilled than in Standard by virtue of having to have a certain level of knowledge or experience with the game to even access the mode. There's just *_more_* there, and that's exactly what I'm after. Restricting yourself to just Standard and only Standard has always seemed ridiculous to me. Hell, in my opinion, if anything the game needs _more_ alternate formats like this so that the game can be more interesting!

    • @OnEiNsAnEmOtHeRfUcKa
      @OnEiNsAnEmOtHeRfUcKa 6 лет назад

      Edit: Also, you should really be able to tell that the format's goal isn't "hey you can play all your old decks and see all the same opponents you used to" by virtue of the name alone. This isn't "Archived" format, or "Flashback" format, or "Nostalgia" or even fucking "Hey, remember that time?" format. It's "Wild" format. *WILD.* As in "anything goes", "it's a jungle out there", "you're gonna see some crazy shit" Wild. Not "your childhood room and grandma's cookies". Jesus.
      Also, boo hoo, a player having to see a deck they've never seen before? How will they ever survive?
      Not like that happens literally every expansion, most Tavern Brawls and Adventure Mode...
      Or that we have LITERALLY AN ENTIRE GAME MODE centered around it with Arena or anything...

  • @Miki19910723
    @Miki19910723 6 лет назад

    True nature of wild, at lest ranked, is and probably always will be combo besed

  • @deefman123
    @deefman123 4 года назад

    I really enjoy these videos, any ashes of outland content in the pipeline? Xx thank you for your content.

  • @michaelreidy7838
    @michaelreidy7838 5 лет назад

    I feel like the issue with dreadsteed is that it would have gone infinite

  • @Wooker
    @Wooker 6 лет назад

    since the release of Un'goro i've been playing alot more wild since my Ramp Druid deck wasn't completely standard anymore.
    I've been playing wild alot more than standard now, since the decks i can create are much more diverse and every rotation, more and more staples go missing from standard.
    the point of using old decks and have fun with them is what wild was made for, kinda, but digging up an old list of secret paladin isn't going to get you far. You probably have to update the list with new cards and make it more viable to compete with today's cards. Blizzard wanted set rotations to give the ame a freshener every year, so it wouldn't just be a dump where the old decks get played over and over and over, a.k.a. *Wild*
    Even though it's fun, high ranked wild consists of an amalgamation of old-revised decks that just clash to the death with OP cards and combos.
    Wild cubelock, Secret paladin, Aggro druid and Giant Hunter are probably the biggest offenders of this, being able to either kill you turn 5-6 or stalling into an OP board.
    there is some balance, but the decks just feel out of place and busted- but that's exactly what wild should be. A place where all cards are being able to work together, a place where old cards still keep their spotlight that they lost in standard.
    Standard is the baby blizzard always wanted,
    Wild is the man-child that lives in blizzards basement feeding off of their money.
    If blizzard wants to make a format that works hoe they wanted to design wild, they should make a format like standard, but reversed.
    like where you can only use cards from Classic, Naxx, GvG, TGT, BRM and LoE, just like the only format we had before the year of the kraken.

  • @GamingZombieHD
    @GamingZombieHD 6 лет назад

    i play hearthstone since open beta and i think standard mode is for grinding and wild mode is for having fun with old cards, because wild mode dont have really big tournaments 😊

  • @patatjebolle
    @patatjebolle 5 лет назад

    FUN FACT: THE LONGER THE GAME EXISTS THE MORE CARDS WILL BE WILD CARDS. THIS UPTILL THE POINT THAT WITHIN 2 YEARS WILD MODE COULD HAVE LIKE OVER 65% OF ALL THE PLAYABLE CARDS. WILD = OLD DECKS: LET'S BE HONEST WILD MODE WILL BE THE BIGGEST PART OF THE HS GAME WITHIN A FEW YEARS.

  • @jazzj2
    @jazzj2 6 лет назад

    i'd rather just have an actual banlist instead of standard

  • @MrEckert4
    @MrEckert4 6 лет назад

    Blizzard couldn't care less about Wild as a format. The truth is, they needed to get rid of old cards to keep track of possible combos and since some players paid real money for their cards, Blizzard couldn't simply make them disappear without huge public backlash. Wild format is just Blizzards way of sweeping old cards under the rug while maintaining the illusion the cards still have value.

  • @codychapman2100
    @codychapman2100 6 лет назад

    It's the same issue MTG has with Standard, Modern, and Legacy. They would need to create a format "former standard" allowing only decks that WERE standard at one time. Even then you'll learn different standard formats have different power levels/ different speeds. This causes faster standard formats to dominate.
    BTW cards in modern sometimes never saw much use in Standard. This is just how higher power formats work.
    Innistrtad/Ravnica was a SLOOOOOOW format where Ravnica/Theros was much faster. Also Scars/Innistrad was faster then either of those and Zendicar/Scars was even faster. Putting a Zendicar/Scars deck against an Innistrad/Ravnica deck would show the different speeds.

  • @butter5842
    @butter5842 6 лет назад

    Just gonna say a 2 card 6 mana 20 damage board clear for warlock is strong but if you've ever played against dreadsteed Warlock you would know that the animation time can really stack up. That coupled with the sound of the resummoning multiple steeds can be very annoying which is very similar to the current Shudderwock animations. Granted, it doesn't usually win the game but it can be seen as very annoying.

  • @Mineronduty360
    @Mineronduty360 6 лет назад

    you can look at wild deck in HSreplay

  • @ethanryanortega
    @ethanryanortega 6 лет назад

    What is the credits song?

  • @nijimazero
    @nijimazero 6 лет назад

    I don't play in wild because I dusted all the wild cards I had. I think THAT's the real problem. To stay competitive in standard I need the dust I get by not playing in wild.

  • @nothisispatrick6528
    @nothisispatrick6528 6 лет назад

    It would be impossible for all old decks to be viable in the same meta so no matter what you would never be able to all of your old decks.

  • @wanderingexo8689
    @wanderingexo8689 6 лет назад

    I love wild just because you can use all created cards

  • @nickmagrick7702
    @nickmagrick7702 6 лет назад

    0:23 using your thinky parts?

  • @Jussumgai
    @Jussumgai 5 лет назад

    I don't mind new Wild decks popping up that were never Standard decks. Sea Witch needed the nerf though.

  • @DamonXWind
    @DamonXWind 6 лет назад

    Eternal Formats are powerful by nature. Wild could never have been a place for old standard decks, because the power level is higher in an eternal format than any single standard cycle. To be honest, wild should have less of a barrier to entry than say, Legacy in MTG, because EVERY legendary in hearthstone costs the same (the same being true for each respective rarity), while some COMMONS in mtg are cost prohibitive if they have value in eternal formats.
    the prevalence of "I win" combos has to do with the lack of interaction in hearthstone as a game, there's no such thing as an instant, which means you can't answer it in the same way you can disrupt combos in MTG, you could proactively play secrets or cards like Swamp King Dred, but those just create a telltale situation that your opponent can then play around.
    As an aside, I think more formats would help the game. The time could be right, now or at the end of the year of the raven, for an extended format to be introduced. I've wanted a 50 card singleton eternal format for a long time, eternal constructed is just too broken for me. Maybe a format like a brawl from a while back, in which you have cards from two classes at a time.

  • @MikeYohe
    @MikeYohe 6 лет назад

    Video doesnt start until 2:30

  • @Beudi
    @Beudi 5 лет назад

    I've played since 2014 and just came back after 2-3 years of not playing actively.
    All my time and money is in wild cards and I have no idea how the new decks work so there's no point for me in playing standard

  • @BunnymanGaming
    @BunnymanGaming 6 лет назад

    Also you cant get into wild because it would cost too much dust for a good deck for a casual player to do so the gap for new people to play wild is that microtransaction moola

  • @magicsinglez
    @magicsinglez 5 лет назад

    Defile wasn’t the combo that got dreadsteed nerfed. . .