Wuk Lamat vs Bakool Ja Ja Boss Fight - Final Fantasy 14 Dawntrail
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- Опубликовано: 11 сен 2024
- Wuk Lamat vs Bakool Ja Ja Boss Fight in the "Taking a Stand" duty in Final Fantasy 14 Dawntrail
All Gameplay in this video is played, recorded, and edited by me. The footage is edited in a synthetic manner for information purposes
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Quick simple guide ( inspired by kovac's from the comment, but with timestamp )
1 - At the start, use the green attack ( I did it at 00:35, but its best to do it before you attack ). Use this move at every opportunity, pay close attention to when the countdown is over
2 - The only attack skill you really should be using is Tail of Br'aax, which is the first move. Keep spamming this move. You restore a bit of HP, which is mandatory.
3 - when those red orbs go out ( 01:02 ) try to place yourself in a position where Bakool will kick you outside of the area where you could get hit
4 - when he does the fireshower attack ( 01:24 ) keep running away, while running, you can do the long range attack on 4
5 - after about a minute or so you should be able to do a limit break, do that immediately. Pay close attention to Luwatena Pulse and Limit break and use them the moment you can.
6 - when he does Magicked Standard ( 01:56 ) run close to a green orb immediately, this is your safe zone
7 - when he holds his hands in the air and you see a red aura coming from him ( 02:14 ) you want to do the Run of the Rroneek skill ( 5 ) You zoom towards him and then you immediately stand behind him
8 - The same strategy applies to shadow siblings ( 02:33 ) Pay attention to which one has red aura, then immediatley use Run of the Rroneek and stand behind him
9 - When he does the pillar attack at 03:10, stand inside the pillars. ( I didnt do it myself, because I didnt know how the mechanic worked at the time, my bad )
10 - Keep using Tail of Br'aax and pay attention to when you can use Luwatena Pulse and Limit Break.
11 - When his thugs come in at 05:53, switch to using Turali Judgment instead
ty so so much this thing was a pain till you know how not take the extra damage thank you for your video
Thanks so much. Took me three tries even after watching the video and reading your comment and Kovacs guide, but I did it!
Alright I have a simple guide for this if you are struggling.
1. Go in and before you even start attacking use Luwatena Pulse (green button). Increases max HP by 20% and restores it. Use this EVERY TIME it comes up, watch it carefully.
2. Spam ONLY Tail of the Br'aax, over and over again because this combo restores some HP. Well, if you are too far away from him to do Tail of the Br'aax, like when running away to dodge AoE, throw in some Beak of the Lueatena (ranged) if you can remember.
3. When he raises up his arms and has the red flames, use Run of the Rroneek to jump to him (the one with three charges), get behind him. Make sure to constantly be using Tail of the Br'aax of the get the combo and keep restoring HP.
4. When all the orbs start to light up and you see a green one, run toward the green one, this little area will always be the safe area.
5. Dodge all those fire attacks by just running out of the AoE. He likes to start up #3 after this so make sure to use Run of the Rroneek immediately and get behind him.
6. When he brings up the 3 clones, the one where he is raising his hands and on fire, that's the real one. Get behind him and keep spamming Tail of the Br'aax.
7. Use your Limit Break EVERY time it comes up immediately. Do this and spam spam spam Tail of the Br'aax the whole fight and use Luwatena Pulse IMMEDIATELY every time it's available.
8. When the pillar comes up out of the ground, run to the one he created. Pay attention to the order they pop up and run to the next two to decrease damage taken.
9. When he brings his thugs in, switch to the Turali Judgment instead of Tail of the Br'aax. Just spam this over and over and over again. Keep using Luwatena Pulse as it comes up.
Should work, just keep spamming those mentioned one and should be good.
Thank you so much, you are the first one to actually give any useful help or advice, and most certainly the only one to explain what each action does. I normally DPS, or sometimes heal. And to be honest, I can't find the tool tips that tell me what each action does and it's been trial and error so far. I'm on a console and hovering over each ability does nothing.
Now, at least I have an idea how to start and what each ability does. Beforehand I was in the dark. I found out just by luck that the purple button with number on it actually pulled you towards the target. I thought it was a heel button to be honest.
Thank you for taking the time to write this and not trolling me for not getting through this fight on my first try :P many blessings upon you.
thanks you saved my life
Fantastic guide...I was getting, erm rather frustrated. Thanks so much! Definately subscribed and will the rest of my FC.
How's that even difficult? lol
No role quest has pissed me off quite as much as this one. Thank you for posting this.
I'd like to believe that Lamaty'i got stronger not only because of her journey with us but also because her resolve fueled her with Dynamis.
Very likely as it was confirmed by the Endsinger herself that our Limit Breaks are powered by Dynamis
@@FenDweller13and nothing gets the dynamis flowing like friendship, baby!
Is because is the writer of the expansion darling character. That's why she is shoved 24/7.
It's an easy fight if you tank, but if you only DPS, I can see how it would stump people. Most damage is the pillars stand on them in the order they dropped and wait until he is charging up to use your limit breaker so you don't take damage while you're casting. Aim to be knocked back onto the green pillars, they have a safe space at their centre. Charge to close distance, don't walk over to him. Once the mobs join spam the 2nd ability, it's an AOE.
Yes is a trivial fight.
Very Easy is harder than Easy guys! It might be bugged tbh. I died on VE like 3 times. Tried Easy mode, finished it in one go with notably more HP.
Thanks for that. Failed six times on very easy. Switched to easy and so much simpler
Thanks for this! tried on Easy and got through it in 1 round. VE was very hard for me. And had almost all my life at the end as well.
Yes easy is easier than very easy.. lol :)
So from what I’m reading with the comment section is none of you know how to read the tool tips and the instructions on top of never doing mechanics.
Soak the towers, go to the green, avoid AOEs, spam “equilibrium” and limit break, use the single target attack mainly for the big guy as it heals, gap close to… gap close, and aoe for multiple enemies.
Hardly broke a sweat and did it on my first go while on a time crunch cause I was on my lunch break.
Honestly if you played Warrior before you’d know that this is basically the same tool kit minus the Bloodwetting which the LB gives you anyways.
Even without playing war, you litteraly have to use 6 buttons, like you've said, none read their tooltips, mash button without knowing what they do, and complain because I'm sure they don't follow any basic mechanic of the game such as tower
This tbh. I am super casual, and breezed through first try. I genuinely don't get why so many people have trouble with this fight
@@SkydreamPony Feeling superiority over a game is both hilarious and sad.
"Honestly if you played Warrior before..." And there it is. ** Most people have not played Warrior ** and your lack of empathy and emotional intelligence confirms the stereotypes of players in this genre.
@cosodesign8953 It isn't superiority to say you don't understand why people are struggling. Every single mechanic in this fight is one you've seen before. If you struggle with this fight it's because you've refused to actually engage with the game properly for 5 expansions. Nobody is touting their "superiority." It's genuine confusion on how you got this far without struggling. We've literally had numerous duties where you have to control others since SHB. Why is this one the dealbreaker?
I found this fight harder than the lvl 100 expert roulette dungeons, this fight had a lot more mechanics than the dungeons did. It was a very exhausting fight.
Thank you for this!!
Lol you have to stand in those orange pillars that he dives into. That mechanic is called "towers" and standing in them reduces the damage they deal and avoids the vulnerability stacks... 😅
OHHHHHHHHHHHHHHHHHHHHHH
man even in the first boss I struggled so much with that, thank you so much for telling me
@@FazFaz no problem. It's usually a "tank" mechanic so if you don't normally play a tank during trials, you might have never seen them or had to deal with them before :)
People loosing on mechanics who exist since 2.0 make me thinking how absurd is the amount of people don't paid attention to everything in this game, and then they complains.
@@TheNatix26 the comment section is filled with people self reporting on how they don't actually want to learn things or take part in the combat. so the devs end up continuously making things even easier. they're going to make viper "simpler." it's literally the easiest melee job already!
@@TheNatix26 People who post comments simply to talk chit without providing constructive advice are probably miserable people outside of this game.
This was actual torture but basically spam the first skill so you heal yourself, and walk into the big square block pillars he calls down so you don't take much damage. Try to stand in the green orbs but he will fling you backwards most of the time so aim backwards to land into one of the green orbs. Limit Break ASAP as it heals. Good luck!
What's up with starting the fight with less than 50% health. Lame.
@@Flikk. Just to stress us out more lol!
It's impossible... i cannot melee!
God DAMN the amount of people filtered by this is insane
if by "filtered" you mean "annoyed by garbage content forcing us to play as a shit character" then yes, we're alll filtered.
Feels more like skill issue to me this time, only took 2 tries because the first time it was new to me, after it, just use your heals as much as you can and know what your tooltips do, not very hard, just the usual.
@@FoxHoundUnit89 Nah yall are just trash, you people wanted harder content but cant handle a easy solo duty like this one.
@@The300Player 300 YOU are the trash. you are a jerk to not understand that a lot of good players hate this kind of trash. HATE IT. and every time Yoshi tries to stick one or two of these piles of junk on us. the tutorial NEEDS to tell us what the various skilsl DOOOOOOOOOOOOOO get a clue Yoshi or get out of the business.
@@FoxHoundUnit89skill issue
I am actually shocked that people had an issue with this solo instances difficulty. I went through it first try and it did not seem like any of the mechanics was anything mind boggling or insane, it all had very obvious tells
Its weird it took me a couple tries and I never changed my tactics.. From the first fight I spammed my single targer ability. did heal on CD and LB on cooldown.. He would roar, do the spires thing and just come over and hit me and die. then idk all of a sudden it worked.
Feel better now? Do you feel superior? Sad.
Wow what a special little buddy you are lmfao
I'm saying, like I've always considered myself super casual. Like I learn my rotations, but that's like the bare minimum and I one shot this.
Rest of the dungeons/trials when you get to play your character are far harder than this
@@MegaAndyGG why are you being so vindictive? we are five expansions in. if you don't know how to read your skill tooltips and understand basic mechanics after hundreds of hours, it's not the game's fault. it's yours for failing to learn.
For those that are here saying this was the easiest fight in the world and we should not have any questions, how did you end up here? I mean what brought you here? Why didn't you just keep plowing through story? Did you do this fight and wonder..."Hmmm... are there any idiots that had problems with this? I should find a video and troll them"....
I saw people on the official forum complaining about this and was, and a friend who doesn't play wanted to see what the fuss was about.
Honestly, I thought it was just that post. I did not think people were having this much trouble with the fight. I agree, if yall still can't clear it, the easy/very easy does need to be easier. But I can't understand how someone could've gotten this far in the game without encountering any of these mechanics. This is stuff that consistently shows up in dungeons and normal trials/raids. Valigarmanda and pretty much every dungeon you do up until this point had more complex mechanics.
I'm not trying to be mean, I genuinely just don't understand why yall are having trouble with this? Do yall just prog through the msq without really doing any other pve content?
There is a point where we genuinely need to acknowledge that we need to try and improve if we are struggling with content that isn't anything we haven't seen before when at lvl 90-100. You can't always rely on other players beating fights for you just so you can see the rest of the game until you inevitably hit another "wall" where you need to do combat.
It's also important to remember that FF14 is a team based game, you too are meant to pull your weight and do your part for your team, even if you aren't interested in being a savage raider you should really know at least the basics of the game and the class by now, and if you don't then you should be aware enough that you should try to put some effort to fix that.
Very Easy is bugged. I finished it with Easy. Use the green spell before even starting the fight. Then spam the first DPS spell. Nothing else. Stand in the fiery pillars in the order they spawn. There's a quicktime event with the chains. Use the 2nd DPS spell in the final moments with the mobs.
Yall have a major skill issue this fight wasnt hard and it helped with the story alot
It's not a skill issue, troll. It is a issue of getting your hp cut down by more than half several times, and being hit hard from normal attacks with no defense. You are left barely with any hp even after using the heal and the attack that heals, which barely helps. The limit break does better healing but it is scripted time in which you can use it. There were random times that I died early in the fight, and sometimes later. I understood the mechanics, the problem is the lack of defense and defense abilities. Also your own attacks, even the LB was weak. Setting the difficulty on easy made the fight manageable.
@@rremnar hp is fake, even if you get hit several times by avoidable stuff you won't die. You have to really mess up to fail the duty, which means doing it again is a learning opportunity.
@@rremnar Dawg you ass LOL
thank you thank you thank you
Very good moment for the story really brought out the frustration im wuk lamot against ja ja and to show she could do it on her own
his last phase is crazy! great fight.
I just don’t get it why does bakool yelling and ran away after the fight, am I missing something, the dialogue doesn’t connect at all, it makes no sense
Keep playing and you'll find out
did you watch the cutscenes for the next area? It's explained there.
Spoiler: Basically blessed sibligns (two headed Mamool Ja) are basically eugenicist experiments by a really desperate and poor people to try and live up to an ancient past. The cost of this basically being out of every 100 children only one 2 headed child will survive past infancy. He's basically been abused and pressured since he was born that he has to make the sacrafice of his dozens of dead infant siblings worth it. And if he doesn't win the contest, all of them died for nothing.
his arrogance is a facade, if he allows his true feelings to come through then it is basically admitting that children (potentially his siblings, even) have been dying for nothing all these years. he mentions how as he was growing up he would see the infants fail to even break free of their shells - effectively suffocating or being crushed to death as they grew bigger but couldn't get out.
Just to clear the air here. I can understand both sides of this issue. No, it’s not a particularly hard duty, but it did take me 3 attempts. Once you calm down and understand the mechanics it’s fairly easy, but I also get how people can have problems with it, and I don’t think it’s fair for people to assume otherwise. You have to keep in mind that there’s many factors at work. You could be a newer player for example, and we all know it takes years of playing to fully grasp mechanics. Not everyone has a natural affinity to video games like a lot of pro gamers do. Keep in mind that everyone is at different levels and mindsets and we all understand and process things differently. So yes, it still can be a bit overwhelming to play as another class in these duties and you shouldn’t feel bad about it. When I’ve been playing for a couple more years, I’ll feel like a pro too. I’ve already grown so much as a non MMO player since I started at the beginning of the year, and I’m sure I’ll keep improving every month. But I’m not there now, and neither are so many other players, because we’re all different no matter how far along we are. And that’s what makes this game great. Everybody can play and keep improving no matter how long it takes you to master everything. Just wanted to drop that comment because I’m sure many people from both sides needed to hear that. 🤍
What? It does not take years to understand basic mechanics, and these are all very straightforward mechanics we've already had to deal with for Hundreds of hours before reaching this point in the story. You have 6 buttons worry about in this fight and they are all very straightforward to use too (and you can read the description for them to know what they do).
We can say that different people learn things at different rates, but we are literally level 94+ at this point in the story. There is a point where we are supposed to have learned the basics, and that was supposed to be expansions ago.
You also cannot understate the fact that since this is an mmo, a person who somehow managed to get this far into the game without knowing the basics is absolutely going to cause issues for other players. And no, you can't force everyone to carry people who can't be bothered to try and learn the basics after this much without any complaints, because forcing that on strangers is far more rude than telling that person they really need to try and learn.
Another "this fight is messed up" comment. I'm on Very Easy, -I- figured out that you need to stand in those pillars that you avoided on Normal, but I'm still dying. I don't get it. Very Easy difficulty bugged or something?
Sorry for long post in advance. Anyways...
A lot of it seem to come down to not being use to playing a tank character and doing Tank job mechanics. Not to mention this fight starts us with only half the HP. The piller mechanic is a basic Tank mechanic that is commonly used in the game for a long time and it only reduce the damage done by standing in it and avoid the debuff. You still take damage so you need to constantly heal and build defense buff but she lacks decent defense buff so we got to depend on her 123 combat healing.
Players who are not use to playing Tank characters will not know how to deal with some of these mechanics and some are not use to dealing with the gameplay style.
Most times I tend to see issues getting past Role Play story quest being the result of not being use to specific job's Role and mechanics they have to deal with.
@@orrthehunter Even without playing tank, if you watch properly what happen in a fight, you clearly notice tank player take thoses pillar in every fight you encounter them
@@TheNatix26 you will be surprised how many players still did not bother to pay attention to what Tanks have to do simply because they never thought they will have to deal with it as they avoid playing Tank jobs and healer jobs.
I ran into plenty of players who intentionally never touch tank and healer jobs since they joined, and some been playing since 2.0 or 3.0, so they never bother to memorize what Tank and healers have to do. They only focus on what a DPS job has to deal with and just hope Tank can and healers can handle the mechanic without them needing to pay attention to them.
@@orrthehunter Those towers show up tons of times in stuff where they aren't assigned to tanks, its just a standard game mechanic thats been there for 10 years and is in every expansion.
@@TheNatix26 That is not a tank exclusive mechanic, that marker simply means "there needs to be one person in this", it has existed for a very long time and used enough in so many fights people really should know by now its not just "for tanks". (hell, they even updated one of the mandatory stormblood dungeons to use the mechanic in a way that all 4 people need to stand in one of these...)
...okay, I am seeing so many people complain this fight is really difficult and I just...
Are we playing the same game? First time beaten, not that hard, just needs situational awareness like every other fight. How did so many people struggle with this fight? I'm uber casual in my gameplay so can't see why so many people have so much trouble
i almost threw this fight twice on my first try and still salvaged it ans cleared it. it's literally mash 1 and press 3 and 5 occasionally. they've abstracted away 90% of the difficulty, you just learn the mechs otherwise and you're fine
If its easy for you, then why are you here watching the video?
@@kyra9337 Why wouldn't I be? It's just a video of the fight, not some guide on dealing with it for people who are struggling. I figured I'd watch someone else go through it, see how they handled it.
It's the comments that made out how tough this fight is, not the video itself.
@@kyra9337because its a cool fight and its good to rewatch it ?
Yeah fuck this quest
I'm absolutely shocked (though maybe I shouldn't be?) by the number of people whose response to anyone struggling with this is to come on videos like this and instead of offering helpful commentary or just keeping their mouths shut, decided the best option was to make derisive and derogatory comments about those who are having a harder time. Not everybody plays games like this purely to learn every mechanic perfectly, some take longer to learn than others, etc. This attitude of "get gud n00bz lolz" is half the reason I left WoW. Glad that in reality I don't actually encounter it in-game often. It's depressing and unfortunate that some choose to act this way.
it's not really a "get gud n00bz," it's "why are you complaining about mechanics you have had 5 expansions to get the hang of?"
i struggled with venat, i didn't immediately get online and write about how it's bullshit and detracted from my enjoyment. i just moved her difficult down to easy after failing twice and went about my business.
@@ApexGale Good job proving
@CataclysmicStar 's point.
@@ApexGale your need to hop on multiple comments and belittle others because they are struggling on a game and in an appropriate comment section to talk about it, is telling.
@@cosodesign8953 And your need to chase me around and reply to me to make yourself feel better won't change the fact that you are, objectively, not even decent at the game. If me stating a fact comes off as superiority to you, I think that's more your inferiority complex than anything on my end.
@@ApexGale your assumption about how I did in this part of the game is weird. I didn’t chase you bud, you just keep showing up. I swear you’re not that important. But whatever makes you feel good about yourself.
FINALLY! SOMEBODY SHUT HIM UP!!
I feel this fight could have been handle a bit better considering it is a Role Play story quest. Not all players will be use to playing a Tank character and know the mechanics required for a Tank character so some may default to their natural reaction of avoiding damage instead of tanking damage while self healing and buffing themselves to mitigate damage. This fight depended a lot on players knowing how to play a warrior tank role and one with limited skills.
A second chance mechanic should have been part of this role play instance since this was still a main story event about Wuk Lamat finding her own strength to keep fight and push forward from story perspective and to provide a safety net for players not use to playing a Tank role. Role Play parts of Story should always account for many aspects about different players rather than throw them in and expect them to know everything about what they are expect to do.
Yeah you can see from my gameplay that I’m not used to tanking loool.
I thought it was like a health check. A check to see if you had enough HP and did the right moves to go to the next phase.
This fight...really does not ask you to know how to play WAR at all lmao. She has six buttons and none of them do anything particularly special. The most significant challenge here is just responding to mechanics that you might have seen before or might not. I personally only saw one that was new to me, everything else was just...business as usual and I do not play tank
@@fisherdotogg I have no issue with this fight myself but a lot of complaints seem to focus on players not being use to Tank mechanics that have been in the game for a long time. Usually from players who do not play tanks characters.
@@orrthehunter Which is honestly kinda baffling! They seem to have taken deliberate care not to ask you to do any actual tank things. There are no allies to rip aggro off of (despite the not-Tomahawk tooltip still staying it increases enmity lol), no mits to click among her actions. You don't even seem to actually need not-Thrill, it just helps if you get clipped by something.
Every time they do these Role Playing fights they dumb the class down more than Summoner or Dancer because they know their players lmao
Right. I frankly would have liked if they gave brief skill descriptions. It was more of a mechanic check than anything.
I hate this damn crap!!
Im shocked that people struggled with this
Did it on my first try
Makes me wonder if they just...don't pay attention and don't want to? The boss doesn't aggro until you engage so you have all the time in the world to read Lamaty'i's tooltips and very few of the mechanics here are new. Only one is never seen was the one where he jumps and the AoE for his landing impact tracked you briefly then locked and started growing, but that's easy to just observe and react to
Whatever makes you feel better about your existence.
@@fisherdotogg There is a few fights that use that "kick" mechanic where you need to aim yourself into a safe spot (including the previous solo fight), but they are few enough that it can be justified people not understanding when it first pops in this fight (though it should be clear how it works after it happens once).
Sadly it seems most people were struggling with things like the tower aoes, too used to otehrs int he party dealing with them i guess💀
this fight is utter dog shite
Skill issue bud it was good for the story and wasn't hard
Git Gud
This shit's impossible
No it isn't. Keep spamming attacks, avoid AOEs, heal when able, use Limit Break when prompted.
You have to stand in the towers that pop up to reduce his damage. You also have to stay out of the glowing aoes on the ground. Use the first ability to heal and use the other abilities to deal aoe to enemy adds.
@@LuckyPunkProd I was just venting. I've finished this.
This video helped, thanks. What a shit show.
Don't know why people had a hard time I'm guessing that they don't play tank. towers were easy and I think the hardest part was when they added new mechanics all I did was spam the heal ability when half and spammed lb whenever I got it
Most players do not play tank. This is a revelation to you? Are you new?
Like the Ran'jit solos, this one is going to make me quite FFXIV for a few months. Maybe forever as I really can't stand the msq in general. Could care less about weird ugly cat girl with a bad Romanian Count Dracula accent living in a Aztec/Incan/Mexican world. I wonder if anyone in a dev meeting had the guts to tell YoshiP that Mexico and Peru aren't the same country. Not even on the same continent.
Just play with the superior JP voices, no troon voice actors there
@@Palidor You've say all, JP voice are the best for every char on this game
Worst boss design in the history of this game.
This quest has made me lose the enjoyment of the game, I’ve never liked the fights you play as someone else and was hoping it wouldn’t happen in DT….yer it should be a challenge but not impossible, I’ve never played melee roles in any game because I don’t like it…if I could do this on my own character with a job I know I’d be absolutely fine. I turned the game off yesterday after yet another attempt and played something else.
i am doing that too, i have had it with this joke ...it is not fun at all, and not fair at all. Fine for great uber players, ya you can enjoy it fine. but for the rest of it it sucks!!!!!!!!!!!!!
Same - ruined the expansion for me
I am the definition of a casual. This gating BS is not my thing at all.
You are the reason why the cool quests get nerfed/reworked, f off
I agree 100%. It's the worst thing ever. I don’t want to play anymore. And the game has been boring anyway, like wtf. Most boring quests, cringe dialogue, etc. I wanna like it, but this fight was the last straw. So f*cking stupid lol.
I see a full thread of comment saying it was hard. Dafuq ?! Clearly comments from casuals peoples with skill issues who doesn't know to play the game, use your brain for once guys. I guess EVERY one of you who get it by a trunk doesn't do tower mechanic properly, or get hit by attack who doesn't mean to be taken
Thank God we have you around to show us how superior you are. Whatever it takes to make you feel better about your existence.
I'm one of those noobs I guess, the issue im having is the boss is not killing me with mechanics, it's just auto attacking me to zero? None of the abilities help in that regard even the self heal, am i supposed to kite? Seems really odd.