one plus for Reality Scan is it works decently on Android - also like many of these phone apps, the interactive capture can help someone new to the process learn the basics. IMHO, even just taking a solid set of good photos from my phone and then running them through a desktop solution (such as Reality Capture or Agisoft) will yield much better results. And to really get amazing results take 100's of photos with a proper camera and the results can be as amazing and detail rich as the photos you feed it. This is a rabbit hole with things like cross polarization, focus stacking, photometric lighting capture, etc etc but even a cheap DSLR or Mirrorless with some discipline and time will get you some amazing scans .. the phone is most always in your pocket so those apps still def have a place (but don't be afraid to take a few hundred good phone photos and drop to your desktop to process!)
Good walk through the process. Thank you. I tested RealityScan and Polycam under same condition and lighting and some object, and I got better pictures from RealityScan. I think because of the Normal map - which is a big thing, RealityScan it creates comparing with Polycam. What do you think?
Everytime i start taking pictures i just get red boxes around my pictures and they stay completely black im on android I hope they fix this soon . I cant even try this app . 😢 Says all pictures are unconnected
they need to make it unlimited photos if you're saving them to your phone and want to use them on the computer for projects would come in handy for larger objects.
If you want to process your images on your computer, you could use a RAW photo app like RAW+. Processing by yourself is just not the workflow with these apps. But it would be very handy, like you said.
So a remote worker at a video conference can go to the beach or off to Paris while the metahuman attends meetings where they are not really expected to speak anyway right? KaCHING baby! Paychecks while in Tahiti.
Nice work - thanks! After seeing your other video I tried Reality Scan today and got pretty decent results even in bright sunlight - I was impressed. But in one day with several other Polycam scans I used 30GB cellular so that might be a problem. So far none of my Polycam ones look as good as Reality Scan, but I have really not learned it much at all yet. Do you have good videos on that?
Don't have any specific ones for Polycam. Unfortunately as you can see here: ruclips.net/video/IuaWCfNpTlg/видео.html even with a proper camera, Polycam can't spit out production level assets. So I would say manage your expectations!
I downloaded and watched your video before opening the app. I don't have time to play around with polycam and realityscan right now, so I am going to learn polycam, based on your video. BTW, you didn't mention LiDAR capability. I'm assuming realityscan doesn't have, which would make polyscan even better....or is LiDAR not so good?
LiDAR is ok but if you want detail just stick with the regular photogrammetry method. If you want to see some LiDAR results you can watch this video here ruclips.net/video/OSJJamCrPz4/видео.html
Is it just me though or does the evening world of reality scanning and lidar quite ominous for anyone just getting in to 3d modelling and/or texturing? My personal opinion is that at the minute it's quite easy to spot a scan rather than someone produced manually.. They can look.. flat? I mean that in terms of lighting. Whatever the enrichment lighting is like at the time of shooting... That's what you get in your result... But then.. even after that... It can't be impossible to bring that model in to a program like substance.. And add painting details. And probably even if you layered it up... You could potentially make the object look like it was shot in a different lighting environment?
I would rather use a Einstar scanner from shining3d. Had one for a week and there are great and relative cheap. 1k€. Photogrammetry sucks…. To much work and you need a cloudy day to get good results.
@@smallnuts2 I returned mine because of the 0.2-0.3 accuracy and I could not scan parts like a ps4 controller. (To small) But for bigger stuff I think this scanner is really good. I now use a Einscan SP and a Revopoint mini.
one plus for Reality Scan is it works decently on Android - also like many of these phone apps, the interactive capture can help someone new to the process learn the basics. IMHO, even just taking a solid set of good photos from my phone and then running them through a desktop solution (such as Reality Capture or Agisoft) will yield much better results. And to really get amazing results take 100's of photos with a proper camera and the results can be as amazing and detail rich as the photos you feed it. This is a rabbit hole with things like cross polarization, focus stacking, photometric lighting capture, etc etc but even a cheap DSLR or Mirrorless with some discipline and time will get you some amazing scans .. the phone is most always in your pocket so those apps still def have a place (but don't be afraid to take a few hundred good phone photos and drop to your desktop to process!)
thanks for the review dude! Lots of good suggestions and practial use-cases !
Good walk through the process. Thank you. I tested RealityScan and Polycam under same condition and lighting and some object, and I got better pictures from RealityScan. I think because of the Normal map - which is a big thing, RealityScan it creates comparing with Polycam. What do you think?
what is the best app for android?
Everytime i start taking pictures i just get red boxes around my pictures and they stay completely black im on android
I hope they fix this soon . I cant even try this app . 😢
Says all pictures are unconnected
they need to make it unlimited photos if you're saving them to your phone and want to use them on the computer for projects would come in handy for larger objects.
If you want to process your images on your computer, you could use a RAW photo app like RAW+.
Processing by yourself is just not the workflow with these apps. But it would be very handy, like you said.
What is the limit?
@@joshuadrewlow 200 images
They are creating Data Base . That’s the reason .
You agree with the contract .
ding ding ding lmao
So does it constantly use phone data?
So a remote worker at a video conference can go to the beach or off to Paris while the metahuman attends meetings where they are not really expected to speak anyway right? KaCHING baby! Paychecks while in Tahiti.
I press to take photo and it won't take the photo?
Maybe try restarting the app. If the problem persists contact support. They'll be able to help you
Nice work - thanks! After seeing your other video I tried Reality Scan today and got pretty decent results even in bright sunlight - I was impressed. But in one day with several other Polycam scans I used 30GB cellular so that might be a problem. So far none of my Polycam ones look as good as Reality Scan, but I have really not learned it much at all yet. Do you have good videos on that?
Don't have any specific ones for Polycam. Unfortunately as you can see here: ruclips.net/video/IuaWCfNpTlg/видео.html even with a proper camera, Polycam can't spit out production level assets. So I would say manage your expectations!
@@marvelousdecay thanks very much sir! Having fun with this stuff - you inspired me!
I downloaded and watched your video before opening the app. I don't have time to play around with polycam and realityscan right now, so I am going to learn polycam, based on your video. BTW, you didn't mention LiDAR capability. I'm assuming realityscan doesn't have, which would make polyscan even better....or is LiDAR not so good?
LiDAR is ok but if you want detail just stick with the regular photogrammetry method. If you want to see some LiDAR results you can watch this video here ruclips.net/video/OSJJamCrPz4/видео.html
Take alot of pictures.. If you think you have taken enough, take 50 more of complicated areas
Is it just me though or does the evening world of reality scanning and lidar quite ominous for anyone just getting in to 3d modelling and/or texturing?
My personal opinion is that at the minute it's quite easy to spot a scan rather than someone produced manually..
They can look.. flat? I mean that in terms of lighting. Whatever the enrichment lighting is like at the time of shooting... That's what you get in your result...
But then.. even after that... It can't be impossible to bring that model in to a program like substance.. And add painting details.
And probably even if you layered it up... You could potentially make the object look like it was shot in a different lighting environment?
I would rather use a Einstar scanner from shining3d. Had one for a week and there are great and relative cheap. 1k€.
Photogrammetry sucks…. To much work and you need a cloudy day to get good results.
I didn't like it. Couldn't get a good scan.
@@smallnuts2 I returned mine because of the 0.2-0.3 accuracy and I could not scan parts like a ps4 controller. (To small)
But for bigger stuff I think this scanner is really good. I now use a Einscan SP and a Revopoint mini.
@Todestelzer right now I'm trying photogrametry. Will see what happens.