Kalimari Desert... in Super Mario Kart (SNES)

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  • Опубликовано: 5 янв 2025

Комментарии • 554

  • @Luigicat117
    @Luigicat117 6 лет назад +109

    I think it's amazing that he even paid attention to Mario's rival order. Such a nice detail.

  • @607
    @607 9 лет назад +319

    Are they driving so oddly to mimic Mario Kart 64's physics?

    • @NunnyNugget
      @NunnyNugget 5 лет назад +23

      607 likely because it was animated

    • @guidexyt6375
      @guidexyt6375 3 года назад

      Yes

    • @croassung3721
      @croassung3721 2 года назад

      mario kart 64 very big

    • @hunterneitzel3012
      @hunterneitzel3012 Год назад

      My theory is just that if it is an actual game, the frame rate goes down significantly when there's additional vehicles on screen

  • @Barber747
    @Barber747 6 лет назад +53

    I love how the train has a pseudo-3D effect. Very interesting.

    • @ThighFish
      @ThighFish 11 месяцев назад

      Is it still mode 7 rather than true 3D?

  • @Gameboy3DS
    @Gameboy3DS 9 лет назад +92

    I love how the train has Thomas' whistle from his SNES game.

    • @HatLovingGamer
      @HatLovingGamer  9 лет назад +18

      I'm surprised somebody recognised that sound so quickly! Haha well played 😄

    • @Gameboy3DS
      @Gameboy3DS 9 лет назад +7

      It was one of the games I had growing up, so I recognized it right away. XD
      Nice job on this, by the way!

    • @HatLovingGamer
      @HatLovingGamer  9 лет назад +6

      Haha thank you 😊

    • @rudyflores5540
      @rudyflores5540 4 года назад +6

      HOLD UP THOMAS HAD AN SNES GAME?! HOW DID I NOT KNOW ABT THIS

    • @Gameboy3DS
      @Gameboy3DS 4 года назад +1

      @@rudyflores5540
      Yes indeed.
      I actually recommend searching up the soundtrack/OST for it; it’s the closest we have to the music of the actual show.

  • @Robjohn37
    @Robjohn37 8 лет назад +31

    This was a very accurate representation of how driving in Super Mario Kart and MK64 works.

  • @DaniPaunov
    @DaniPaunov 8 лет назад +647

    I feel like this is 10 cc :\

  • @meriQX
    @meriQX 9 лет назад +128

    Well, it seems Mario & co got a little bit of sand in their gears! :P

    • @itspuffle8047
      @itspuffle8047 9 лет назад +36

      That REALLY grinds my gears!

    • @sallyluzlc
      @sallyluzlc 4 года назад +1

      There playing in 30cc

  • @youdud4472
    @youdud4472 9 лет назад +147

    Wouldn't the train have a 16 on it instead of a 64? lol

    • @HatLovingGamer
      @HatLovingGamer  8 лет назад +49

      Haha I did actually think about that 😄 didn't think many people would get it!

    • @pixrgy
      @pixrgy 7 лет назад +9

      youdud44 Because mario kart 64 is a 64 bit game so for this reason there is 64 written on the train while in this mode there is 16 written on the train because super mario kart (mario kart for SNES) is a 16 bit game😁

    • @pixrgy
      @pixrgy 7 лет назад +3

      youdud44 sorry for my bad english

    • @davidthecommenter
      @davidthecommenter 6 лет назад +3

      The 16 Means 16-Bit.
      The SNES Graphics Are 16-bit So It Makes Sense For The 16 To Exist

    • @Warmpaw0808
      @Warmpaw0808 5 лет назад +1

      First of all, the train has a 64 label. Second, it’s not MARIO kart 16, it’s super Mario kart 64

  • @jermaineplayz7038
    @jermaineplayz7038 6 лет назад +12

    This reminds me of Mirage Saloon Zone from Sonic Mania. It was also a desert complete with a train that Eggman drove. It even had a nice sunset in one of the acts.

  • @raxmax1421
    @raxmax1421 7 лет назад +7

    this is so well done I can hardly tell it's an animation!

  • @SonicFan3642
    @SonicFan3642 6 лет назад +9

    Those train whistles were the perfect, nostalgic touch!

  • @gavinphoenixballesteros3080
    @gavinphoenixballesteros3080 5 лет назад +10

    I love how Lakitu had a railroad crossing sign when the train was coming by

  • @tetenric
    @tetenric 9 лет назад +260

    huoh, great! but... am I the only one who felt it was very slow? I know it is to adjust to mk64's speed but.... it still feels strange. And by the way... I think that there were 2 trains, not only one.

    • @TheKahunaLagoona
      @TheKahunaLagoona 9 лет назад +24

      +tetenric Oh yeah. SMK never seemed that slow. But they did great with making it look authentic.

    • @renakunisaki
      @renakunisaki 9 лет назад +24

      Yeah, it was painfully slow, and the handling seemed off. If not for that it'd be totally convincing, though I do wonder if that train could really be pulled off on a SNES.

    • @rassilontdavros3004
      @rassilontdavros3004 9 лет назад +6

      +Rena Kunisaki It looked like it was made of sprites and not an actual 3D model, so maybe.

    • @renakunisaki
      @renakunisaki 9 лет назад +2

      RassilonTDavros yeah, but it would take a LOT of different sprites, all moving around, on top of the game that's already running.

    • @tetenric
      @tetenric 9 лет назад +3

      Rena Kunisaki maybe if it was only one big sprite.... It could function the same way as with pipes, thwomps, cheep cheeps.... But I don't think this could work, since the game can only render 4 of these small sprites at time

  • @MarioElNumero17w7
    @MarioElNumero17w7 7 лет назад +48

    0:25 Omg Thats Thomas The tank engine Wisle From the snes game

  • @manoluigisupershow1411
    @manoluigisupershow1411 2 года назад +1

    0:23
    Lakitu: Hey, HEY HEY! HALT! There's a train comming.
    Mario: Ok, ok!
    Peach: Hm, nice design.
    Toad: Hey, Lakitu. How's the weather up there?
    Lakitu: Shush.
    Toad: Hmph...
    Luigi: It does look pretty cool.

  • @MrBnsftrain
    @MrBnsftrain 8 лет назад +9

    Good job! I like how Lakitu is hold the crossing lights!
    I also like how the train looks (like it's 3D!)

    • @HatLovingGamer
      @HatLovingGamer  8 лет назад +1

      +MrBnsftrain Thank you 😄 I'm glad you enjoyed it!

    • @oasis9615
      @oasis9615 7 лет назад

      MrBnsftrain holding not hold.

  • @BellHillMayor
    @BellHillMayor 2 месяца назад +1

    I've remembered playing Mario Kart 64 online on my PC before once and Also so far I've been playing Super Mario Kart on my Switch and the track in this style looks awesome. 🚂

  • @Rudymc-du7or
    @Rudymc-du7or 6 лет назад +1

    Wait, nostalgic content from Thomas the tank engine and friends for the SNES? Didn't even know that existed... Huh.

  • @masteraarron
    @masteraarron 8 лет назад +2

    Those train sounds were from the SNES Thomas the Tank Engine game.

  • @stixstixy
    @stixstixy 8 лет назад +2

    Was The Trains Whistle Thomas' Whistle From The TTTE Prototype On The NES?!

  • @XX_MelobraacRedux
    @XX_MelobraacRedux 3 года назад +8

    The train was coming super fast on lap 3 compared to the other two laps, I knew it was a rigged game xD

  • @kenthetrainartist
    @kenthetrainartist 8 лет назад +1

    I love whenever they get hit, their heads just flail like a bobble head, and that weird sound effect plays.

  • @masonhinesley
    @masonhinesley 8 месяцев назад +2

    Bruh what's the speed limit over there 10 cc

  • @RetroHellectro
    @RetroHellectro 9 лет назад +3

    Amazing work! Keep doing what you do, still my favorite gaming channel!

  • @jessicabrent8509
    @jessicabrent8509 5 лет назад +1

    The trains whistle is from the Thomas the tank engine SNES game

  • @mercaderdepenales
    @mercaderdepenales Год назад +1

    I like how they just patiently wait for the train to pass unlike in mario kart 8 deluxe lol

  • @WesternOhioInterurbanHistory
    @WesternOhioInterurbanHistory 7 лет назад +13

    I knew that whistle sounded familar...

  • @Thomasthegamer11
    @Thomasthegamer11 10 месяцев назад +1

    it would be so painful if lackitu would force you to wait for the train to pass

  • @dabluepittoo-aqua4213
    @dabluepittoo-aqua4213 8 лет назад +2

    nice work hat! I'd never thought a Thomas game music que would be used for Mario kart

    • @HatLovingGamer
      @HatLovingGamer  8 лет назад +2

      +Chris “Pit \ Young Link” Corman Thank you 😄 and glad you enjoyed the Thomas reference!

    • @dabluepittoo-aqua4213
      @dabluepittoo-aqua4213 8 лет назад

      Hat-Loving Gamer please don't tell anyone but I still like the 90's stuff. It was a good air and I watched it ever since I was 1. Also good track design! I swear you could make your own Mario Kart fangame!

  • @jotacoro
    @jotacoro 2 года назад +22

    Something like this would be impossible in the SNES due of hardware limitations. Imagine that only supports 128 objects aka sprites at the same time in OAM. The train itself would use almost all the object slots!

  • @Ultralocothedragon
    @Ultralocothedragon 9 лет назад +2

    Nailed it, even used SNES-Thomas sounds for the whistle.

  • @fredylanes20
    @fredylanes20 8 лет назад +1

    My goodness the train design
    Edit: Its so good

  • @JesusMartinez-rr2ry
    @JesusMartinez-rr2ry Год назад +1

    For some reason, Lakitu holding the railroad crossing signal feels so charming.

  • @mv-jp8ul
    @mv-jp8ul 6 лет назад +3

    I love how the train visibly tanks the framerate

  • @supermariof0521
    @supermariof0521 6 лет назад +4

    I like that the trains whistle is the same whistle sound clip from the "Thomas the Tank Engine" SNES game.

    • @HatLovingGamer
      @HatLovingGamer  6 лет назад +1

      Haha it is 😂

    • @supermariof0521
      @supermariof0521 6 лет назад +1

      You ever play that game, or ever watch "Thomas The Tank Engine" as a kid or read the original "Railway Series" books it was based on? :)

  • @NightmaresLPs
    @NightmaresLPs 9 лет назад +16

    i hope thats a DLC for Super Mario Kart

    • @AlanTGP1
      @AlanTGP1 7 лет назад

      VillagerKart no fucking shit it was a JOKE

  • @Emilyrose388
    @Emilyrose388 9 месяцев назад +1

    I wish this was actually unused track footage.

  • @jduff33
    @jduff33 7 лет назад +2

    Aw, I was hoping you would drive in the tunnel XD
    It's really cool how you made this. The feather would've been really useful on the real Kalimari Desert lol

    • @HatLovingGamer
      @HatLovingGamer  7 лет назад

      +j-dawg Haha thank you, glad you enjoyed it! I'd love if they kept the feather in MK64 but it was so useless 😂

  • @90sNath
    @90sNath 6 лет назад +2

    You simulated slowdown....... very accurate to how the SNES would handle it.

  • @GaelitoBru_YTOfficial
    @GaelitoBru_YTOfficial 3 года назад +1

    0:25 Thomas Whistle SNES

  • @davidclosedthisaccount
    @davidclosedthisaccount 7 лет назад +2

    That's Thomas's SNES whistle.

  • @metarotta
    @metarotta 9 лет назад +6

    Mario tried bit too hard to get past the train on Lap 3 ;) But seriously, amazing job!

    • @HatLovingGamer
      @HatLovingGamer  9 лет назад +1

      Haha thanks 😄

    • @j.korthals3661
      @j.korthals3661 8 лет назад

      +Hat-Loving Gamer seriously did you past above the train like in the cars movie

  • @princessnatalie5045
    @princessnatalie5045 7 лет назад +3

    Wow, I actually like this. :) Also, Kalimari Desert is my favourite Mario Kart 64 course.

    • @HatLovingGamer
      @HatLovingGamer  7 лет назад

      +Natalie Holmes Thank you 😊 its my favourite too! 😉

  • @staycalm445
    @staycalm445 6 лет назад +4

    Love your work man I hope it becomes a full mod one day. 👍❤️😁

    • @HatLovingGamer
      @HatLovingGamer  6 лет назад +2

      Wow thank you! 😊 I’m actually trying to get some done as a Rom if some kind

    • @presidentevil9951
      @presidentevil9951 4 года назад

      @@HatLovingGamer can u make a mario kart maker please and let us choose between which styles Mario Kart 8 Mario kart wii snes mario karrt etc????
      bro

  • @teamtinyturtle9103
    @teamtinyturtle9103 8 лет назад +14

    I though the train would flatten whomever it hits, like when being run over after a mushroom shrinks you, I didn't think it would make them spin out, but it's still funny :)

    • @HatLovingGamer
      @HatLovingGamer  8 лет назад +3

      +Team TinyTurtle Haha that would be pretty cool! I just copied what it does in MK64 where it throws them 😄 but flattening would make more sense in both cases!

    • @teamtinyturtle9103
      @teamtinyturtle9103 8 лет назад +2

      +Hat-Loving Gamer The randomness of it all is still funny! I also like how you make use of the spade-panel theme from Super Mario Bros. 3

    • @souffle713
      @souffle713 8 лет назад +1

      Team TinyTurtle van hjhvds fb vtefvbvu fiv

    • @oasis9615
      @oasis9615 7 лет назад +1

      Mushrooms don't shrink you! Lightning bolts do!

    • @walletherobot4424
      @walletherobot4424 7 лет назад +1

      +NormalNormie the blue one does, peach have the one that shrinks

  • @apieceofhair8449
    @apieceofhair8449 4 года назад +3

    1:16 how does Mario move faster in the dirt? Look on the map

  • @roseynekoha37
    @roseynekoha37 9 лет назад +2

    This animation is so good that it looks like something that could have actually been in super Mario kart for the snes

    • @HatLovingGamer
      @HatLovingGamer  9 лет назад

      Wow thank you 😄 glad you liked it!

    • @MMX974
      @MMX974 Год назад

      Wait it's an animation??

  • @hampterland
    @hampterland 7 лет назад +1

    Thank you. Kalimari Desert is my favorite track and I love the 16 bit remake.

    • @HatLovingGamer
      @HatLovingGamer  7 лет назад

      +Hyrule Legend Thank you 😊 I'm glad you liked it! Yeah Kalimari Desert is one of my favourites too!

  • @altermike3197
    @altermike3197 6 лет назад +1

    I thought I heard those train sounds from somewhere, lol, nice job ^^

  • @jackbridges1752
    @jackbridges1752 7 лет назад +4

    I can't stop thinking about spaltoon now I heard the name of this course.

  • @bingobo2551
    @bingobo2551 Год назад +1

    This animation is great. Kinda makes me wish we had something like the feather in future mario kart games to avoid certain hazards as big as the train in KD, or to be able to recover from a fall.

  • @That_KidShady
    @That_KidShady 9 лет назад +6

    Why isnt this channel at 1 mil subs yet!

  • @VancouverVelocityFan
    @VancouverVelocityFan 2 года назад +3

    It’s coming to 8 Deluxe soon!

  • @mar25oo1
    @mar25oo1 9 лет назад +1

    man epic congratulations

  • @marliguelfi7745
    @marliguelfi7745 5 лет назад +1

    The train has the snes Thomas whistle

  • @ninjachestnut1760
    @ninjachestnut1760 8 лет назад +1

    I like how in the original Kalimari Desert the CPUs would stop on a dime.

  • @Octolicia
    @Octolicia 6 лет назад +1

    That train went in circle for 22 years without delivering its goods...

  • @1Thunderfire
    @1Thunderfire 7 лет назад

    I could listen to that background music all day.

  • @SuperMarioFan123311
    @SuperMarioFan123311 8 лет назад +4

    Those are sounds from that Thomas the Tank Engine SNES game XD

  • @krazykaid
    @krazykaid Год назад +1

    THIS IS SO COOL!!

  • @BizerkPixel
    @BizerkPixel 8 лет назад +6

    i actually got a lil hype when he jumped over the train.

    • @HatLovingGamer
      @HatLovingGamer  8 лет назад +2

      +BizerkPixel Haha awesome!

    • @greensquash104
      @greensquash104 8 лет назад

      +Hat-Loving Gamer can I show you or tell you my Mario kart please

  • @thomasmenz
    @thomasmenz 7 лет назад +1

    Awesome work!

  • @SuperNickid
    @SuperNickid 3 года назад

    @Hat-loving Gamer: in the N64 version I always found that mind blowing on how they program the cpu to stop for the train, I thing they are able to see the traffic light signal, because they slow down in that vue even if they did not slow down they would have made it pass the train before the train pass they will ignore this if they have a ghost or starman power-up. Also if they are off screen, they will used the mushroom boost in- between 2 train kart, they have fast recovering off screen after they crash, however if they are on screen they do not used fast recovery. In kalimari desert their is the cpu slow down glitch, because if the cpu are crashing at the train, and player move away while they are still on the train track, even thought the cpu will continued driving on the road, they will permanently drive as if they are always off road, until the player camera see them again. A player can do fast recovery anytime in mario kart 64.

  • @adamandfriends8415
    @adamandfriends8415 7 лет назад +25

    Kinda a bit slow but not bad.

    • @HatLovingGamer
      @HatLovingGamer  7 лет назад +9

      +Adam and Friends Haha thank you, I slowed them down because the original course takes a lot longer to get around 😂

    • @HarvoSpoon
      @HarvoSpoon 5 лет назад +2

      @@HatLovingGamer you could have just kept 5 laps and have a faster train :P

  • @amandaclaireon4065
    @amandaclaireon4065 8 лет назад +5

    love it ♥

  • @ivanschlegel1310
    @ivanschlegel1310 9 лет назад

    not bad you make my favorite map!!!

  • @amtrakproductions-mx9ib
    @amtrakproductions-mx9ib 4 года назад +1

    1:32 LOOK OUT

  • @joweetherapo2926
    @joweetherapo2926 8 лет назад +1

    Looks so real nice job. 👍

  • @1408TheHedgehog
    @1408TheHedgehog 3 года назад +1

    I wonder how dificult it was for Hat-Loving to make the "Mode 7" effect in this animation
    Cool

  • @alexvar10
    @alexvar10 8 лет назад +2

    Super Mario Kart in 60 FPS... Awesome!

  • @Bro3256Films
    @Bro3256Films 9 лет назад +1

    so awesome!

  • @controlleronahanger
    @controlleronahanger 7 лет назад +1

    Never thought Super Mario Kart would be a smooth 60FPS

  • @anthonybarboza7543
    @anthonybarboza7543 8 лет назад +1

    really creative!

  • @cutemimi25
    @cutemimi25 8 лет назад +4

    This would've been awesome if it was on The SNES Super Mario Kart.

  • @MarioKartGamerDude
    @MarioKartGamerDude 9 лет назад +18

    I only have 1 question......HOW DO YOU MAKE THIS?

    • @HatLovingGamer
      @HatLovingGamer  9 лет назад +7

      Haha thanks 😄 it's all animated, although Mario's animation is taken straight from the original game 😉

    • @MarioKartGamerDude
      @MarioKartGamerDude 9 лет назад +6

      +Hat-Loving Gamer but how man? What do you use? Where can I get it?

    • @HatLovingGamer
      @HatLovingGamer  9 лет назад +6

      It was mainly edited in AfterFX, but the course movement was simple 3D animation on a program called Maya

    • @MarioKartGamerDude
      @MarioKartGamerDude 9 лет назад +5

      +Hat-Loving Gamer whoa....I have a lot to learn if I wanna do this in the future!

    • @HatLovingGamer
      @HatLovingGamer  9 лет назад +3

      Just practice, a lot is self-taught 😉

  • @Curlatshawn
    @Curlatshawn 9 лет назад +2

    good job, man

  • @aregularfan7506
    @aregularfan7506 6 лет назад +2

    I love this remix of the original N64 theme!

    • @HatLovingGamer
      @HatLovingGamer  6 лет назад

      Thank you 😊 glad you liked it!

    • @aregularfan7506
      @aregularfan7506 6 лет назад

      Hat-Loving Gamer dude, you are amazing. You still check on individual comments and reply and heart them on old videos. You are an amazing content creator and also great with the community. Keep it man!

  • @Diamondsigmaspaceb
    @Diamondsigmaspaceb 2 года назад

    Lol it is faster to just go through the train than wait.
    Still amazing nonetheless!!

  • @R3SerialPro
    @R3SerialPro 9 лет назад +2

    It's hard to tell if this was an actual mod or if it was just fabricated. Either way, that's one hell of a job you did there!

    • @HatLovingGamer
      @HatLovingGamer  9 лет назад

      Haha thank you! Its an animation 😄

    • @R3SerialPro
      @R3SerialPro 9 лет назад +1

      Hat-Loving Gamer It's impressive how accurate to the original game the animation feels. If an animation could fool the eye and look, feel, and seem to play just like it's base material, you know you're good!

    • @HatLovingGamer
      @HatLovingGamer  9 лет назад

      Haha wow thank you 😊

  • @GearGolemTMF
    @GearGolemTMF 8 лет назад +1

    You get a like for sampling the spade bonus music.

  • @clarkpercycanada
    @clarkpercycanada 3 года назад +1

    Lakitu: Stop It's A Train!

  • @puddle6653
    @puddle6653 6 лет назад +2

    Now that I think about it, why didn't we get a desert track in SMK?

    • @CaptainCoolzCT-
      @CaptainCoolzCT- 5 лет назад +1

      puddle Super Circuit had 2 desert tracks. And that game was a direct upgrade from Super Mario Kart.

  • @pennywise1281
    @pennywise1281 6 лет назад

    Great Going

  • @ShiverThermal
    @ShiverThermal 9 лет назад +5

    You can try reimagining Willow Creek from The Sims 4 as a Mario Kart 64 course!

  • @basedgodnintendofan1595
    @basedgodnintendofan1595 7 лет назад

    I love the remix for the background music.

  • @EiscremeDavid
    @EiscremeDavid 7 лет назад +2

    Cool

    • @HatLovingGamer
      @HatLovingGamer  7 лет назад

      +EiscremeDavid Mobile Thank you 😊

    • @EiscremeDavid
      @EiscremeDavid 7 лет назад

      Hat-Loving Gamer i can't download the Music how can i do this?

    • @EiscremeDavid
      @EiscremeDavid 11 месяцев назад

      Still cool tbh

  • @russellbaldwin2949
    @russellbaldwin2949 8 лет назад +1

    even though the karts move really slow I like it good job

  • @LaelGames7913
    @LaelGames7913 2 года назад

    This looked so good i thought it was real

  • @evanwilliams6406
    @evanwilliams6406 4 года назад

    These carts look like they are driving with molasses in the gas tank.

  • @CloisteredExplorer
    @CloisteredExplorer 8 лет назад +1

    this is good..... only one issue. the CPUs didn't drive into the train.

  • @JackoB716
    @JackoB716 8 лет назад +1

    Someone should get those train sprites, King Asylus needs them for Heroes of the Stars!

  • @lucapikachu4980
    @lucapikachu4980 8 лет назад +3

    1:57
    2:18
    Is that from Thomas the Tank Engine and Friends?

  • @BlueDrawStuffz
    @BlueDrawStuffz 2 года назад

    That looks like nintendo make it! Very clean

  • @UnshornKeyboardist
    @UnshornKeyboardist 8 лет назад +8

    No freakin Way

    • @Kain128
      @Kain128 7 лет назад

      Adam Rodgers No freaking way what?

  • @mjstory1976
    @mjstory1976 9 лет назад

    Awesome Video 👍

  • @Chips-Lab
    @Chips-Lab 9 лет назад +1

    Good Job !

  • @fifteentheredengine3426
    @fifteentheredengine3426 6 лет назад +2

    Is that whistle from that Thomas game on the SNES!?

  • @croassung3721
    @croassung3721 2 года назад

    I wonder if someone really made the CPUs react to stopping in a kalimari desert mod

  • @avimidi
    @avimidi 8 лет назад +21

    Why did you give credit to a SNES Thomas & Friends game?

    • @HatLovingGamer
      @HatLovingGamer  8 лет назад +6

      +CatBoy & BoneBoy's Official Channel! Because the train whistle sound was from that game 😄

    • @avimidi
      @avimidi 8 лет назад +3

      Oh! Okay!

    • @DDRailfan1028
      @DDRailfan1028 8 лет назад +1

      CatBoy & BoneBoy's Official Channel!

    • @avimidi
      @avimidi 8 лет назад +2

      Clark Wiz Yeeessss?

    • @fiona5029
      @fiona5029 8 лет назад +2

      Ryu Hacco! stop traffic stop 🚦🚦🚉

  • @edmondc6470
    @edmondc6470 5 лет назад +2

    2:18 He be like, Oh Hello There!