FLIP Fluids Addon | Mastering BUBBLES / SPRAY / DUST (3b)

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  • Опубликовано: 17 дек 2024

Комментарии • 46

  • @shockerson
    @shockerson 2 года назад

    Just want to say thanks

  • @lunapictures7989
    @lunapictures7989 4 года назад +4

    Great tutorial :D

  • @artamonovy_studio
    @artamonovy_studio 2 года назад +1

    Thank you very much !!

  • @crzyzhaa
    @crzyzhaa 4 года назад +2

    awesome tutorial!!!

  • @bluelakevision9729
    @bluelakevision9729 3 года назад +2

    Thank you very much for developing this super piece of software: it is worth every Euro to purchase! A question: I try to make a beer simulation (photorealistic animation) with quite a bit of foam on it. Is it possible to measure the bubbles and foam in a random size? How can I make the foam head thicker? Now I have extended its lifetime, but it is not getting thick enough. Thank you very much for an answer.

    • @FLIPFluids
      @FLIPFluids  3 года назад +1

      Actually it is not possible to have randomized white water particles sizes. But we have this on our todo list. Having a thicker foam head is not possible. But there is a very realistic foam material available on the blender market! Maybe this is exact what you are looking for?

  • @BlenderBob
    @BlenderBob 2 года назад

    Thanks for the clip. I assigned the shaders to my foam and spray but I can't see them at rendering. They are there in the viewport though. Any idea?

    • @FLIPFluids
      @FLIPFluids  2 года назад

      Sometimes they are not set visible for rendering - but if nothing helps you can send your blend via email to us

    • @FLIPFluids
      @FLIPFluids  2 года назад

      Maybe they are disabled for rendering.
      Sometimes it also required to reload a frame or particle sizes are to small. If nothing helps you can send your blendfiles with some information to us.

    • @JeesGeorgephotography
      @JeesGeorgephotography 2 года назад

      Same here! Any fixes?

  • @subhendusc
    @subhendusc 3 года назад

    I want to increase the the spray particles . How will i do it. I want lots of spray after throwing a heavy material in water

    • @FLIPFluids
      @FLIPFluids  3 года назад

      Depends on world size and min/max settings (advanced) for white water particles. Please take a look to our complete guide series. White water will be explained there ;)

  • @agustinaguilera8939
    @agustinaguilera8939 Год назад

    Hi, does anybody know why my particles render way off from the location they appear in the viewport?

    • @FLIPFluids
      @FLIPFluids  Год назад

      Maybe delta transfer was used . Would you please use our support form so we can check everything?

  • @KakachiNt
    @KakachiNt 3 года назад

    i just tried to do my own rigid body + fluip fluid animation , but the cubes dosen't seem to interact with the fluid

    • @FLIPFluids
      @FLIPFluids  3 года назад +1

      Make sure that you:
      1. Bake the RB´s physics
      2. Make the RB´s obstacles, with "export animated" enabled
      3. You bake the fluids after step 1-2.
      If this does´t work please contact us per email.

    • @KakachiNt
      @KakachiNt 3 года назад

      @@FLIPFluids alright i'll try that later thanks! :D

  • @thewolfofbelgium
    @thewolfofbelgium 2 года назад

    I'm having a rigid body object falling into the water and I can't get any bubbles to form.
    It barely wobbles the surface 🥲

    • @FLIPFluids
      @FLIPFluids  2 года назад

      Did you enable whitewater for the simulation?

  • @Vectorr66
    @Vectorr66 3 года назад

    Is it not possible to copy the "flip fluids" physics with ctrl+c to other chunks?

    • @FLIPFluids
      @FLIPFluids  3 года назад +1

      Not yet - we will add this to our todo-list.

    • @Vectorr66
      @Vectorr66 3 года назад

      @@FLIPFluids thanks! It makes it tough when dealing with hundreds of fractures.

  • @jcnwillemsen
    @jcnwillemsen 3 года назад

    what material do you set dust particles to render to? Dot stroke?

    • @FLIPFluids
      @FLIPFluids  3 года назад

      I would try the bubble-material that is included in the addon.

  • @Vectorr66
    @Vectorr66 3 года назад

    I was wanting to make a fracture interact but noticed that if I try to make it work while around domain it doesnt sim properly. Also did you then have to choose each chunk and make it a flip obstacle? Thanks.

    • @FLIPFluids
      @FLIPFluids  3 года назад

      No, just the object needs to be an obstacle. And "export animated mesh" needs to be enablend in the obstacle´s settings.

  • @dwiyantorissetyono7345
    @dwiyantorissetyono7345 Год назад +1

    how to make realistic water fountain

    • @FLIPFluids
      @FLIPFluids  Год назад

      Good idea 👍 . Added to our list!

  • @alessandrodelgaiso4597
    @alessandrodelgaiso4597 2 года назад

    Is whitewater available in demo version?

    • @FLIPFluids
      @FLIPFluids  2 года назад

      Yes - try it out. Let us know if you have any questions.

  • @timgrh2050
    @timgrh2050 2 года назад

    is there a preset material for dust particles?

    • @FLIPFluids
      @FLIPFluids  2 года назад +1

      you can use the same material as foam as example - or bubbles.

  • @RoN43wwq
    @RoN43wwq 4 года назад

    any demons like realflow?

  • @jesperjee
    @jesperjee 3 года назад

    Ah this addon is not included in Blender? No wonder I did not find it

    • @FLIPFluids
      @FLIPFluids  3 года назад

      That´s right! Blender has an own engine called MantaFlow. Our´s is available on the BlenderMarket. There is also a demo version for testing ;)

  • @denysk.1178
    @denysk.1178 3 года назад

    Can this be used to simulate sand?

    • @FLIPFluids
      @FLIPFluids  3 года назад

      Actually this addon cannot simulate granular. The FLIP solver is for liquids only.

  • @Martin-ll7jc
    @Martin-ll7jc 4 года назад

    is there another version thats coming soon

    • @ryanguy4536
      @ryanguy4536 4 года назад +1

      We have an experimental version that adds force field features and is in testing right now: github.com/rlguy/Blender-FLIP-Fluids/wiki/Force-Field-Experimental-Builds

  • @shockerson
    @shockerson 9 месяцев назад

    Hmmm. Can you upload some easy Video with real reason to use Dust particle, some example. Foam , bubbles, spray yes i agree i see many reasons of use. But Dust? I was here last time over a 1 year ago ^_^ I hope you are in good health !

    • @FLIPFluids
      @FLIPFluids  9 месяцев назад

      Thank you 🙏! Hope you are healthy as well.
      It’s nice for underwater effects. As example rocks under water in a river simulation.

  • @lil_aredOfficial
    @lil_aredOfficial 2 года назад

    How to download

    • @FLIPFluids
      @FLIPFluids  2 года назад

      You can purchase our addon on the Blender Market, FlippedNormals and Gumroad. Find all links on our homepage.

  • @azarsunprinting6495
    @azarsunprinting6495 3 года назад

    Flip fluid is nice simulator but annoying thing about it happen when you want to cancel simulation . it takes some times 30 min !

    • @FLIPFluids
      @FLIPFluids  3 года назад

      Yes this is because when hitting cancel the simulator runs its last task to the end. This way the last simulated frame gets not lost.