After all, I do think that this is my favourite theme in the game. The concept of the bosses that use it is really cool to me. A boss that not only violates your rules and attacks in real time, but which is also several times bigger than you and has you climb across several floors to win, all while dodging its massive AoE attacks and fighting off mooks? Amazing. If only there had been more fights like them. Perhaps Mary Skelter 2 will have a few more.
@@OneManCast I plan to buy a Switch anyway, because there's a bunch of games I want for it. Of course, one of that "bunch" is Mary Skelter 2. I'll be sure to report my findings, I guess.
Etrian Odyssey Untold handled this concept (albeit in a much simpler style) with Gimle. The first phase you have to find a way to approach him while he basically nukes the arena and deals massive damage to your party. Then you reach him and the actual fight finally begins
@@OneManCast I'm just copy-pasting this from Discord. Forgive me, but I'm not typing it out again. "I'm going to try and sum up my feelings on Mary Skelter 2 after accruing like, six hours of gameplay time. - Somehow, the City Streets Nightmare got more horrifying to look at. - Tsuu and Little Mermaid are adorable. - Hameln still firmly occupies the seat of "best girl". - The Nightmare isn't any more *threatening* than in the first game, but it certainly is more *present*, which will make killing it far more satisfying. - The game kicked my ass for a good fifteen minutes before I got my hands on actual good equipment from Blood Farming. - Attaching a penalty to not fulfilling the Jail's desires is a good incentive. - They kind of over-balanced against Cover spam, and now I keep getting wiped by full-party attacks." Well, despite the few bits of criticism in there, I really do like the game.
So the final boss is... Snark, the so called "King of Nightmares" who had been orchestating a plan to get the Jail grow tall enough to inseminate a new core so he can create a new world, but when he got cornered by our team, he decied to use the new core to merge himself with the Jail, transforming into a Nightmare created with the desire to destroy, powerful enough to bring death to this planet. Pretty much we're fighting a god here.
You'd think right? However, it was easy for me to beat him. Snark is a disappointing boss fight for me. Also, Compile Heart games happen to often feature deicide, so god fights are sort of par for the course.
@@OneManCast It wasn't that dissapointing for me, but it was damn easy for me as well. Maybe because my team was OP (especially my Blood Witch Thumbelina), also I had Red Riding Hood in Massacre mode land the final blow, that was a satisfying end for me.
@@brauliozt8754 it wasn't for me, it took me 5 tries, well, technically 4, but I failed the Mary Reverser part after the boss fight and had to repeat the fight from zero, and I was like N O Y O U ' R E K I D D I N G M E H I K A R I P L S H E L P
After getting Hameln and Thumbelina's "Lethal Force" skill, everything is a piece of cake, even in harder difficulties. Just spam that magic and you'll be fine...
@@OneManCast this team helped me: Alice paladin front Snow white mimic with merchant item skill and healing with blocks back Sleepy archer lower attack/def. Back Cinderella Marshall high attack rate front Thumbelina magic with healing back Jack keep using charge till a maiden needs to restore sp or purged and use hp or revive items when needed
+Martin Maldonado Well, I sorta had it handled, excepting the tower itself. I didn't know how to use it to fight the Nightmare, but I found out how on a trophy guide site. So I'm going to try it again soon.
now this is what i call a final boss theme. i love it
After all, I do think that this is my favourite theme in the game.
The concept of the bosses that use it is really cool to me. A boss that not only violates your rules and attacks in real time, but which is also several times bigger than you and has you climb across several floors to win, all while dodging its massive AoE attacks and fighting off mooks? Amazing.
If only there had been more fights like them. Perhaps Mary Skelter 2 will have a few more.
@gerben sweep I wouldn't know. I'd have to buy a Switch. I'm not doing that. Maybe if my specs are good enough to play it whenit comes to steam.
@@OneManCast I plan to buy a Switch anyway, because there's a bunch of games I want for it.
Of course, one of that "bunch" is Mary Skelter 2. I'll be sure to report my findings, I guess.
@@gentlecat4671 Sounds great to me fam! Sorry to say, but I ain't paying $300 to only play a couple of games. Let me know how well you enjoy it!
Etrian Odyssey Untold handled this concept (albeit in a much simpler style) with Gimle. The first phase you have to find a way to approach him while he basically nukes the arena and deals massive damage to your party. Then you reach him and the actual fight finally begins
@@OneManCast I'm just copy-pasting this from Discord. Forgive me, but I'm not typing it out again.
"I'm going to try and sum up my feelings on Mary Skelter 2 after accruing like, six hours of gameplay time.
- Somehow, the City Streets Nightmare got more horrifying to look at.
- Tsuu and Little Mermaid are adorable.
- Hameln still firmly occupies the seat of "best girl".
- The Nightmare isn't any more *threatening* than in the first game, but it certainly is more *present*, which will make killing it far more satisfying.
- The game kicked my ass for a good fifteen minutes before I got my hands on actual good equipment from Blood Farming.
- Attaching a penalty to not fulfilling the Jail's desires is a good incentive.
- They kind of over-balanced against Cover spam, and now I keep getting wiped by full-party attacks."
Well, despite the few bits of criticism in there, I really do like the game.
So the final boss is...
Snark, the so called "King of Nightmares" who had been orchestating a plan to get the Jail grow tall enough to inseminate a new core so he can create a new world, but when he got cornered by our team, he decied to use the new core to merge himself with the Jail, transforming into a Nightmare created with the desire to destroy, powerful enough to bring death to this planet.
Pretty much we're fighting a god here.
You'd think right? However, it was easy for me to beat him. Snark is a disappointing boss fight for me. Also, Compile Heart games happen to often feature deicide, so god fights are sort of par for the course.
@@OneManCast It wasn't that dissapointing for me, but it was damn easy for me as well. Maybe because my team was OP (especially my Blood Witch Thumbelina), also I had Red Riding Hood in Massacre mode land the final blow, that was a satisfying end for me.
@@brauliozt8754 it wasn't for me, it took me 5 tries, well, technically 4, but I failed the Mary Reverser part after the boss fight and had to repeat the fight from zero, and I was like
N O
Y O U ' R E K I D D I N G M E
H I K A R I P L S H E L P
@@yurinamaekawa7250 I'm looking over some stuff again and found this.
Good job making me laugh
@@thomasthecoolkid7228 lol, most of my comments are in MS2 osts, didnt rember this one
(But still, Compile Heart/Idea Factory I hate u ❤️)
While the final boss isn't as hard as some Nightmares you got to admit this fuckin song is fire
Definitely fantastic way to hype ya up
latin chants always give an epic vibe to an epic fight
Definitely.
After getting Hameln and Thumbelina's "Lethal Force" skill, everything is a piece of cake, even in harder difficulties. Just spam that magic and you'll be fine...
Excellent! I already got it platinumed, but I might play the EU region if there's a region lock on it!
The final boss this BGM is attached to will cave your shit in if you just try to spam though.
When the girl's must unleash there true powers to challenge a god there blood became there ultimate weapon
The final boss makes this theme even more epic
+Martin Maldonado
I haven't arrived there yet, so I have yet to experience it. Looking forward to it though!
@@OneManCast trust me its one helleva boss oh where are you anyway?
+Martin Maldonado
As of last night, Chapter 4 and the Temple. Working on a Tower Nightmare rn.
@@OneManCast this team helped me:
Alice paladin front
Snow white mimic with merchant item skill and healing with blocks back
Sleepy archer lower attack/def. Back
Cinderella Marshall high attack rate front
Thumbelina magic with healing back
Jack keep using charge till a maiden needs to restore sp or purged and use hp or revive items when needed
+Martin Maldonado
Well, I sorta had it handled, excepting the tower itself. I didn't know how to use it to fight the Nightmare, but I found out how on a trophy guide site. So I'm going to try it again soon.