Had a lot of fun with this one! Something a little different than the rest of the playlist... which you can find here - ruclips.net/video/AbGDKTBQrHI/видео.html
Another cheesy trick: When you get an event with a skill challenge you can increase the odds for the good outcome by temporarily switch your Queen to focus on that particular skill and then choose the decision.
Thank you, that's so good! I have a feeling they might put some sort of timer or restriction on that ability in the future, it is kinda cheesy that it takes effect instantly and can be changed an unlimited number of times.
I did that to divorce my wife, the pope was at -1 for it so i changed her to court politics to push it over the edge. "Honey, come help me convince the pope to divorce you!"
I did the fifth tip as king of Ireland to rid myself of a useless heir. Sent him off on a suicide mission in the war for Jerusalem. Ended up accidentally winning the crusade and being crowned king! My first proper holy macaroni moment in CK
lol i just disinherited my first son in favor of my second. My second had better stats and so did his wife and both had good congenital traits so they would have super children. Also that first son really hated me because his wife and I were lovers and he discovered us. Dude was too afraid to do anything to her though because she was my spymaster and a damn good one too. Oh yea I also disinherited my 3rd son too so my second son could get all the titles (i had partition). Funny thing is when my guy finally died, that lover/spymaster/wife of now disinherited and exiled son, now is crushing on the new king who is basically the half-brother of her daughter (yes we had bastard). Wonder where this strange family ends up lol.
@@Demiurge13 So you were lovers with your sons wife, and had bastards? I dunno man, that's kinda messed up. If that guy comes back from Exile well, he'd have every right to be pissed
Soo my favorite one was discovered for pagans/any religion with concubines. Was playing as rurik and was trying to get my last piece of land to make Sweden. The guy I was trying attack allied with a rival kingdom above me by marrying his daughter. So I took and went raiding till caught his lovely wife. And instead of executing her made her my concubine which avoids option issues with other kingdom and nulls his marriage and alliance. Then took his land and used his wife's claims on rival kindom to usurp the throne of the other kingdom like a boss.
On my Spain playthrough, Queen of France had a son, which holds the King of France title as well, but after him, there was no one. So I checked the title succession and found out title goes to another dynasty which doesn't have any impact. So I found the 3rd successor and marry my daughter with him with a matrilineal marriage. Ofc they accepted because the boy was no one and she was a princess. So I started a murder plot against the son of the Queen of France. And when he was done, the succession was at the boy, my son in law and indeed after Queen died from old age, my son in law become the King of France. Funny enough since it was a matrilineal marriage. Their son was from my dynasty and soon my grandson was going to be King of France.
vintage crusader kings right there. I find it boring to blob into an unstoppable huge continent so I just keep one empire and then focus on making sure someone from my dynasty owns everywhere else, so I love schemes like that.
@@CosmicAeon CK3 is so much more fun in that regard because now with the family renown system you get perks for having a bunch of high ranking family who aren't you. Tangible benefits, I love it
@@JB-xl2jc Yeah it's great. Also love the stress system for encouraging you to actually play your character in line with their personality traits, so they have more effect than just being a meaningless stat buff. They did good with most of these new mechanics.
6:05 "But, at least you won't have to deal with the repercussions of being seen as a tyrant." Me, who plays every single character with 100 Dread: "Oh no, wouldn't that be terrible..."
Imprison unwanted heirs in the dungeon which will cause them to be killed by you without giving you the kinslayer or murderer trait so that your entire realm is yours to control when you die
I know this comment will likely never be read, but I just wanted to say thanks for all these guides! You've made my first real playthrough (after doing the tutorial) a lot less overwhelming and much more fun! This is my first CK game, and though I've played a couple Paradox games in the past (mostly Stellaris), this game is far more confusing than I had expected at first, and the tutorial basically taught me nothing. So seriously, thank you.
Super glad to hear it! I love these games so it makes me happy to hear I'm helping others enjoy it too. If you have more questions or just want a group to play with (low stakes games!) you might want to join our Discord - link is in the description =)
"Golden Obligation" is my favorite. Especially if I can gain a strong hook on someone. Since the gold scale up depending on your income, you can get them to buy you a new castle every 5 years because a strong hook is not consumed, but rather repeatable every 5 years
when waging wars, isntead of going straight for the capital to have a quick win, you can also siege every city and get prisoners, some are able to pay you 300 gold per prisoner when you have golden obligations^^ this perk is absolutely OP^^
I had a lot of fun using this dirty trick and can highly recommend trying it out. Using the abduct sceme to convert the religion of a hugely powerfull neighbour to your own will cause rebellion in his realm. Not only making him occupied fighting internal wars, but eventually his realm will fall apart into smaller managable chuncks. Used this trick to extreme effect in a playthrough as a small dutch count with the asatru faith, surrounded by catholics including my liege. One after the other, the huge realms fell into chaos. It also triggered a very strong independent faction against my liege, which I only needed to join, shattering the kingdom without a civil war and leaving all individual former vassels as easy pickings for me. Basically 3 abductions (West Francia, Lotharinga and East Francia) caused the entire bit of north west europe to be in civil war. I then continued to do the same for Great Brittain, going from a count in Frisia to the emperor of Brittania within a livetime.
Excellent tips and I completely agree that these are NOT cheese but actual things a ruler could have accomplished. This is such an open ended game with multiple overlapping mechanics, a lot of these won't work in every situation and the best ruler will be flexible and use whatever advantages they have to get the job done for the good of their realm.
For one, I'm commenting for the RUclips algorithm. And the other is thank you for this! I'm super new to the game and any info to help me become an insightful tyrant is greatly appreciated
"Cell your victory" is best used for smaller, earlier wars. It often won't work with kingdom and emperor level because their scheme resistance is too high, even with strong hooks in their courts.
Played Harald Fairhair. United Norway, took Sweden and gave my ambitious, intelligent grandson the Duchy of Uppsala to train his governing. Two years later he declared war for the county of Urbino. The Pope's county of Urbino in Italy. My ten year old just dragged me into war with the pope.
I found that, if you start very early in the game, the Scandinavians always go all over the place. I always see them in iberia and sometimes even in france and italy.
I was emperor of Scandinavia and my vassals took land in the Netherlands, Germany, The British Isles, France, Iberia, Italy, Byzantine Empire, Arabian Peninsula and present day Pakistan without me doing anything. My empire became almost global within 50 years of creating it.
Yeah, I was playing Haesteinn and managed to get most of England and then one of my dipshit vassals was like "lmao i'm gonna invade the Papacy." The fucker even invited me to the war.
Once you have a bigger realm keep scanning the territory for peasant uprising/seige. Use diplomacy card with the vassal and offer to join peasant war - raise the smallest army nearby and kick the peasant army like a boss.... You get good piety/prestige without a losing much of the troops. Mostly they get routed in early battle phase. Real bounty is the peasant leader who has better tactics and prowess than some champions... Recruit them from the dungeon for free... Instead of calling champions every five years.
The thing about forcing your knight on suicide mission because you hate them was actually portrayed by hebrew bible in story about David and Bathseeba, so the ancient jews were actually exploiting the glitch in the matrix since long ago.
If you have land directly neighbouring the capital of a realm you plan on attacking you can move your rally point to the neighbouring barony and immedietly send your man-at-arms into their's when you declare war before they assemble their levies. Only really works when you have more man-at-arms than them though. There's a lot of shenanigans you can pul with rally points actually, teleporting armies for example.
@@jaredsparks6374 Man-at-arms and knights gather instantly, you can also hold back a few levies by "reorganising" a reinforcing army into an entirely new one. Most of these tactics only really work when you outnumber the enemy and want the war to end faster.
Interesting stuff. I was messing around as a count last night with intrigue and trying to snake my way up the ranks, but didn't work out too well as I was still trying to figure it all out. Was fun tnough as I kidnapped the queen of France and forced her to get a hook on Philippe and I made his daughter marry my lowly count son into my dynasty cause he was a deviant (Phil's secret). Was going well until his daughter died of a sickness before Phillipe died so that scheme fell apart. :P
I actually found out that the game has limited kids peer couple, where the higher the rank, the more kids they get, so marrying some empire princess gives you more kids than kings, dukes, lowborns. It's kind of a prevention mechanic so big families don't die out. I just saw this in another video where the guy married all his kids matrimonially and thee main byzantine line merged into his.
Honestly these are great tips for the more...evil...rulers out there. I’ve actually used the last tip to get rid of excess sons so that my lands don’t get split up during succession. This works beautifully with the perk that lets you know you have a year to live.
When you have that perk, how do you find out that you're about to die in a year? Is there an actual notice or do you just get sick and have to bite your nails wondering if you will die within a year of getting sick or if you will heal?
Here are 2 tricks I use often that give me great results but require more waiting to reap the benefits. 1-get your dynasty in charge in someone else's domain. Depending it can go from a lowly count up to the byzantine empire. The idea is not to get them as a vassal or get heir lands, you just want someone of your dynasty to reign over that domain to give your dynasty more prestige. Find a ruler that is old and already has a grandson. His grandson shouldn't be anyone's heir (so the father can't be landed himself), sometimes the grandson might even be in someone else's court making it even easier. Marry that grandson matrilinearily to one of your daughters, you need to have a high enough rank, the right religion (compatible with his not necessarily the same) and a nice daughter (not a sadistic maniac nobody wants) and it should work, easier if he's at someone else's court as his liege won't have any investment in him (not his heir/family etc). He'll come to your court, try to keep him there until it's time for him to inherit. You can give him a place at your council or as a physician. you would have access to his children and could educate them and make them. You could also give him a barony (not a city !). A barony is good as he will be more inclined to have children securing your dynasty's claim on his title and as he'll be married to your daughter no risk of him being allied to someone and dying in a war. But once he's a baron you lose control of his children so try to take them as wards. A county is not safe as he could go to war and die. On top of that you would lose all his lands once he inherits and becomes independent from you. If you are a polygamous religion and he is not be very careful not to ask him to convert ever, you don't want him being able to marry and have children of his own house. Now it's just about waiting for his sons to inherit his title. Doing this I have 2 kings 1 duke and 3 counts of my dynasty that are not my vassals and that gives my dynasty a huge boost of prestige every month. 2-Getting lands from one of your allies. Say you got an alliance with some powerful ruler but there is a duchy that has counties divided between your two realms and you want them all. This works best when you have the duchy title but it can work even without. You can't go to war against him because he's your ally, if you don't want/can't kill him so the alliance dies with him or if the alliance is though your children being married and would continue with the next ruler the idea is to encourage one of your vassals to get that land for you. It has to be a vassal that already has a big army and allies, ideally he should be allied to you. He can't be craven or content, even better if he's brave, greedy and/or ambitious, just make sure he's your ally in that case so he doesn't become a problem later. Grant him the counties that are part of the duchy and the duchy title if you can, it'll make it easier for him to want to get the rest of the counties and get a casus belli for them but it's not mandatory for the trick to work, just longer. If he's poor give him gifts to build up his treasury and wait for him to go after the contested counties. If you are allies you can even join his war without penalties with your other ally.
I've always enjoyed revoking titles as punishment for crimes; yes, CK3 actually lets you specifically "punish" if they are marked as criminals. You see, if you hover over those criminal icons, the tooltip will describe a list of possible punishments. If some of them have already been meted out, it will show the text "(already punished)"
Another cheesy bug: If your army has the "recently disembarked" debuff, simply split the army. The new army doesn't have the debuff. Merge the armies again and the debuff is gone completely.
Tips 2 and 4 work really well if you combine them. Abduct your liege before you make your demands as a claimant faction, and you instantly win. Since with claimant factions it is technically the liege who declares the war on the faction (if he choses not to give in to their ultimatum), you can even press your demands when he is already in your prison cell. For any other kind of war, the kidnapping trick has been severely nerfed though since this video came out. Ruler characters now have a huge scheme resistance bonus against kidnapping schemes from foreign realms, so you need to be an absolute master schemer to have a decent chance of success (which is a good chance, because kidnapping used to be OP). Tip No 1 also doesn't work anymore, counties don't convert alongside their ruler if their ruler converts on demand of their liege. The better tactic to speed up county conversion is giving counties to zealous (or at least not cynical) vassals of your own religion and have an organized religion that considers itself at least as righteous (not pluralist). Unless your religion is at very low fervor, this will cause your vassals to task their own court chaplains with converting their domains, so you don't have to do all of them one county at a time yourself.
A trick to avoid confronting a scary large stack is to use geography near your capital to trap the enemy AI in a loop. Leave your capital empty until the enemy moves towards it then return your army to defend. When the AI commits to moving away, leave your capital empty again and repeat until enough of the enemy has starved. Arguably an exploit i guess but only of the limitations of the pathfinding and you can headcannon it as outwitting a very stupid enemy ruler.
What a helpful video! I don't have the game yet but I'm planning to buy it so I'm watching all the videos I can so my first time playing isn't overwhelming. I'm super excited!
1:04 does it work with the Norse religion? I have been giving land to people with the same fate as the territory, then getting the hook and converting them, but the province didn't convert, some one has an answer?
This takes some time to setup but I found it incredibly broken to amass power on a small kingdom and even duchy, get yourself a province that can hold over 5 holdings as a capital, the best one I've found is the somewhere where modern Kosovan is located, this one hold 8 holdings, since you need to have a temple and a city holding as minimum, this means that you can build up to 6 baronies there, which the capital barony allowing for 4 buildings plus the duchy building and the rest of the baronies allowing for 3, you build 1 army building, 1 defensive building in the capital (defender advantage in a mountain city is ridiculously strong) and the rest of the holding will hold mines in this case or other money and development buildings, your steward will always be increasing development, as long as you're not ruling over an empire on your first inheritance, in this county alone you will have at this point 3 or 4 holdings, which makes it so you don't get screwed by succession laws early on, I started this in the Viking start, and at around 1074 I had as many levies as the Byzantine emperor while only holding the De Jure lands of the Kingdom of Croatia, 100 years later with almost the same lands I have 17K levies and make +40 gold, at this point I could easily expand into an empire and all my heirs will be strong enough to hold into the title, provided they're not imbeciles.
Wow the two tips just blew my mind, i would have never thought about this. The abduction just after declaring a war is one of the coolest strategies there is, but its kinda weird how your knights will just blindly follow your orders for a suicidal mission over and over again, it is kind of overpowered.
i would like to let you know that the first tip mentioned in the video with religion blew my mind. i really thought it would take centuries to convert my now viking england danelaw to asataru.. but now it can take merely seconds muahahahahahhaa
Not sure if it was misssed by developers or I am missing something but with a new DLC if you conquer a feudal realm using 'Viking adventure' casus belli, not only you get feudal without fulfilling the requirements, but you also keep the raiding ability.
when you're old and about to die, just don't givve a damn about your honor, just break truces, alliances etc it'll help a lot, also, when it takes month to gather your army, you can still push the button "split off new army" move them into a new one that can be moved while the old one is still gathering... so, just disband your army at one side of the map and regather them on your desired rallypoint. it won't be that many when it's too far away, but oftentimes you can save months of travel and your army is resupplied.
Funny enough, I was curious if abduction would work to win a war. I am currently playing as Ireland. Scotland has pushed into some of my land, but they had insane levy size so I couldn’t really fight back. I killed off the current king, and the new queen was only 3. Abducted her, started the war for land and immediately imprisoned her. Won with a landslide. 😉
The kidnapper one works I was a count who became part of my liege's council as a spy master , took the meritocracy perk and created a claim to the throne, then basically declared war and kidnapped him to become the emperor. Well I had hooks on, or befriended, his entire family and court to do this just to make it seem more fair from a role playing perspective but you don't really need that if you are proficient enough. The entire plan took about 15 years in game.
I am playing prussia right now and my main rival in the regen was poland who had a massive empire. So i looked at thier current leader and saw that he had two daughters and a son. And he was willing to marry my oldest grandson (And future heir of his father, who was my heir) to his youngest daugther. Shortly after i killed him and his two other chiildren so that their son would become king of both regions. It did take a long time to take effect, but my empire was around 150 dutchies bigger after the polish queen died due to old age.
currently having fun in my run 1st time to do so after the tutorial. started with leon now i control 2 kingdoms. my lands are the barrier between france and HRE
Another classic trick for revocation without tyranny is to force a revolt. If you have your own realm under proper control and good men at arms forcing a vassal into an impossible revolt war is an easy way of getting at least 2 titles without tyranny.
I was expecting a bit on what I refer to as "crotch diplomacy". You may have already covered it elsewhere, but it belongs in a "beginners guide". Steps are: -Pick a title you want that is of a lower tier than your own main title -Browse the claimants, in search of someone who would be vulnerable to a seduction scheme, if multiple are available, pin them all for the next step -If you can find an unmarried one, that's easier. Otherwise, check the likelihood of a murder scheme against their spouse. -Murder is a hostile scheme, while romance is a personal scheme, therefore they can be made simultaneously. -Invite your lover-widow to your court, and press the claim This saves time when rapidly expanding. If for example, you are an emperor, and want to take an entire kingdom in 1 war, instead of a series of wars for whichever claimants show up in your court plus a series of de jure wars, you can use this to go straight for the top title.
I usually kill the king before going to war. That way his/her successor have less prestige. Less prestige less knights in the army. Also once the king is dead so goes the alliances and other resources like other titles(levies), gold. There is also possibility of civil war among them. Seduction scheme romance is powerful way to get prestige points. I usually get 150 points. I don't know if that is an exploit.
Gumby Shrimp I dont usually push the romance at the end. I usually have wives and if i have soul mate, they will lose their opinion. I just go for 150 prestige events in romance scheme.
I just started playing this a few days ago. I went from not being able to do anything at all... I mean nothing, I could fight no wars or raid, or even marry... and I got immediately attacked and lost the game... in like 20 minutes of play, or less. I still suck at it though, but from not being able to do anything, to having a very slight idea of what I'm doing in like 3 days is not bad... I think. 🤔 😁
Hey, great video mate. Would you be willing to make a follow up video? I'm not sure what, but my buddy who got me into this game said that a few things have been patched out since launch, so I'm not sure what does still work and what new tricks there may be now.
awesome series. i'd like to see more on family matters in the sense of strategies marrying someone, educating your child with wards etc. i dont think this aspect has been covered yet.
The guardian should have a high stat for the wards education focus. A bonus is if they have high learning, or any of the intelligence traits. Lastly, watch the traits of your educators if you plan on granting the ward any tittles. Ambitious guardians tend to make ambitious wards and certainly wont get them the content trait. Every character is an AI making the same choices as you and they wont stress themselves out on your behalf. Traits like dilligent, patient, and temperate help with education as well, where as ones like lazy and gluttonous will more often yield lower education ranks. Delegating a lifestyle focus and guardian right when they're born can also yield you 1 or 2 points before theyre even 6. Groomed to rule from diplomacy tree is a great perk. Gives your kids +3 (usually,if not a plus 1 or 2)in their education stat as soon as they turn 6 or designate a lifestyle focus. Pedagogy from the learning tree is also really good as it improves the likelihood of a 3 or 4 star skill and will make your wards your friends which is nice if your raising a vassal or potential vassal. Careful about getting vassals educating your kids, as they will essentially be a hostage. Remember this works both ways, vassals are less likely to fuck around when you have their heir in your house. Even if its a courtier educating them. Think thats everything ive managed to figure out in my 250 hours of stressing about my heir.
If you're catholic you can always excommunicate your archbishop, imprison, then banish to get all his gold. It can be a pretty big source of income, and it won't get you any tyranny, nor do you have to worry about the bishop after banishment since he doesn't have any gold or claims.
I did that yesterday: I first wanted to befriend him, but then he used my trust to get close to my beloved daughter. I catched him and thrown him into jail. Since he was still a man of god, i offered him to go into exile. He exeptet - and left 40k Gold in my pockets. That was truly a holy man, esspecially since the french king just killed my army and i was able to affort mercenaries :)
@bleepehdeepdoop Sure, although if you have enough pope opinion for an excommunication, your bishop probably already endorses you. You could probably do it without the excommunication, but that means tyranny and maybe other opinion maluses.
@@forcinghandlesisdumb not fully true, you can have a dumb priest and it's really bad, I killed 3 in Sicily and kept giving me failures witth 8-9 learning. Witth enough diplomacy you got a general opinion bonus, and sincee I was fighting the lollards next to the papacy, and the popee was a neeighbouring ruleeer, I was able to befriend him, it's a really hard task normally, he has base reluctance -45, some -25 for being a faith head and then culture and trait differences. That's -90 so your befriend success can be 0%, you can throw gold at it but migh fail. So I was friend with him and got claims and money on cooldown. Actually, they pay you %50% taxes and 100% levies from their own church and even other bishops pay them. So you can do it when he is old, but if itts young and has 3-star education, better have 50+opinion and hee gives a lot of money from taxes and can even be a great court phisican, and live longer than you.
This is a super op trick to expand once you're an empire. What you do is abduct claimants to nearby kingdoms, land them, and then press their claim. Voila easy kingdom conqest.
Sometimes sure but when your ruler is near death it might be useful to fight a war where you try to inflict as many casualties as possible so there are less threats to your heir.
Remember that if you go the route of creating a faction to make a claim on the throne, EVERYONE that helps you gets a hook on you, from what I've seen they've just used for council on me, but its still annoying, as they can get the council position for 25 years. It might be worth it, but I still prefer to simply nip the kingdom/empire from within with buy claim/fabricate and be strong enough to do it yourself.
Was the first trick patched or something? I converted a vassal of the same faith of the county I wanted to convert but he didn't convert the county even though the faiths and cultures matched.
It probably has been then. Some of these tricks I've noticed have been patched like the one where you abduct a leige then declare war and immediately win.
Also, be sure to make good use of hooks you get of your liege. For example if you want to lead a faction against your liege, you can make people like him alot less by just making his misbehavings public.
I enjoy playing as a scheming ruler and my favorite two things to do is right before I declare war on someone I check all of their alliances first and murder one of two people involved in the alliance so that when I battle them all of their alliances are broken. My other favorite thing to do is just murder my way through a line of succession of an enemy until they run out of heirs.
I did this while conquering Ireland. I couldn't match the other petty king because of his wife being a French princess. So I assassinated her, and with that, took the land unopposed
I've made one I call it "Friendly merge" let's say your king doesn't have a lot of time lest but... Has a strong hook on a king who's lands could be better used added tho the empire, well all you need to do is arrange a marriage whit there heir, if they are kids and you can get their guard better, then you just muerder the king/father of your new son in law and congratulations on a lifetime you will have someone on the succession line merging both kingdoms...
one trick is that revolt liders make excellent marshals, they usually have high prowess and martial skills, so if you are confident of your army dont give up under peasant claims and crush them, take prisoner of their lider and make them your marshals, they usually change quickly his posture against you.
Have you tried banishing your Archbishop? Quickest way to get lots of gold. If u have a strong hook, expose him, or excommunicate him then imprison him and banish him. You will get alot of gold if he has saved alot. My archbishop is my bank in case of debts.
OK could someone maybe help me with this. I got some vassals who have their own little patch of land. Then I convert them with/without a hook but the land itself still stays the same faith, even thought I followed nearly all the steps of the video. The only difference that I had is, that I took over a nearby country that was bigger then myself
As for winning the war in moments... You can actually do the scheme and when it is on 10/10... Start the war as soon as you have the window come up... You can then declare the war immediately and then win the war in a second. I totally didn't do that by mistake. :P
I was a custom nord with mostly norway lands. Kidnap Ironside, and subgugated his kingdom of swed right after, Has stong hooks of his counsel. Made him fight his brothers after I had the alfred removed from the board. HAWHAWHAW. 95 natural dread.
1st trick is so dirty 6:15, Yeah I claimed myself as hungarian-khazarian viking climbing from Kievian High Chiefdom to Hungarian kingdom to khazarian Khaganate. You even could duel your liege 1 vs 1 instead of going to war once per 10 years (under tribal government only) 9:11 classical Uriah gambit, was a thing back in CK2
Thank you! I needed to get rid of my troublesome son who attempted to murder my heir, me and now I think a member of my court, now I will put him in an army of him as commander and a bunch of levys and tell them to fight in a war on thier own first then I will finish the job with my main forces!
Hmmm, I tried to convert Badajoz to Catholicism as shown above but it didn't work. The guy converted to catholicism but the county faith didn't change. Did they change this in some patch? I carefully picked a guy with the same muslim faith. Trying to do the "Convert Iberian Peninsula to a Christian faith" achievement. I didn't use a hook, though, as I didn't have to, he accepted without using it.
Yeh, I wish there was a way for the stuff to like auto convert stuff. Like, build a church and it will start to autoconvert stuff inside the duchy or county. Doing a Northkorea playthrough and are like 1000 holdings over limit xD
does the suicide mission (5th) actually work in ck3? in ck2 the odds of them getting killed were 1 in a million, i tested this through save scumming several times and they just never died.
Does he have a video about how to deal with powerful vassals ? If not it would be cool if he would make one. In general it would be good to know all possibilities around vassals. Often my vassals want a place in the council, but they have very bad stats and therefore no use for my council. What should you do then ? Have a nice day.
Question: Does the first conversion trick only work on direct holdings, or can I make someone king with a bunch of vassals and then convert all in 1 go? I'm assuming only direct holdings, just want to confirm!
The last One is more Biblical than LOTR, as that is what King David did, He wanted to marry Bat-Sheva, So he sent her Husband to a suicide mission, and then took the newly widow as his wife.
A trick I always use is play a country with a religion which has human sacrifice. First it makes it easy to get 100 dread when executing prisoners and instead of using Piety with executions you get Piety. Also if you have Sadistic or Zealous trait, Executions will lower your stress so you basically have unlimited stress relief as long as you have prisoners
When you're sending people out to war with the intent of getting them killed, you don't want to send them by themselves. Send them with some levies so it's not an instant rout. The longer the battle goes on the more opportunities for them to get injured or killed.
@@PartyElite Hmm maybe I'm wrong but every time I tried it the way you did in the video they basically just ran away immediately. But send them with a few hundred levies and they will stand and fight and get massacred. you can see in the battle UI the game is doing opposed dice rolls for each leader and the more dice rolls they have to do the worse their chances
Question, I finally after three kings and more than 120 years of playing I finally started an empire. Now I can just Vazalize everybody? Is this normal in the game?
Really nice tricks, great video! I think It would be better if you took out the bgm and use one consistent bgm throughout the video, it doesn't break the flow.
Had a lot of fun with this one! Something a little different than the rest of the playlist... which you can find here - ruclips.net/video/AbGDKTBQrHI/видео.html
Absolutely epic!
Who's Steve Buscemi?
Another cheesy trick: When you get an event with a skill challenge you can increase the odds for the good outcome by temporarily switch your Queen to focus on that particular skill and then choose the decision.
Oh dang. Makes sense! "My love, come help me with this thing that troubles me!"
'Ask the Mistress' Skill.
Thank you, that's so good! I have a feeling they might put some sort of timer or restriction on that ability in the future, it is kinda cheesy that it takes effect instantly and can be changed an unlimited number of times.
I did that to divorce my wife, the pope was at -1 for it so i changed her to court politics to push it over the edge. "Honey, come help me convince the pope to divorce you!"
I particularly enjoy enlisting my spouse to help me seduce potential lovers!
I did the fifth tip as king of Ireland to rid myself of a useless heir. Sent him off on a suicide mission in the war for Jerusalem. Ended up accidentally winning the crusade and being crowned king! My first proper holy macaroni moment in CK
Wow. The holiest of macaronis lmao
lol i just disinherited my first son in favor of my second. My second had better stats and so did his wife and both had good congenital traits so they would have super children. Also that first son really hated me because his wife and I were lovers and he discovered us. Dude was too afraid to do anything to her though because she was my spymaster and a damn good one too. Oh yea I also disinherited my 3rd son too so my second son could get all the titles (i had partition). Funny thing is when my guy finally died, that lover/spymaster/wife of now disinherited and exiled son, now is crushing on the new king who is basically the half-brother of her daughter (yes we had bastard). Wonder where this strange family ends up lol.
@@Demiurge13 With webbed fingers and toes.
@@Demiurge13
So you were lovers with your sons wife, and had bastards? I dunno man, that's kinda messed up. If that guy comes back from Exile well, he'd have every right to be pissed
Lmao, so you had a Civil War after that I'm guessing? 🤣
Thanks Steve Buscemi. Love that you could find some time in your busy hollywood schedule to make this tutorial.
What can I say - I like to be relatable to the fellow kids.
At first I'm like, nah, sounds nothing like Buscemi, but then again, does sound like a young Nucky 🤣🤣🤣
Who's Steve Buscemi?
@@europeanpatriot8031 famous actor
@@Makarosc Evidently not too famous.
Soo my favorite one was discovered for pagans/any religion with concubines. Was playing as rurik and was trying to get my last piece of land to make Sweden. The guy I was trying attack allied with a rival kingdom above me by marrying his daughter. So I took and went raiding till caught his lovely wife. And instead of executing her made her my concubine which avoids option issues with other kingdom and nulls his marriage and alliance. Then took his land and used his wife's claims on rival kindom to usurp the throne of the other kingdom like a boss.
Wow that's solid!
gg wp :D
that's exceptionaly Alfa
Thats some Game of Thrones level of shit right there! I loovvee it.
Good one
On my Spain playthrough, Queen of France had a son, which holds the King of France title as well, but after him, there was no one. So I checked the title succession and found out title goes to another dynasty which doesn't have any impact. So I found the 3rd successor and marry my daughter with him with a matrilineal marriage. Ofc they accepted because the boy was no one and she was a princess. So I started a murder plot against the son of the Queen of France. And when he was done, the succession was at the boy, my son in law and indeed after Queen died from old age, my son in law become the King of France. Funny enough since it was a matrilineal marriage. Their son was from my dynasty and soon my grandson was going to be King of France.
Smooth. Super smooth.
vintage crusader kings right there. I find it boring to blob into an unstoppable huge continent so I just keep one empire and then focus on making sure someone from my dynasty owns everywhere else, so I love schemes like that.
@@CosmicAeon CK3 is so much more fun in that regard because now with the family renown system you get perks for having a bunch of high ranking family who aren't you. Tangible benefits, I love it
Jeff B true.... the dynasty updated in ck3 really strengthen them whole “House and Family” aspect of the game
@@JB-xl2jc Yeah it's great. Also love the stress system for encouraging you to actually play your character in line with their personality traits, so they have more effect than just being a meaningless stat buff. They did good with most of these new mechanics.
6:05 "But, at least you won't have to deal with the repercussions of being seen as a tyrant."
Me, who plays every single character with 100 Dread: "Oh no, wouldn't that be terrible..."
I play with 100 dread but hate being seen as a tyrant. 😂
I want them to fear me so they do t scheme against me but I hate the opinion penalty
Holy smokes a tip video with tips that are actually good from someone who clearly played more than 5 hours?
Imprison unwanted heirs in the dungeon which will cause them to be killed by you without giving you the kinslayer or murderer trait so that your entire realm is yours to control when you die
I know this comment will likely never be read, but I just wanted to say thanks for all these guides! You've made my first real playthrough (after doing the tutorial) a lot less overwhelming and much more fun! This is my first CK game, and though I've played a couple Paradox games in the past (mostly Stellaris), this game is far more confusing than I had expected at first, and the tutorial basically taught me nothing. So seriously, thank you.
Super glad to hear it! I love these games so it makes me happy to hear I'm helping others enjoy it too. If you have more questions or just want a group to play with (low stakes games!) you might want to join our Discord - link is in the description =)
"Golden Obligation" is my favorite. Especially if I can gain a strong hook on someone. Since the gold scale up depending on your income, you can get them to buy you a new castle every 5 years because a strong hook is not consumed, but rather repeatable every 5 years
when waging wars, isntead of going straight for the capital to have a quick win, you can also siege every city and get prisoners, some are able to pay you 300 gold per prisoner when you have golden obligations^^ this perk is absolutely OP^^
be greedy and they pay more, build temples not castles.
@@laszlobandi6456 why though? castles will give you more taxes and more levies
Sending a spymaster to a kingdom capital for hooks then blackmailing/demanding payment's is an easy way to fund an empire
Used to abuse that gold obligations scheme too, but after they removed it, passed on to extort subjects, gives 750 and 24 dread every 2 years
I had a lot of fun using this dirty trick and can highly recommend trying it out. Using the abduct sceme to convert the religion of a hugely powerfull neighbour to your own will cause rebellion in his realm. Not only making him occupied fighting internal wars, but eventually his realm will fall apart into smaller managable chuncks. Used this trick to extreme effect in a playthrough as a small dutch count with the asatru faith, surrounded by catholics including my liege. One after the other, the huge realms fell into chaos. It also triggered a very strong independent faction against my liege, which I only needed to join, shattering the kingdom without a civil war and leaving all individual former vassels as easy pickings for me. Basically 3 abductions (West Francia, Lotharinga and East Francia) caused the entire bit of north west europe to be in civil war. I then continued to do the same for Great Brittain, going from a count in Frisia to the emperor of Brittania within a livetime.
This is bloody genius
This games so deep, and all i do is blob my way around every time i play.
Excellent tips and I completely agree that these are NOT cheese but actual things a ruler could have accomplished. This is such an open ended game with multiple overlapping mechanics, a lot of these won't work in every situation and the best ruler will be flexible and use whatever advantages they have to get the job done for the good of their realm.
“Run into people that believe in the wrong thing” That’s gravely subjective😂
For one, I'm commenting for the RUclips algorithm. And the other is thank you for this! I'm super new to the game and any info to help me become an insightful tyrant is greatly appreciated
Happy to help! Remember me when you're choosing who not to execute as Emperor of the world
"Cell your victory" is best used for smaller, earlier wars. It often won't work with kingdom and emperor level because their scheme resistance is too high, even with strong hooks in their courts.
Played Harald Fairhair. United Norway, took Sweden and gave my ambitious, intelligent grandson the Duchy of Uppsala to train his governing. Two years later he declared war for the county of Urbino. The Pope's county of Urbino in Italy. My ten year old just dragged me into war with the pope.
I found that, if you start very early in the game, the Scandinavians always go all over the place. I always see them in iberia and sometimes even in france and italy.
LEEROOOOOY JENKINS!!!
Damn vikings, always getting involved in papal affairs
I was emperor of Scandinavia and my vassals took land in the Netherlands, Germany, The British Isles, France, Iberia, Italy, Byzantine Empire, Arabian Peninsula and present day Pakistan without me doing anything. My empire became almost global within 50 years of creating it.
Yeah, I was playing Haesteinn and managed to get most of England and then one of my dipshit vassals was like "lmao i'm gonna invade the Papacy." The fucker even invited me to the war.
Once you have a bigger realm keep scanning the territory for peasant uprising/seige. Use diplomacy card with the vassal and offer to join peasant war - raise the smallest army nearby and kick the peasant army like a boss.... You get good piety/prestige without a losing much of the troops. Mostly they get routed in early battle phase. Real bounty is the peasant leader who has better tactics and prowess than some champions... Recruit them from the dungeon for free... Instead of calling champions every five years.
The thing about forcing your knight on suicide mission because you hate them was actually portrayed by hebrew bible in story about David and Bathseeba, so the ancient jews were actually exploiting the glitch in the matrix since long ago.
Perfectly timed, I'd been thinking of how to eliminate my problem primary heir, but motherly love prevents murder plots...
As a ck2 veteran, I agree to all of this.
If you have land directly neighbouring the capital of a realm you plan on attacking you can move your rally point to the neighbouring barony and immedietly send your man-at-arms into their's when you declare war before they assemble their levies. Only really works when you have more man-at-arms than them though.
There's a lot of shenanigans you can pul with rally points actually, teleporting armies for example.
I’ve been doing this, however if you disband them from the dashboard, instead of from the military menu, it takes them longer to re-gather quickly.
@@jaredsparks6374 Man-at-arms and knights gather instantly, you can also hold back a few levies by "reorganising" a reinforcing army into an entirely new one.
Most of these tactics only really work when you outnumber the enemy and want the war to end faster.
I always use the last one with my discontent vassals. It's also great for breaking up factions formed against you if your vassal is a male.
That gives me some ideas!
Tip 1 was extremely useful, thanks!
Interesting stuff. I was messing around as a count last night with intrigue and trying to snake my way up the ranks, but didn't work out too well as I was still trying to figure it all out. Was fun tnough as I kidnapped the queen of France and forced her to get a hook on Philippe and I made his daughter marry my lowly count son into my dynasty cause he was a deviant (Phil's secret). Was going well until his daughter died of a sickness before Phillipe died so that scheme fell apart. :P
I actually found out that the game has limited kids peer couple, where the higher the rank, the more kids they get, so marrying some empire princess gives you more kids than kings, dukes, lowborns. It's kind of a prevention mechanic so big families don't die out. I just saw this in another video where the guy married all his kids matrimonially and thee main byzantine line merged into his.
These are some actually useful tips no other guides from other content creaters have given so far have given me
Honestly these are great tips for the more...evil...rulers out there. I’ve actually used the last tip to get rid of excess sons so that my lands don’t get split up during succession. This works beautifully with the perk that lets you know you have a year to live.
When you have that perk, how do you find out that you're about to die in a year? Is there an actual notice or do you just get sick and have to bite your nails wondering if you will die within a year of getting sick or if you will heal?
2:42 this is not working, can sombdy also test this?
8:46 this dude is rallying the entire realm to go to war with a baby
Here are 2 tricks I use often that give me great results but require more waiting to reap the benefits.
1-get your dynasty in charge in someone else's domain. Depending it can go from a lowly count up to the byzantine empire.
The idea is not to get them as a vassal or get heir lands, you just want someone of your dynasty to reign over that domain to give your dynasty more prestige.
Find a ruler that is old and already has a grandson. His grandson shouldn't be anyone's heir (so the father can't be landed himself), sometimes the grandson might even be in someone else's court making it even easier.
Marry that grandson matrilinearily to one of your daughters, you need to have a high enough rank, the right religion (compatible with his not necessarily the same) and a nice daughter (not a sadistic maniac nobody wants) and it should work, easier if he's at someone else's court as his liege won't have any investment in him (not his heir/family etc).
He'll come to your court, try to keep him there until it's time for him to inherit. You can give him a place at your council or as a physician. you would have access to his children and could educate them and make them.
You could also give him a barony (not a city !). A barony is good as he will be more inclined to have children securing your dynasty's claim on his title and as he'll be married to your daughter no risk of him being allied to someone and dying in a war.
But once he's a baron you lose control of his children so try to take them as wards.
A county is not safe as he could go to war and die. On top of that you would lose all his lands once he inherits and becomes independent from you.
If you are a polygamous religion and he is not be very careful not to ask him to convert ever, you don't want him being able to marry and have children of his own house.
Now it's just about waiting for his sons to inherit his title.
Doing this I have 2 kings 1 duke and 3 counts of my dynasty that are not my vassals and that gives my dynasty a huge boost of prestige every month.
2-Getting lands from one of your allies.
Say you got an alliance with some powerful ruler but there is a duchy that has counties divided between your two realms and you want them all. This works best when you have the duchy title but it can work even without.
You can't go to war against him because he's your ally, if you don't want/can't kill him so the alliance dies with him or if the alliance is though your children being married and would continue with the next ruler the idea is to encourage one of your vassals to get that land for you.
It has to be a vassal that already has a big army and allies, ideally he should be allied to you. He can't be craven or content, even better if he's brave, greedy and/or ambitious, just make sure he's your ally in that case so he doesn't become a problem later.
Grant him the counties that are part of the duchy and the duchy title if you can, it'll make it easier for him to want to get the rest of the counties and get a casus belli for them but it's not mandatory for the trick to work, just longer.
If he's poor give him gifts to build up his treasury and wait for him to go after the contested counties. If you are allies you can even join his war without penalties with your other ally.
Thanks alot. That county conversion trick is going to help me with The Mother of us All Achievement.
My favorite method to continuously go to war with the same realm it to just murder the ruler you have a truce with to null the truce
I've always enjoyed revoking titles as punishment for crimes; yes, CK3 actually lets you specifically "punish" if they are marked as criminals.
You see, if you hover over those criminal icons, the tooltip will describe a list of possible punishments. If some of them have already been meted out, it will show the text "(already punished)"
If you become pope of your own heresy you can circumvent tyranny by just excommunicating your internal enemies
Another cheesy bug: If your army has the "recently disembarked" debuff, simply split the army. The new army doesn't have the debuff. Merge the armies again and the debuff is gone completely.
Not showing my premade buddies this video, thats for sure. Knowledge is power
No, power is power :)
I see, someone's focusing on learning lifestyle, eh?
Tips 2 and 4 work really well if you combine them. Abduct your liege before you make your demands as a claimant faction, and you instantly win. Since with claimant factions it is technically the liege who declares the war on the faction (if he choses not to give in to their ultimatum), you can even press your demands when he is already in your prison cell. For any other kind of war, the kidnapping trick has been severely nerfed though since this video came out. Ruler characters now have a huge scheme resistance bonus against kidnapping schemes from foreign realms, so you need to be an absolute master schemer to have a decent chance of success (which is a good chance, because kidnapping used to be OP).
Tip No 1 also doesn't work anymore, counties don't convert alongside their ruler if their ruler converts on demand of their liege. The better tactic to speed up county conversion is giving counties to zealous (or at least not cynical) vassals of your own religion and have an organized religion that considers itself at least as righteous (not pluralist). Unless your religion is at very low fervor, this will cause your vassals to task their own court chaplains with converting their domains, so you don't have to do all of them one county at a time yourself.
A trick to avoid confronting a scary large stack is to use geography near your capital to trap the enemy AI in a loop. Leave your capital empty until the enemy moves towards it then return your army to defend. When the AI commits to moving away, leave your capital empty again and repeat until enough of the enemy has starved.
Arguably an exploit i guess but only of the limitations of the pathfinding and you can headcannon it as outwitting a very stupid enemy ruler.
What a helpful video! I don't have the game yet but I'm planning to buy it so I'm watching all the videos I can so my first time playing isn't overwhelming. I'm super excited!
This is some GoT schemes.
Nice
Recently discovered this series. Really helpful advice and I am definitely going to try the 'abduct the ruler you're about to go to war with' scheme.
Playing as a female ruler you can use marriage to gain prestige in exchange for piety. Just pick someone prestigious to marry and keep divorcing him.
1:04 does it work with the Norse religion? I have been giving land to people with the same fate as the territory, then getting the hook and converting them, but the province didn't convert, some one has an answer?
This takes some time to setup but I found it incredibly broken to amass power on a small kingdom and even duchy, get yourself a province that can hold over 5 holdings as a capital, the best one I've found is the somewhere where modern Kosovan is located, this one hold 8 holdings, since you need to have a temple and a city holding as minimum, this means that you can build up to 6 baronies there, which the capital barony allowing for 4 buildings plus the duchy building and the rest of the baronies allowing for 3, you build 1 army building, 1 defensive building in the capital (defender advantage in a mountain city is ridiculously strong) and the rest of the holding will hold mines in this case or other money and development buildings, your steward will always be increasing development, as long as you're not ruling over an empire on your first inheritance, in this county alone you will have at this point 3 or 4 holdings, which makes it so you don't get screwed by succession laws early on, I started this in the Viking start, and at around 1074 I had as many levies as the Byzantine emperor while only holding the De Jure lands of the Kingdom of Croatia, 100 years later with almost the same lands I have 17K levies and make +40 gold, at this point I could easily expand into an empire and all my heirs will be strong enough to hold into the title, provided they're not imbeciles.
Awesome video, just what i was looking for. Please do more like these.
Very helpful tips friend,thanks a bunch
These aren't cheesy at all. These are examples of exactly the things that were done in those days. Therefore I'm glad it is possible.
Wow the two tips just blew my mind, i would have never thought about this. The abduction just after declaring a war is one of the coolest strategies there is, but its kinda weird how your knights will just blindly follow your orders for a suicidal mission over and over again, it is kind of overpowered.
I would only do something like that if i were at a military disadvantage. but if i was even or stronger, whats the point? just crush them.
i would like to let you know that the first tip mentioned in the video with religion blew my mind. i really thought it would take centuries to convert my now viking england danelaw to asataru.. but now it can take merely seconds muahahahahahhaa
Man these are clever and underhanded. Can't wait to try them
Not sure if it was misssed by developers or I am missing something but with a new DLC if you conquer a feudal realm using 'Viking adventure' casus belli, not only you get feudal without fulfilling the requirements, but you also keep the raiding ability.
Waaaah?
when you're old and about to die, just don't givve a damn about your honor, just break truces, alliances etc it'll help a lot, also, when it takes month to gather your army, you can still push the button "split off new army" move them into a new one that can be moved while the old one is still gathering... so, just disband your army at one side of the map and regather them on your desired rallypoint. it won't be that many when it's too far away, but oftentimes you can save months of travel and your army is resupplied.
Wow. I've been playing for so long and these are new tricks I will definitely use. Thanks. Great video.
Funny enough, I was curious if abduction would work to win a war. I am currently playing as Ireland. Scotland has pushed into some of my land, but they had insane levy size so I couldn’t really fight back. I killed off the current king, and the new queen was only 3. Abducted her, started the war for land and immediately imprisoned her. Won with a landslide. 😉
The kidnapper one works I was a count who became part of my liege's council as a spy master , took the meritocracy perk and created a claim to the throne, then basically declared war and kidnapped him to become the emperor. Well I had hooks on, or befriended, his entire family and court to do this just to make it seem more fair from a role playing perspective but you don't really need that if you are proficient enough. The entire plan took about 15 years in game.
I am playing prussia right now and my main rival in the regen was poland who had a massive empire. So i looked at thier current leader and saw that he had two daughters and a son. And he was willing to marry my oldest grandson (And future heir of his father, who was my heir) to his youngest daugther. Shortly after i killed him and his two other chiildren so that their son would become king of both regions.
It did take a long time to take effect, but my empire was around 150 dutchies bigger after the polish queen died due to old age.
That first tip was worth the like, thanks my dude.
currently having fun in my run 1st time to do so after the tutorial. started with leon now i control 2 kingdoms. my lands are the barrier between france and HRE
by matrillinealy marrying the heir of another kingdom's heir you can make that country your own dynasty, but they often like to form a new cadet house
Another classic trick for revocation without tyranny is to force a revolt.
If you have your own realm under proper control and good men at arms forcing a vassal into an impossible revolt war is an easy way of getting at least 2 titles without tyranny.
I was expecting a bit on what I refer to as "crotch diplomacy". You may have already covered it elsewhere, but it belongs in a "beginners guide". Steps are:
-Pick a title you want that is of a lower tier than your own main title
-Browse the claimants, in search of someone who would be vulnerable to a seduction scheme, if multiple are available, pin them all for the next step
-If you can find an unmarried one, that's easier. Otherwise, check the likelihood of a murder scheme against their spouse.
-Murder is a hostile scheme, while romance is a personal scheme, therefore they can be made simultaneously.
-Invite your lover-widow to your court, and press the claim
This saves time when rapidly expanding. If for example, you are an emperor, and want to take an entire kingdom in 1 war, instead of a series of wars for whichever claimants show up in your court plus a series of de jure wars, you can use this to go straight for the top title.
in my game, the patriarch for the byzantine empire had almost 18K gold! so got a hook, invited him over, imprisoned, banish, insta rich...
Talk about an inheritance.
I usually kill the king before going to war. That way his/her successor have less prestige. Less prestige less knights in the army. Also once the king is dead so goes the alliances and other resources like other titles(levies), gold. There is also possibility of civil war among them.
Seduction scheme romance is powerful way to get prestige points. I usually get 150 points. I don't know if that is an exploit.
I always kill the vassals which goes against me in a civil war. It is so much fun seeing they monster armys disappear.
Romance gives 1500
Gumby Shrimp I dont usually push the romance at the end. I usually have wives and if i have soul mate, they will lose their opinion. I just go for 150 prestige events in romance scheme.
Romuland Meier there is no civil war happened to my playthrough. I usually imprison and revoke titles of my vassals at the end of my king's life.
Wow. These are some of the sneakiest, vilest schemes that I've seen in CK for a while. Now going to go and try them all out...
I just started playing this a few days ago. I went from not being able to do anything at all... I mean nothing, I could fight no wars or raid, or even marry... and I got immediately attacked and lost the game... in like 20 minutes of play, or less. I still suck at it though, but from not being able to do anything, to having a very slight idea of what I'm doing in like 3 days is not bad... I think. 🤔 😁
Hey, great video mate. Would you be willing to make a follow up video? I'm not sure what, but my buddy who got me into this game said that a few things have been patched out since launch, so I'm not sure what does still work and what new tricks there may be now.
As far as I know only kidnapping one was patched form the tips described here.
awesome series. i'd like to see more on family matters in the sense of strategies marrying someone, educating your child with wards etc. i dont think this aspect has been covered yet.
The guardian should have a high stat for the wards education focus. A bonus is if they have high learning, or any of the intelligence traits. Lastly, watch the traits of your educators if you plan on granting the ward any tittles. Ambitious guardians tend to make ambitious wards and certainly wont get them the content trait. Every character is an AI making the same choices as you and they wont stress themselves out on your behalf.
Traits like dilligent, patient, and temperate help with education as well, where as ones like lazy and gluttonous will more often yield lower education ranks. Delegating a lifestyle focus and guardian right when they're born can also yield you 1 or 2 points before theyre even 6.
Groomed to rule from diplomacy tree is a great perk. Gives your kids +3 (usually,if not a plus 1 or 2)in their education stat as soon as they turn 6 or designate a lifestyle focus. Pedagogy from the learning tree is also really good as it improves the likelihood of a 3 or 4 star skill and will make your wards your friends which is nice if your raising a vassal or potential vassal.
Careful about getting vassals educating your kids, as they will essentially be a hostage. Remember this works both ways, vassals are less likely to fuck around when you have their heir in your house. Even if its a courtier educating them.
Think thats everything ive managed to figure out in my 250 hours of stressing about my heir.
If you're catholic you can always excommunicate your archbishop, imprison, then banish to get all his gold. It can be a pretty big source of income, and it won't get you any tyranny, nor do you have to worry about the bishop after banishment since he doesn't have any gold or claims.
lol nice tip, thats crazy!
I did that yesterday: I first wanted to befriend him, but then he used my trust to get close to my beloved daughter. I catched him and thrown him into jail. Since he was still a man of god, i offered him to go into exile. He exeptet - and left 40k Gold in my pockets.
That was truly a holy man, esspecially since the french king just killed my army and i was able to affort mercenaries :)
@bleepehdeepdoop Sure, although if you have enough pope opinion for an excommunication, your bishop probably already endorses you. You could probably do it without the excommunication, but that means tyranny and maybe other opinion maluses.
@bleepehdeepdoop You can change your religion at any time by using the button on the left.
@@forcinghandlesisdumb not fully true, you can have a dumb priest and it's really bad, I killed 3 in Sicily and kept giving me failures witth 8-9 learning. Witth enough diplomacy you got a general opinion bonus, and sincee I was fighting the lollards next to the papacy, and the popee was a neeighbouring ruleeer, I was able to befriend him, it's a really hard task normally, he has base reluctance -45, some -25 for being a faith head and then culture and trait differences. That's -90 so your befriend success can be 0%, you can throw gold at it but migh fail. So I was friend with him and got claims and money on cooldown. Actually, they pay you %50% taxes and 100% levies from their own church and even other bishops pay them. So you can do it when he is old, but if itts young and has 3-star education, better have 50+opinion and hee gives a lot of money from taxes and can even be a great court phisican, and live longer than you.
This is a super op trick to expand once you're an empire. What you do is abduct claimants to nearby kingdoms, land them, and then press their claim. Voila easy kingdom conqest.
Hey, Trick 5 worked for David with Uriah. Why not you?
the art of war : best case scenario is not to have to fight at all
that's yuri bezmenov, though, not sun-tzu. =D
or at least as far as I know.
@@MidnightSt have you read "the art of war"?
Sometimes sure but when your ruler is near death it might be useful to fight a war where you try to inflict as many casualties as possible so there are less threats to your heir.
The first trick has been patched out. I’ve tried it a few times and while the ruler converts the county does not
Remember that if you go the route of creating a faction to make a claim on the throne, EVERYONE that helps you gets a hook on you, from what I've seen they've just used for council on me, but its still annoying, as they can get the council position for 25 years. It might be worth it, but I still prefer to simply nip the kingdom/empire from within with buy claim/fabricate and be strong enough to do it yourself.
Was the first trick patched or something? I converted a vassal of the same faith of the county I wanted to convert but he didn't convert the county even though the faiths and cultures matched.
It probably has been then. Some of these tricks I've noticed have been patched like the one where you abduct a leige then declare war and immediately win.
Also, be sure to make good use of hooks you get of your liege. For example if you want to lead a faction against your liege, you can make people like him alot less by just making his misbehavings public.
I enjoy playing as a scheming ruler and my favorite two things to do is right before I declare war on someone I check all of their alliances first and murder one of two people involved in the alliance so that when I battle them all of their alliances are broken. My other favorite thing to do is just murder my way through a line of succession of an enemy until they run out of heirs.
I did this while conquering Ireland. I couldn't match the other petty king because of his wife being a French princess. So I assassinated her, and with that, took the land unopposed
I've made one I call it "Friendly merge" let's say your king doesn't have a lot of time lest but... Has a strong hook on a king who's lands could be better used added tho the empire, well all you need to do is arrange a marriage whit there heir, if they are kids and you can get their guard better, then you just muerder the king/father of your new son in law and congratulations on a lifetime you will have someone on the succession line merging both kingdoms...
one trick is that revolt liders make excellent marshals, they usually have high prowess and martial skills, so if you are confident of your army dont give up under peasant claims and crush them, take prisoner of their lider and make them your marshals, they usually change quickly his posture against you.
Leader*
Have you tried banishing your Archbishop? Quickest way to get lots of gold. If u have a strong hook, expose him, or excommunicate him then imprison him and banish him. You will get alot of gold if he has saved alot. My archbishop is my bank in case of debts.
Haha yesss. Such wealth. Such power.
That last one was very King David of you.
OK could someone maybe help me with this. I got some vassals who have their own little patch of land. Then I convert them with/without a hook but the land itself still stays the same faith, even thought I followed nearly all the steps of the video. The only difference that I had is, that I took over a nearby country that was bigger then myself
As for winning the war in moments... You can actually do the scheme and when it is on 10/10... Start the war as soon as you have the window come up... You can then declare the war immediately and then win the war in a second. I totally didn't do that by mistake. :P
I was a custom nord with mostly norway lands. Kidnap Ironside, and subgugated his kingdom of swed right after, Has stong hooks of his counsel. Made him fight his brothers after I had the alfred removed from the board. HAWHAWHAW. 95 natural dread.
1st trick is so dirty
6:15, Yeah I claimed myself as hungarian-khazarian viking climbing from Kievian High Chiefdom to Hungarian kingdom to khazarian Khaganate. You even could duel your liege 1 vs 1 instead of going to war once per 10 years (under tribal government only)
9:11 classical Uriah gambit, was a thing back in CK2
It doesn't seem to work (any more?) to convert a region by converting the holder. Or are there any requirements for that?
seems like it doesn't, I've just tried that and no luck
Thank you! I needed to get rid of my troublesome son who attempted to murder my heir, me and now I think a member of my court, now I will put him in an army of him as commander and a bunch of levys and tell them to fight in a war on thier own first then I will finish the job with my main forces!
Hmmm, I tried to convert Badajoz to Catholicism as shown above but it didn't work. The guy converted to catholicism but the county faith didn't change. Did they change this in some patch? I carefully picked a guy with the same muslim faith. Trying to do the "Convert Iberian Peninsula to a Christian faith" achievement. I didn't use a hook, though, as I didn't have to, he accepted without using it.
Probably yes, they have patched it. Also kidnapping trick.
Yeh, I wish there was a way for the stuff to like auto convert stuff. Like, build a church and it will start to autoconvert stuff inside the duchy or county. Doing a Northkorea playthrough and are like 1000 holdings over limit xD
does the suicide mission (5th) actually work in ck3? in ck2 the odds of them getting killed were 1 in a million, i tested this through save scumming several times and they just never died.
Does he have a video about how to deal with powerful vassals ? If not it would be cool if he would make one. In general it would be good to know all possibilities around vassals. Often my vassals want a place in the council, but they have very bad stats and therefore no use for my council. What should you do then ?
Have a nice day.
Question: Does the first conversion trick only work on direct holdings, or can I make someone king with a bunch of vassals and then convert all in 1 go? I'm assuming only direct holdings, just want to confirm!
The last One is more Biblical than LOTR, as that is what King David did, He wanted to marry Bat-Sheva, So he sent her Husband to a suicide mission, and then took the newly widow as his wife.
A trick I always use is play a country with a religion which has human sacrifice. First it makes it easy to get 100 dread when executing prisoners and instead of using Piety with executions you get Piety.
Also if you have Sadistic or Zealous trait, Executions will lower your stress so you basically have unlimited stress relief as long as you have prisoners
You don't need human sacrifice religion to kill prisoners without spending piety. You only have to execute prisoners if other religions than your own.
Does the conversion trick always Work or is it just the primary county of the Lord in question that get's converted?
When you're sending people out to war with the intent of getting them killed, you don't want to send them by themselves. Send them with some levies so it's not an instant rout. The longer the battle goes on the more opportunities for them to get injured or killed.
Actually, unless I'm missing something, if the battle ends quickly in the "early phase" there's a higher chance of them being captured or killed!
@@PartyElite Hmm maybe I'm wrong but every time I tried it the way you did in the video they basically just ran away immediately. But send them with a few hundred levies and they will stand and fight and get massacred. you can see in the battle UI the game is doing opposed dice rolls for each leader and the more dice rolls they have to do the worse their chances
Question, I finally after three kings and more than 120 years of playing I finally started an empire. Now I can just Vazalize everybody? Is this normal in the game?
The jail trick works perfectly.
Really nice tricks, great video! I think It would be better if you took out the bgm and use one consistent bgm throughout the video, it doesn't break the flow.