Processing Mono: BlurXterminator Before Or After Combining Channels

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  • Опубликовано: 2 фев 2025

Комментарии • 17

  • @elbass0
    @elbass0 8 месяцев назад +1

    Really appreciate these videos. Too many people are just preaching what they read on a forum without actually developing their own ideas through experimentation.

    • @SKYST0RY
      @SKYST0RY  8 месяцев назад +1

      It's definitely worth experimenting. Maybe things worked differently in the past, with the older sensors and software, but some things have definitely changed and updating our shooting and developing approach allows us to get more out of our images.

  • @mauriciomorenorivera
    @mauriciomorenorivera 2 месяца назад

    Thanks for your videos

  • @cjmenagh882
    @cjmenagh882 8 месяцев назад

    Another great video. Testing processes like this instead of doing what is “orthodoxy” is not only interesting but so helpful while trying to maximize the output of PixInsight and your choice of layer based program. Thanks for all these tips, tricks, and process steps.

    • @SKYST0RY
      @SKYST0RY  8 месяцев назад

      Thank you. I think the orthodox way of doing things is related to legacy knowledge. For example, misunderstandings about how gain works in relation to shooting calibration frames probably persisted as legacy knowledge from the days before newer sensors made ISO largely irrelevant as invariance developed. We'll cover this some in next Monday's video.

  • @zaphus
    @zaphus 8 месяцев назад

    Great work, keep these awesome videos coming!
    Maybe you can convince Russ to add a "Process channels independantly" checkbox in BlurXTerminator, then we can at least run a single process even if it takes a bit longer

    • @SKYST0RY
      @SKYST0RY  5 месяцев назад

      I really which BXT had a batch processing option because a big part of my workflow is discreetly going over each color channel and running at least two variations of BXT before getting into further processing.

  • @xyren062
    @xyren062 8 месяцев назад

    Maybe RUclips compression is affecting the quality and is showing us a different version of the images you see, I honestly prefer the left version (combine first), but overall, both left / right look very similar with minimal differences (other than different stretching)

    • @SKYST0RY
      @SKYST0RY  5 месяцев назад

      YT compression is a nightmare to work around. It costs in detail and crushes a large part of the black range.

  • @pompeymonkey3271
    @pompeymonkey3271 2 месяца назад

    Thanks for running this revealing (see what I did there) experiment. I try it out for myself :)
    I do have a question, if I may? Do you use the manual PSF in BXT? If so, do you use the FWHM tool or the PSF renderer to get the PSF?

    • @SKYST0RY
      @SKYST0RY  Месяц назад +1

      I just use the automatic PSF tool. Thus far, I have always found it to do a good job.

  • @AnotherAmateurAstronomer
    @AnotherAmateurAstronomer 8 месяцев назад

    Nice.

  • @maxk.4894
    @maxk.4894 8 месяцев назад

    so you did blurx for correction/BlurX in default and after combining again without stars ?

    • @SKYST0RY
      @SKYST0RY  8 месяцев назад +1

      I use BXT frequently in the developing process. Start with BXT in correction mode, then in default mode. Then, I'll often run it again later in a heavily modified mode to touch up sharpness after stretching the histogram on the starless plate.

    • @maxk.4894
      @maxk.4894 8 месяцев назад

      @@SKYST0RY Ah ok I see .
      I would be interested to see a video of how you make the settings in the presentation process.
      But thanks for the quick feedback .

    • @SKYST0RY
      @SKYST0RY  8 месяцев назад +1

      @@maxk.4894 In a video coming out next week, I will cover some of this. I'll go much more in depth in a later video.

    • @maxk.4894
      @maxk.4894 8 месяцев назад

      @@SKYST0RY Nice . Looking forward to it🎉