F.E.A.R. Perseus Mandate: 11 Years Later
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- Опубликовано: 23 авг 2024
- FEAR Perseus Mandate didn't win expansion of the year in 2006. Because it's not very good. And not very good expansions don't often win expansion of the year. But it is sort of ok. Kinda.
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Music used was a mashup from FEAR Perseus Mandate's ost, and some stuff from Deus Ex Human Revolution. From Deus Ex, I used Barrett's boss theme, underground battle, alley stress and harvesters. From PM, I just used a bunch of battle themes.
The reason the bonus missions are better than the campaign is because they were crafted by Steve Gaynor. He went on to work on Bioshock 2, Infinite, Tacoma, Gone Home and a bunch of other games, so the guy knew his shit. But Perseus Mandate was where his career kicked off. He started out doing modded levels for F.E.A.R as a hobby.
Your videos are quality entertainment :thumbsup:
Yeah, The Perseus Mandate bonus missions are my favorite from FEAR 1 and FEAR Files (the 360 game that bundled PM and Extraction Point). Sprint and Clinic in particular. Shame you barely get to use the Auto Shotgun.
You play in: www.moddb.com/mods/fear-complete-edition/downloads/fear-complete-edition2
Interesting....which explains why Bioshock 2 was such a good game.
Does it explain why Infinite is shit, though ?
I love it when you're talking about a scary moment in these games and you can see exactly how you spazzed out in the recording
There is actually an easter egg in the cloning facility when you jump down an elevator shaft in god mode.
There is sign or something that says: "I suck at creating maps."
Look forward to the FEAR 2 video!
top 10 FEAR waifus
Yo Indei, whens F.E.A.R.souls?
INDIEMOUSE!
I'd rather not. That path leads only to ruin and disappointment.
YouSoSpice Lord Guru impression: Every party needs a pooper that's why they invited you. Party poooperrrr. Party poooperrrr.
If I had to speculate: Sierra knew Vivendi was going to axe them and rushed Peseus Mandate out the door before they lost the IP back to Monolith.
Makes me curious if the real reason why the events of Extraction Point and Perseus Mandate were ignored from F.E.A.R 2: Project Origin and its later sequels due to have no collaboration on working with the continuity when they could have easily worked with it.
I can't even recall how I stumbled upon this channel, all I can remember now is that in the last three days I sat through all Crysis and F.E.A.R. videos without even blinking. And now I'm a sub.
A Whitelight video AND a Raycevick video on the *same day* ?
Today is a good day.
J O K E R /ジョーカ / ikr
I feel it, and on our favorite game franchises
AND Mathewmatosis.
You mean to say you didn't even have to use your AK?
I gotta say, it was a good day
I've been mucking about with the F.E.A.R. level editor - WorldEdit, ships with the Steam version - over the past few days after not so much as loking at it in a decade.
The dynamic lighting is _very_ easy to use and anyone who knows *anything* about image composition - which would include anyone in 3D - could do better than Perseus Mandate does without even trying. The lighting engine is simply sublime and seeing it THIS underused is physically painful.
I know your pain man.
I recreated the gas tank from Extraction point and did other stuff with that editor
You can do cool stuff with the physic and lights.
There is a guy doing a fan made expansion with it and it looks way better than Perseus Mandate
Im actually starting to get serious with the editor, yes in 2019 :p, but FEAR modding deserve more luve
Stated problem back then was that no one could run the editor cuz all that dynamic lighting stuff. But now is 2019, pretty sure lots of ppl can run it now.
@Mr. Retard They come with the game. Just look through the folders, there's an SDK included.
@@benox50 idk if you’ll see this, but what’s the name of that fan expansion?
I did really enjoy the cloning facility at the end. The countless corpses behind glass, the bare metal, the grim atmosphere... I feel that this level really made up for the mine before.
0:44 "Most people at that point would just play something else or talk to their friends but not me"
No friends
:(
;_;
@@Whitelight You don't sound like a guy who has no friends. Btw I absolutely, from the bottom of my heart thank you for the FarCry4 video, I've seen it 6 times by now.
to be fair the helicopter views looked about the same in the original game
less forgivable is the complete failure at using the lighting engine that was basically FEAR's most important visual effect
Yeah, 2 years after! 2005-2007 was HUGE for graphics in games. I didn't expect them to use their old engine to make something that rivals Crysis, but fuck, you could at least give your buildings actual textures. And yeah, the lighting was severely misused.
I also felt the story to this game was promising, and it pissed me off that it was all rendered moot by the sequels. I also liked the bonus missions more than the campaign.
gilgamesh310 The end of PM could have set up some great sequels ... and I really wanted to learn more about the Sergeant.
So did I. I felt the stories of the sequels were a step down from it.
Dude, your vids are awesome. I can see enormous work you put in. RUclips is great because of content creators like you. Many thanks from me.
I just re-played this expansion recently for the 2nd time. I still love it to death. I didn't even notice that weird wall thing in the first level. I guess I didn't care about the graphics or something like that. I have Not played extraction point but I might now. Nice review, I love that people are still playing the F.E.A.R games years after its release!
Heck yeah, we will never stop playing them, these games are pure masterpiece!
First reply in 5 years wow. Yep still love the games, though I didn't like Extraction Point as much as I thought.
@@Isaacfess I am a huge fan of the base game and Extraction Point, love them both almost equally. As to Perseus Mandate, I find it to be a very decent expansion pack. Gameplay and horror weren't as amazing as it was in Extraction Point, but I'm glad they made an attempt at creating a story.
Same bro! F.E.A.R, extraction point, and perseus mandate were the peak in the F.E.AR. franchise. The vivendi timeline is much better than the monolith timeline. @@RedNightFox
@@dathip I couldn't agree more!
Watching you critique FEAR 2 will be amazing, and your udder confusion at FEAR 3's story is going to be fantastic.
Having just finished this expansion last night, I can say that it's not as bad as everyone says it is. Intervals 1-5 are pretty strong (some graphical glitches in I-1 not withstanding). I do agree with Interval 6 being a drag, and I liked the locations of Interval 7, and some of the gun fights were nice, but the final boss was a slog. I found myself drained of all ammo for my good weapons and 0 medkits by the end of it, leaving me in a less than ideal position for the final leg of the game. Overall, okay start, great middle, weak finish. Extraction Point was the better expansion by far, but Perseus Mandate is still solid. Certainly better than the train wreck that was F3AR.
Agreed. I honestly loved it.
it took me years to realize this was my first introduction to FEAR
i kept hearing awesome things about FEAR, and my uncle got me this when i was a kid
i didnt realize it was not the base game
i dont remember much but i remember i was surprised at how awful it was, it was absolute trash, also it looked so so so ugly,
worst fps experience ever, i played for like 15minutes then never touched it ever again. it left such a bad impression that i didnt touch anything FEAR related for like a decade
I liked the concept of the Nightcrawler enemies having bullet dodge abilities, but in execution they were ridiculous bullet sponges. Giving a human enemy the same health pool as a giant mech is ridiculous.
This was my first introduction to F.E.A.R games. I thought it was fucking amazing as all hell. That soon changed when I played the previous games and realized how awful it looked. I do not regret it, and i'm glad this is how I started, else I know it will be disappointing.
me too lmao, shit my panterinos on interval 4
"previous games" huh ... WHAT 'previous' games?
@@badsiknius4862 Persueus mandate came out 2 years after First Encounter and Extraction point so ...... the first 2 games are previous games ?
@@tuocbui yes
it took me years to realize this was my first introduction to FEAR games.
i kept hearing awesome things about FEAR, and my uncle got me this when i was a kid
i didnt realize it was not the base game
i dont remember much but i remembere i was surprised at how awful it was, it was absolute trash, also it looked so so so ugly,
worst fps experience ever, i played for like 15minutes then never touched it ever again. it left such a bad impression that i didnt touch anything FEAR related for like a decade
dammit! i want another game like F.E.A.R with similar atmosphere.
Роман Тарасов dont worry, you will get one in 2019 :)
?
@@TheWeepingCorpse Getting towards late 2019. What game is supposed to be like Fear?
@@haruhirogrimgar6047 I think he might mean Trepang2, there's a demo coming this december
Not happening ever. You sometimes just needa let things go in life.
I replayed the whole FEAR series because of your original FEAR "review", and I can't wait to see your take on FEAR 2 and 3. Thanks for revisiting a classic series!
God, unfortunately I don't think this expansion has aged all that well.
Anyways another good video man! Keep them coming.
Been waiting for this one! :) Because of your F.E.A.R videos I decided to play the game through once again after so many years and I enjoyed every second of it! Keep up the amazing vids buddy
I've never heard someone simultaneously criticize and complement things as seamlessly as you have Whitelight. Congrats, good sir. Are you going to do videos on FEAR 2 and 3?
Sure am. Thanks!
One of my fav moments is when the big gundam falls from the ceiling and you have to circle around the rooms while it completely reks all that shit and your cover becomes minimized. A pretty interesting cat and mouse thing
You are one of the unsong heroes of the internet.
you already had me hooked with you covering NFS which was my childhood but the quality and consistency of your output is amazing keep it up!
Thank you for doing this series. I remember how I played all F. E. A. R. games and expansions back in the day. Looking at them right now bring some memories... good ones and bad ones.
Great video! Will you be talking about FEAR 2 and 3?
Sadly, yes.
oh god.
YouSoSpice oh, yes
"roof is a solid texture"
I didnt pay attention to the roof, but there are many, many, MANY walls both in FEAR and ExP that are just one color. Not even bumpmapped. Just pure beige. Beigeeeeee.....
The only thing I remembered about PM (until watching this) is the alley scare @5:15. Its so obvious but it nearly gave me a heartattack, made me almost throw my laptop and spooked the hell out of the person sitting near me.
Amazing series of videos and extremely high quality content, you deserve a million plus subs.
Can't wait for F.E.A.R.2, Reborn and F.E.A.R.3 videos as well :)
Another great video! I feel like Timegate didn't have the budget and time to make Perseus Mandate much better, but they were contracted to do it, so the end result is not very good. It's a shame. When you consider that their previous games are strategies , they did pretty good job with EP. Too bad PM wasn't the same quality. Probably we will never know what happened
F.e.a.r. 2, then 3.
I enjoy your suffering.
FEAR 2 wasn't bad...
Scary Gargoyle Yes, like persaus it had its ups and downs.
Not even close though
Gameplay wise FEAR 2 was pretty unremarkable(certainly lacking compared to 1 and even its xpacks).
What 2 and 3 generally did better(or well more of)was putting a focus on the story...and well...that kind of flew completely out of the window starting with 2´s ending and going from there to the clusterfuck that was 3.
Considering Whitelight is mostly applauding the games for their visceral gameplay and smartly integrated AI and not the story I dont really see him getting all that much out of the two.
@Raven No it wasnt. Which is why you should play it.
I've never even played this game but I love this series. Great work!
You AND Raycevick uploaded on the same day? I think I may overdose from all this content.
Thanks for another great video and mention! Hopefully you get to play a game you enjoy more now.
I used that VES the entire game lol, loved the assault rifle and i loved the advanced rifle, guess im a sadist.
Yup. Get help.
Wait... if that was a facility that could clone people, and the only corpses are of the 1 duded that upset Alma...
Oh shit, did I just stumble upon a mystery?
Fear could use a reboot or remaster. Too bad Monolith is pretty much dead now. Great vid.
You deserve way more subs. Top quality content.
That's cool. I did not know what to add to your videos about games so I write a comment on this video. I'm very happy to be subscribed to your channel. Almost nowhere I have not faced this level of analysis. But just bravo. Your series on a series of crises is a bomb. I look forward to extending the line of games by F.E.A.R. as this is one of my favorite franchises. So keep it - your tests are a gemplay. Keep your breath away. I must to thank MandaloreGaming for your channel's recommendation. Good luck .
These FEAR videos have been incredible man. Really in depth.
The moon is all about gains! in perseus mandate bro
Never imagined Perseus Mandate would be worth talking about at such length but it was quite an interesting video. Looking forward to the Fear 2 one!
brings back unpleasant memories. love the content keep bringing them and il keep watching :)
Fun fact; that crashed air plane is exactly the same plane from which you jumped off from. That explains why Butters doesn’t talk to Point man in the Extraction Point since he was on that plane. Looking at the games, first FEAR concentrated on both horror and action, Extraction Point is pure horror, and Perseus Mandate is more action orientated.
Blackjack 335
Incorrect. Betters does talk at the end of Extraction Point. It's the same _model,_ but not the same unit.
He says a few sentences at the end but that's it and he's never heard of ever again in any FEAR. It's strange. After seeing that plane crash in Extraction Point, Perseus decided to give us some back story on it. It makes sense
That was false sense of security, the same lines used in original F.E.A.R, basically the worst have just begun.
I can't believe I didn't catch on, that's embarrassing. Thanks for pointing that out. Yeah, extraction point has a low combat:horror ratio, but the combat is better in extraction point. It's MORE explosive than perseus mandate, look at interval 4. The only separation is how much less horror PM has.
They probably just re-used his voice lines because they didn't want to bother re-hiring his VA to just speak a couple sentences at the end, him being a hallucination would make no sense whatsoever because then who dispatched the chopper to the hospital to pick up Point Man?
Betters isn't heard from again afterwards because in 2, your character is attached to SFOD-D and thus doesn't answer to him, and FEAR 3 just decided to keep Jin around but not Holiday or Betters.
5:44 I dunno why but hearing the phrase "comically shit" cracks me up every time I hear it.
4:57 I laughed way harder than I was supposed to
I love when a reviewer logically, and calmly trashes a game
Im so excited for you to do f.e.a.r 2 that game was honestly my childhood
Hey, I really enjoy your channel - you're exactly what I want from long form game discussion. Hope we'll get postmortems of 2 and 3! I'm genuinely curious why 2 was such a step back in terms of AI, particle effects and lighting...it feels like a game that didn't learn anything from its antecessor.
Do you think the action focus was a response to the reception of the previous expansion? Also, I feel in a perfect world both Monolith and TimeGate would collaborate on a FEAR title - with Monolith handling things like combat mechanics and lighting and TG handling things like the horror and combat sequences and narrative.
hyped for your F.E.A.R. 2 & 3 reviews. I never played those but if it turns out that they are good I just might play them :)
Man, I really love your videos. Well done my guy. Keep up the wonderful work!
i really enjoyed your "Fear, Years Later" Series. Your Statements, analytics and critics are on point.
I am really excited to see a "Silent Hill, Years Later" Series made by you. If you are interested in such projects, im begging :)
Just started watching the video and i already know i gonna like it, assuming that its gonna be as informative and interesting as previous one was.
Man it's great to watch your video again.
I love your videos. This one is no different. I've never even played FEAR.
*Despite how the game does push you to rely on Slo Mo/Reflex mode.. FEAR 1 had an achievement to complete the entire campaign without ever using Slow Mo* ✅😎
Good God.
I love doing that or trying to. Persues is probably impossible due to new enemies
discovered your chanel today and while watching your second F.E.A.R. video you drop the third one you are a fu*king legend keep it up!
Honestly, I never found the assassins to be scary or even that fun to fight. They're easily taken down. Also, I never found those brown apparitions to be that scary either, since they never pose a threat to you. They're just... kinda there.
BTW I never encountered any graphical glitches. Also, the DNA you aquire at the end is that of Alma. The Nightcrawlers aquired Fettel's DNA when they captured Morrison.
Maybe the graphics of FEAR perseus mandate are shit, But I like the new take on history and the Nightcrawlers being a new antagonist.
For me this game is awesome because the epic battles with Nightcrawlers elites and the bonus levels.
The only thing I consider boring about this game is the interval 1 wich sucks
I still prefer it over fear 2.
Another expansion pack I actually didn't dislike to much. Thank you for the look back at this expansion😔
Yeah, same. I still come back to it from time to time.
the graphic glitched room you had really WAS a graphic glitch mess you had right there HAHA
I can agree with most of what you said, except for the Advanced Rifle and the Nightcrawler commander being easy. I always enjoyed using the VES. The Nightcrawler commander really kicked my ass over and over when I played it, though when I finally got him it felt pretty cool. But yeah, agreed with pretty much everything else. Perseus really starts dragging by the end.
Also, Steve Blum is always appreciated. I can listen to his grizzled voice for hours, so Raynes was a cool character for me.
Awesome vid Whitelight found your channel through your analysis of Titanfall 2 and loved your content since, keep up the good work man !
Another great video dude.
With my brightness all the way up on my screen I still can’t tell what’s going on!! Thanks for the awesome videos, I’m gonna pass on playing this one for sure.
Aside for your review on the first FEAR (which I feel you were too harsh on)....I think they should resurrect the FEAR series and use your reviews as a basis (and of course bring you in as a consultant). I feel all of your reviews are spot on with this series....although somehow the FEAR series is still my favorite ever made. Much like you say over and over I find myself wanting to gravitate back to playing the original because it was just...as you put it "Legendary"!
I love your content and you voice. Keep it up
11:25 Don't know how much of a difference that door being closed is gonna make regarding the giant mech Whitelight!
The jumpscare at 5:20 is one of the two scariest in Whole series up until then and I dropped the x Box Controller on my big toe,hit some nerve and it hurt like hell :) If you walk bacwards into the allyway nothing happens but if you want that medkit you must turn around and when you turn back he`s right there.
Lol, I guess I'm a sadist. This is my favorite F.E.A.R. game and the VES is my favorite gun!
The pause after, "most people would talk to their friends". Fantastic!
OG FEAR deserves a remaster. You can get it running ok on PC with some work but it deserves a new coat of paint. Either that or someone should make a spiritual successor.
Because it didn't seem like there was any reason as to why the Sergeant had heightened reflexes, I didn't use it in my playthrough, which made it very interesting, and by that I mean it made it one of the hardest games ever, what with these new laser weapons and super enemies and whatnot.
@Whitelight thank you for the amazing content you provide. You don't have your patreon mentioned in the description. Where can we throw money at the screen?
Love the content
Keep these up youre going places mate. Rarely does a channel get a bell from me. youre one of those special 5~ channels.
I can't remember Chen told us to keep an eye on Alma. It would be nice if you show this scene with sound.
ah, the good old times
FEAR was a hell of a ride and i would love to see you talking about 2 and 3 :)
whitelight- The unsung best gaming youtuber period, thank you so much sir for bringing on this nostalgic car ride back in time. lastly i really want to know @whitelight if you could pick a developer too make one last attempt at FEAR, what would you do and whom would you like? it would make my day if you responded
Thanks. That's a difficult question. Crytek kinda suck these days. All 3 CoD devs are activision's husks atm. DICE have EA all over them and can't do singleplayer. Eidos Montreal would be a great choice as they're well known for reviving dead franchises. Id software might be a good choice, they're great FPS devs. I thought wolf 2 sucked though. DOOM was great. I don't know if they'd get FEAR perfect, but I'd love to see their attempt. Respawn entertainment may be in bed with EA, but they fucking know how to make an action FPS. They know how to do gunplay and they've done the movement focused health system I asked for in the first video. Titanfall 2's campaign was godly, making for one of the best FPS games I've ever played. So that's my final answer. Respawn.
Whitelight id have to say if Monolith would rehire Condemned staff and use the original team behind FEAR id say let Monolith do it. wolfenstein 2 new colossus was INCREDIBLE IMO, theyre gunplay is second to none at the moment and their story delivery was impeccable. however id hire actual horror directors for the story and use people from lets say Insidious or Conjuring to direct the horror. what about tripwire from the killing floor franchise?
Ltd. Chens: I don't feel so good 23:20
to be completely honest, perseus' later levels scared the fuck out of me way more then the last two fears, but its the levels, not the scares, the atmosphere.
Great video mate! Can't wait for fear 2.
In your F.E.A.R 2 Review, will you also review Reborn in the same video?
Never understood the hype for Reborn personally.
Reborn was wayyyyyyyyyyyyyyyy too short
I didn't mind Reborn but it is very short. It was my first taste of FEAR as there was a demo on the 360. Then I went back and played the first game and FEAR Files.
Of course! I would never miss a chance to see Paxton come Baxton for the third time.
Uhhhhh. Slight change of plans. Reborn will have it's own video because the FEAR 2 script ended up being 10,000 words long. Whoops. Still, that means I get to dedicate AN ENTIRE video to paxton being baxton.
These videos are awesome x) thank you
Perseus Mandate had so much potential in its backbone. One change I think would have done a lot for the story and mystery is if the player character was a young woman. Since all the illusions are of the cloning vats and the facility that created the Replicas, if the player was secretly a clone of Alma it would make a lot of things be more fitting. (why Fettel and Alma don't kill you, why you have the slowmo ability, why all the illusions which always meant something in the previous games are this time of the cloning facility) And really, the climax of trying to stop them from stealing the second source, which I'm pretty sure is Alma's DNA while the first source was Fettels, would have been an eerie irony.
Like you said, its so weird that this game didn't do anything with the good stuff it already had.
Interval 04 scared the shit out of me tbh.
to be honest, I liked Perseus Mandate more than Extraction Point, I felt that Extraction Point had a lot of cheap enemy placement and the AI knew of your presence 70% of the time, even before engaging in combat
Cant wait for your fear 3 video
When I started the game at interval 1, I was wondering why graphics was quite bland and had to re recheck my video settings to be sure I had not turned anything down
System Shock 1 is a 3d Metroid game....
thank you dis- I mean Tesco Finest Raycevick.
"or talk to their friends" *short pause*
Just forced myself through perseus mandate this weekend bc I knew your vid was coming. Now let's see what you thought about the game.
hell yeah ive been waiting for this
Thank you for these long, detailed and entertaining videos which are nicely constructed and never get boring. Will you sometime consider analyzing other games of the franchise, like Project Origin or FEAR 3?
Working on the FEAR 2 video now.
the section where ATC traps you and then the mech fucks them up is one of the scenes in FEAR, i shat my pants so hard as a kid at that part lul
Hey whitelight. I really like this review. I found a interview with Steve Gaynor who worked on Perseus Mandate and provided a some insight on the development of the game. nothing too detailed but interesting none the less.
www.idlethumbs.net/designernotes/episodes/steve-gaynor-part-1
here's the link. He talks about Perseus Mandate an hour into the interview. (1: 01: 03 - 1: 16: 30) He apparently created the bonus missions, interval 1, and all the game's scares.