Yo Cali, you forgot that VWs can also summon Geomathmech Final Sigma very easily (and since they don't link summon, you'll easily have the EMZ open for Sigma). That would give you a free and easy immune monster with a 3k body. I'm sure you could find some other uses for him as well.
@@JONEZSV650 I know you asked him and not me lol, but sadly since chuche specifically says to shuffle back banish VW cards you cannot shuffle back facedown cards. BUT nyannyan just says to shuffle back any banished card, therefore you can shuffle back facedown with her!! Hope all is well!
I bought some 2021 tins, checked my collection and noticed that I almost have a full core, some extra deck and staple cards already. And then the Cali vid... 🤦♂️ I will build this too xD thank you and keep up the good Vids!!! Just toooo STRONK!
There are no days of the week in the Virtual World. Mondays and Wednesdays are social constructs. There is only Updating, Working out, and being Too Stronk.
Currently running Dinos, Thunder Dragon and Harpies. I've had my eyes on Virtual World or Beestrooper for my next deck and the fact you just uploaded this makes my choice more easy. THE KING OF GAMES or PHAROAH CALI?? I DONT SEE A DIFFERENCE.
21:42 instead of overlaying the roshi + charge warrior into m7, you could make the muddy mudragon then it + tzolkin for either dragoon or caliga. You have lulu in hand so you can negate with dragoon as well. Either way, this deck is still nuts. I love it.
Just for informations sake, I have tested beatrice along with siding an orcust crescendo with 3 cycle readers against drytron. I wasn't aware that orcust crescendo could search ANY dark machine until recently! So keep that in mind
Virtual World reminds me of Phantom Knights in the sense that it has so many options, while having space for a ton of hand traps. I'll definitely check this out once I've run my course with good 'ol PKs!!
just getting back into the game after about a year and a half of not playing; was initially gonna try out striker again but after seeing virtual world it seemed super fun especially since it's pretty budget. Thanks for the video keep up the great work!
If I were you, I'd get them now. Nowadays a lot of people are getting back into Yugioh. They're gonna go for the meta decks. And if they're cheap, they're gonna grab everything.
I really like Stellar Wind Wolfrayet in this deck. If you make it early in your opening turn, it gets to 4k easily, making itself a very potent disruption that combo decks HAVE TO out. And if they don't out him and he bounces their normal summon/extenders, you get to make him again on the following turn! If you pair him with a Shenshen, a lot of combo decks just fold unless they drew into Forbidden Droplet or DRNM.
Hello. Hope you are doing great. I am a huge follower of yours regarding the decks that you portray. Your Salamangreat deck profile last year was the one that had me know about your channel. Thank you very much for keeping us updated about the game and reminding us all the time to be TOO STRONK!! Regarding the Virtual World deck you showcased before this one and this one (this is from someone who returned playing Yugioh last year. 😅). I feel like there are certain decks that fit the playstyle of a player just because some good (probably the better) cards are not there in the deck. Like "Caliga /+ Dragoon + Muddy Mudragon" versions of the Virtual World are the finest versions of the deck. But for me it is really difficult to bring them out as I don't have that level of thinking to put those strong monster that I mentioned consistently on the field all the time. I love the version of the Virtual World deck before this one. That version makes me feel so comfortable to pilot. I think in a way it is better for players to not go for the strongest version of a deck sometimes because that version's skill ceiling to operate it might get in the way of player's decision to establish even a general looking Virtual World end board. Thank you once again for all the Yugioh content. Stay TOO STRONK. 💪
Love the vid, only thing I'd say is that Xuanwu's field effect is still very good and has been key for me in a few matches, forcing your opponent to deal with it or at least play through it while having their monster's battle position changed.
I’ve played stupid heavy into nib on purpose, holding city, and then getting xuanwu from deck to switch the token to attack and kill them 😂 It’s not a good effect, but it’s good to know that it exists cause it does come up occasionally
@@itchigo3245 that happens too on rare occasions, but still, I think he's undervaluing Xuanwu. Especially when you get out Phantom Knight and detach 2 to destroy on their side and yours, you can destroy Xuanwu and then just use it's effect then. I think immediately sending it to the grave is a waste
They better target to send to the grave is always Qinglong so you can just continue the Chain then you can banish another virtual world card with another effect to setup for Chuche's effect
Lili/e tele is an ftk. You summon lulu off e tele, target with lili, send chuche/qinglong, up the level of lulu, make tzolkin into crystal wing. You now have crystal wing in 4 summons off one name effect. And a qinglong to get your plays rolling
@@jdealz9983 if you resolve every name you get your full board. Shenshen, caliga plus a probable draw for another possible interruption. What deck is playing through that?
@@alexanderbatterbee8369 really depends what you open, crystal wing only stops one card and even if you are right that isn’t an ftk. An ftk is when your opponents life reaches 0 on the exact first turn
@@jdealz9983 you never heard of the seal/tidying ftk? It's the principle of the matter lol. I agree it is dependent on what you open, however you really only need crystal wing to negate one Card after that. They can ash or belle whatever. In most scenarios you atleast make the muddy for caliga
Just something I have seen on forbidden chalice, the old texts are not mentionning the fact that you target but on recent cards, you are supposed to target the card that you want to negate. Is this an errata and you are supposed to target to negate the effects of a monster ? In that case, the thing that was provided by the forbidden droplet to negate a dragoon is no longer possible, dark ruler no more is a better option in that case since it doesn't targets ^^
Tbh stellar wolf is underrated. The card is another Zeus. Your opponent is bound to activate at least 2-3 monster effs for the start up which, when you read the card and do the math it takes 5 monster effs to make its board eff relevant. Knowing that it makes them play more conservative knowing you’ll be able to get a board wipe at any moment. And to top it off you’ll most likely have other disruptions like chuche, or crystal, or even at worst a hand trap
I just got back to ygo, I already have a respectable Gren maju deck. I ordered a box of tins, and If I get some cool looking Virtual world cards, then I will build a virtual world deck, then when burst of destiny arrives I will supply it with some Xiangjian/soul swords cards.
Having said that you're wrong about Crossout. It's not as good in the TCG as it is in the OCG (because of Maxx "C") but a lot of decks get a lot better when they're hard answers are negatable. If Maxx "C" ever comes back to 3 Crossout will be a must run 3 of, and in this format it's a good option for combo decks that hard lose to tech cards like Nibiru, Droll, Lancea, etc. Dinosaur Combo will like this card, because running 1 Lancea is not bad when you see it, and means games 2-3 you don't just autolose to Lancea. Beetrooper will like this card because Nibiru, while not a perfect answer for the deck, does hurt really badly, and running 1 Nibiru you can draw into in your "search and draw hand traps" deck just rounds out your interruption package. That deck also doesn't like Droll or Lancea, common side deck cards that will help in specific matchups, which the deck can now answer if you do. Infernoble will like this card if they run 50-60 cards, because you can only run 3 Triple T, and because they just auto-lose to Token Collector. Rokkets, loses to Droll, runs 60 often, probably runs this card. The list goes on.
Kali thank you for reading my wallet and Cardmarket orders,had ordered a VW core earlier today while ordering some e-telis thinking that they might go up a bit in price
Can be defeated by any monster with equal or more than 3000 attack, and when cards like accescode is played in a bunch of decks, then it doesnt really do much.
@@rez3r092 yea? I either run the combo pieces or anti-hand trap cards, so my set up is almost never disrupted. Called by counters ghost girls, the psy-frames counter hand traps and nibiru (also, if you can psy-frame on your turn, you can make Omega, and rip another card out of their hand)
You are right but in our locals they play rivarly of the warlords so you cannot kaiju the dragoon also they use it with towers for @ignister decks so be ready for that because it Will be all VW and @ignisters because of the tins. That's why its better to play cards like Utopia beyond so you can still make It with a lili and toutou in the grave OR psychics and chuche in the grave to equal the level, then they are under there own cards restrictions if dragoon is gone. Towers is harder to deal with But my suggestion is try to make jiujiu the level 3 synchro and it Will be imuun to destruction and battle unless they have called by or d.d.crow and then play 3 moon mirror shield to equip and beat over the towers, of course they Will protect it a few turns but you still have a chance if they don't play the Pegasus in grave to bounce your monster. Moon mirror shield in side helps alot against pesky monsters that are though to deal with that cannot be targetted or destroyed by card effects, if you want it faster out then you can also side in trap trick and armory call but that would take alot of space in your side deck. It depends how many players will wield one of these decks. What i do is i write down what i see they are playing to make a side deck list for next locals then you have a good chance for your sidings. I hope this helps you clearefy a bit why kaiju doesn't always work anymore because they are prepared for it.
Discarding Handtraps to make a Board. That shows that you definetly could play other more useful cards than Handtraps in your main deck. The only issue would be that you then have nothing for going second.
Literally just explained in your own post why hand traps are necessary. Hand traps are 100% needed to slow down the game state where this deck thrives, especially if you brick, which this deck often does, or your plays are stopped by an opponent’s hand trap.
But Imperm and Veiler or not bad against VW actually... You keep Imperm for Shen Shen or Crystal Wing and you can Veiler the Tzolkin. I mean they ain’t the best, but they’re not useless.
Is there an option to synchro tzolkin away because hes a level 12 or is he only there to special crytal wing after setting a card. An answer would be great
Tzolkin makes crystal wing or other dragons that otherwise would be hard for this deck to hard make. In *theory* you could also play the synchro 12 mathmech card and overlay them into a rank12 monster
Cali what you think about eldlich. I don't run the spell cards just the traps. I use then because in opponent turn y banish 1 of the traps and having ztolkin in field y bring red rose moonlight dragon and try to return a monster.
@@bloodarcher7841 oo yeah I already play eldlich musketeer for a couple of months, but I spend 3 months with virtual world eldlich and I know its not the best but I get some wins against some meta decks like tri-brigade because of that adicional pops thanks to eldlich and the traps in addition yesterday my opponent have 1500 LP and I use forgot the zyx name rank 10 that you discard 1 material and inflict 2,000 damage and win.
hi, a doubt, 41-42 cards is bad ?? I play desires at 3 and I have heard that if you play 3 is it good to play more than 40 cards? it's true?? where would the limit be??
The difference in a 40 card deck to a 41-3 card deck is astronomically small in terms of percentages in drawing important pieces. Desires at 3 is fine as long as you don’t try to resolve all of them in one game. 40-42 is fine in terms of consistency, I wouldn’t recommend anything above 45, and that’s if you’re playing search cards like e-teleport or foolish burial goods.
Definitely not for new players. Each S/T has 2 different effects. Each monster has their own effect after special summoning. Can easily make misplays. Level 3/6 tuners can be mixed up when starting. Takes a lot of practice but it’s a fun deck to play
when calieffect says you can cycle back cards banished by pot of desires, isnt that illegal because its banished facedown and not common knowledge, so you wouldnt be able to cycle back cards banished by pot of desires
Actually it’s completely legal. The cards do not specify “face up” like other cards do when referring to the banished zone. That’s why Desires is so good in this deck. You need to verify to your opponent that your target is legal, but the same thing applies to searches. Your deck isn’t common knowledge, but when you search for a card you still need to verify the target is legal.
Sometimes I wonder, wouldnt it be better to go thru your combo first to get your needed cards to the grave then you use pot? (A part of me still questions even using it but there isnt a better option, well maybe replacing one desire with prosperity)
Honestly it’s not. Pot is good in this deck for a myriad of reasons. The main thing is this: you aren’t playing it to draw. It doubles as ash bait and resource generation. If your pot gets hit by a negate, it doesn’t matter. The free cards are nice, but the banishing isn’t a real “cost” in VW. You have the ability to recover *any* banished card in this deck, meaning anything you need for extensions or follow ups can be spun back into the deck. You much rather a card with an inconsequential “cost” be hit by an interruption than one of your combo pieces. Prosperity isn’t good for this exact reason. Because VW is a toolbox deck, you don’t like banishing your extra deck monsters because it decreases your flexibility. By the time you can recover your extra deck monster, the damage has likely been done because it wasn’t available when you needed it. Since you can’t predict the outcome or flow of the match, it becomes increasingly harder to justify getting rid of a potential extra deck monster than can generate vital resources or respond to a problematic play from your opponent. Additionally, because of how search intensive the deck is, the only reason prosperity should be considered is when you’ve been hit by a droll. Conversely, though, if you’ve been drolled then you digging for one piece won’t matter because you can’t profit off of the search power anyways. Hope this helps, Desires isn’t nearly as bad as people claim imo
@@thedukeultimate well, I've also bricked quite hard by desired out 2 chuche while I was playing 2 😂 different day, different brick for us virtual world players.
Yes!!!! Cross out ain't that good!!!! I was in Korea for 2 years and played OCG format. Alot of my friends still ran 3 copies of the same hand traps of each
The only reason I like Crossout is that it's one of the easiest outs to Nibiru. Otherwise, it's kinda meh. 3 slots that could have been dedicated to something else (like more hand traps!)
Honestly, this is not budget, by no means. Even with proposed changes, it is easily $100 if not more, counting shipping and all. For sure, the definition of budget it is subjective, but I found this more of a normal/complete deck, more than a budget one. If you would like to revisit it a but to make it more around $50-ish, I would be very interested! Thanks.
Streaming Now!
✅ Twitter: twitter.com/CaliEffectKOG
@thecalieffect, I live in Vegas too. You know where these locals are happening at? They aren’t at wii play anymore
Yo Cali, you forgot that VWs can also summon Geomathmech Final Sigma very easily (and since they don't link summon, you'll easily have the EMZ open for Sigma). That would give you a free and easy immune monster with a 3k body. I'm sure you could find some other uses for him as well.
Brother cali. Does chuche allow you to bring back banished face down cards? Peace and blessings to you..
Too Stronk!!!!!
hey thecalieffect [king of games] you can make a video how make side deck of galaxy-eyes deck if you can o not
@@JONEZSV650 I know you asked him and not me lol, but sadly since chuche specifically says to shuffle back banish VW cards you cannot shuffle back facedown cards. BUT nyannyan just says to shuffle back any banished card, therefore you can shuffle back facedown with her!! Hope all is well!
Just when I decide to build the deck, you do this. Kali best yugituber.
When I built this deck I never regretted it. It's loads of fun.
same
I bought some 2021 tins, checked my collection and noticed that I almost have a full core, some extra deck and staple cards already. And then the Cali vid... 🤦♂️ I will build this too xD thank you and keep up the good Vids!!! Just toooo STRONK!
Fax
There are no days of the week in the Virtual World.
Mondays and Wednesdays are social constructs.
There is only Updating, Working out, and being Too Stronk.
That was fire, Ngl. :0
Currently running Dinos, Thunder Dragon and Harpies. I've had my eyes on Virtual World or Beestrooper for my next deck and the fact you just uploaded this makes my choice more easy.
THE KING OF GAMES or PHAROAH CALI?? I DONT SEE A DIFFERENCE.
ooh love your deck choices. Thunder dragon & harpies still got it ?
The flex of 3 Ulti Forbiddon Drip, Goku is calling
21:42 instead of overlaying the roshi + charge warrior into m7, you could make the muddy mudragon then it + tzolkin for either dragoon or caliga. You have lulu in hand so you can negate with dragoon as well. Either way, this deck is still nuts. I love it.
Just for informations sake, I have tested beatrice along with siding an orcust crescendo with 3 cycle readers against drytron. I wasn't aware that orcust crescendo could search ANY dark machine until recently! So keep that in mind
Virtual World reminds me of Phantom Knights in the sense that it has so many options, while having space for a ton of hand traps. I'll definitely check this out once I've run my course with good 'ol PKs!!
those are both the decks I play lol
@@TheDeadGunslinger same 😂
@@TheDeadGunslinger i play those deck with brave token lol
I run both, but my pk is mostly pure
I think Divine Arsenal AA-Zeus is also very playable in the extra deck if you run a little more heavy on the XYZs because why not
just getting back into the game after about a year and a half of not playing; was initially gonna try out striker again but after seeing virtual world it seemed super fun especially since it's pretty budget. Thanks for the video keep up the great work!
Let’s hope my local card shop will have them in stock once tins drop
If I were you, I'd get them now. Nowadays a lot of people are getting back into Yugioh. They're gonna go for the meta decks. And if they're cheap, they're gonna grab everything.
I really like Stellar Wind Wolfrayet in this deck. If you make it early in your opening turn, it gets to 4k easily, making itself a very potent disruption that combo decks HAVE TO out. And if they don't out him and he bounces their normal summon/extenders, you get to make him again on the following turn! If you pair him with a Shenshen, a lot of combo decks just fold unless they drew into Forbidden Droplet or DRNM.
Every VW player should be maining order. I've been waiting on it
Hello. Hope you are doing great.
I am a huge follower of yours regarding the decks that you portray. Your Salamangreat deck profile last year was the one that had me know about your channel. Thank you very much for keeping us updated about the game and reminding us all the time to be TOO STRONK!!
Regarding the Virtual World deck you showcased before this one and this one (this is from someone who returned playing Yugioh last year. 😅).
I feel like there are certain decks that fit the playstyle of a player just because some good (probably the better) cards are not there in the deck.
Like "Caliga /+ Dragoon + Muddy Mudragon" versions of the Virtual World are the finest versions of the deck. But for me it is really difficult to bring them out as I don't have that level of thinking to put those strong monster that I mentioned consistently on the field all the time.
I love the version of the Virtual World deck before this one. That version makes me feel so comfortable to pilot.
I think in a way it is better for players to not go for the strongest version of a deck sometimes because that version's skill ceiling to operate it might get in the way of player's decision to establish even a general looking Virtual World end board.
Thank you once again for all the Yugioh content.
Stay TOO STRONK. 💪
I also noticed that you elected to remove Final Sigma from your list. But I can understand with trying to make room for Crystal Wing, Dragoon, etc.
thanks ! i just bought one on ebay , just getting back into the game
ngl my guy i love your vids its a really nice experience to listen to ya
Love the vid, only thing I'd say is that Xuanwu's field effect is still very good and has been key for me in a few matches, forcing your opponent to deal with it or at least play through it while having their monster's battle position changed.
I’ve played stupid heavy into nib on purpose, holding city, and then getting xuanwu from deck to switch the token to attack and kill them 😂
It’s not a good effect, but it’s good to know that it exists cause it does come up occasionally
@@itchigo3245 that happens too on rare occasions, but still, I think he's undervaluing Xuanwu. Especially when you get out Phantom Knight and detach 2 to destroy on their side and yours, you can destroy Xuanwu and then just use it's effect then. I think immediately sending it to the grave is a waste
They better target to send to the grave is always Qinglong so you can just continue the Chain then you can banish another virtual world card with another effect to setup for Chuche's effect
Lili/e tele is an ftk. You summon lulu off e tele, target with lili, send chuche/qinglong, up the level of lulu, make tzolkin into crystal wing. You now have crystal wing in 4 summons off one name effect. And a qinglong to get your plays rolling
How is that an ftk?
@@jdealz9983 if you resolve every name you get your full board. Shenshen, caliga plus a probable draw for another possible interruption. What deck is playing through that?
@@alexanderbatterbee8369 really depends what you open, crystal wing only stops one card and even if you are right that isn’t an ftk. An ftk is when your opponents life reaches 0 on the exact first turn
@@jdealz9983 you never heard of the seal/tidying ftk? It's the principle of the matter lol. I agree it is dependent on what you open, however you really only need crystal wing to negate one Card after that. They can ash or belle whatever. In most scenarios you atleast make the muddy for caliga
@@alexanderbatterbee8369 yeah that’s fair, yugioh be like that sometimes
Just something I have seen on forbidden chalice, the old texts are not mentionning the fact that you target but on recent cards, you are supposed to target the card that you want to negate.
Is this an errata and you are supposed to target to negate the effects of a monster ? In that case, the thing that was provided by the forbidden droplet to negate a dragoon is no longer possible, dark ruler no more is a better option in that case since it doesn't targets ^^
Droplet doesn't target. Chalice does
Thank you good sir.
Always thinkin of us broke boys! Lessssgo!
Awesome and very helpful video, thank you 👍
Tbh stellar wolf is underrated. The card is another Zeus. Your opponent is bound to activate at least 2-3 monster effs for the start up which, when you read the card and do the math it takes 5 monster effs to make its board eff relevant. Knowing that it makes them play more conservative knowing you’ll be able to get a board wipe at any moment. And to top it off you’ll most likely have other disruptions like chuche, or crystal, or even at worst a hand trap
I just got back to ygo, I already have a respectable Gren maju deck. I ordered a box of tins, and If I get some cool looking Virtual world cards, then I will build a virtual world deck, then when burst of destiny arrives I will supply it with some Xiangjian/soul swords cards.
21:26 why is nyanyann not banished when Shenshen is on the field?
Shaddol profile next please sir
Hi, i don't understand how to play caliga pls. It needs an aleister the invokher and we don't play it in the deck
the level 12 synchro mathmech is such a crazy tech card as a floodgate
Hey, I been lurking for a while, just decided to subscurb. Love your videos man, you have cool energy.
Having said that you're wrong about Crossout. It's not as good in the TCG as it is in the OCG (because of Maxx "C") but a lot of decks get a lot better when they're hard answers are negatable. If Maxx "C" ever comes back to 3 Crossout will be a must run 3 of, and in this format it's a good option for combo decks that hard lose to tech cards like Nibiru, Droll, Lancea, etc. Dinosaur Combo will like this card, because running 1 Lancea is not bad when you see it, and means games 2-3 you don't just autolose to Lancea. Beetrooper will like this card because Nibiru, while not a perfect answer for the deck, does hurt really badly, and running 1 Nibiru you can draw into in your "search and draw hand traps" deck just rounds out your interruption package. That deck also doesn't like Droll or Lancea, common side deck cards that will help in specific matchups, which the deck can now answer if you do. Infernoble will like this card if they run 50-60 cards, because you can only run 3 Triple T, and because they just auto-lose to Token Collector. Rokkets, loses to Droll, runs 60 often, probably runs this card. The list goes on.
Hand traps make this deck brick so hard. I do play 3x gamma 1x Driver 3x ash and 3x impermanence. I'm looking to add more draw cards.
Nice video! Do u think virtual world or phantom knight is more powerfull atm?
I doubt you'll reply but where did you get your extra deck card sleeves?
I also tested kozmo since E tele is at 2. The results are…………mixed
Would you main deck dark ruler instead of droplet?
Chuche allows u to bring back face down virtual world cards?
what would you replace the 2 pots of desire with?
I'm a beginner I'm wondering what would be a good beginner deck. I'm thinking virtual world or despia, but open to other decks
Kali thank you for reading my wallet and Cardmarket orders,had ordered a VW core earlier today while ordering some e-telis thinking that they might go up a bit in price
If you ordered etele today then it already went up in price
The mathmech synchro is pretty good too
Can be defeated by any monster with equal or more than 3000 attack, and when cards like accescode is played in a bunch of decks, then it doesnt really do much.
Good decklist man and nice vid. What do you think about playing Speedroids terrortop and taketomborg for free gossip shadow or other rank 3?
Wouldn't Tour Guide make more sense, since Tour Guide can bring out a second Tour Guide, whereas Taketomborg is always a brick?
@@LauncherSpiderMk7 thats a good idea too. Mhhh Idk the droids don't need a NS but even tour is good. Need to test it.
@@davidepiluscio1919 That's a good point, but Terrortop is still at one, right? You'll almost never see it, sadly.
@@LauncherSpiderMk7 big true. Thanks for the advices
i'm surprised you didn't mention the Gottoms hand loop. you can rip 2-4 cards from their hand and still end on a stable board.
That strategy never took off. Takes a lot
@@rez3r092 I do it alot
@@TheDeadGunslinger Against meta too?
@@rez3r092 yea? I either run the combo pieces or anti-hand trap cards, so my set up is almost never disrupted.
Called by counters ghost girls, the psy-frames counter hand traps and nibiru (also, if you can psy-frame on your turn, you can make Omega, and rip another card out of their hand)
@@TheDeadGunslinger Eh. I just can’t see hands consistently having enough names to do that. I’d rather play it safe
Wow are those the ultimate rare Droplets? That’s like 700 right there.
cali out here with the spellground seasonal
Would kaiju be a bad side deck material for this deck just to get around dragoon or am ian idiot?
You are right but in our locals they play rivarly of the warlords so you cannot kaiju the dragoon also they use it with towers for @ignister decks so be ready for that because it Will be all VW and @ignisters because of the tins. That's why its better to play cards like Utopia beyond so you can still make It with a lili and toutou in the grave OR psychics and chuche in the grave to equal the level, then they are under there own cards restrictions if dragoon is gone. Towers is harder to deal with But my suggestion is try to make jiujiu the level 3 synchro and it Will be imuun to destruction and battle unless they have called by or d.d.crow and then play 3 moon mirror shield to equip and beat over the towers, of course they Will protect it a few turns but you still have a chance if they don't play the Pegasus in grave to bounce your monster. Moon mirror shield in side helps alot against pesky monsters that are though to deal with that cannot be targetted or destroyed by card effects, if you want it faster out then you can also side in trap trick and armory call but that would take alot of space in your side deck. It depends how many players will wield one of these decks. What i do is i write down what i see they are playing to make a side deck list for next locals then you have a good chance for your sidings. I hope this helps you clearefy a bit why kaiju doesn't always work anymore because they are prepared for it.
3 crossout. 3 gamma, 1 cbtg mandatory once tins are released imo. We should make use of gamma at 3 while we can.
Cbtg?
@@shadowphenix1991 called by the grave=cbtg
I'll be studying this deck so I can beat Virtual World players. Someday I might even play it.
Nice deck profile. I don’t like the dragoon package but you do you buddy
What are those sleeves on your extra deck ?!?
Discarding Handtraps to make a Board. That shows that you definetly could play other more useful cards than Handtraps in your main deck.
The only issue would be that you then have nothing for going second.
Literally just explained in your own post why hand traps are necessary. Hand traps are 100% needed to slow down the game state where this deck thrives, especially if you brick, which this deck often does, or your plays are stopped by an opponent’s hand trap.
But Imperm and Veiler or not bad against VW actually... You keep Imperm for Shen Shen or Crystal Wing and you can Veiler the Tzolkin. I mean they ain’t the best, but they’re not useless.
Is there an option to synchro tzolkin away because hes a level 12 or is he only there to special crytal wing after setting a card. An answer would be great
Tzolkin makes crystal wing or other dragons that otherwise would be hard for this deck to hard make. In *theory* you could also play the synchro 12 mathmech card and overlay them into a rank12 monster
I might make this for my second deck
Wait what? that deck can legit recycle face down banished cards?
How?
Great profile! Thanks a lot.
Can u Tell me what your extra Deck cards are?
Cali what you think about eldlich. I don't run the spell cards just the traps. I use then because in opponent turn y banish 1 of the traps and having ztolkin in field y bring red rose moonlight dragon and try to return a monster.
Pure eldlich antimeta is best or my new test is magical musketeer eldlich.
@@bloodarcher7841 oo yeah I already play eldlich musketeer for a couple of months, but I spend 3 months with virtual world eldlich and I know its not the best but I get some wins against some meta decks like tri-brigade because of that adicional pops thanks to eldlich and the traps in addition yesterday my opponent have 1500 LP and I use forgot the zyx name rank 10 that you discard 1 material and inflict 2,000 damage and win.
I got BINDERS that you guys would probably be interested in buying‼️
hi, a doubt, 41-42 cards is bad ?? I play desires at 3 and I have heard that if you play 3 is it good to play more than 40 cards? it's true?? where would the limit be??
The difference in a 40 card deck to a 41-3 card deck is astronomically small in terms of percentages in drawing important pieces. Desires at 3 is fine as long as you don’t try to resolve all of them in one game. 40-42 is fine in terms of consistency, I wouldn’t recommend anything above 45, and that’s if you’re playing search cards like e-teleport or foolish burial goods.
This deck have more than 40 cards in the main right?
Have you ever taught anyone to use a deck? I’m trying to learn this deck
(Pushes shiny glasses up) the “p” is silent!
Why is break sword good in the deck? General removal?
you can play also number 52 instead with downer magician. Break sword is 2k attack and can go into zeus with eze
Hella sad I hesitated on when you sold that dope virtual world core in that one stream :(
those handtraps... my crossout designator is laughing in my case
side deck options?
Emergency teleport makes it possible to hard make crystal wing if you get stopped. Because gamma
I was wanted to build this with my psychic tracker/wheeleder. But I’ve noticed no one used them, anyone know why?
You can, I use one each since they’re basically a free summon/extender. But I think other players rather use more hand traps instead.
I think number 24 would be a spice card. 2nd effect is non-targeting 😎
Hard loses to Dragoon? Since when?
I feel like gamma is better than Veiler since it can be used on your turn if they Ash the VWs or Desires
So I thought you couldn’t recycle back banished face down cards.
Would you recommend this to a new player? Seems budget as well
Definitely not for new players. Each S/T has 2 different effects. Each monster has their own effect after special summoning. Can easily make misplays. Level 3/6 tuners can be mixed up when starting. Takes a lot of practice but it’s a fun deck to play
when calieffect says you can cycle back cards banished by pot of desires, isnt that illegal because its banished facedown and not common knowledge, so you wouldnt be able to cycle back cards banished by pot of desires
Actually it’s completely legal. The cards do not specify “face up” like other cards do when referring to the banished zone. That’s why Desires is so good in this deck. You need to verify to your opponent that your target is legal, but the same thing applies to searches. Your deck isn’t common knowledge, but when you search for a card you still need to verify the target is legal.
Cool fact about i-taly: not hard once per turn😻
I think crossout is the perfect side deck card but if you play it in the main you never know if It will be a brick or not
Its never a brick cause you can just play if opp doesnt have handtraps or just discard it for trap or qinglong
@@Tm-oe8ch ok but i wasnt saying in this deck its my general opinion its not always very helpful cause It could be a dead space in hand or in a/t zone
What is exactly the gamma package
Psy-framegear gamma and driver
@@MrOzono you mean delta ?
Wasn’t the cost of each vw monster is to send 1 instead to 2 cards
yes they do
Its effect not the cost
In my virtual world deck I put in celestial observatory because sometimes I draw all level 6 monster's
waiting for the pure despia vs vw duel !!
VIRTUAL WORLD TOO STRONK!!!!! My first deck after coming back to the game
I just watched a video and this budget deck lost to zombies, guess who's got a zombie deck too
Myutants running 3 ST-46 and 3 M-05 for E teleport
Funny enough I've resolved the last effect of kawloon
8 Dollars for Lulu? Make it double
Crossout Designator is a great card.
Crossout Designator great for VW which loses to Ash.
Sometimes I wonder, wouldnt it be better to go thru your combo first to get your needed cards to the grave then you use pot?
(A part of me still questions even using it but there isnt a better option, well maybe replacing one desire with prosperity)
Honestly it’s not. Pot is good in this deck for a myriad of reasons. The main thing is this: you aren’t playing it to draw. It doubles as ash bait and resource generation. If your pot gets hit by a negate, it doesn’t matter. The free cards are nice, but the banishing isn’t a real “cost” in VW. You have the ability to recover *any* banished card in this deck, meaning anything you need for extensions or follow ups can be spun back into the deck. You much rather a card with an inconsequential “cost” be hit by an interruption than one of your combo pieces. Prosperity isn’t good for this exact reason. Because VW is a toolbox deck, you don’t like banishing your extra deck monsters because it decreases your flexibility. By the time you can recover your extra deck monster, the damage has likely been done because it wasn’t available when you needed it. Since you can’t predict the outcome or flow of the match, it becomes increasingly harder to justify getting rid of a potential extra deck monster than can generate vital resources or respond to a problematic play from your opponent. Additionally, because of how search intensive the deck is, the only reason prosperity should be considered is when you’ve been hit by a droll. Conversely, though, if you’ve been drolled then you digging for one piece won’t matter because you can’t profit off of the search power anyways. Hope this helps, Desires isn’t nearly as bad as people claim imo
I don't like the word budget in this because dragoon isn't budget at all
Represent VW 💪🏽
Tri-Brigade are cheap as hell aswell, only shuraig and fractall are like 5 euro each
I would still play ChuChe at 3 even if I have to make the deck 41. Or play desire at 2. Banishing two chuche or two qinglong can be quite deadly
I only play 2 chuche 1 xuanwu and the amount of times I have bricked on 2-3 traps is unreal, not worth it imo
@@thedukeultimate well, I've also bricked quite hard by desired out 2 chuche while I was playing 2 😂 different day, different brick for us virtual world players.
@@WTFNameRage another day another brick ahahahhaa
Lulu is very not budget on my country T_T
With e-tele at 2 now I think nyannyan is better
Appliencer is also a really good budget deck.
Here in europe Lulu is 14 dollars or 12 euro's xD
Yes!!!! Cross out ain't that good!!!! I was in Korea for 2 years and played OCG format. Alot of my friends still ran 3 copies of the same hand traps of each
The only reason I like Crossout is that it's one of the easiest outs to Nibiru. Otherwise, it's kinda meh. 3 slots that could have been dedicated to something else (like more hand traps!)
I never bothered looking into this deck because the cards don't look cool LMAO
With these prices, I might pick it up tho'.
But infinite imperm is $30 itself hmmmm
Hi, lets see !...
Honestly, this is not budget, by no means.
Even with proposed changes, it is easily $100 if not more, counting shipping and all.
For sure, the definition of budget it is subjective, but I found this more of a normal/complete deck, more than a budget one.
If you would like to revisit it a but to make it more around $50-ish, I would be very interested!
Thanks.