GGST ▰ AKENO (#2 Ranked Ramlethal) vs MjKurase (#3 Ranked Johnny). High Level Gameplay

Поделиться
HTML-код
  • Опубликовано: 28 авг 2024
  • 📝 AKENO is currently #2 Ranked Ram and MjKurase is #3 Ranked Johnny in Guilty Gear Strive (January 16, 2024).
    📝 Alternative ranking: ➡️ ratingupdate.info/
    📌 Ramlethal high level gameplay: • Ramlethal high level g...
    📌 Johnny high level gameplay: • Johnny high level game...
    🎧 Background music in this video:
    1. GGST - Just Lean
    2. GGXrd - Flash Hider
    3. GGXX - Keep Yourself Alive
    4. GGST - Necessary Discrepancy
    5. GGXrd - Ride The Fire
    6. GGXX - Kage Matsuri
    ------------------------------
    🔎 About socials:
    If I tag socials, then this should be done for ALL players (without a single exception), and not just for one person. Socials of some players can not be found (players with default nicknames, some Asian players, etc). I am convinced that it's extremely dishonest to tag contacts of few people and not to tag all the rest, so there will be no social links in description.
    But I respect the players whose matches I post. Therefore, if you are sure that videos presented "as is" are not acceptable, I will stop posting content with your participation and remove the ones posted earlier.
    If you want to tag socials by yourself, feel free to post usernames in comment section (RUclips may remove links).
    ------------------------------
    ⚠️ All of the footage was captured by me directly from the in-game replay system (openly available for all players to view and share public replays) then edited in DaVinci Resolve. All footage represented on my channel is copyright free. The purpose of these videos is to provide educational high level content of Guilty Gear Strive, so the viewer can learn new combos and more!
    ------------------------------
    #ggst #guiltygearstrive #guiltygear #strive #highlevelgameplay #ggst_ra #ggst_jo

Комментарии • 31

  • @Jk_369t
    @Jk_369t 7 месяцев назад +103

    another reason to nerf millia

  • @zeroslounge
    @zeroslounge 7 месяцев назад +29

    10:54 ahh yes peak ramlethal gameplay

    • @KaleidoDenier
      @KaleidoDenier 7 месяцев назад +1

      With that said, arcsys is nerfing millia

  • @darianr5566
    @darianr5566 7 месяцев назад +23

    johnny's fucked up hurtboxes mixed with the hitbox of rams motorboat super is fucked lmao

    • @Arunnejiro
      @Arunnejiro 7 месяцев назад +2

      I would motorboat tf out of ramlethal

  • @doin10hitcombos
    @doin10hitcombos 7 месяцев назад +15

    Frfr this matchup is pretty cool
    10:54 :(

    • @KaleidoDenier
      @KaleidoDenier 7 месяцев назад

      ArcSys:Oh no! Anyway, let's nerf Millia.

  • @halpmynamesucks7747
    @halpmynamesucks7747 7 месяцев назад +11

    This ram actually played rlly well on defense I think it’s gap tbh

  • @bedrockedurmomYT
    @bedrockedurmomYT 7 месяцев назад +3

    0:57 why didn’t johnny rc this for the kill or atleast extra damage for last hit scenario i don’t understand 😭

  • @leslievods3133
    @leslievods3133 7 месяцев назад +9

    johnny bros...

  • @JOATHaruo
    @JOATHaruo 7 месяцев назад +3

    Just make ensenga overhead 🙌

  • @rishu_sinha
    @rishu_sinha 7 месяцев назад +11

    10:53 what? Someone explain pls I'm new.

    • @Murakami2077
      @Murakami2077 7 месяцев назад +9

      Just your average Mortobato moment, nothing really out of the ordinary

    • @Jk_369t
      @Jk_369t 7 месяцев назад +8

      Just a broken reversal

    • @kenshin2820
      @kenshin2820 7 месяцев назад +3

      Johnny’s mist finer cancel in strive is 5 times slower than his older iterations. So, I assume that the hurtbox from 5H is yet to recover and ram mashed mortobato or he preemptive mashed mortobato expecting a MF from Johnny, which would have worked as well

    • @uefreeba
      @uefreeba 7 месяцев назад +3

      ​@@kenshin2820MF cancel is slower but 5H into MFC is still unpunishable by all reversals if done properly

    • @doin10hitcombos
      @doin10hitcombos 7 месяцев назад +1

      @@uefreeba he inputted vault after the cancel

  • @ikichi.
    @ikichi. 7 месяцев назад +1

    That scared me, thats literally my actual name😭

  • @Fluffvii
    @Fluffvii 7 месяцев назад +1

    guess this mixup

  • @ductovick1999
    @ductovick1999 7 месяцев назад

    How the hell do they cancel the dash cancel to make a special move??? these people do know how to play

    • @wompwomp1892
      @wompwomp1892 7 месяцев назад +1

      it’s a dash kara, basically you would input (i’ll use ram as an example) c.s 236 dash+H

  • @twenby2236
    @twenby2236 7 месяцев назад +3

    this right here is the least carried johnny.

    • @niko-ef8hq
      @niko-ef8hq 7 месяцев назад +4

      johnny is not strong enough to be a carry character

  • @getlostlser
    @getlostlser 7 месяцев назад +1

    Johnny's Mist Finer needs to be buffed to be a true Low, Neutral, overhead so ppl have to guess.

    • @M-Trigger
      @M-Trigger 7 месяцев назад

      Nah, the air S version gets the job done, it requires a little bit of good execution, but is possible to do it from a grounded attack fast enough to count as a combo.
      Also, the ground P version hits way too high, it would require Jhonny to stay literally in the opponent's face to work.

    • @JOATHaruo
      @JOATHaruo 7 месяцев назад

      @@M-Trigger If you do Card mist Finer the card literally explode on the enemy head yet is a mid like why?
      I would love a treat like Sin S+card= overhead

    • @M-Trigger
      @M-Trigger 7 месяцев назад +1

      @@JOATHaruo I think it´s because Mist Finer original purpose back at the X games, where there was no card in Jhonny´s toolset. K Mist Finer was created to be a long-ranged attack to control neutral, the S version as quick low for catching the opponent off-guard and the P version as an anti-air, and so stayed in Xrd.
      Arc Sys probably didn´t experiment that much with Mist Finer properties in Strive now with the cards on it, and, even if your idea sounds interesting, I think it would be a little bit hard to make it work, like, the card is programmed to explode if any version of Mist Finer hits it and that´s it, it would be kinda hard to program the distance of where the explosion counts as an overhead and where not. And I don´t really think that set-up a card only for getting an overhead it´s really that worthy it tbh.

    • @JOATHaruo
      @JOATHaruo 7 месяцев назад +1

      @@M-Trigger If they somehow find a way to make the P card + P finer overhead it would make a nice 50/50 between the overhead and S finer
      But a Man only can dream.
      Or i wouldnt mind Ensenga being a overhead.