Insane in the Membrane - The Great Godless Experiment
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- Опубликовано: 7 фев 2025
- Maybe don't try this in your own games.
Storyteller for this game: Ben Burns and Aggie
Insane in the Membrane character sheet here: i.imgur.com/kt...
Join us for the streams over at / thepandemoniuminstitute
Find out more at bloodonthecloc...
Intro visuals created by Jon from Luke & Dad Productions / @vfx_jon
Intro music - Private Reflection Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
creativecommons...
Other music by Karl Casey @WhiteBatAudio
You guys should put a lunatic in an atheist game and tell them theres a poppygrower (actually giving out the poppy grower token is optional of course)
Fave bit of this video is Nicky giggling to himself for nearly a full minute during his convo with Ekin 🤣
So, what were they talking about?
A cere-mad player holding positions that contradict there even being a cere in the game is, if anything, a stronger madness. They are denying that there is a game mechanic available to make them mad, thereby strengthening the role claim, and all that madness requires is a sincere role claim.
Ben looks so proud of himself while Nicky is explaining his and Ekin's conversation. Absolutely glorious.
My mental image of Aggie was of a stern but sweet little old lady in a cardigan & glasses, & it is now shattered, SHATTERED
you are just a few decades early
Storytelling a game with an Atheist is just gaslighting 12 of your friends at once
I don't know if anyone playing noticed this, but having multiple "Clockmakers" in an atheist game and that being the major clue to the truth is anti-apologetic poetry.
This is gold
Is this an "evolution is not a blind watchmaker" reference?
worked hard on this script thanks for running it, hope you had fun, hopefully you may see it in the world cup on Twitch,
Congrats!
You look familiar
@@skittle5406 only you can answer that
Perhaps make the atheist mad that they are a different role next time? It was a bit too easy for the good team imho, especially since the dupes who find each other are more likely to conclude that it's an atheist game if they are already primed to the idea.
I am quite fond of the atheist as I got my first demon victory by executing the storyteller but I have never gotten to play in an actual atheist game before
I'm starting to notice a bit of frustration on these streams from some players towards those who do things for the content. Kill all saints, join all cults, hard Vortox checks and executing the storytellers before it's necessary are all fun, but you can tell some players don't want to be so fast and loose with losing the game.
I’ve watched as Zeus put this together. It has become an absolute masterpiece of a script.
Yeah this is just Zeus in script form...
still needs a little work and im testing other demons with this script, but honestly this has so much potential and at least now i know i can run it that way if i chose too
Nicky and Ekan + 3 Clockmakers = The Ultimate Spiderman meme
This is such a good script STed by one of the most chaotic STs
Brutal steal of the (illegal) Ben-nom from Nicky by Wildstar in the closing moments
The Bounty Hunter is in the game and the Atheist is evil. Does the Atheist now work with the Storyteller to trick people?
The atheist’s setup ability makes itself and everyone else good [no evil characters] unless the storyteller chooses to break that atheist rule (which is generally bad manners)
I actually asked something similar on Reddit.
Somehow it got to bungeeman himself
He said something along the lines of: the answer to “can the storyteller do this?” Is always yes, but you should ask: should I do this, would this be good for the game?
So you can do whatever, but I heard that a preferred option is to make no one evil, but have the bounty hunter learn someone anyway.
Insane in the Membrane. Finally! This script is probably my favorite custom ever
Same! Far and away my fave
When planning clockmaker numbers, it woupd be funny to make them 2, 4 and 5 like they were positioned in a clock face. It wouldn't work if they were positioned anywhere 6-12 though.
I thought it would be really funny if Chris, after being made mad, said "I'm actually the alchemist Cerenovus, sorry Skillz" lool
1:00:00 Nicky saying what everyone else was thinking. This was "How to quadruple the length of a 15 minute game in one easy tanty."
Oh a short game with bonkers roles. Exciting!
That conversation between the two balloonists was beautiful.
Looking at all the madness roles on this script, I have a couple questions about how the roles with "built in" madness interact with the Cerenovus.
In Scenario 1, the Cerenovus chooses for the Mutant to be mad that they are the Lunatic. The next day, the Mutant publicly claims that they were shown a Demon token but believe that they are instead the Lunatic. Is the mutant executed for being mad that they are an outsider? I feel like the answer to this one is probably "yes."
In Scenario 2, the Pixie learns that a Dreamer is in play. On the first day, they are convincingly mad that they are the Dreamer. On the second night, the Cerenovus chooses for the Pixie to be mad that they are the Atheist. To avoid being executed by Cerenovus, the Pixie claims Atheist. The next night, the Cerenovus chooses someone else to be mad, and the Pixie returns to claiming Dreamer. That day, the real Dreamer is executed. Would the Pixie gain the Dreamer's ability? This one, I don't really have an answer to, because even though the Pixie did break their madness about being the Dreamer, they only did it because they were made mad about being something else, and as soon as that madness lifted they immediately went back to their original madness.
32:21 Ah yes very Asymmetrical. Your right Aggie
One atheists, one damsel, and 10 mutants
I realize it can't work because the atheist requires there to be no evil team (I suppose that rule *could* be broken, but it would definitely come under "could, but shouldn't"). But I was having a bit of fun imagining an atheist script with shabbaloth and a couple of other demons where you just set up 2 separate evil teams. Demon with 2 minions etc., unaware that there was another demon with their own 2 minions and simulate a shabaloth with the 2 kill nights without either demon knowing where the other kill came from.
What about an atheist game where everyone else is a lunatic or mutant?
Well, you could certainly have two Lunatics. Show each one a Marionette, or be sure there is a Poppygrower in the script, and you are off to the races! (Better include Gossip, Gambler, etc. to explain additional deaths.)
You can do this with lunatics !
Atheist lets you break the rules. Go ahead.
(insane in the brain!)
How can I find more atheist games? Perhaps some run by Adam Ben mentioned, since he said he does "all kinds of crazy stuff" and that sounds really entertaining to watch.
*looking at the length of the video*
Seems like they were quick to figure it out.
*watches the video*
2 balloonist that see each other, 3 clockmakers with a 1/2/3. 😜🤪
Would giving someone a Meze word as the Storyteller not hard confirm that it was an Atheist game?
Love Kohav's passion for the game but my word she is the most aggressive and assetive player I have seen.
I can understand for this game though. She hadn't done anything and the game would end, with her contributing nothing.
All for putting out world views and all for playing the game. But the town votes for a reason. If you are outvoted, cest la vie. Just rubbed me the wrong way and it felt very egocentric unfortunately. The “convince ME” line really put it over the edge.
@@cristianenriquegrimaldo3035the anger is understandable but the way she did it just seemed kinda self centered
Kohav does need to tone down her attitude quite a bit
@@someguy9164 "🤓 um acktually..." and my comment is from a month ago on top of that 2 years. So whatever you think I'm guilty of doing, you're also doing but worse with an added bonus of a complete lack of self-awareness.
I think on this case if they wrong for nominated moderator. The good team should immediately loose?
Yeah, if the good team wrongly executes the ST they lose :p
@@eggyolk6735 thats great, I really love to see some one play blood on clock tower after see adam and the other play, then I see this channel too. I think this game far more better than warewolf because the mechanic and other stuff
@@kaitsutokiyas1617 Yeah, I got into werewolf/mafia style games during the pandemic and blood on the clocktower really seems to have all the unique ideas and addresses tons of my problems with classic Werewolf(especially in an online setting)!
@@eggyolk6735 they still testing some stuff and also thats why Im really like to see how they experimenting stuff.
If Atheist means you can break the rules... can you put 1 Atheist and like 3 seperate 'Evil' teams all with a Vigormortus and a 'Lunatic' that is actually the Atheist. Would that break things too much?
The answer to 'can I do this in an Atheist game?' is always going to be 'yes'. The more important question is 'should I do this in an Atheist game?' To which, the answer is usually 'no'. In this case, it would be ridiculously unbalanced to have three Demons in the game. - Ben
A drunk atheist is absolutely insane
Around 23 minutes, someone in chat said something about Atheist thinking they were drunk. Since the "No evil characters" bit is setup, wouldn't a drunk Atheist not work?
A drunk athiest works, it's just a normal game with an evil team.
The Atheist being chosen as the Drunk is also during setup.
If a pit hag makes a atheist does the whole evil team go away?
If an Atheist is created mid-game then the evil team would remain. Bracketed text in a role ability only affects the set-up portion of the game and has no effect when introduced mid-game. The Atheist has '[No evil characters]' in brackets, so evil roles would remain in play.
Creating an Atheist would then give the Storyteller the ability to break the game's rules, which can be very useful for the Evil Team, but it gives the good team an additional way to win, which can be very risky.
In a similar vain, i wonder what happens if in an atheist game, an alchemist pit hag transforms the atheist into something else, would good auto win or auto lose? Id think good auto wins because there is no longer a living demon, but not sure.
(Also i know ST probably shouldn’t let the hag transform go through but thats the fun of a hypothetical)
@@Shavinderyt I love dreaming up niche scenarios like this.
One thing to remember in an Atheist game is that, at all times, something only happens if the Storyteller lets it happen. If the Storyteller allowed the Alchemist-Pit-Hag to turn the Atheist into something else, then it would be as you described - the Storyteller would no longer be able to break the game rules (Atheist gone) and without a living demon in play the Good Team would win. A Storyteller could certainly choose to allow the Good Team to win like this, but most Storytellers committed to carrying the Atheist bit through to the end would simply not transform the Atheist when the Pit-Hag tried to change them into something else.
Allowing one player to do a nifty trick by themselves, at night, to hit a win condition doesn't have the same gravity or drama as a group of players taking the ultimate risk and finding out, together, whether they're really in an Atheist game or not.
- Evin
I don’t get how good loses. They are all good. The atheist wants to be executed. What am I not getting?
If there is an atheist in play the good team has to nominate and execute the storyteller. However if there is no atheist in play and the storyteller is executed (Evil bluffing atheist) then the good team loses.
Why are there no evil characters in play?
In an atheist game, the storyteller basically functions as the evil team. Everyone is good and it's up to the atheist to convince everyone that there is no demon in play. The risk is that atheist makes a really good demon bluff since the good team loses if the storyteller is executed without an atheist. They have to be absolutely sure for it to work.
Kohav is a little annoying
Nah, she's pretty average-sized. - Ben