End of the Road CHIMPS Guide (Ft. Striker Jones & Bloonmaster Alchemist) - Update 43.3 (Bloons TD 6)

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  • Опубликовано: 5 июл 2024
  • My written guide can be found below. This is a non-boring way to play the map and also makes use of an unfamiliar tower/hero combination. Striker Jones is very rarely used by anyone but is one of the top 5 heroes for CHIMPS, considering his cost and what he can do for that cost. #bloonstd6 #btd6 #chimps #btd6chimps
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    Written Guide:
    R6: 3 Dart start at beginning of the track.
    R9: Druid as high and right as possible on under curve.
    R11: Striker placed as low and left as possible at the second curve.
    R16 - Spike Factory as high and left as possible in the last curve.
    R23 - Druid to 2-2-0.
    R27 - Druid to 2-3-0.
    R32 - 0-0-2 village next to Spike Factory.
    R35 - Spike to 1-2-0.
    R37 - Spike to 3-2-0.
    R39 - 3-0-0 Alch on Spike.
    R41 - Village to 2-0-2.
    R44 - Alch to 4-2-0.
    R49 - Spike to 4-2-0.
    R50 - New Spike placed in range of Striker. 0-2-3 and set on Close targeting.
    R52 - Upgrade to 0-2-4.
    R55 - 2-2-0 Village with Striker and new Spike in its range.
    R60 - 4-2-0 Alch on new Spike with only the Spike in its range.
    R71 - Shell the MOABs.
    R73 - Shell the BFBs.
    R75 - Shell BFBs x3.
    R78 - Spike to 0-2-5.
    R79 - Ice Monkey as low as possible to the track and upgrade to 0-0-4.
    R80 - Shell the ZOMG x2.
    R83 - Shell the MOABs x2.
    R84 - Shell the BFBs x4.
    R85 - Shell ZOMGs x5.
    R86 - Shell BFBs x4.
    R87 - Shell ZOMGs x7. Ice Monkey to 0-2-5.
    R88 - Its Village to 3-2-0. Shell ZOMGs 3x.
    R89-91 - 3-0-0 alch on ice monkey and 0-0-4 alch next to this.
    R92-99 - Shell as much as possible.
    R95 - Switch Spike to Smart.
    R100 - Alch to 1-0-5. GG!

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