Okay the gunship battle might be easy, but in my experience it is also one of the easiest to glitch and fuck up on. Here are some things that have happened to me over the years soloing it: - win the fight but not get kill credit - glitch outside the map - cause the ships to despawn and fall to my death - complete the fight but because you didn't do it right Saurfang Jr. won't come out - kill the boss but for some reason the fight doesn't end - automatically lose for killing enemies in the wrong order You could argue the amount of times it has glitched on me has made it the most challenging boss in ICC to solo. Edit: Got a new one: Win the fight but don't get any loot.
+RuckaInc This was my first thought when the Patchwerk part popped up. All the time in vanilla when people had no idea what was going on in this fight, and why tanks were getting one-shotted was a pain in the ass.
+RuckaInc yup! Patchwerk Vanilla was insane, I think it was the only fights we had to have everyone with Onyxia/Hakkar/Nef head buffs with mana/dps/armour pots on cd. Healing it was stupid, struggling to not go oom and bring the tanks to full hp, from 10%, in a second. Tanks would constantly die.
+RuckaInc I'm playing on a WotLK private server, and even when I feel like doing naxx again for fun with full ToC gear, I still get wipes on Patchwerk occasionally. He may be easy, but finding healers who CAN UNDERSTAND THAT THEY SHOULD NOT FREAKING HEAL THE MELEE DPS is insanely hard.
Uhh... I really don't think Butcher should be on here whatsoever. Ultraxion was also kinda difficult on Heroic, but Butcher? Mythic Butcher was arguably the hardest fight in Highmaul and was still an easy second place behind Imperator otherwise, and both Heroic and Mythic Butcher actually demanded pretty exhausting numbers otherwise. 35K (22k on Heroic) from every DPS wasn't all that easy to pull off in 670-685 gear, especially considering how terrible most Highmaul trinkets were compared to the world-drop BoEs, and Butcher is certainly exponentially harder than Kargath on literally any difficulty whatsoever.
I guess he chose Ultraxxion for the simple mechanics, but you did have to pump some good numbers to do it. I'd say that Hagara was somewhat easier once you got the hang of connecting quickly in lightning phase
Heroic Hagara progression was god awful. As easy as the mechanics seem now it was tremendously hard to pull off, heal, or even not be slowed. Nightmares to this day. Also. Butcher does not belong here. Broke my guild twice.
Yeah, many people say he's too easy, but in reality progression guilds back in the day struggled to down him on 25-man until they got better gear. I remember I was sweating my balls off on him as a tank all the time until I was overgeared. DPSers would get replaced because they couldn't beat the enrage timer, tanks would get called "squishy" and mocked.
@@t3chn0dr0n3 Yeah the whole point of Patchwerk was to check you had the gear to down the other bosses, thus the easy mechanics. He's designed to be so that if you got the gear to down him, he's a cakewalk, but practically impossible if you don't. That's how Blizzard checks you got the gear(well DPS/HPS) needed for the raid, Patchwerk isn't the first IIRC nor is he the last. An easy to notice a gear check boss is that they're mechanically simple but with tight enrage timers or other mechanics that easily wipe you but are trivial to deal with if you got the gear for it, also raids can have more then 1 gear check boss.
@@wateo1782 Yeah to a degree yes, he's a bit more complex then your typical gear check but otherwise he fits. EDIT:I think ICC had like 3-4 gear check bosses. It's been a while since I've done it since it's not the Wrath Timewalking raid. Oh and once you're high enough every boss is a gear check as they die so fast as to not be able to use their mechanics if you got enough gear.
my guild was a casual guild with the gms being a married couple, and 3 of us carried them. bro, they could NOT press the button on ultraxion.. it was pathetic lol
lol...sounds weirdly familiar to me :D was her name mandy? and his name alex or something? (don't wanna spill too much information here) I swear to god the same thing happened to me...till this fury warrior in my raid said he was gonna give everyone 10k if we kill ultraxion next try...and it worked :D
Sounds familiar. One younger guy and me got into the arena team of the gm couple. Their rating was a mess. And our equip was a mess because we were fresh on 70. We got it to the standard rating and even further by our own.
"...Players would go balls to wall to see much much dps...". I remember naxx40, someone saying "Go with all, you won't aggro him". After 30segs, with 2200dmg searing pains and 2400dmg conflagrates, he ran towards me, one shotted me, and went back with the tanks.
How about Varimathras, Taloc, Lights Champion (first boss in BoD), Grong, Radiance of Azshara and Skitra. All of them have hardly any mechanics, LC was the first mythic boss I ever oneshot (in a relevant time and group), the explaination on discord took twice as long as the kill
The chess fight is more Random chance then hard to solo. (1) Move the pawn in front of the king one space up ( to avoid "cheating fire aoes" ) ( 2 ) Use Your range pieces to attack "Mainly the king" when in range. (3) When fighting becomes close use your king. That's it. The AI might decide to bring in its (queen) piece which heals ...30-50% hp i think. At that point you have to stop attacking the king and focus the queen. There have been times that the queen piece does not even come into play and i've finished the fight less then 3-5 mins. Like i said random chance.
A lot of these fights you listed (Twin Consorts, Ultaxion, Butcher) became easy with gear but when we reached them just hours into heroic/mythic being release these fights were brutal. Twins was actually unkillable before a health nerf which came about 12 hours after we got there. Although this wall came at a great time, after dark animus, most of us needed sleep. =)
+Mike Rotella It was difficult until people figured out they could cheese 80% of the extra mechanic by positioning him in the water. But I do agree it shouldn't be on this list.
Durrr Annn Yeah there's a lot of bosses that are easier than that one. Just from this expansion including mythic: Killrog, Flamebender, Twin Ogron. From MoP including mythic/heroic: Norushen (easier on heroic/mythic than normal), Spoils (basically no mythic mechanics), the Spirit Kings from MV.
Mike Rotella If I were going to put bosses from WoD it would be Kargath (any idiot was able to kill him) Flamebender, Brackenspore (crazy easy boss) some guilds realized how shit their players were on Bracken. MoP would probably be Norushen def pre-buff, Immerseus literally had 1 completely arbitrary extra mechanic, I don't remember exact what changed in Spoils and we didn't struggles much with it (30ish wipes?) but I don't know if I would include it. I actually felt Jinrohk did his job well when it came to keeping people out who couldn't do heroic so I wouldn't include him. Ji-Kun though I would. Personally Sha of Fear was really easy for a final boss in my opinion but definitely not among the 'easiest'. Cata would be all of DS excluding Hagara and spine, madness is debatable. FL would be the same all of FL excluding Rag, I didn't raid after a couple weeks in 4.1 because I tried to go 10-man and it was fucking insane.
Yeah I definitely agree. I skipped Kargath because he was skipping first bosses here. I thought Tectus was easier than Bracken myself. Flamebender was a joke. We killed him on our first try with like 10 minutes left in raid after finally killing H&F. For HFC I'd say (excluding first boss) Killrog. He's not even progression.
+Mike Rotella Butcher wasn't hard. He was just a numbers game. Could your raid squish out enought HPS/DPS? Dead... If not? Wipe. The beach party tactic made him basically just a tank'n' spank fight, with having 2 hunters dealing with the dancing.
My guild actually had a bit trouble with Loot Reaver before we got serious. When the guild leader realized everyone was shitty, he kicked most. Suddenly, we started progressing like hell through everything, including black temple! Those days are long past, and defeating even mythic tier bosses isn't cool any more. Ah...
Most of those bosses were trivialized by gear. As in, regular gear you gather when it's current. The gear inflation in HFC was so high that you could kill Iron Reaver heroic without an air phase with just the heroic gear you had from your raids. Never mind mythic gear. I guess every raid boss was like that. I played since Cata but heard it wasn't any different in BC or LK. Once you had the gear, fights were easy farms.
Patchwerks Hateful Strike targeted the five players with most health in 40 man Naxx. The melees also walked into the slime during the pull to reduce their HP by about 50%. At least that's kind of how I remember it. In WotLK Naxxramas, the Hateful Strike was changed to target the players with the most threat. Unfortunately, some people couldn't tell 10/25 man apart from 40 man, and a lot of rumors appeared, and people got confused over the actually quite simple mechanic.
I remember gunship had also a "creative use of game mechanics" if you were alliance, as the tank could kite Saurfang by running along the railing at the bow of the boat, giving it enough time for the stacking debuff to drop. This means that he could stay on the enemy gunship indefinitely and not need to jump back to reset the debuff.
I found The Butcher to be the hardest fight in Highmaul besides Imperator. We always had about 10-16 people so we had to be very organized and couldn't do the faceroll mechanics that you showed in the video.
Butcher was a guild breaker being released so early into WoD. It was tremendously stressful to heal without bringing too many heals. Even still in Mythic considered the second hardest if not the hardest encounter.
Yeah. I get people didn't like vehicle combat but there, at least, it was pretty fun. That next fight against the dragon, heroic mode there was brutal.
I remember when first starting out that people actually cared a bit more about hte mechanics. Like launching people onto FL to short circuit him, then having hte motorcycles drive over and pick them up to deliver them back to the catapults. Then everyone figured out that you can just shoot down all the Pyrite-copters flying in the air before the fight and give the catapults infinite ammo as you had a hundred pyrite crates on the ground to pick from.
I mostly liked the list, but regarding Twin Consorts, I found them more difficult on Heroic than Iron Qon was. I pugged with a guild that was progressing on them, and while I did ultimately get a Heroic Iron Qon kill out of it, we weren't able to down Twin Consorts before SoO.
This honestly sounds like easiest bosses for DPS. I am guessing you never tanked or healed. Bosses look 100% different if you take different roles. This might be easiest bosses for ranged DPS.
+Krono Fett Not sure which boss on here you would consider difficult to heal or tank, I've done both and excluding the 2 TBC bosses ran all of them in multiple roles.
+Durrr Annn I will say for example loot ship. Always so easy as Dps. As a tank the fight is VERY chaotic. Constantly picking up adds, needing to avoid missiles you can barely see with all the adds on you. Even going to the other side of the ship as a tank needs SO MUCH coordination with your healers and dps. Always need to tell stupid dps TO WAIT for the tank to pop over first and so on. So honestly this list is a easiest bosses for dps. Loot ship is only so easy because of good tanks.
Krono Fett Eh, it was definitely harder as a tank but it was still stupid easy as a tank literally all those things are something that happens in pretty much every fight, tanking adds, dodging stuff and moving places. Loot ship was just easy in general and honestly I would still rather tank it than dps it.
Emalon was certainly challenging for pugs as it required coordination, tanking adds and ensuring they don't die, then kiting adds during certain times and killing them at a certain time. It became easier with more gear, but was much more challenging than the others
The original tank-and-spank was Golemagg. Even by first-raid vanilla standards he was very easy. Main Tank wears fire resist gear. Off-tank the two core ragers away from Golemagg but don't kill them. That was it.
I remember having full set of Arcane resist gear on loot reaver. I could essentialy with mana shield and ice barrier and the JWC amulet for arcane absorb tank loot reavers orbs - sole target out of range (was possible to outrun them but even when they hit I had cap on spell resist so the binary spell 3 out of 4 times did nothing and even if it did I could soak next with my shields) it was lovely doing almost nothing and being thanked for it :D
Funny you should say that about Gunship battle. During Cataclysm, my mother and I *actually* went through ICC up to Gunship. We had a bit of trouble on some bosses, but Gunship was no problem.
I know you say you did these when they were current but just to make sure, these are all the normal modes right? Because half of these shouldn't be on here. Mythic Butcher, The Twins Heroic and Heroic Ultraxion were quite a step up from their counterparts requiring either high amounts of damage and healing or a good working strategy. I could name some much easier bosses like Jaraxxus, Valithra from ICC... Ignis from Ulduar...
I don't know if you consider him a "first boss", but Sartharion should be on this list. Guild have wiped on Void Reaver, Ultraxion and Patchwerk. Did anyone ever wipe on Sarth+0 (all drakes killed)?
I remember my guild being stuck on huhuran for weeks. Then we finaly downed her and where happy, we had not much time left on our raidnight so we decided to try the Twin emps. We downed them on the second or third try (cant remember wich). We all where like "Okey, ppl said they where gona be amazingly hard, what happened?".
I'd say one boss should have been added from Vanilla; Flamegor The easiest of the 3 dragons in BWL, and the typical loot pinata: it's an easier version of magmadar (Molten Core), but in a way harder raid. At this time everybody that killed Razorgore, Vael, and the suppression room (Lashlayer himself was a loot pinata, but the suppression room was AIDS!), and both his brothers firemaw and ebonroc should know how to play the game.
Hmm some called it " THE LOOTSHIP" but sometimes when you were fortunate enough it transformed to "DOOOMSHIP" cause it was so easy sometimes player's "player.exe has stopped" and we were wipeing there for 1,5 -2 hours just to get to Saurfang. Yeah it was good times.
Great list! Was beginning to think Lootship wasn't going to make it. Would love to see this updated! If you're raiding current content, you may put Mythic Skitra on the list. Only Mythic boss we've ever rocked up to with 15 min left in raid and 1 shot.
This video brought up an old nostalgic memory where I joined a small guild at the end of wrath of lich king and we raided the ice crown citadel. We had some experienced raiders, a lot of new ones and the leader was a real veteran raider. All the new guys and such had done their homework and we one shotted all three first bosses with ease. but Somehow we wiped on the lootship. I have no idea how the eff that happened, but we did. The whole guild exploded and was disbanded after that
Flame Leviathan normal mode is so easy that during Wrath (and in private servers), players can 2-man the 10 man version and 4-man the 25 man version by using just the Demolisher vehicles and spamming pyrite.
Are we not going to acknowledge that the twin consorts were broken beyond belief when the stat squish happened, the chi ji constellation wasn't scaled down so the bosses were 1-2 shotted
Mario T He mentioned Butcher, Kargath is also easy, but first boss. As for BRF, hard to consider a first boss, don't think any were full cakewalks. HFC: Zakun Normal was pretty simple I guess? Not easy enough for this list
Patchwerk was even easier when the healing bug was in the game. I can't remember what caused it, but I think it might've been a buff granted to the raid from the druid's Tree of Life form? 32k heals were pretty hilarious. As I recall I would put out renew on my assigned tank and do a flash heal once in a while and that was all that was required. Then the game was just "let's see how large a(n) (over)heal we can crit! lul!". Until the bug was fixed he was impossible to fail.
I had a (maybe) weird experience with the Chess Event fight in Karazahn. I had Medivh move his King directly in front of my King, facing backwards, and didn't even move it.
Void Reaver had one mechanic you didn't mention, it had a threat reduction mechanic on the highest threat target, so DPS had to be careful when riding the lightning.
He didn't consider tank mechanics at all. Toravon in VoA had a stacking tank debuff. Did I care that I had to tank him so many times solo because the other tank didnt bother to taunt?
WTF, Butcher in highmaul Mythic was considered the hardest boss in the raid by the top guild, because of the gear requierment, that was INSANE!!!!! Paragon actually downed butcher AFTER they killed the emperor, how is that easy? :D
I like how almost all of the auto-generated chapters have normal names. And then there's *"Patchwerk will use this ability every 1 second, hitting the person with highest health in melee range."*
Lootship may have been free, but it was still a ton of fun! Running around taking out boarding parties, manning the cannon to blast away the enemy ship, equipping a rocket pack that let ya fly around, and boasting a damn good song to boot! It felt like a swashbuckling adventure on the high seas, except in the sky during a blizzard. It's also something I wish they did more of, which is feature the opposing faction in a meaningful way as part of a raid. It really weakens the justification for having two separate factions being at war all the time if they're constantly uniting against a common foe, especially if the factions don't demonstrate that they have their own stake in what's going on and their own way of handling things that's at odds with the other.
Cakeybots Nythendra is just a trash mob in normal,and a really easy gear check in higher difficulties At least she's battling with the dragons for easiest boss
+Ternadil Even with ok gear without the water "exploit" the butcher was actually quite difficult due to the amount of damage soaking the orcs would do to you
Funny enough on #8 I had the exact same thing as you mentioned happen to me, we spent a long time trying to kill Iron Qon and after killing it we figured we'd give Twin a ago, killed it straight away.
I still remember the first time my guild downed Ultraxion. We had come close a couple times, but our DPS wasn’t quite there. So I volunteered to try to one-heal the fight on my shaman. With the healer buffs, I could spam Healing Rain and Chain Heal constantly, and we beat the enrage timer with just seconds to spare.
Thats a nice situation for a healer. I had the same on my resto druid. My guild jut couldnt get that kill on mythic Kil'jaeden in Legion, because we had no damage. I solo helaed it while at the same time handling important mechanics and leading the raid. The only time we could in trouble during that fight was when one of my assistant doctors needed some help on a brain surgery (I was working in hospital at that time). It wasn't easy to simultaniously work on a brain surgery while leading the raid and playing myself as the only healer. But after a few tries, we made it with only one player left (obviously that was the hero of the story myself. The brain surgery was successfull as well, so I cemented my position as a total king of WoW and real life.
As the worst geared Warlock in my guild, I was stuck being Affliction spec'ed. I could always hit top dps on the Shade of Akama by AoE'ing the channelers. It was the only time I never had to worry about my threat.
I was pugging Eternal Palace when it had just come out. We spent a lot of time before Ashvane normal, explaining the whole fight and being told it was one of the hardest bosses. Then we oneshot it. Now obviously we had players with gear in the low 420’s, or it would not have gone so easily, but still. Heroic was a wake-up call, though. Back in the 2nd week, you couldn’t just zerg the fight and get her down before the third shield went up.
Mythic Ashvane required some almost 4D chess levels of raid positioning on top of that, she was an absolute monster on Mythic compared to the two bosses after her.
If any boss from vanilla deserves to be shown, it would be Flamegore+Ebonroc. The 5th and 6th boss(out of 8) in BWL. These two mobs were super simple. Ebonroc: 3man tank and spank, if a tank got the mark, 2nd one taunts, keep the boss facing away from the raid. Flamegore: no marks, but had to be tranq'd on rotation of 2 hunters. Literally nothing that could kill the raid other than a dps for some reason overaggro'ing, no real tank or raid dps at all. Some might say "uh it was vanilla", but EVERY other boss in this raid was hard, except these two free loot drakes. First 2 bosses were known to make guilds quit, 3rd boss could oneshot tanks and it required you to clear a 15-30min supression room before attempting (and you'd have to redo it if you wiped), threat halfed and no taunt meaning dps really had to watch out. 4th boss firemaw was sort of tough, tauntable and tanked away from raid, if you were in LoS of the boss you'd take period damage increasing over time. Not super hard but easy compared to ebonroc flamegore. 7th boss Chrommagus was tough as hell, big gear check, required Hourglass sand which dropped from mobs in the raid, meaning you had limited attempts or you'd have to buy on AH, 2 out of 6 possible breaths every week, you'd have to adapt to the breath and no way to know before first attempt, constant stuns and hunters requiring to tranq often at the same time as the boss did a oneshotting breath. Required good position. 8th boss Nef was tough as hell too, class calls, tank almost getting oneshot (tank dying = guranteed wipe), hard trash phase, big aoe at 20% while tank takes a ton of damage etc. Hard raid but ebonroc+flamegore was super free (and good) loot.
Weird how a lot of these were quite difficult in heroic mode, namely Flame Levi 4 towers and Heroic Ultraxion. Chess was never difficult to solo. You just make a sort of fortress in the corner and let the enemy boss come to you. When the boss gets there you square up to him with your leader and your queen and swap to the bishop so you can spam heal your leader until their's dies. It is a little more complicated than that but you get the general idea. I used to run it weekly for King's Defender and I only wiped once to some very unfortunate scenarios where my king got trapped in the fire with no heals.
Ultraxion was a bitch when one of your healers is bugged out and can't take the buffs... and you don't have another healer in the guild. I've probably done as many healing on Ultraxion as on the rest of DS together, as I more or less had to solo heal it. Though, being a holy priest helped. The damage taken was aoe and smooooth as fuck, so I could go balls to the wall with the healing. It still took us maaany attempts.
How was Rage Winterchill a.k.a. "welcome to hyjal, have some free purps" not on this list? He had less mechanics than most molten core bosses and did almost no damage.
Mythic Xavius. Took my guild 3 pulls at the beginning of EN. We killed mythic cen after like 50 pulls. then went on to xavius and killed him 20min later. Easiest last raid boss ive ever done
2020: Prophet Skitra in Ny'alotha. We 1-shot the boss on mythic with 18 people as a "we're over time, so let's see what we'll do tomorrow!" and two people had to bail.
I'll just have to believe your list for easiest bosses. The only raid I did with a full party in its time was Lich King. We wiped like 5 times. Every other raid I've soloed unless it was modern. Ultraxion was horrible for me to solo because it was DPS dependent and I'm a tank spec, so couldn't nuke him down fast enough. I eventually got it through sheer luck.
I really enjoyed the gunship boss honestly, but that might of been because I was an arms warrior with a trigger-happy execute finger, and victory slash that gave back health to boot
Vanilla PW was a numbers game aswell. You had to be extremely well prepared because the fight would last pretty long. Even with half the raid having the best gear, T3, you had to bring a shit ton of consumerables so the healers and casters wouldn't go oom. I remember drinking mana pots on consuming mana stones (as a mage) on cooldown so I wouldn't oom myself before PW got to 20%.
Rage Winterchill was the first boss of the raid, but attunements were a thing at the time so a lot of players weren't doing current content, and was STILL one of the two easiest 25 man raid bosses in the game. The only comparable one is High King Maulgar (the first boss of raid *two tiers worth of gear easier*)
u can actuly kill the ship before even getting at the same lv or begin the fight, just spam the cannon when coming close and u can kill it before getting at the top
I remember dying to the butcher quite often. It was really hard as a healer because you had to take care not to overheal because then you wouldn't have enough mana.
Omg you sound so much younger! Lol. I know it was forever ago but its such a noticeable difference. Id also like to mention that if he made this video in 2020 it would be 3 times longer lol. Maybe its time to update this list though?
You're really underselling the difficulty of The Butcher on Mythic in this video btw. The race was super tight with some Guilds (like Paragon) electing to leave Butcher for last and instead clear out the other bosses whereas Method did Butcher as their second to last boss, because the dps requirement on him was insane. Most Guilds with a slightly more casual setting wouldn't kill him until nerfs, and even then he was a challenge. Even when leaving him for last or second to last, he would take most top-tier Guilds an entire days worth of progress before going down.
1 thing about mythic butcher, he was so difficult that method said fuck it and went to kill Mar'gok instead, The former required 30k DPS from each non healer raid member including the tank and it always concluded in the butcher berserking because the timer was 4 minutes and appearantly it was intended so that people would actually have to kill him while he runs around one shoting others, for heroic and bellow I agree though
For easy second to last bosses, non-hard mode General Vezax was pretty easy. At the time, I was in a guild that really wasn't very good and even we killed him on our second try.
Loot Reaver made guilds very bold once the requirement to enter the Tier 5 dungeons was dropped. My guild fell victim to this being as inexperienced as we were, wiping on the first trash pack.
Ummm wtf, Flame leviathan was hard af when it first came out. You had to get catapulted up and kill the turrets then be picked up by either the bikes or the demos whilst maintaining the pyrite stacks, Also hard mode was incredibly hard. So much for considering different difficulties lmao.
Yeah it's like he's just a guy 10+ lvls higher farming raids trying to figure it out if a mechanic was hard enough or not. What i find upsetting of his videos is the lack of research or interest on what players were going through back then.
yee sure :D conveniently excluding vanila raids because it was "new" xDD sure dude ... exclude vanila because all bosses in molten core combined have less mechanics than trash in bfa raids...god damn vanila lovers :D atleast be honest
Okay the gunship battle might be easy, but in my experience it is also one of the easiest to glitch and fuck up on. Here are some things that have happened to me over the years soloing it:
- win the fight but not get kill credit
- glitch outside the map
- cause the ships to despawn and fall to my death
- complete the fight but because you didn't do it right Saurfang Jr. won't come out
- kill the boss but for some reason the fight doesn't end
- automatically lose for killing enemies in the wrong order
You could argue the amount of times it has glitched on me has made it the most challenging boss in ICC to solo.
Edit: Got a new one: Win the fight but don't get any loot.
the amount of times iv fallen to my death is ridiculous
you cant kill the boss, its just there for the tank to tank when mage spawns so the raid can kill mage while not getting oneshot
gunship battle was easy in ICC, but god would pug groups wipe on it all the time, because no one would ever want to jump over to the other ship.
Or a tank who turns his ass to Saurfang/Muradin and gets owned
Because 75% of the raid goes afk on it
Kinda strange thing to mention but of all the people I'm subbed to your voice is my favorite, it's so soothing D:
+TheLazyPeon I agree. It feels very pleasant if you listen to his Q&A's.
+TheLazyPeon hey lazypeon!Iove your vids :)
+DeathnarWoW Who doesn't? (◠﹏◠ )
+TheLazyPeon You should get a puppy
I Subbed just because of his voice :P
Patchwerk in WotLK was a joke.
Patchwerk in Vanilla was fucking insane.
+RuckaInc This was my first thought when the Patchwerk part popped up. All the time in vanilla when people had no idea what was going on in this fight, and why tanks were getting one-shotted was a pain in the ass.
+RuckaInc yup! Patchwerk Vanilla was insane, I think it was the only fights we had to have everyone with Onyxia/Hakkar/Nef head buffs with mana/dps/armour pots on cd.
Healing it was stupid, struggling to not go oom and bring the tanks to full hp, from 10%, in a second. Tanks would constantly die.
brentondorto1
It was the only boss we didn't clear.
We took out all the other wings, but fucking patchwerk, man.
1%. 1-fucking-%.
+RuckaInc I'm playing on a WotLK private server, and even when I feel like doing naxx again for fun with full ToC gear, I still get wipes on Patchwerk occasionally. He may be easy, but finding healers who CAN UNDERSTAND THAT THEY SHOULD NOT FREAKING HEAL THE MELEE DPS is insanely hard.
+Durgenheim People did have a clue what was going on in Vanilla. Patchwerk just was an inzane fight
Uhh... I really don't think Butcher should be on here whatsoever. Ultraxion was also kinda difficult on Heroic, but Butcher? Mythic Butcher was arguably the hardest fight in Highmaul and was still an easy second place behind Imperator otherwise, and both Heroic and Mythic Butcher actually demanded pretty exhausting numbers otherwise. 35K (22k on Heroic) from every DPS wasn't all that easy to pull off in 670-685 gear, especially considering how terrible most Highmaul trinkets were compared to the world-drop BoEs, and Butcher is certainly exponentially harder than Kargath on literally any difficulty whatsoever.
I guess he chose Ultraxxion for the simple mechanics, but you did have to pump some good numbers to do it. I'd say that Hagara was somewhat easier once you got the hang of connecting quickly in lightning phase
Heroic Hagara progression was god awful. As easy as the mechanics seem now it was tremendously hard to pull off, heal, or even not be slowed. Nightmares to this day. Also. Butcher does not belong here. Broke my guild twice.
I also remember the numbers on heroic ultraxxion being super super demanding. No deaths. Someone always missed buttons. Hard times.
how was ultrax difficult lmao
Maybe the reaver was immune to poisons and life drains because he was A ROBOT?
But he could bleed despite being a robot
@@Carpatouille I guess he was bleeding diesel?
HFC reaver wasn't immune to anything, he was a robot too, I found it weird
@@Carpatouille oil mate, oil. :D
Patchwerk was a gear check
Yeah, many people say he's too easy, but in reality progression guilds back in the day struggled to down him on 25-man until they got better gear. I remember I was sweating my balls off on him as a tank all the time until I was overgeared. DPSers would get replaced because they couldn't beat the enrage timer, tanks would get called "squishy" and mocked.
@@t3chn0dr0n3 Yeah the whole point of Patchwerk was to check you had the gear to down the other bosses, thus the easy mechanics. He's designed to be so that if you got the gear to down him, he's a cakewalk, but practically impossible if you don't.
That's how Blizzard checks you got the gear(well DPS/HPS) needed for the raid, Patchwerk isn't the first IIRC nor is he the last. An easy to notice a gear check boss is that they're mechanically simple but with tight enrage timers or other mechanics that easily wipe you but are trivial to deal with if you got the gear for it, also raids can have more then 1 gear check boss.
@@SampoPaalanen Saurfang in ICC. He fits that description well.
@@wateo1782 Yeah to a degree yes, he's a bit more complex then your typical gear check but otherwise he fits.
EDIT:I think ICC had like 3-4 gear check bosses. It's been a while since I've done it since it's not the Wrath Timewalking raid. Oh and once you're high enough every boss is a gear check as they die so fast as to not be able to use their mechanics if you got enough gear.
@matt Gear Check bosses are maybe 1% of all raid bosses in even that so raids don't have them at all and most bosses are a lot more complex
Chess, Gunship, Flame Lev, and Akama were easy, but I liked the devs changing things up.
my guild was a casual guild with the gms being a married couple, and 3 of us carried them. bro, they could NOT press the button on ultraxion.. it was pathetic lol
lol...sounds weirdly familiar to me :D was her name mandy? and his name alex or something? (don't wanna spill too much information here) I swear to god the same thing happened to me...till this fury warrior in my raid said he was gonna give everyone 10k if we kill ultraxion next try...and it worked :D
Sounds familiar. One younger guy and me got into the arena team of the gm couple. Their rating was a mess. And our equip was a mess because we were fresh on 70. We got it to the standard rating and even further by our own.
"...Players would go balls to wall to see much much dps...". I remember naxx40, someone saying "Go with all, you won't aggro him". After 30segs, with 2200dmg searing pains and 2400dmg conflagrates, he ran towards me, one shotted me, and went back with the tanks.
And now to this list, we add Mythic Xavius...
MrCoolios12 xD no no no we add mythic Skorpyon
We add Mythic Cronomatic Anomaly our Krosus =3
and Eonar
How about Varimathras, Taloc, Lights Champion (first boss in BoD), Grong, Radiance of Azshara and Skitra. All of them have hardly any mechanics, LC was the first mythic boss I ever oneshot (in a relevant time and group), the explaination on discord took twice as long as the kill
The chess fight is more Random chance then hard to solo. (1) Move the pawn in front of the king one space up ( to avoid "cheating fire aoes" ) ( 2 ) Use Your range pieces to attack "Mainly the king" when in range.
(3) When fighting becomes close use your king. That's it. The AI might decide to bring in its (queen) piece which heals ...30-50% hp i think. At that point you have to stop attacking the king and focus the queen. There have been times that the queen piece does not even come into play and i've finished the fight less then 3-5 mins. Like i said random chance.
A lot of these fights you listed (Twin Consorts, Ultaxion, Butcher) became easy with gear but when we reached them just hours into heroic/mythic being release these fights were brutal. Twins was actually unkillable before a health nerf which came about 12 hours after we got there. Although this wall came at a great time, after dark animus, most of us needed sleep. =)
Dude, did you do the Butcher on mythic? It was the second hardest fight in HM when it was current.
+Mike Rotella It was difficult until people figured out they could cheese 80% of the extra mechanic by positioning him in the water. But I do agree it shouldn't be on this list.
Durrr Annn Yeah there's a lot of bosses that are easier than that one. Just from this expansion including mythic: Killrog, Flamebender, Twin Ogron. From MoP including mythic/heroic: Norushen (easier on heroic/mythic than normal), Spoils (basically no mythic mechanics), the Spirit Kings from MV.
Mike Rotella If I were going to put bosses from WoD it would be Kargath (any idiot was able to kill him) Flamebender, Brackenspore (crazy easy boss) some guilds realized how shit their players were on Bracken.
MoP would probably be Norushen def pre-buff, Immerseus literally had 1 completely arbitrary extra mechanic, I don't remember exact what changed in Spoils and we didn't struggles much with it (30ish wipes?) but I don't know if I would include it. I actually felt Jinrohk did his job well when it came to keeping people out who couldn't do heroic so I wouldn't include him. Ji-Kun though I would. Personally Sha of Fear was really easy for a final boss in my opinion but definitely not among the 'easiest'.
Cata would be all of DS excluding Hagara and spine, madness is debatable. FL would be the same all of FL excluding Rag, I didn't raid after a couple weeks in 4.1 because I tried to go 10-man and it was fucking insane.
Yeah I definitely agree. I skipped Kargath because he was skipping first bosses here. I thought Tectus was easier than Bracken myself. Flamebender was a joke. We killed him on our first try with like 10 minutes left in raid after finally killing H&F. For HFC I'd say (excluding first boss) Killrog. He's not even progression.
+Mike Rotella Butcher wasn't hard. He was just a numbers game. Could your raid squish out enought HPS/DPS? Dead... If not? Wipe. The beach party tactic made him basically just a tank'n' spank fight, with having 2 hunters dealing with the dancing.
4:40 trying the chess event solo... you have one of the hardest raid encounters haha
Naaa, its not too bad. I farmed gorehowl alone in retail, just gotta hop in the king and zerg
Patchwerk was just a gearcheck before the start of the wing : )
Ironic given how tough he was back in vanilla/classic from hat I've heard.
@@HatsODoom He had almost twice the HP in vanilla compared to WotLK, and hit like a truck
@@Paal2005 My guild one shotted him recently, so that's nice.
My guild actually had a bit trouble with Loot Reaver before we got serious. When the guild leader realized everyone was shitty, he kicked most. Suddenly, we started progressing like hell through everything, including black temple!
Those days are long past, and defeating even mythic tier bosses isn't cool any more. Ah...
Most of those bosses were trivialized by gear. As in, regular gear you gather when it's current. The gear inflation in HFC was so high that you could kill Iron Reaver heroic without an air phase with just the heroic gear you had from your raids. Never mind mythic gear.
I guess every raid boss was like that. I played since Cata but heard it wasn't any different in BC or LK. Once you had the gear, fights were easy farms.
Patchwerks Hateful Strike targeted the five players with most health in 40 man Naxx. The melees also walked into the slime during the pull to reduce their HP by about 50%. At least that's kind of how I remember it.
In WotLK Naxxramas, the Hateful Strike was changed to target the players with the most threat. Unfortunately, some people couldn't tell 10/25 man apart from 40 man, and a lot of rumors appeared, and people got confused over the actually quite simple mechanic.
I remember gunship had also a "creative use of game mechanics" if you were alliance, as the tank could kite Saurfang by running along the railing at the bow of the boat, giving it enough time for the stacking debuff to drop. This means that he could stay on the enemy gunship indefinitely and not need to jump back to reset the debuff.
I always found Noth the Plaguebringer to be the easiest joke of a fight in Naxx. Teams I was on often called him Noth the Lootbringer
Lmaooo yeah he’s insanely easy. 3mil hp in 25 man
That moment in a game where you can kill a boss before it properly spawns. Yep, Gunship Battle's title as easiest raid boss is still maintained today.
+Wildheårt and both pieces of gear looked dope
Daniel Rhodes why do i keep running into you? :D
@Louise Hayle Then.... Why are you doing it? Just asking. I haven't done that fight in forever.
I found The Butcher to be the hardest fight in Highmaul besides Imperator. We always had about 10-16 people so we had to be very organized and couldn't do the faceroll mechanics that you showed in the video.
+Ronaldinho Gaucho You could with good tanks and healers.
Butcher was a guild breaker being released so early into WoD. It was tremendously stressful to heal without bringing too many heals. Even still in Mythic considered the second hardest if not the hardest encounter.
I was waiting for loot ship, lol, definitely earned the name of loot ship.
“Anyone have LK kill for heroic loot ship” miss hearing that SO much
I was thinking of the ship while clicking on this video.
Flame leviathan was one of the most fun raid bosses ever, made a nice change from the long raid ahead
Yeah. I get people didn't like vehicle combat but there, at least, it was pretty fun. That next fight against the dragon, heroic mode there was brutal.
I remember when first starting out that people actually cared a bit more about hte mechanics. Like launching people onto FL to short circuit him, then having hte motorcycles drive over and pick them up to deliver them back to the catapults. Then everyone figured out that you can just shoot down all the Pyrite-copters flying in the air before the fight and give the catapults infinite ammo as you had a hundred pyrite crates on the ground to pick from.
I'm watching this going "Omg, that boss was HARD!" - I feel pathetic now...
I mostly liked the list, but regarding Twin Consorts, I found them more difficult on Heroic than Iron Qon was. I pugged with a guild that was progressing on them, and while I did ultimately get a Heroic Iron Qon kill out of it, we weren't able to down Twin Consorts before SoO.
This honestly sounds like easiest bosses for DPS. I am guessing you never tanked or healed. Bosses look 100% different if you take different roles. This might be easiest bosses for ranged DPS.
+Krono Fett Not sure which boss on here you would consider difficult to heal or tank, I've done both and excluding the 2 TBC bosses ran all of them in multiple roles.
+Durrr Annn I will say for example loot ship. Always so easy as Dps. As a tank the fight is VERY chaotic. Constantly picking up adds, needing to avoid missiles you can barely see with all the adds on you. Even going to the other side of the ship as a tank needs SO MUCH coordination with your healers and dps. Always need to tell stupid dps TO WAIT for the tank to pop over first and so on. So honestly this list is a easiest bosses for dps. Loot ship is only so easy because of good tanks.
Krono Fett Eh, it was definitely harder as a tank but it was still stupid easy as a tank literally all those things are something that happens in pretty much every fight, tanking adds, dodging stuff and moving places.
Loot ship was just easy in general and honestly I would still rather tank it than dps it.
+Krono Fett
You do know he plays a Disc priest right?
As a former tank in a progression guild, I was scared of Patchwerk.
Vault of Archavon's first boss was easy as hell. But the later bosses were actually quite hard for pugs.
Only Emalon boss was hard there when it was released. Koralon and Toravon was pugable the day they were released.
Everything is hard for pugs.
I'd Say Emalon for sure. Certain pugs had trouble with the later 2 but most were pretty easy.
Emalon was certainly challenging for pugs as it required coordination, tanking adds and ensuring they don't die, then kiting adds during certain times and killing them at a certain time. It became easier with more gear, but was much more challenging than the others
The original tank-and-spank was Golemagg. Even by first-raid vanilla standards he was very easy. Main Tank wears fire resist gear. Off-tank the two core ragers away from Golemagg but don't kill them. That was it.
I remember having full set of Arcane resist gear on loot reaver.
I could essentialy with mana shield and ice barrier and the JWC amulet for arcane absorb tank loot reavers orbs - sole target out of range (was possible to outrun them but even when they hit I had cap on spell resist so the binary spell 3 out of 4 times did nothing and even if it did I could soak next with my shields)
it was lovely doing almost nothing and being thanked for it :D
Funny you should say that about Gunship battle. During Cataclysm, my mother and I *actually* went through ICC up to Gunship. We had a bit of trouble on some bosses, but Gunship was no problem.
I know this a very late reply, but your mother sounds awesome.
I know you say you did these when they were current but just to make sure, these are all the normal modes right? Because half of these shouldn't be on here. Mythic Butcher, The Twins Heroic and Heroic Ultraxion were quite a step up from their counterparts requiring either high amounts of damage and healing or a good working strategy.
I could name some much easier bosses like Jaraxxus, Valithra from ICC... Ignis from Ulduar...
He confirmed in like, the beginning of the video that they're normal mode / PUGable (meaning normal)
those fights were all still easy just required gear.
+MadGnomeStudios at the beginning he says "and the bosses will be ranked with all possible difficulties and not just normal mode" so ya.
I don't know if you consider him a "first boss", but Sartharion should be on this list. Guild have wiped on Void Reaver, Ultraxion and Patchwerk. Did anyone ever wipe on Sarth+0 (all drakes killed)?
I love your "World God Only Knows" background at the end of the video :)
I remember my guild being stuck on huhuran for weeks. Then we finaly downed her and where happy, we had not much time left on our raidnight so we decided to try the Twin emps. We downed them on the second or third try (cant remember wich). We all where like "Okey, ppl said they where gona be amazingly hard, what happened?".
I'd say one boss should have been added from Vanilla; Flamegor
The easiest of the 3 dragons in BWL, and the typical loot pinata: it's an easier version of magmadar (Molten Core), but in a way harder raid. At this time everybody that killed Razorgore, Vael, and the suppression room (Lashlayer himself was a loot pinata, but the suppression room was AIDS!), and both his brothers firemaw and ebonroc should know how to play the game.
Hmm some called it " THE LOOTSHIP" but sometimes when you were fortunate enough it transformed to "DOOOMSHIP" cause it was so easy sometimes player's "player.exe has stopped" and we were wipeing there for 1,5 -2 hours just to get to Saurfang. Yeah it was good times.
Great list! Was beginning to think Lootship wasn't going to make it. Would love to see this updated! If you're raiding current content, you may put Mythic Skitra on the list. Only Mythic boss we've ever rocked up to with 15 min left in raid and 1 shot.
Where did you find the image for this thumbnail? I've been looking for it for years.
This video brought up an old nostalgic memory where I joined a small guild at the end of wrath of lich king and we raided the ice crown citadel. We had some experienced raiders, a lot of new ones and the leader was a real veteran raider. All the new guys and such had done their homework and we one shotted all three first bosses with ease.
but
Somehow we wiped on the lootship. I have no idea how the eff that happened, but we did. The whole guild exploded and was disbanded after that
lmao
Guess even the easiest bosses can be tough once in a blue moon.
00:27 that was really specific haha
Flame Leviathan normal mode is so easy that during Wrath (and in private servers), players can 2-man the 10 man version and 4-man the 25 man version by using just the Demolisher vehicles and spamming pyrite.
A couple of the bosses in VOA were tough for a few weeks after they came out
Are we not going to acknowledge that the twin consorts were broken beyond belief when the stat squish happened, the chi ji constellation wasn't scaled down so the bosses were 1-2 shotted
Lol that guy who’s only there cus he knows someone and constantly wipes was me as a kid lol
I got the 10man heroic shield from loot ship I was so happy to have got it
"I didn't include vanilla bosses"
Patchwerk #2...and it was a massive obstacle to raids at the time, too.
azuarc He was prolly referring to Patchy from Nax in WoTLK
how about first fight in hfc, just killing some adds and done
He said that Flame Leviathan would be the only first boss on the list.
Iron Reaver could make the list, pretty simple dodging game
I could see that. Do you think there are any other bosses from WoD that could have made this list?
Mario T He mentioned Butcher, Kargath is also easy, but first boss.
As for BRF, hard to consider a first boss, don't think any were full cakewalks.
HFC: Zakun Normal was pretty simple I guess? Not easy enough for this list
Patchwerk was even easier when the healing bug was in the game. I can't remember what caused it, but I think it might've been a buff granted to the raid from the druid's Tree of Life form? 32k heals were pretty hilarious. As I recall I would put out renew on my assigned tank and do a flash heal once in a while and that was all that was required. Then the game was just "let's see how large a(n) (over)heal we can crit! lul!". Until the bug was fixed he was impossible to fail.
I had a (maybe) weird experience with the Chess Event fight in Karazahn. I had Medivh move his King directly in front of my King, facing backwards, and didn't even move it.
Void Reaver had one mechanic you didn't mention, it had a threat reduction mechanic on the highest threat target, so DPS had to be careful when riding the lightning.
He didn't consider tank mechanics at all. Toravon in VoA had a stacking tank debuff. Did I care that I had to tank him so many times solo because the other tank didnt bother to taunt?
WTF, Butcher in highmaul Mythic was considered the hardest boss in the raid by the top guild, because of the gear requierment, that was INSANE!!!!! Paragon actually downed butcher AFTER they killed the emperor, how is that easy? :D
I like how almost all of the auto-generated chapters have normal names.
And then there's *"Patchwerk will use this ability every 1 second, hitting the person with highest health in melee range."*
Lootship may have been free, but it was still a ton of fun! Running around taking out boarding parties, manning the cannon to blast away the enemy ship, equipping a rocket pack that let ya fly around, and boasting a damn good song to boot! It felt like a swashbuckling adventure on the high seas, except in the sky during a blizzard. It's also something I wish they did more of, which is feature the opposing faction in a meaningful way as part of a raid. It really weakens the justification for having two separate factions being at war all the time if they're constantly uniting against a common foe, especially if the factions don't demonstrate that they have their own stake in what's going on and their own way of handling things that's at odds with the other.
Void Reaver was immune to Drain Life because back then you couldn't do that to machines
And now we have the very very simple Nythendra
Cakeybots Lol nice troll.
Cakeybots Nythendra is just a trash mob in normal,and a really easy gear check in higher difficulties
At least she's battling with the dragons for easiest boss
The Silver Dragon yeah no i totally agree, we downed her in one shot in normal our first try.
ZxChrono idk how my comment was a troll? she really IS simple
Dragons are super easy. It just takes awareness.
Butcher? Butcher was called the hardest boss of the raid.
+Mr Skeltal With low gear, yeah. But with gear it was easiest
+Ternadil Heroic Butcher was hard, normal butcher was a piece of cake
ChafradorGaming Im talking about mythic Butcher.
+Mr Skeltal Yes, mythic butcher was the last boss killed in progression because of the numbers check.
+Ternadil Even with ok gear without the water "exploit" the butcher was actually quite difficult due to the amount of damage soaking the orcs would do to you
Funny enough on #8 I had the exact same thing as you mentioned happen to me, we spent a long time trying to kill Iron Qon and after killing it we figured we'd give Twin a ago, killed it straight away.
same here i think everyone did that, i think it took us 2 tries but i mean yeah qon took us a few raid days
The hateful strike text was left over from 60 Naxx where it actually _did_ target based off highest HP, Blizzard just didn't bother changing the text.
I still remember the first time my guild downed Ultraxion. We had come close a couple times, but our DPS wasn’t quite there. So I volunteered to try to one-heal the fight on my shaman. With the healer buffs, I could spam Healing Rain and Chain Heal constantly, and we beat the enrage timer with just seconds to spare.
Thats a nice situation for a healer. I had the same on my resto druid. My guild jut couldnt get that kill on mythic Kil'jaeden in Legion, because we had no damage. I solo helaed it while at the same time handling important mechanics and leading the raid. The only time we could in trouble during that fight was when one of my assistant doctors needed some help on a brain surgery (I was working in hospital at that time). It wasn't easy to simultaniously work on a brain surgery while leading the raid and playing myself as the only healer. But after a few tries, we made it with only one player left (obviously that was the hero of the story myself. The brain surgery was successfull as well, so I cemented my position as a total king of WoW and real life.
As the worst geared Warlock in my guild, I was stuck being Affliction spec'ed. I could always hit top dps on the Shade of Akama by AoE'ing the channelers. It was the only time I never had to worry about my threat.
I'm surprised you didn't include Baleroc from Firelands. That fight was so easy, even on heroic.
H ultraxion was an incredibly hard fight. It could put you to sleep and make you forget to push the button because how boring the fight was.
I was pugging Eternal Palace when it had just come out. We spent a lot of time before Ashvane normal, explaining the whole fight and being told it was one of the hardest bosses. Then we oneshot it. Now obviously we had players with gear in the low 420’s, or it would not have gone so easily, but still.
Heroic was a wake-up call, though. Back in the 2nd week, you couldn’t just zerg the fight and get her down before the third shield went up.
Mythic Ashvane required some almost 4D chess levels of raid positioning on top of that, she was an absolute monster on Mythic compared to the two bosses after her.
WoD Butcher on mythic was a wicked gear check, there's a reason top guilds ran him after last boss
Kinda suprized Lurker wasn't on this list.
honourable mention for this one and hardest bosses in WoW - Elevator boss
im on a video streak of this, a lot of these videos are cool
If any boss from vanilla deserves to be shown, it would be Flamegore+Ebonroc. The 5th and 6th boss(out of 8) in BWL. These two mobs were super simple. Ebonroc: 3man tank and spank, if a tank got the mark, 2nd one taunts, keep the boss facing away from the raid. Flamegore: no marks, but had to be tranq'd on rotation of 2 hunters. Literally nothing that could kill the raid other than a dps for some reason overaggro'ing, no real tank or raid dps at all. Some might say "uh it was vanilla", but EVERY other boss in this raid was hard, except these two free loot drakes.
First 2 bosses were known to make guilds quit, 3rd boss could oneshot tanks and it required you to clear a 15-30min supression room before attempting (and you'd have to redo it if you wiped), threat halfed and no taunt meaning dps really had to watch out.
4th boss firemaw was sort of tough, tauntable and tanked away from raid, if you were in LoS of the boss you'd take period damage increasing over time. Not super hard but easy compared to ebonroc flamegore. 7th boss Chrommagus was tough as hell, big gear check, required Hourglass sand which dropped from mobs in the raid, meaning you had limited attempts or you'd have to buy on AH, 2 out of 6 possible breaths every week, you'd have to adapt to the breath and no way to know before first attempt, constant stuns and hunters requiring to tranq often at the same time as the boss did a oneshotting breath. Required good position. 8th boss Nef was tough as hell too, class calls, tank almost getting oneshot (tank dying = guranteed wipe), hard trash phase, big aoe at 20% while tank takes a ton of damage etc.
Hard raid but ebonroc+flamegore was super free (and good) loot.
Well done! I agree with just about everything :)your vids are my fav on youtube right now aswell!Keep up the good work! :)
Weird how a lot of these were quite difficult in heroic mode, namely Flame Levi 4 towers and Heroic Ultraxion.
Chess was never difficult to solo. You just make a sort of fortress in the corner and let the enemy boss come to you. When the boss gets there you square up to him with your leader and your queen and swap to the bishop so you can spam heal your leader until their's dies. It is a little more complicated than that but you get the general idea. I used to run it weekly for King's Defender and I only wiped once to some very unfortunate scenarios where my king got trapped in the fire with no heals.
I remember getting hateful strikes around the time warriors were given titans grip before it was nerfed.
Ultraxion was a bitch when one of your healers is bugged out and can't take the buffs... and you don't have another healer in the guild. I've probably done as many healing on Ultraxion as on the rest of DS together, as I more or less had to solo heal it. Though, being a holy priest helped. The damage taken was aoe and smooooth as fuck, so I could go balls to the wall with the healing. It still took us maaany attempts.
How was Rage Winterchill a.k.a. "welcome to hyjal, have some free purps" not on this list? He had less mechanics than most molten core bosses and did almost no damage.
Murderlol he's not on because this guy obviously hasn't experienced these times and hasn't researched.
Or maybe he wasn't including first bosses on the list besides flame leviathan... Like he said
The others on the list are easier because you had to be attuned to enter mount hyjal before they removed that requirement.
@@RyoumiJake Imagine actually paying attention to a video before you make whiny bitch boy comments about it. Wouldn’t be me
Mythic Xavius. Took my guild 3 pulls at the beginning of EN. We killed mythic cen after like 50 pulls. then went on to xavius and killed him 20min later. Easiest last raid boss ive ever done
2020: Prophet Skitra in Ny'alotha. We 1-shot the boss on mythic with 18 people as a "we're over time, so let's see what we'll do tomorrow!" and two people had to bail.
I'll just have to believe your list for easiest bosses. The only raid I did with a full party in its time was Lich King. We wiped like 5 times. Every other raid I've soloed unless it was modern. Ultraxion was horrible for me to solo because it was DPS dependent and I'm a tank spec, so couldn't nuke him down fast enough. I eventually got it through sheer luck.
I really enjoyed the gunship boss honestly, but that might of been because I was an arms warrior with a trigger-happy execute finger, and victory slash that gave back health to boot
Vanilla PW was a numbers game aswell. You had to be extremely well prepared because the fight would last pretty long. Even with half the raid having the best gear, T3, you had to bring a shit ton of consumerables so the healers and casters wouldn't go oom. I remember drinking mana pots on consuming mana stones (as a mage) on cooldown so I wouldn't oom myself before PW got to 20%.
Rage Winterchill was the first boss of the raid, but attunements were a thing at the time so a lot of players weren't doing current content, and was STILL one of the two easiest 25 man raid bosses in the game. The only comparable one is High King Maulgar (the first boss of raid *two tiers worth of gear easier*)
u can actuly kill the ship before even getting at the same lv or begin the fight, just spam the cannon when coming close and u can kill it before getting at the top
I’ve never played a minute of wow in my entire life. I still find it so interesting.
I remember dying to the butcher quite often. It was really hard as a healer because you had to take care not to overheal because then you wouldn't have enough mana.
Came here to check if the lootship is #1. Was not disappointed.
Butcher in HM was pretty hard actually, u needed insane DpS and good group management for his debuff
So this is a list of the top 10 mechanically easy bosses disregarding how much the dps/healing check effected the difficulty of the fight.
Omg you sound so much younger! Lol. I know it was forever ago but its such a noticeable difference. Id also like to mention that if he made this video in 2020 it would be 3 times longer lol. Maybe its time to update this list though?
You're really underselling the difficulty of The Butcher on Mythic in this video btw. The race was super tight with some Guilds (like Paragon) electing to leave Butcher for last and instead clear out the other bosses whereas Method did Butcher as their second to last boss, because the dps requirement on him was insane. Most Guilds with a slightly more casual setting wouldn't kill him until nerfs, and even then he was a challenge.
Even when leaving him for last or second to last, he would take most top-tier Guilds an entire days worth of progress before going down.
I still remember hunter tanking in VoA.
1 thing about mythic butcher, he was so difficult that method said fuck it and went to kill Mar'gok instead, The former required 30k DPS from each non healer raid member including the tank and it always concluded in the butcher berserking because the timer was 4 minutes and appearantly it was intended so that people would actually have to kill him while he runs around one shoting others, for heroic and bellow I agree though
Butcher? he was the second hardest boss in HM on mythic...
+Layden wow your group musta sucked
idk, it wasent that hard :P
+greenyoshi100 It was still way worse than anything else in there, although it was gear dependant. Twin ogrons was WAY WAY easier
Correction; way worse than anything except Imperator
+Layden no, he was only hard because of gear... that's why paragon skipped him, they had no gear couldn't make dps check etc
For easy second to last bosses, non-hard mode General Vezax was pretty easy. At the time, I was in a guild that really wasn't very good and even we killed him on our second try.
He also had a serious nerd that made him much easier to kill
Ebonroc / Flamegor in BWL?
They are usually just referred as pinatas. You hit them with a stick and epic items come out of them.
I agree, but Deathbringer Saurfang deserves a spot on this list, he was a training dummy who had to be taunted now and then..
Butcher? What? One of the hardest bosses on mythic, paragon even almost skipped it to go straight to the last boss of the raid
Loot Reaver made guilds very bold once the requirement to enter the Tier 5 dungeons was dropped. My guild fell victim to this being as inexperienced as we were, wiping on the first trash pack.
Ummm wtf, Flame leviathan was hard af when it first came out. You had to get catapulted up and kill the turrets then be picked up by either the bikes or the demos whilst maintaining the pyrite stacks, Also hard mode was incredibly hard. So much for considering different difficulties lmao.
Yeah it's like he's just a guy 10+ lvls higher farming raids trying to figure it out if a mechanic was hard enough or not. What i find upsetting of his videos is the lack of research or interest on what players were going through back then.
Jivz Ar Flame Levi was pretty easy for my guild on hard mode, and we could barrly get a kill consistently on Razorscale lol
Jivz Ar he did them himself what are you talking about its just for the footage
A 10man can be done by two people when uldu is current
It was never hard it was done by pugs
yee sure :D conveniently excluding vanila raids because it was "new" xDD sure dude ... exclude vanila because all bosses in molten core combined have less mechanics than trash in bfa raids...god damn vanila lovers :D atleast be honest
Careful, the butcher might your healing hero and use his lifesteal to out sustain your tank
In a seperate game