I definitely didn't know about this lol. unfortunately just lowering wizard's dash speed could have other ramifications (14 frame dash suddenly becomes worse) so fixing this is tricky... i can also see reasons why you would want to have a 15 frame dash that is the same speed as a 14 frame one (for instance, if you expect a slow free-cancelled move, or you want extra distance on a backdash read, or you want to IASA manipulate to land projectiles which wizards love to do), so it's not totally useless to 15f dash, i guess? but thank you for bringing this to light lol. i'll be thinking about how to tackle this
after thinking about this for a little while it dawned on me that the slider was never intended to be a *speed* slider... that's why it says "Distance". I must have already thought of something like this happening - and it technically works as intended. at full distance, you'll go farther, but not necessarily faster...
@@ivysly given the nature of how friction works, you'd go farther using the 14 frame dash and applying hover on your next action, assuming its an action that doesn't have a set friction, reset velocity, or apply velocity the opposite direction. Which is most actions. In that sense, 15 frame dash could be considered slower than 14.
you're right, but distance *overall* and distance *per turn* are different things and serve different utility. idk i'll talk more with the wizard players and see what they think
@@darkener3210 I've been in search of yomi hustle animations for a while and seeing as you the one who scaled them up like this, do you still have those scaled versions? If so could you link them? I can't find these anywhere😭
I cant join the discord rn but could you link the action icons and attack animations used for this. No matter how hard i look i can never find all characters animations
The versions for this video were enlarged which was done for me. The ones I have are much smaller. It'd be a lot easier to give you the action icons if you were in the server since I don't have anything setup to link to.
I definitely didn't know about this lol. unfortunately just lowering wizard's dash speed could have other ramifications (14 frame dash suddenly becomes worse) so fixing this is tricky... i can also see reasons why you would want to have a 15 frame dash that is the same speed as a 14 frame one (for instance, if you expect a slow free-cancelled move, or you want extra distance on a backdash read, or you want to IASA manipulate to land projectiles which wizards love to do), so it's not totally useless to 15f dash, i guess? but thank you for bringing this to light lol. i'll be thinking about how to tackle this
I'm happy enough that you'll think about it at all.
hi ivy
after thinking about this for a little while it dawned on me that the slider was never intended to be a *speed* slider... that's why it says "Distance". I must have already thought of something like this happening - and it technically works as intended. at full distance, you'll go farther, but not necessarily faster...
@@ivysly given the nature of how friction works, you'd go farther using the 14 frame dash and applying hover on your next action, assuming its an action that doesn't have a set friction, reset velocity, or apply velocity the opposite direction. Which is most actions.
In that sense, 15 frame dash could be considered slower than 14.
you're right, but distance *overall* and distance *per turn* are different things and serve different utility. idk i'll talk more with the wizard players and see what they think
Yomi Hustle players will do astrophysics just to figure out the optimal dash strength for their character
woe algorithm boost upon thee
Thank you
I remember seeing you talking about this in the discord server
Glad to see you figured it all out and hopefully its fixed if need be
We'll see
Woah, that darkener guy managed to scale up a few sprites?
Thats crazy
Both of you guys are doing this
@@YomiLearn I have no idea what your talking about
@@darkener3210 I've been in search of yomi hustle animations for a while and seeing as you the one who scaled them up like this, do you still have those scaled versions? If so could you link them? I can't find these anywhere😭
hes back yeeeeey
another one i didnt know, time to never 100 dash with wiz untill its changed xd
My hope is that Ivy sees this and makes an adjustment =D
"Hustle man! Teach me how to HUSTLE."
But the Hustle man didn't answer,
HE JUST.
KEPT.
HUSTLING!
I get it
best yomih videos around
I hope so
Man I wonder who that ctag guy is, he seems pretty cool
Also great video about the topic, it'd be awesome if ivy saw this video and fixed it
You should talk to him sometimes, he's a pretty cool guy.
Im thinking he'll see this
i never heard of anyone named ctag.
catgrass however...
engagement
Excellent
i wonder how many games were severely affected by this issue, couldnt imagine it was a lot of games
Yeah. It's pretty minor really
I cant join the discord rn but could you link the action icons and attack animations used for this. No matter how hard i look i can never find all characters animations
The versions for this video were enlarged which was done for me. The ones I have are much smaller. It'd be a lot easier to give you the action icons if you were in the server since I don't have anything setup to link to.
Love me some math
MATH
Wait so you want a wizard nerf?
A microscopic nerf to movement? Sure
mfw 1 speed above ninja on back dash GRR how dare they
good i hate wiz give em more bad stuff
Up to ivy