AI learns to play 2048

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  • Опубликовано: 25 янв 2025

Комментарии • 7 тыс.

  • @campbellyrc12
    @campbellyrc12 4 года назад +9418

    Tommy looks five moves into the future.. he sees his failures coming and has no choice but to helplessly walk towards them

    • @infrences
      @infrences 4 года назад +74

      Idk why this comment doesn’t have likes

    • @Hoghiderrr
      @Hoghiderrr 4 года назад +67

      He must follow fate

    • @derek_bolli
      @derek_bolli 3 года назад +87

      @@Hoghiderrr It is.... inevitable

    • @dylans2ndchannel981
      @dylans2ndchannel981 3 года назад +15

      ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ

    • @nolanfaught6974
      @nolanfaught6974 3 года назад +54

      It seems like the algorithm wasn't able to account for where tiles will appear or their value, so looking 5 moves into the future isn't much better than just looking one move into the future

  • @nintendocaprimoon63
    @nintendocaprimoon63 4 года назад +3794

    New favorite insult:
    "You're about as good as randomly pressing the left key"

    • @EurasianInvasion
      @EurasianInvasion 4 года назад +16

      Oh, damn you right

    • @746yashkashwani3
      @746yashkashwani3 4 года назад +6

      Right bro

    • @NoOne-wz2ht
      @NoOne-wz2ht 4 года назад +14

      Repetitively*

    • @ZielAmerak
      @ZielAmerak 4 года назад +11

      if you are lucky you'll get 2048 with just left and down over and over.

    • @NoOne-wz2ht
      @NoOne-wz2ht 4 года назад +13

      @@ZielAmerak I start by randomly mashing buttons

  • @Jimmybob4200
    @Jimmybob4200 4 года назад +8609

    Do i understand: no
    Am i entertained: yes

    • @oxygen_is_my_drug4811
      @oxygen_is_my_drug4811 4 года назад +33

      Did i ask:no

    • @Paulito-ym4qc
      @Paulito-ym4qc 4 года назад +185

      @@oxygen_is_my_drug4811 Shut up:yes

    • @critrawkets
      @critrawkets 4 года назад +15

      @Bergo 3L.Normie It's your opinion : yes.

    • @critrawkets
      @critrawkets 4 года назад +13

      @Bergo 3L.Normie this is not a roast: yes.

    • @Jimmybob4200
      @Jimmybob4200 4 года назад +45

      bro why did this chat get toxic for no reason

  • @Sgtcrazyeyes235
    @Sgtcrazyeyes235 4 года назад +1849

    Hearing you switch between calling the ai tommy and tomas when you’re frustrated is like a parent being upset at their child

  • @xexpaguette
    @xexpaguette 4 года назад +10056

    When I was a kid I didn't even know there was a strategy and thought it was a clicker game where you just swipe as fast as you can randomly.

    • @jasonhoward2613
      @jasonhoward2613 3 года назад +301

      There’s a strategy?

    • @xexpaguette
      @xexpaguette 3 года назад +112

      @@jasonhoward2613 yes

    • @Sereal5706
      @Sereal5706 3 года назад +148

      @@jasonhoward2613 there are many actually

    • @jasonhoward2613
      @jasonhoward2613 3 года назад +99

      @@Sereal5706 wtf is the strategy everything is random chance except the math which is partly random to

    • @mattsadventureswithart5764
      @mattsadventureswithart5764 3 года назад +97

      I found always going clockwise (or anti) worked. Up, right, down, left (repeat)

  • @LazyLetifer
    @LazyLetifer 5 лет назад +8938

    “Every one has the right to an opinion but not everyone’s opinion is right”
    Best quote of the decade

    • @melonx5380
      @melonx5380 5 лет назад +28

      I agree with you

    • @thel0n3lytramp63
      @thel0n3lytramp63 5 лет назад +116

      That quote is an opinion, and it is wrong

    • @greasychickenugget4410
      @greasychickenugget4410 5 лет назад +34

      It's so true. Just like how my friend thinks dragon ball is the best anime. His opinion is wrong

    • @khalil7011
      @khalil7011 5 лет назад +66

      Opinions cannot be right or wrong, if there is evidence behind the opinion then it is called a substantiated assumption and can be correct or incorrect

    • @thel0n3lytramp63
      @thel0n3lytramp63 5 лет назад +44

      @@khalil7011 That opinion is also wrong IMO

  • @ryanantoine8457
    @ryanantoine8457 4 года назад +6052

    "it keeps lower scoring tiles away from the highest score tiles"
    So the AI enforces aristocracy.

  • @АлексейГерасимов-т7ш
    @АлексейГерасимов-т7ш 4 года назад +2213

    Code bullet is so brutal that he doesn't creates algorithm for game, He creates game for algorithm

    • @thebiggestthickestbean5232
      @thebiggestthickestbean5232 3 года назад +34

      I’ve never thought about it like that but yea you’re right, that’s pretty funny lol

    • @LordMaliscence
      @LordMaliscence 3 года назад +32

      @@Mightic exactly, with most simple games like this, it's much better to just code it yourself instead of trying to interface with an existing game

    • @puppergump4117
      @puppergump4117 3 года назад +10

      @@Mightic Yeah I think he started creating the games after the Piano Tiles incident.

    • @oldwateristic
      @oldwateristic 2 года назад +2

      its funny

    • @photonbee1932
      @photonbee1932 2 года назад +1

      @@puppergump4117 this video was created BEFORE that… incident…

  • @gristlyscarab7938
    @gristlyscarab7938 5 лет назад +3462

    Plot twist: It was his friend actually named Thomas playing all along

    • @fredthespear4923
      @fredthespear4923 4 года назад +59

      Gristly Scarab plot twist: Thomas was an ai

    • @Beanpolr
      @Beanpolr 4 года назад +65

      @@fredthespear4923 plot twist: Thomas was an ai made by his friend Thomas

    • @thomasnolastname8734
      @thomasnolastname8734 4 года назад +34

      *sips water*

    • @badutubezboi5050
      @badutubezboi5050 4 года назад +17

      mega oof plot twist: Thomas made Thomas who was an AI who made Thomas who was an AI

    • @yellostarr
      @yellostarr 4 года назад +4

      @ReTri 64 Ahh yes, a man of culture I see

  • @songbirdlover
    @songbirdlover 6 лет назад +2820

    Wow. I was just impressed with you recreating the game..

    • @riseeuterpe2838
      @riseeuterpe2838 6 лет назад +39

      I'm pretty sure the original creator allowed for its free distribution so idk if he rly had to do that tbh XD

    • @stargazingsprout
      @stargazingsprout 6 лет назад +185

      Harasuke Amu I’m pretty sure he needs to remake the game so the AI can see the code and actually play the game

    • @natenobles4372
      @natenobles4372 6 лет назад +60

      The guy who made 2048 did it for fun in a week so it’s no surprise that it was kind of easy to recreate

    • @songbirdlover
      @songbirdlover 6 лет назад +4

      @@natenobles4372 wow.

    • @Deathmastertx
      @Deathmastertx 6 лет назад +12

      Recreating the game in Java was the final project of my first computer science unit at university.

  • @creeperx3sssboom347
    @creeperx3sssboom347 5 лет назад +6062

    Tomas: "I've looked 5 Moves in the future"
    Code Bullet: "In what one do we get to 2048?"
    Tomas: "One"

  • @kympx8460
    @kympx8460 3 года назад +311

    Being named Thomas, I felt quite called out through this

  • @theeliteeaglegamer5893
    @theeliteeaglegamer5893 6 лет назад +5101

    Ai learns to code Ai

    • @dandanthedandan7558
      @dandanthedandan7558 6 лет назад +578

      TheEliteEagleGamer Wow, wow, wow. Calm down. Are you trying to give birth to SkyNet?

    • @MyH3ntaiGirl
      @MyH3ntaiGirl 6 лет назад +197

      TheEliteEagleGamer DESTROY HUMANITY

    • @Bestname_Ever
      @Bestname_Ever 6 лет назад +86

      TheEliteEagleGamer so its.... AInception?

    • @ras862
      @ras862 6 лет назад +54

      *i love this idea*

    • @Youmu_Konpaku_
      @Youmu_Konpaku_ 6 лет назад +14

      We need that

  • @Sod1ePop
    @Sod1ePop 5 лет назад +752

    "failure is important for learning"
    so that's why my dad says I'm important

  • @axelandersson6314
    @axelandersson6314 6 лет назад +576

    3:40. Well, that’s literally the strategy I’ve gone with for the past 2 years...

    • @enriquejunchaya5784
      @enriquejunchaya5784 6 лет назад +29

      Axel Andersson same, but it doesn't always get you a 2048. There's the "luck" factor and that's why Thomas couldn't get it either.

    • @wthrwyz
      @wthrwyz 6 лет назад +47

      This pretty much *is* the strategy for 2048; pick a corner and work toward it. It doesn't always work because the random placement of new tiles will occasionally put you in a state where it becomes impossible to win despite perfect play (as illustrated by the video), but that's the nature of any game that features a random element. Put simply, luck beats skill any day of the week.
      Whatever you do, never move your largest value tile out of that corner - the RNG *will* screw you by immediately spawning a 2 there.

    • @wwoods66
      @wwoods66 6 лет назад +5

      @Nathan Williams -- "never move your largest value tile out of that corner"
      But sometimes that's the only move, alas.

    • @wthrwyz
      @wthrwyz 6 лет назад +3

      Indeed, and the RNG gremlins are already chuckling.

    • @edde2429
      @edde2429 6 лет назад

      Wouldn't a good way to make the AI develop better be to let each one do like 10 runs and see which one was the most consistant

  • @chizzicle
    @chizzicle 4 года назад +145

    I like how even when "Thomas" finally succeeds, it's still less efficient than any even slightly smart human player, making Tommy sort of pointless, but he always was a problem child and it's the journey that matters, not the destination

  • @azrubs593
    @azrubs593 6 лет назад +735

    I felt so sad for him when he said “The next improvement was at generation 227” that’s gotta be so depressing

    • @sergioarvizu2972
      @sergioarvizu2972 5 лет назад +48

      humans probably on generation like a million yet we still don’t know how to live perfectly. Good job AI

    • @aaronstorey9712
      @aaronstorey9712 5 лет назад +9

      *247*

    • @Subakak
      @Subakak 5 лет назад

      Me too

    • @pancakes9648
      @pancakes9648 5 лет назад

      247***

    • @ryanrising2237
      @ryanrising2237 5 лет назад +14

      Sergio Arvizu According to Wikipedia, the earliest representative of what we’d call humans, Homo Habilis, first showed up around 2.8 million years ago. Assuming generations take 20 years, which is probably very uninformed, that would be 140,000 generations.
      Not as much as a million, but a bit more time to develop than 247 generations. That’d only get us to here from just before the Great Pyramids were built.

  • @Alex-dz8dm
    @Alex-dz8dm 6 лет назад +1732

    AI learns to take over the world
    -Code Bullet Video 2019

    • @Souls_29
      @Souls_29 6 лет назад +9

      Hyrule Warrior if AI robots take over the world we can just blame Code Bullet

    • @hyperion9934
      @hyperion9934 6 лет назад +16

      "His name is Paul and he conquers nations"
      -Code Bullet 2020

    • @TheFantasticWarrior
      @TheFantasticWarrior 6 лет назад +2

      ...of Minecraft

    • @davislast7891
      @davislast7891 6 лет назад +2

      I feel like a civilization video would be cool actually

    • @captionato
      @captionato 6 лет назад

      lmao

  • @Thomashorsman
    @Thomashorsman 6 лет назад +3572

    Sorry I wasn’t performing well

    • @romanboi8834
      @romanboi8834 6 лет назад +299

      Try fuckin harder next time Thomas

    • @cheesecake-ne2qh
      @cheesecake-ne2qh 6 лет назад +80

      Hello police I'd like to report a murder, I think the suspects name was John Garst? Please come to my location immediately, thank you.

    • @Joseph_Drew_III
      @Joseph_Drew_III 6 лет назад +17

      No hard feelings Nikolai.

    • @alphapicturesentertainment
      @alphapicturesentertainment 5 лет назад +23

      @@romanboi8834wanna go bowling?

    • @lilithkramer6698
      @lilithkramer6698 5 лет назад +16

      Thomas Horsman HOLY SHIT I'M DYING

  • @O_CABBAGE
    @O_CABBAGE 3 года назад +50

    "Thomas kinda sucks" I hear enough of this normally, I don't need it to happen here too

  • @ocinnico2608
    @ocinnico2608 5 лет назад +799

    "what's up guys, today's video is in 2048"
    -code bullet accidentally reveals his origins

    • @aang8026
      @aang8026 5 лет назад +4

      Flunkyvs Lacky well now it isn’t anymore, so let’s like it again to try and get 512

    • @c10v3r
      @c10v3r 5 лет назад +3

      **420 likes**
      :)
      **likes**

    • @evertree2133
      @evertree2133 4 года назад

      @@c10v3r But why?

    • @dougthedonkey1805
      @dougthedonkey1805 4 года назад

      I don’t get it

    • @dougthedonkey1805
      @dougthedonkey1805 4 года назад

      @Buddy Christ oh, I see. But what does that have to do with code bullet’s origins? Are they saying he’s a time traveler?

  • @LarryJL
    @LarryJL 5 лет назад +438

    You should've told it that in addition to having the highest possible number in the top left corner is good, it should also prefer having as much free slots as possible and get rid of small tiles as much as possible

    • @fakename7725
      @fakename7725 4 года назад +9

      I would have thought that would be the one and only scoring method for future outcomes

    • @varmituofm
      @varmituofm 4 года назад +9

      He also had that the 2nd highest scoring tile should be next to the highest scoring tile. This should continue on down, the 3rd should be next to the second, the 4th next to the third.

    • @Le_g3nd
      @Le_g3nd 4 года назад +5

      The highest theoretical number is 131k but the biggest number achieved is 65k (I know person who’s done it but don’t know if anyone else has)

    • @garethbaus5471
      @garethbaus5471 4 года назад +4

      @@Le_g3nd I struggle getting past 4092 and I have spent way too much time playing 2048.

    • @frederickfritzsche97
      @frederickfritzsche97 4 года назад +7

      Yeah, I think the entire problem boils down to develop a better way to evaluate the "game state". Looking 5 steps into the future should be absolutely enough to win this game, probably even 3. But it's sort of useless if your definition of whether the game state is good or not is so bad. eg aligned values (along a sort of S-shape) are much better than a 15 / 6 / 13 / 1 / 7 etc. Would be a rather complex algorithm for a simple game but hey

  • @JStubblefield79391
    @JStubblefield79391 5 лет назад +356

    Code Bullet: “Alright, I think I’ll go to bed.”
    Thomas: “You’ll go to bed when we’ve reached 2048.”

  • @ricegorm
    @ricegorm 4 года назад +125

    As somebody who is named Thomas, this ai is basically a perfect recreation of anybody named Thomas. They fail at everything for a while, then somehow get it out of sheer luck.

    • @denisucuuu
      @denisucuuu 3 года назад +3

      Definitely not Thomas Wayne, since he succeeded for a while until running out of luck in an alleyway

    • @divakarmenon5381
      @divakarmenon5381 Год назад

      ​@@denisucuuu that's Bruce Wayne?

    • @visiblerat
      @visiblerat Год назад +1

      i am also named thomas and can confirm

    • @nirorit
      @nirorit 9 месяцев назад

      @@divakarmenon5381no

  • @BrianJones01
    @BrianJones01 4 года назад +732

    When I went down the rabbit hole with this game, my strategy revolved around one simple restiction: choose a direction (in my case, up) and never move in that direction. A consequence of this is that the largest tiles end up on one face, similar to your "top left for highest value block" strategy. I wonder how the AI would do with this restriction in direction.
    Edit: 2048 became an easy target, if I recall correctly, 8192 was the max I reached before throwing the game in my "NEVER TOUCH AGAIN" category.

    • @xocheee
      @xocheee 4 года назад +14

      i could neverrrrr reach 8196 how long did that take???

    • @xocheee
      @xocheee 4 года назад +26

      @Natsu Dragneel lol do you mean score or tile? because i doubt youre dating the world record holder lmaoooo

    • @xocheee
      @xocheee 4 года назад +15

      @Natsu Dragneel probably on the app where undos are possible too...

    • @BrianJones01
      @BrianJones01 4 года назад +31

      @Natsu Dragneel I don't know that it can be considered "low" against any reasonable standard, even if it's not a record. To put it into perspective, a 6x6 board offers 2.25 times as much play area as a 4x4 board, and with that extra area comes many options for storing large tiles while building smaller tiles needed for further advancement (at a point, the hardest problem becomes efficient use of space). But still, congratulations to your girlfriend, impressive work!

    • @NoOne-wz2ht
      @NoOne-wz2ht 4 года назад +10

      My strategy is spam random buttons at the start then press random buttons

  • @arpitranasaria4878
    @arpitranasaria4878 5 лет назад +1442

    That moment at 9:08 where Tommy could have just gone up left left and reached 2048

    • @jdao1sm
      @jdao1sm 5 лет назад +16

      Arpit Ranasaria YEAH

    • @saeber6630
      @saeber6630 5 лет назад +59

      *GODDAMIT TOM*

    • @nightowl19god25
      @nightowl19god25 5 лет назад +15

      Arpit Ranasaria right up left left

    • @mehregankbi
      @mehregankbi 5 лет назад +40

      That’s where u see the value of human labeling. Simulating a human learning prespective is so hard that its better if a pro player of 2048 plays the game 500 times and we give the data to our neural network. Then AI can have a very good sense of what playing this game looks like. At this point AI knows how to play the game but there’s also room for improvement. so just like code bullet did, now we can use “choosing the best out of 5 moves” just like he did and it is gonna get better and better.
      The more complex the problem (self driving car) the more useful the human teaching

    • @Doctor_Straing_Strange
      @Doctor_Straing_Strange 5 лет назад

      OMG

  • @VoVilliaCorp
    @VoVilliaCorp 5 лет назад +158

    "Yes, I can go to bed!" the typical software engineer saying after a project XD

    • @ITAC85
      @ITAC85 4 года назад +3

      "I CAN, I just don't WANT to." - Typical Software Engineer ( not me)

  • @mr.mysteryjelly1532
    @mr.mysteryjelly1532 3 года назад +61

    "I CAN GO TO BED"
    has to be the funniest/saddest thing I have ever heard

  • @rcoverc
    @rcoverc 6 лет назад +1875

    My highest tile is 8192. Take that thomas.

    • @dragovern
      @dragovern 6 лет назад +77

      One game where we are better... still

    • @thejman3489
      @thejman3489 6 лет назад +84

      RCoverC one time I got a 4096 tile and 2 2048 tiles but they weren't next to each other and I lost because I couldn't combine then and free up space.

    • @rcoverc
      @rcoverc 6 лет назад +59

      @@thejman3489 Nice job. That's still a great score. I haven't played 2048 for about 6 months but I can tell you that I was improving slowly. Once I had 2 8192 tiles and I couldn't combine them *FACEPALM* :(

    • @CavemanNo.12
      @CavemanNo.12 6 лет назад +46

      I got to 512. Snake is more my game

    • @MichaelTwitt
      @MichaelTwitt 6 лет назад +38

      I mean not trying to brag but...16384

  • @sir_slimestone3797
    @sir_slimestone3797 5 лет назад +507

    "Everyone has a right to an opinion, but not every opinion is right" I love it, I'm stealing it for future arguments!

    • @mcplumpkin6191
      @mcplumpkin6191 5 лет назад +4

      opinions aren't wrong or right

    • @sir_slimestone3797
      @sir_slimestone3797 5 лет назад +3

      @@mcplumpkin6191 whoosh that flew over your head

    • @mcplumpkin6191
      @mcplumpkin6191 5 лет назад +8

      @@sir_slimestone3797 woooosh*
      by the way, it's hard to tell if this was a joke because you don't know the tone of the text.

    • @geli95us
      @geli95us 5 лет назад +5

      @@mcplumpkin6191 yes they are, if your opinions collide with evidence, then they are wrong.

    • @mcplumpkin6191
      @mcplumpkin6191 5 лет назад +1

      @@geli95us they are based on thoughts and experiences.

  • @PandaFan2443
    @PandaFan2443 6 лет назад +592

    The first generation is already better than me.

  • @melissaclaassen9707
    @melissaclaassen9707 4 года назад +58

    I love how much "failure" you actually include in your videos. It's interesting to watch how many types of things can actually go wrong while programming, and hearing what your thought process is to overcome them.

    • @lillyp1652
      @lillyp1652 3 года назад

      So basically avoiding the problem

  • @zephyromenix8755
    @zephyromenix8755 4 года назад +175

    Every single AI video: It’s evolving, just backwards

  • @MJDev14
    @MJDev14 6 лет назад +200

    I have no clue what youre saying half the time but your channel is amazing

  • @tysonmay5522
    @tysonmay5522 6 лет назад +887

    Code an Ai that can beat another Ai in chess

    • @yolkeggs
      @yolkeggs 5 лет назад +31

      Wait wouldn’t it always be a tie or am I missing something

    • @tysonmay5522
      @tysonmay5522 5 лет назад +7

      Good point

    • @InnocentC0
      @InnocentC0 5 лет назад +20

      There's a chess match for AI, though. It's quite intense and surprisingly complex.

    • @BorkKillsOneLegMan
      @BorkKillsOneLegMan 5 лет назад +26

      @@yolkeggs let both ai know it can't end in a tie

    • @diegocastro7434
      @diegocastro7434 5 лет назад +26

      @@yolkeggs you're missing something! Chess matches between different engines (ai's) are very common and some are far superior to others. Google recently destroyed the previous benchmark for the strongest engine (Stockfish) with their deep mind ai. In fact, by changing the difficulty of the chess computer on your phone, you're essentially getting two different "AI's".

  • @ethanhoward389
    @ethanhoward389 3 года назад +29

    Plot twist: hell release the second enigma machine video in the year 2048..he's leaving us clues

  • @RqtiOfficial
    @RqtiOfficial 6 лет назад +7528

    ai learns to play agar.io

    • @bluue5756
      @bluue5756 6 лет назад +333

      David Simon And?

    • @bluue5756
      @bluue5756 6 лет назад +257

      @@legoguney but *everyone* had to love it for some reason

    • @art-oq1pi
      @art-oq1pi 6 лет назад +108

      David Simon how is it trash

    • @mac1cam
      @mac1cam 6 лет назад +33

      Someone allready made a bot for agar.io

    • @anton7591
      @anton7591 6 лет назад +211

      @@legoguney just Because it's old does not mean that it is bad

  • @kiweping5
    @kiweping5 5 лет назад +369

    If there was no visuals this would be the title:
    Man screams at someone (presumably his son) for 11 minutes and 10 seconds

  • @leonjefferson6783
    @leonjefferson6783 5 лет назад +1750

    CB: Since the difference between random movements and intelligent movements is very small...
    Me: Yes! I'm almost intelligent!
    edit: 1.5k likes :O

    • @sheeloesreallycool
      @sheeloesreallycool 5 лет назад +3

      100th like babyyyyy

    • @kosk-kosk2777
      @kosk-kosk2777 5 лет назад +2

      Lol

    • @whydoiexist1527
      @whydoiexist1527 4 года назад +1

      881 like baby

    • @TheStoneBreak
      @TheStoneBreak 4 года назад

      I don't know the first thing about coding but always thought it was interesting. Is something like this really difficult or is it kind of an "eh" thing to other coders and only impresses the ignorant

    • @losereye
      @losereye 4 года назад +1

      @@TheStoneBreak Oh god these algorithms are pretty monserous, its very impressive depending on experiece/foucus in ur code, as coding styled progammers simmilar to him wouldn't vice virsa

  • @mantistsai6457
    @mantistsai6457 3 года назад +9

    Your second approach reminds me of the Othello algorithm I wrote for my introductory coding course a few semesters ago and I just wanted to say, I 100% understand watching said algorithm come *so close*

  • @SpeedySlothBoi
    @SpeedySlothBoi 4 года назад +66

    CB: keep the highest tile in the top left
    Tommy: how about... no?

  • @Crazy1793
    @Crazy1793 5 лет назад +1773

    It's April 21 2019 still no part 2 of enigma machine

  • @rasput1n6
    @rasput1n6 6 лет назад +167

    *Make an AI learn to play Windows XP Pinball??*
    *I WOULD LOVE IT if it makes fancy combos continuously or see what he prefers to do lol*

  • @minion-mastr333
    @minion-mastr333 9 дней назад +1

    The intro caught me so off guard lol, I literally just watched the enigma machine video and couldn't find the follow-up so I randomly chose this instead. Makes me wonder how random it really was...

  • @simplistxc6649
    @simplistxc6649 6 лет назад +159

    He will single handedly create an AI that will destroy the world.

    • @farisakmal2722
      @farisakmal2722 6 лет назад +8

      * Tommy launches nukes *
      *TOMMY NOOOOOOOOO*

  • @itsme.lucaaa
    @itsme.lucaaa 5 лет назад +598

    1:36 “let’s see what happens when we press the up arrow - aaaand they’re gone” 😂😂😂

    • @jakobbarbian2893
      @jakobbarbian2893 5 лет назад +34

      Let's see what happens when we deposit this money, and its gone

    • @yoak
      @yoak 5 лет назад +15

      Welcome to standing up school. And you failed..

    • @gjk-arts5855
      @gjk-arts5855 5 лет назад +2

      Helix Peli asdf movie....
      And I love it

    • @yoak
      @yoak 5 лет назад

      GJKtale - Gacha and undertale have you watched #12?

    • @gjk-arts5855
      @gjk-arts5855 5 лет назад

      Helix Peli only that 1-11 complitition

  • @jeffreythecow2392
    @jeffreythecow2392 5 лет назад +193

    Thomas: Is an AI and within 5 tries reaches 2048
    Me: can’t even get to 512

    • @3_ormorecharacters
      @3_ormorecharacters 4 года назад +3

      I can barely get to 64

    • @WistfuII
      @WistfuII 4 года назад +10

      A computer pressing random keys has gotten farther than I ever have.

    • @alexandrubragari1537
      @alexandrubragari1537 4 года назад +3

      Stop to pretend to be so dumb lmao, its actually impossible to not to reach 256 even moving completely random i guess, anyway back at school my record was 8192 (+ 2 2048,so i wasnt really close to the 16k)

    • @teraspeXt
      @teraspeXt 4 года назад +4

      @@alexandrubragari1537 It's not impossible. You just have to intentionally be stupid.
      Edit: I think it might be near impossible to not get to 32.

    • @williamsomlai141
      @williamsomlai141 4 года назад +1

      ATS Gaming you gave me challenge, im getting under 32 and i will never stop trying

  • @nbabackcourtmedia
    @nbabackcourtmedia 3 года назад +19

    I finally beat this game after so many years, I can die happy now

    • @nbabackcourtmedia
      @nbabackcourtmedia 3 года назад +1

      @HelloThere nothing crazy it just says you won and you can keep going if you want

  • @XanderLuciano
    @XanderLuciano 6 лет назад +15

    Your sense of humor in these is simply amazing! Love it, doesn't matter how successfully or not your creations are, your commentary makes these 10/10. It's pretty cool to see what challenges you run into and what solutions you come up with to them. Interesting to see your different approaches :)

  • @unrealcactus8546
    @unrealcactus8546 6 лет назад +2608

    **Instant click**

    • @ginters5389
      @ginters5389 6 лет назад +6

      bro same

    • @sciencelover4079
      @sciencelover4079 6 лет назад +2

      Видео наоборот Watch my RUclips channel it's about artificial intelligent taking over the world m.ruclips.net/video/04vDiPiPyMs/видео.html

    • @memes3620
      @memes3620 6 лет назад

      Видео наоборотy

    • @shawnyewest6812
      @shawnyewest6812 6 лет назад

      Видео наоборот yeah

    • @Ida-xe8pg
      @Ida-xe8pg 6 лет назад +1

      is this guy a hacker???

  • @agentstache135
    @agentstache135 6 лет назад +717

    AI learns to play threes. Threes is a much more interesting game that was released before 2048. It takes a lot more strategy and just looks better

    • @Shennzo
      @Shennzo 6 лет назад +19

      @Wax Meatley Funny thing is 2048 is the one that ripped off threes and gave it better graphics, that's what made it more popular

    • @seven_chords
      @seven_chords 6 лет назад +7

      also the system behind the tiles added is much more complex in threes

    • @dominickeijzer5844
      @dominickeijzer5844 6 лет назад +2

      You're the Illuminati.

    • @Ferotiq
      @Ferotiq 6 лет назад +18

      Of course it was released before 2048, it isn’t even 2048 yet! It’s only 2019!

    • @dominickeijzer5844
      @dominickeijzer5844 6 лет назад +3

      Wooosh.
      Edit: I wooshed myself.

  • @dalvontah
    @dalvontah 3 года назад +20

    You’re teaching me better than my professors did

  • @ryanzwe
    @ryanzwe 6 лет назад +85

    I found your channel from the enigma video, would be great to see some more!

  • @Zandros
    @Zandros 5 лет назад +188

    At 9:07 your A.I. was within 5 moves of victory and it made the wrong move. Luckily he got there still anyway a few seconds later

    • @Zandros
      @Zandros 5 лет назад +7

      @CoRE Pyroz Right, Up, Left, Left. You're probably not looking at the same board configuration I am since the video is moving so fast.

    • @achilleaustin
      @achilleaustin 5 лет назад +3

      9:08 up left left

    • @fuckdatmf3144
      @fuckdatmf3144 5 лет назад

      right, up, left, left( there are alot of other ways ive also seen to instantly solve it but whatever)

    • @jamesr7708
      @jamesr7708 5 лет назад

      Yeah ikr down, right, up, left, left

    • @hesohit
      @hesohit 5 лет назад

      Thomas seems to always wants to solve the block from top left to right so at 9:07 he wanted to solve the top far right block next??

  • @judithjanneck1719
    @judithjanneck1719 6 лет назад +46

    You should have added to Thomas points for not moving the biggest tile. What I learned from playing this game constantly is that you should never move the biggest tile from his corner except there is no other way.

    • @VandreBorba
      @VandreBorba 5 лет назад

      I don't know.... Give more points to a right strategy moviment is not a bit cheating?

  • @zeonos
    @zeonos Год назад +1

    4 years later and i am still waiting for that enigma video.... you cant leave me hanging like this :(

  • @prespickle9260
    @prespickle9260 6 лет назад +562

    Do you *condone* the abuse of subscribe buttons?

    • @matthewbromley2956
      @matthewbromley2956 6 лет назад +6

      PresPickle well maybe he doesn't. But I do so go abuse mine 😏

    • @SoggyCoffeeAddict
      @SoggyCoffeeAddict 6 лет назад +11

      better question is, does he condone the abuse of ai

    • @Luci_Diavol
      @Luci_Diavol 6 лет назад +5

      No, they're very delicate, they should be treated with utmost care

    • @ravenkhor
      @ravenkhor 6 лет назад +2

      Chase Bishop unless you want it to create an uprising

    • @melon4249
      @melon4249 6 лет назад +2

      PresPickle yes some have even been *ATTACKED* over 50,000,000 times

  • @Fattycheese73
    @Fattycheese73 6 лет назад +444

    I think there’s an issue with the algorithm. In the actual game, part of the challenge is not knowing whether a 2 or 4 is gonna spawn. This especially matters when the board is almost full. Since the algorithm calculates what the board is gonna look like after 5 moves, then it already knows whether a 4 or 2 is gonna spawn in every one of those moves.

    • @boggers
      @boggers 6 лет назад +111

      i think if the AI knew what would spawn where ahead of time it would be solving for 2048 every time very easily. What he should be doing is calculating for every possibility over a couple of moves and playing the "safest" path. Treat the RNG as an adversary, and minimise the damage it can do.

    • @4xelchess905
      @4xelchess905 6 лет назад +30

      yeah, he is probably doing a min max algo over the tree of all possible moves AND spawns. Alternatively, he may be computing probabilities and expected gains on that tree.
      A refinement would be making a Monte Carlo search, since we know the distribution of spawning.
      If the AI knew what would spawn where ahead of time, it would lead to spawn manipulation abuse, where the AI deliberately chooses an objectively subpaar move because he knows it will be lucky (the spawn location has to depend on its move, since available locations depend on its move).

    • @jsmunroe
      @jsmunroe 6 лет назад +16

      This is they same way chess algorithms work. They calculate all possible next stages for each of the next possible moves. He claims he goes 5 layers deep with this. That's a fairly massive search tree, but I guess if he has the computational power and/or the time he could do it.

    • @danielfay8963
      @danielfay8963 6 лет назад +3

      Additionally a 4 only spawns 10% of the time, meaning you need to account for the probability of a given outcome when considering the risk/reward

    • @daniellucas5522
      @daniellucas5522 6 лет назад +9

      Not that massive for this game. Chess has far more moves available in a turn, this one has only 4 moves and then the number of empty locations on the board left * 2 for where the next block will spawn.

  • @meh3277
    @meh3277 6 лет назад +753

    This was even more hilarious to me because my real name is Thomas but I rarely go by that anymore.

    • @im_tlnor
      @im_tlnor 6 лет назад +14

      TedDoesGaming then what the ham sandwich DO you go by

    • @vigorouspringle8962
      @vigorouspringle8962 6 лет назад +15

      Probably Tom

    • @aa-hf7hd
      @aa-hf7hd 6 лет назад +3

      Vigorous dingle exactly my thought

    • @dirtydan1887
      @dirtydan1887 6 лет назад

      TedDoesGaming brother

    • @dirtydan1887
      @dirtydan1887 6 лет назад

      Vigorous dingle I like your channel

  • @owltactics5540
    @owltactics5540 3 года назад

    I some how keep arriving at your videos late at night when I am searching for vids to watch and I always get so fascinated by you content.

  • @Youmu_Konpaku_
    @Youmu_Konpaku_ 6 лет назад +59

    _Ai learns how to take control of humanity_

  • @sacobred8400
    @sacobred8400 5 лет назад +33

    me: *hears over-dramatic royalty-free music*
    also me: yeah dis the one

  • @Lumiere_
    @Lumiere_ 5 лет назад +30

    The future : If you can’t do something, program a robot to do it for you instead

  • @mattt8265
    @mattt8265 3 года назад +1

    It sounds like you implied you were using the minmax algorithm to evaluate the future game states. When evaluating the game state, you could take into consideration the possible locations for the new tile & its value (called substates) and apply a modified minmax algorithm to those substates. I can tell that this is not being done because of the move at 8:25, where 256,128,128 is moved right. The minimum state for that move would have been a 2 being added at the top left corner, permanently (for the forseeable 5 future moves, actually) displacing 512 from being in the top left corner. A left direction in this instance would be the better move.
    I'm halfway motivated to make a better algorithm for this game myself now

  • @Midnight-zq5op
    @Midnight-zq5op 6 лет назад +610

    thOMaS

  • @zxt327
    @zxt327 6 лет назад +297

    I wonder how long it would take thomas to get to the 131072 tile. It would require a large amount of luck with tiles and probably takes trillions or more trials

    • @fotwen
      @fotwen 6 лет назад +1

      ZX T I wonder that too. I had the same game going for months. Of course I didn't play it everyday. But it took forever. Mainly cause I had to fix mistakes. And of course it wasn't 4X4.

    • @chinesebaloni
      @chinesebaloni 6 лет назад +14

      thommy will just print a tile with 131072 on it and call it gg

    • @flabort
      @flabort 6 лет назад

      @@fotwen Have you tried the 5D? 2x2x2x2x2? (2x2 grids layed out in two 2x2 grids, wasd within a grid, rf to go up, qe for within the two metagrids, and zx to swap between those). Since it's 32 empty tiles instead of 16, two tiles spawn with each move.

    • @xanderh2404
      @xanderh2404 6 лет назад

      @The Creeper King It can, it's the theoretical maximum possible with a 4x4 grid. It requires a perfect arrangement of tiles to reach, and a 4 MUST spawn in the empty tile.

    • @garrettbowes4878
      @garrettbowes4878 6 лет назад

      It can fit that but I had that block in the bottom left corner and the 4 in the bottom right. All other tiles where occupied by their highest possible value

  • @juliloafers
    @juliloafers 6 лет назад +6

    1:19 "They do a quick fusion dance..." Instantly subbed

  • @geezus7152
    @geezus7152 4 года назад +21

    Bullet here explains the definition of camping “TOMMY KEEP TOP LEFT”

  • @Raff-mu5qc
    @Raff-mu5qc 5 лет назад +14

    "my man thomas looks 5 moves into the future" This is King Crimsons ability

  • @ShashankPinchaG
    @ShashankPinchaG 6 лет назад +234

    Enigma!!! Gimme me Enigma!

  • @GeorgeJ10101
    @GeorgeJ10101 6 лет назад +94

    YOU PROMISED US!

  • @Arvyx0
    @Arvyx0 9 месяцев назад +1

    I love how back when he posted this he wasn't so unhinged and actually seemed like a calm guy doing coding for fun

  • @musashiaerostar
    @musashiaerostar 4 года назад +67

    7:50 - 7:52
    That made me laugh harder than it should

  • @aohtr
    @aohtr 6 лет назад +289

    He's so skilled

    • @azadanzans5359
      @azadanzans5359 6 лет назад +2

      Djce games, i totally agree

    • @angel-np9kp
      @angel-np9kp 6 лет назад +2

      HeS nOt EvEn ThAt GoOd

    • @blurooster5220
      @blurooster5220 5 лет назад

      Heds Gaming he’s joking

    • @yolkeggs
      @yolkeggs 5 лет назад

      Well Thomas tried his best
      Oh and CB did stuff too

  • @eing7025
    @eing7025 6 лет назад +166

    I clicked the subscribe button twice.
    I was already subscribed tho

    • @lochuynh6615
      @lochuynh6615 6 лет назад +3

      When you walk 😂

    • @wiredfpz
      @wiredfpz 6 лет назад +1

      there was no point of commenting that
      well done

    • @Parker05
      @Parker05 6 лет назад

      Eing subscribe-unsubscribe-subscribed again. Thanks Eing, Very cool!!

  • @Kud_
    @Kud_ 3 года назад +2

    Anyone else get this recommended 2 years after this was posted?

  • @somerandomweeb1531
    @somerandomweeb1531 5 лет назад +43

    Watching this i thought "I thought the Ai was supposed to play the smartest move" Thomas proved me wrong.

  • @jacoby6000
    @jacoby6000 6 лет назад +46

    Could you retry the neural network approach, but where the goal is to have a high number + fewer tiles on screen? Like, "success" is determined by the average tile value over time. That should help a lot, I would think.

    • @entropyzero5588
      @entropyzero5588 6 лет назад

      Alternatively, keep the current algorithm and use a nn to evolve the fitness function: Determine all the possible ways to score a game state (total score, highest tile, adjecency, position of highest tile, …) and have the nn change the weight of those data points.

  • @BaoCypher0912
    @BaoCypher0912 6 лет назад +718

    I love this, can you try more complicated game ?

    • @realdragon
      @realdragon 6 лет назад +41

      Like Super meat boy? Or The End is nigh

    • @alexanderreichert2966
      @alexanderreichert2966 6 лет назад +1

      Like enigma

    • @1erRadiant
      @1erRadiant 6 лет назад +8

      @fabi Lindner a teacher of mine did it ^^ but she said it is not really simple...

    • @Bestname_Ever
      @Bestname_Ever 6 лет назад +6

      Mathis DANO ugh... i can almost smells the insanely complicated logic, calculus and possibilities reeking...

    • @eccotellsya2983
      @eccotellsya2983 6 лет назад +58

      You guys need to keep something in mind, its not just coding the AI, he also has to code the entire game, which is the most time consuming part. That's the main reason behind doing "simple games".

  • @GourangaPL
    @GourangaPL 2 года назад +2

    7:44 explain this sound to someone who only heard it from your room not knowing what you're watching...

  • @MaksKCS
    @MaksKCS 6 лет назад +29

    In the year 2048 people are like "what?"

  • @potatomanW
    @potatomanW 6 лет назад +90

    Your videos are great and the new animations are awesome

    • @chasem8393
      @chasem8393 6 лет назад

      potato man lol I remember seeing you in a video comment forever ago and was like “is that machamp-weedle fusion” 😂

  • @valerieprice1393
    @valerieprice1393 6 лет назад +39

    "Tommy did it! I can go to bed!"

    • @ImXyper
      @ImXyper 6 лет назад

      Tommy : wait i want to get the 131072 tile

  • @shawnsimons418
    @shawnsimons418 3 года назад +17

    coding is just "if" statements
    - a wise man 2021

  • @quietsamurai1998
    @quietsamurai1998 6 лет назад +59

    Why not use the game *length* as the evaluation function for NEAT? After a certain point, you can't just make random moves if you want to keep making moves. Each merge increases the game length by another move, so eventually an AI with a goal of maximizing game length would be forced to make a 2048 tile.
    That should make the fitness function far more fine-grained. Heck, you could probably do fitness=moveCount+2*maxTile to get the best of both, as any improvement in maxTile would be far better than ignoring a maxTile merge in favor of squeezing in a few extra turns.

    • @bryan1972ca
      @bryan1972ca 6 лет назад +17

      I was thinking he could do something similar with the Algorithm. Instead of looking for valuing large numbers are good, valuing solutions where there are less tiles on the screen. So the algorithm tries not to lose instead of trying to win. This might make the game go longer and thus giving larger numbers.

    • @mittfh
      @mittfh 6 лет назад +1

      Perhaps also a higher bonus for keeping the highest numbers on the top row, or have an incentive that after merging on the top row, restrict moves to 'up' and 'left' until the top right position is filled.

    • @gabrielgarcia9822
      @gabrielgarcia9822 5 лет назад +2

      but then ones that do not move at all will win

    • @ninjafaceify
      @ninjafaceify 5 лет назад +2

      @@gabrielgarcia9822 no, because it's not about length of time but number of moves, that's the length, not actual time

  • @quack420
    @quack420 5 лет назад +786

    2048... should have gone for at least 4096 or 8192

    • @MYcool1111
      @MYcool1111 5 лет назад +44

      The game is called 2048 you win by getting the 2048

    • @quack420
      @quack420 5 лет назад +61

      @@MYcool1111 yeah but you can continue afterwards just getting 2048 is sort of easy-mode

    • @MYcool1111
      @MYcool1111 5 лет назад +9

      @@quack420 well yeah but maybe cb was just too lazy

    • @asticlol
      @asticlol 5 лет назад +19

      My highscore is the 32k one

    • @Kdrews-tn8oy
      @Kdrews-tn8oy 5 лет назад +6

      @@quack420 uh hell no it's ain't easy at all

  • @millo5014
    @millo5014 6 лет назад +603

    AI learns Geometry Dash

    • @ginters5389
      @ginters5389 6 лет назад +4

      I think someone did that, but he still should do that

    • @liam3491
      @liam3491 6 лет назад +1

      Oh yes that would be fun

    • @unrealcactus8546
      @unrealcactus8546 6 лет назад +10

      It sounds stupid, but I would like to watch

    • @thelenny2772
      @thelenny2772 6 лет назад +4

      DutchDragonGames
      Also known as GD bot xddd.
      Maar alsnog een redelijk idee.

    • @maddixlabbe6787
      @maddixlabbe6787 6 лет назад

      PLEEEEAAAAASSSSEEEEEE

  • @ArtamisBot
    @ArtamisBot 3 года назад +9

    When you realize that all AI models are still technically algorithms... just really obfuscated ones.

  • @kazookid2034
    @kazookid2034 5 лет назад +713

    Do a livestream where you code a game but every time you swear you have to delete all your progress on your game so you have to completely start over.
    Like so code bullet can see

  • @THEcrosby
    @THEcrosby 5 лет назад +19

    Code bullet: what starts with n and ends with o
    Everyone:no
    Code bullet :the real answer is yes

  • @ArtAgma
    @ArtAgma 5 лет назад +11

    5:14
    Phone: 911! What's your emergency?
    Me: Help, there's a savage here.

  • @kushary
    @kushary 3 года назад +2

    When you can reach the 8192 tile without AI...

  • @Snowiiwastaken
    @Snowiiwastaken 5 лет назад +17

    „It‘s like Steroid Baby Steps“
    -Code Bullet 2018

  • @gnaskar
    @gnaskar 5 лет назад +92

    1: don't give points for having the same number next to each other; the value of the that is recorded in the next state, not this one.
    2: reduce point value of a tile by 40% if the tile to the left is smaller and by 40% the tile above is smaller (this is a generalization of of keeping the biggest in the top left). If both are true the remaining value is 20%.
    3: Award a sizeable bonus for empty tiles. Honestly, an AI that just tried to minimize the number of tiles with numbers on them with 5 states look ahead would probably be fairly good at this game.

  • @hyperionrobit3090
    @hyperionrobit3090 6 лет назад +54

    E N I G M A D E C O D I N G V I D E O

  • @Mothuzad
    @Mothuzad 3 года назад +1

    Perhaps a better scoring algorithm would reward keeping tiles of the same value adjacent, and also somewhat reward keeping tiles of almost-the-same values adjacent.
    Also reward empty space, because that's your distance from the loss condition.

  • @DibIrken
    @DibIrken 5 лет назад +60

    "Tommy, what button do we not press so we don't die?"
    "I am Tommy."
    "Nooooooooo!!!"

  • @sparkks1
    @sparkks1 4 года назад +20

    CB: the theme for today is failure
    Me: that sounds like my life

  • @StealthyDead
    @StealthyDead Год назад +1

    I remember figuring this out and maxing out the game because you couldn't fit any more unique tiles on the screen to add together

  • @skimjab1356
    @skimjab1356 6 лет назад +8

    Should have put the Neural Network into how Thomas decided what path was best.