In my opinion this is the best map along side with redacted :) Nice tips, very helpful i really need to learn a lot about positioning, the real problem for me 😅
@@zzznardszzz4715 Honestly, i should disagree. This map is made literally without cover between sites. The more players, the more chaotic it gets. You won't even gonna make it from A to B on foot because there is just open terrain and nothing else. 128 was a fatal mistake and will never happen again
@@M107Gaming I disagree. 2042 vanilla maps were built for 128. it shows. 64 players feels empty imo. the experience you get from Spearhead, stranded or flashpoint on 128 players is so much better then 64. On discarded you loose the village which is the best part of the map. Same for B on Kaleidescope. Just the scale of 128 players maps make it so much more feel like a war. much more cinematic and so much stuuf going on. My comments are for 2042 vanilla maps only. Im all for going back to good 64 player designed maps
@@shawnyscore6988 They are built for 128 but poorly. Extremely poorly! Not to mention that hitreg in 128 is just a freaking MESS because the servers literally can't take it. I've never understood the logic but in a map full of empty terrain, 128 players with twice the vehicles is just a bit chaotic sh!t show rather than an enjoyable match but i guess we can all agree to disagree! Keep in mind that in a game Like BF4, we had maps even bigger than discarded that were completely enjoyable with 64. (Altai Range, Dragon Valley, Golmud railway, etc)
Hell yeah keep this series going
@@edwinpalomar9806 For sure
Hell ya love your videos keep these going
Yeah sure
In my opinion this is the best map along side with redacted :)
Nice tips, very helpful i really need to learn a lot about positioning, the real problem for me 😅
Yep It's a nice map, at least imo. cheers mate!
💥💥💯💯
@@armintemper8984 ♥️♥️
WOOOOOOOOOOOOOOOOOOOOOOOOOOOO
:))
@@M107Gaming thanks again! Getting better at trying to stay with my team and gonna study these videos as you drop em
@@slooed5855 That'll be great!
This map should only be played in 128
@@zzznardszzz4715 Honestly, i should disagree. This map is made literally without cover between sites. The more players, the more chaotic it gets. You won't even gonna make it from A to B on foot because there is just open terrain and nothing else. 128 was a fatal mistake and will never happen again
I agree! almost everymap IMO. Only Beakaway has a good 64 version.
@@M107Gaming I disagree. 2042 vanilla maps were built for 128. it shows. 64 players feels empty imo. the experience you get from Spearhead, stranded or flashpoint on 128 players is so much better then 64. On discarded you loose the village which is the best part of the map. Same for B on Kaleidescope. Just the scale of 128 players maps make it so much more feel like a war. much more cinematic and so much stuuf going on. My comments are for 2042 vanilla maps only. Im all for going back to good 64 player designed maps
@@shawnyscore6988 They are built for 128 but poorly. Extremely poorly! Not to mention that hitreg in 128 is just a freaking MESS because the servers literally can't take it. I've never understood the logic but in a map full of empty terrain, 128 players with twice the vehicles is just a bit chaotic sh!t show rather than an enjoyable match but i guess we can all agree to disagree! Keep in mind that in a game Like BF4, we had maps even bigger than discarded that were completely enjoyable with 64. (Altai Range, Dragon Valley, Golmud railway, etc)
It's not call of @@M107Gaming
Tytyty
@@1Stevencat You got it boss!