An important thing to note about the Starpost reward: if you bank at least 5 rings this way, you can visit the Special Stage. This is crucial if you’re playing the Campaign mode, where you’ll need as many opportunities to get Chaos Emeralds as possible if you want to unlock the endgame.
I love Sonic, but this game seems to be more complicated than it needs to be. I can understand wanting it to feel like a video game, but that just makes the game less fun having to worry about points and trying to collect the Chaos Emeralds as well as keeping track of everything. Only having 7 time tokens for up to 4 players is rough too. You could all run out of time just because you had bad final rolls.
I know it’s a bit of a “homebrew,” but maybe only “spend” a time token if players have usable dice, but still choose to pass their turn (as opposed to having unusable dice left over).
As someone who picked this game up recently and played with 3 other friends, there is a learning curve but stick with it and it's actually real fun and satisfying to play and work together
Monopoly Gamer used modern Sonic and so did Battle Racers. I'm not sure why Gamer did not get add-on packs like the two Mario one's did. Prepainted Sonic minis sounds like easy money imo.
@@graptakular My dude, Prepainted Shadow minis is where the real money is at. Therein lies my point, if they made a modern character version of this, the character cast for the expansions would go insane and be the money making machine. Specially on KS.
Well, if this “base game” is a success, who’s to say they can’t add characters and stages from the Dreamcast & more modern games as expansions? I think they went Classic 16-bit route (specifically Sonic Mania), because IIRC Mania was one of the better-received recent Sonic games (also, nostalgia). It also depends on what the publisher’s license gives them “access” to (just Classic era, certain specific games, etc.).
@@jjrsbigo from what I understand, there is a clear distinction between classic and modern Sonic when it comes to licensing, and I doubt we'll ever see any one company put up the cash to acquire both sets of licensing rights at the same time.
It feels like too much randomness to really feel accomplished getting a high score. Getting the high score in a 2D sonic game felt better because its the same map and enemy locations everytime.
An important thing to note about the Starpost reward: if you bank at least 5 rings this way, you can visit the Special Stage. This is crucial if you’re playing the Campaign mode, where you’ll need as many opportunities to get Chaos Emeralds as possible if you want to unlock the endgame.
you also don't have to save your rings at a starpost which I didn't notice.
This looks perfect for me and my daughter (she loves sonic)
My only gripe about this game is that in a franchise where the core point of the game is to finish as fast as possible, this game is really slow.
I NEED THIS
Got free from amazon vine program
Well done video! Pleasure to watch.
I love Sonic, but this game seems to be more complicated than it needs to be. I can understand wanting it to feel like a video game, but that just makes the game less fun having to worry about points and trying to collect the Chaos Emeralds as well as keeping track of everything. Only having 7 time tokens for up to 4 players is rough too. You could all run out of time just because you had bad final rolls.
I know it’s a bit of a “homebrew,” but maybe only “spend” a time token if players have usable dice, but still choose to pass their turn (as opposed to having unusable dice left over).
For some people who love board games, the more complex the game is, the more fun is to play once you learn, it also gets away from always feel samey
As someone who picked this game up recently and played with 3 other friends, there is a learning curve but stick with it and it's actually real fun and satisfying to play and work together
I’m kinda hoping someone makes an animation based on the campaign from their experience
Same
Game doesnt look bad but seems weird not to make something more fun to play or watch for kids given the popularity
Imagine saying 4 characters instead of sonic characters. Yes there are 4 characters but once you beat the game you get 6
I wish they use the modern character designs for Board games more, it's been getting overplayed lately
Monopoly Gamer used modern Sonic and so did Battle Racers. I'm not sure why Gamer did not get add-on packs like the two Mario one's did. Prepainted Sonic minis sounds like easy money imo.
@@graptakular My dude, Prepainted Shadow minis is where the real money is at.
Therein lies my point, if they made a modern character version of this, the character cast for the expansions would go insane and be the money making machine.
Specially on KS.
Well, if this “base game” is a success, who’s to say they can’t add characters and stages from the Dreamcast & more modern games as expansions?
I think they went Classic 16-bit route (specifically Sonic Mania), because IIRC Mania was one of the better-received recent Sonic games (also, nostalgia).
It also depends on what the publisher’s license gives them “access” to (just Classic era, certain specific games, etc.).
@@jjrsbigo from what I understand, there is a clear distinction between classic and modern Sonic when it comes to licensing, and I doubt we'll ever see any one company put up the cash to acquire both sets of licensing rights at the same time.
@@graptakular yeah, you’re probably right. Maybe we’ll get more Zones from Mania/Genesis games, or possibly from Superstars.
The fact its Sonic doesn't save this game for me, looks boring 🤷🏻 (to me)
It feels like too much randomness to really feel accomplished getting a high score. Getting the high score in a 2D sonic game felt better because its the same map and enemy locations everytime.
It's reminding me of One Deck Dungeon which I sold pretty quickly lol.