The XCOM 2 Ability Tier list

Поделиться
HTML-код
  • Опубликовано: 25 ноя 2023
  • A Disclaimer - These rankings reflect my personal experience of these abilities not only in general but in 4Man/Legend/Ironman runs as well
    You can find me on Twitch
    Twitch - / edwinofeberron

Комментарии • 127

  • @EdwinofEberron
    @EdwinofEberron  День назад +1

    A Disclaimer - These rankings reflect my personal experience of these abilities not only in general but in 4Man/Legend/Ironman runs as well

  • @captainplexiglass6475

    Bladestorm is the only reason I don't fear chrissilids

  • @masonmerris2711

    Bladestorm Templar is ridiculously powerful

  • @scrambledripper9181

    the sharpshooter hate hurts me

  • @VincentVanHalen55

    My 2 main disagreements with this list would be lighting hands and reaper. Which is weird because i have the same opinion for both. Its strange that he spends the whole time going on about action economy but then put the free lighting hands into D tier. Thats crazy. And similar to reaper. It gives you the abilty to clear out multiple hostiles with 1 soldier which can dramatically turn the tide of a fight so you have less enemies shooting back at you next turn. Even if you just use it for weakened enemy cleanup. Id much rather have 3 dead enemies that arent gonna fire at me than say 2 weak and 1 dead enemy at the end of my turn. Reaper Templar is god mode.

  • @TheStygian

    Great tier list! Finally someone who doesn't endlessly shittalk specialists haha they are a great class!

  • @TucoBenedicto
    @TucoBenedicto День назад

    I'm just half way through the video and i think I'm already finding myself disagreeing with a good half of these rankings.

  • @Misfiring89

    You're confusing Void Rift with the commander's large AOE in the final mission. Void Rift only does damage once, however it then casts Insanity on all enemies hit. If you upgraded your Insanity with Schism, you'll do extra damage and rupture everybody, in addition to whatever insanity the enemies experience.

  • @jacklarsen4578

    Ever vigilant is very valuable ability as it allows you to move maximum distance and use owerwatch plus combined with another one that allows to trigger multiple shots while owerwatching really good. Not top tier for sure but should be somewhere around A-B tier

  • @kaid1887
    @kaid1887  +14

    bro i love how specific this tier list is xD I'm playing legendary heavily modded and hearing you rank slash, lightning hands, and bladestorm so low was a blast

  • @zealgaming8161

    Slash and blademaster kicks ass for new recruits. They can't hit the broadside of a barn, but make excellent Cannon fodder that run in, slash a important enemy, take a hit or two then die for the glory of mankind.

  • @JackobusPhantom

    I honestly love that people are still making Xcom 2 content

  • @Neue-Welt-2150
    @Neue-Welt-2150 14 дней назад +1

    I just started playing XCOM2 WOTC a week ago and I gotta say finding your vids helped me a lot! As a new player, hearing you talk about the different utilities and use cases of abilities, items, etc did help me quite a lot already!

  • @MadMackie

    Fwiw, death from above is also nuts on sharpshooter

  • @NyanDiamond
    @NyanDiamond 14 дней назад +1

    Death from above is actually quite solid for Snipers as generally you are planting them on any high elevation (as you can easily get sharp shooters to 100% no matter the squadsight penalty)

  • @adityarfp

    I personally liked Squadsight despite it was almost kinda unfair in early game when most of your soldiers has poor aim stats and limited weapon upgrades, but if you already have tracer rounds, scope, and PCS aim it will be OP most of the time, Sharpshooter's aim with covert ops and at that point your Sharpshooter would negate squadsight aim penalty

  • @danielragsdale9849
    @danielragsdale9849 14 дней назад

    Happened upon the videos, didn't think there was almost anyone really making long form content on the game anymore. Cool to see, good video.

  • @primordialserpent1763

    Very thorough ranking for the most part, but I do have to say that I think you were too focused on the idea of having a squad composed entirely of the same class, which has affected your judgement of certain abilities.

  • @vrahnkeneisenbach9148

    Slash is a bit scary, yes, but the benefit is the accuracy is usually really high, very often 100 percent, and if you do have untouchable and you have a Templar with parry/reflect/deflect and such, even if you do trigger another pod, they'll usually tank it just fine, and if that's not available there's always mimic beacon.

  • @user-uy8ss3hg6g
    @user-uy8ss3hg6g 21 день назад +2

    Void rift is so much more, it casts insanity on any enemy that is prone to psyonic. So it can translate to panic, mind control, and desorientation as well as applying schism on 3 enemies. Pretty much squadwipe for regular enemy group.