How Realistic Water Would Ruin Minecraft

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  • Опубликовано: 11 мар 2023
  • But the real question: is Minecraft's realistic water wet?
    Mod is Water Physics Overhaul by Sasai_Kudasai_BM
    www.curseforge.com/minecraft/...
    Follow me on Twitter @skipthetweets
    Check out my Instagram @skipthetutorial
    Character drawn by @MagnaGallina
    Edited by BBelle
    Research and map by Senior Studios
    Footage collected by Santiago Cachero
    ------
    Some music used in this video is courtesy of Mewmore. Make sure to follow their tracks at ‪@Mewmore‬
    ------
    Portions of this video are copyrighted and owned by Nintendo, and their use is allowed by the Nintendo Game Content Guidelines for Online Video & Image Sharing Platforms. All other original content, unless expressly noted otherwise, is ©2023, by the Skip the Tutorial creator, all rights reserved.
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  • ИгрыИгры

Комментарии • 1,3 тыс.

  • @CJ0611
    @CJ0611 Год назад +8052

    For those of you who are wondering, skip said "Water" 82 times

    • @gneu1527
      @gneu1527 Год назад +195

      No, he said it 82,0 times.

    • @Saver310
      @Saver310 Год назад +105

      ​@@gneu1527 bruh

    • @soupborne9008
      @soupborne9008 Год назад +71

      Well ummmmm……. Thank you?

    • @DitDuck
      @DitDuck Год назад +47

      And now you have 82 likes.

    • @fatyoshi1456
      @fatyoshi1456 Год назад +46

      Thats a surprisingly low amount

  • @JustARandomDilo
    @JustARandomDilo Год назад +5302

    "Realistic water"
    *Falls on tiny bit of water without breaking legs*

    • @Maniac_l23
      @Maniac_l23 Год назад +345

      Ok granted steve is the one thats not being realistic here.

    • @Healion123
      @Healion123 Год назад +110

      that's just the general physics being realistic, not just the water

    • @memelover6917
      @memelover6917 Год назад +36

      ​@@RafaelMunizYT I think I might have done something wrong, I don't feel my legs anymore

    • @nebula_unauthorized3093
      @nebula_unauthorized3093 Год назад +5

      well a large amount of water is even more dangerous to fall on, so...

    • @Directed2212
      @Directed2212 Год назад +9

      @@nebula_unauthorized3093 it's only dangerous if you fall from very high up

  • @SemiHypercube
    @SemiHypercube Год назад +8312

    This water physics honestly feels a lot like how water works in Terraria

    • @2iLikeCats2
      @2iLikeCats2 Год назад +187

      I was thinking about that!

    • @LitoMike
      @LitoMike Год назад +94

      too similar lol

    • @exceptionallyriso
      @exceptionallyriso Год назад +40

      Definitely

    • @Octoreality
      @Octoreality Год назад +79

      I came to the comments just to see if anyone said this and I’m so happy someone did

    • @RubinaCastignani
      @RubinaCastignani Год назад +21

      That's what I was thinking

  • @doomgolem5348
    @doomgolem5348 Год назад +1785

    fills a bucket up with water from the ocean, game instantly crashes

    • @wabc2336
      @wabc2336 Год назад +239

      Yeah I wonder, if you tried draining an ocean via a pipe into a massive underground hole, how much of the ocean would fall in water level? Either the game has to load more and more ocean chunks until the whole ocean is loaded (and then you drop to 0 fps), or the ocean beyond render distance doesn't get drained, and then you get a magical parting of the sea that will suddenly fall over at the next block update.

    • @mono__35
      @mono__35 Год назад +98

      Maybe large sources of water just wont lower

    • @twinkytwinklier1400
      @twinkytwinklier1400 Год назад +136

      @@mono__35 I think this might be the easiest solution. Besides, big source of water should actually take forever to drain anyways as they regulary get replenished via rain and ground water. One meter hole (or a water bucked with a dedicated mind) shouldn’t be able to drain an ocean

    • @Blacha.
      @Blacha. Год назад +36

      Water gonna just be lower on rendered chunks and if you render some this gonna go lower i tested out

    • @ricklarsen7477
      @ricklarsen7477 Месяц назад

      I figure this would just lower the ~8 nearest blocks by one level. It's like when you place a bucket of water on flat ground, but in reverse.

  • @Riley_Here_Hola
    @Riley_Here_Hola Год назад +10625

    imagine walking through a minecraft village with it raining, puddles could be forming and make it more realistic

  • @CosmoOtterYT
    @CosmoOtterYT Год назад +3174

    I really wouldn't want this in vanilla since the amount of Redstone and stuff like waterslides would be ruined.

    • @flameofthephoenix8395
      @flameofthephoenix8395 Год назад +70

      If they did it right then the Redstone and water slides would be possible, but different.

    • @benjamindouglas3286
      @benjamindouglas3286 Год назад +102

      @@flameofthephoenix8395 no it wouldn’t because it just fill equally in all of them

    • @benjamindouglas3286
      @benjamindouglas3286 Год назад +4

      Blocks

    • @flameofthephoenix8395
      @flameofthephoenix8395 Год назад +42

      @@benjamindouglas3286 What you do is have one dispenser taking from the water supply, and another dispense dispensing the water. Then hopper chains to bring the water from one to the other.

    • @DEPROET
      @DEPROET Год назад +36

      And for builders,flowing fountain wont work anymore

  • @petersmythe6462
    @petersmythe6462 Год назад +881

    I think one interesting thing to build with this is pumps and pipes. You can definitely make waterfalls, you just need to recycle the water at the bottom pretty aggressively.

    • @countrycoffeecup7772
      @countrycoffeecup7772 Год назад +51

      Or what if the game added a spring block, a special dirt block or stone block that has a whole in one of its faces. And this hole constantly dispenses water, like a water bucket dispenser with the current water physics.

    • @MatthiasDrinksH20
      @MatthiasDrinksH20 Год назад +53

      ​@@countrycoffeecup7772Wouldn't that slowly fill up the entire world, when this kind of water would be used?

    • @countrycoffeecup7772
      @countrycoffeecup7772 Год назад +11

      @@MatthiasDrinksH20 touche

    • @opfipip3711
      @opfipip3711 Год назад +31

      @@MatthiasDrinksH20 No, because, for technical reasons the ocean (or any **huge** water pool) won't get realistic water anyway, because 1. It would be impossible to simulate millions of water blocks. And 2. You couldn't represent the difference in water-hight anyway.
      So, the ocean (or any huge water pool) would just delete incoming water, which would, together with source blocks and erosion mechanics create an actual river system, with water starting at source blocks and ending in the ocean, carving channels on the way.

    • @jakeswallow877
      @jakeswallow877 Год назад +2

      ​@@MatthiasDrinksH20 they could make it so once the water from a spring block stops flowing down it stoped expanding or something

  • @issy4897uwu
    @issy4897uwu Год назад +481

    Now we just need to make Minecraft water in Terraria.

  • @raymondraptorclaw2901
    @raymondraptorclaw2901 Год назад +1551

    For this to work in Minecraft, the game would literally need to bump up its world generation realism to ludicrous levels. Every bit of every map would need to incorporate water cycle. This means groundwater, clouds, rain, streams, springs, etc… oh good lord how would we do that??

    • @Netherdan
      @Netherdan Год назад +116

      I think the first optimization that could be done is a water table to be generated along with the world, and everything below that water table level that isn't a solid block would be a permanent water source. Of course this water table would have to skip caves, but that's for the generation algorithm to worry about

    • @thegamerserpent4271
      @thegamerserpent4271 Год назад +7

      I think it already does something like that

    • @redundantjovianthor2225
      @redundantjovianthor2225 Год назад +24

      I'm okay with weather physics.

    • @Nikotheleepic
      @Nikotheleepic Год назад +26

      dwarf fortress already does this, so its not so unbelievable. a weird solution might be unloaded chunk edges with continuous water sources should treat all water on the other end of it as infinite, so that it keeps flowing from the edge and you don't have to calculate everything. Either that or river or water connected to flowing sources or oceans will flow endlessly from the chunk border at its default level. Its already done in dwarf fortress, you don't need to simulate these sort of things, how about aquifers? How about rain creating puddles of water?

    • @lemone12
      @lemone12 11 месяцев назад +13

      right answer is that we dont
      theres literally no excuse to make water realistic in a sandbox game like this

  • @ericpalacios920
    @ericpalacios920 11 месяцев назад +216

    So so for there to actually be waterfalls in Minecraft, there would have to be a water cycle. Water would have to evaporate, be carried into clouds, rain, them gather off the sides of complex mountain systems and find it's path back to the ocean. That would actually be kind of epic.

    • @guilhermeduartedamatareis9920
      @guilhermeduartedamatareis9920 8 месяцев назад +3

      Nope , there would have a new block just for that

    • @pizzaslice3891
      @pizzaslice3891 6 месяцев назад +22

      Mojang would have to completely rethink and redesign world generation for realistic water to be compatible with minecraft something I don’t think they would feel like doing and I don’t blame them for it

    • @benjaminnewman6772
      @benjaminnewman6772 5 месяцев назад +8

      I’m working on a prototype of a game like this - much simpler, say a sonnet to Minecraft’s epic, but with a closed water cycle and rivers that form naturally where the topography works out for them to do so.

    • @alligatorboy2000
      @alligatorboy2000 4 месяца назад +3

      ​@@benjaminnewman6772Ever planning on a public release? That sounds really cool!

    • @rafsandomierz5313
      @rafsandomierz5313 4 месяца назад +1

      @@pizzaslice3891 No need for redesign can be implemented in many ways.
      It doesn't have to stimulate one to one physics.

  • @Garinovitch
    @Garinovitch Год назад +248

    Seeing that puddle of water run across a mountain once it was poured on the ground.
    Ah yes, realistic water physics.

  • @ciangriffin9630
    @ciangriffin9630 Год назад +418

    if it was realistic wouldn't the water disappear into water and grass because water displaces into soil?

    • @Copperhead10001
      @Copperhead10001 Год назад +26

      Maybe after a day cycle 🤔

    • @goodmorningindia104
      @goodmorningindia104 Год назад +37

      And becomes mud?

    • @jmanroXD
      @jmanroXD Год назад +33

      So the question would be, which blocks WOULDNT water be able to escape from. 🤔 Maybe regular stone?

    • @adil0028
      @adil0028 Год назад +52

      @@jmanroXDfun fact: stones and rocks are pretty porous, meaning they can hold a surprising amount of water in them

    • @jmanroXD
      @jmanroXD Год назад +11

      @@adil0028 Interesting! It could maybe house a fish the size of a pufferfish in that case. This means a LOT of the ocean is gonna be drained...

  • @sparking023
    @sparking023 Год назад +73

    you know, the finite water and lack of waterfalls could be remedied with a new water block source. Water usually comes out of rocks and soil IRL, so I could see that being implemented for "realistic purposes"

    • @greencircle2063
      @greencircle2063 Год назад +8

      like turning mud into clay would fill a cauldron beneath it instantly

    • @averageeughenjoyer6429
      @averageeughenjoyer6429 3 месяца назад

      Could have a block that produces infinite water in intervals

  • @starwarsporgsrule3071
    @starwarsporgsrule3071 Год назад +60

    Here's a map idea, an escape map where you have to get out of some sort of tunnel or cave while water slowly rises. Puzzles and other obstacles could be added as well.

  • @_3ternal
    @_3ternal Год назад +155

    Now I'm happy that water is unrealistic

  • @JustARandomDilo
    @JustARandomDilo Год назад +234

    They should make rain fill up river,ocean,pools and ponds so if there's a hole they won't be completely dried up because of a a hole

    • @JustARandomDilo
      @JustARandomDilo Год назад +2

      @Lancer when it rains

    • @JustARandomDilo
      @JustARandomDilo Год назад +2

      @Lancer potion,turn dow the volume(boom boom risk),don't wear leather armour

    • @JustARandomDilo
      @JustARandomDilo Год назад +1

      @Lancer I'm on my last brain cells

    • @JustARandomDilo
      @JustARandomDilo Год назад +1

      @Lancer I'm on my last 8 subs before 100

    • @enniusdrusus867
      @enniusdrusus867 Год назад +6

      Very resource intensive. Minecraft was supposed to have finite water. But the horrendous amount of block updates scaled ambition back.

  • @eyeronthegamer
    @eyeronthegamer Год назад +51

    For those people who knew the OG game "The Blockheads", it observes water physics like this. I agree that it's quite annoying especially at the oceans, but there is a duplication method in that game.
    I really missed that game so much...

  • @coolj4334
    @coolj4334 Год назад +49

    I feel like if you were to hold a water bottle and move too fast or get hit, a small splash of water should come out

  • @ZenoDLC
    @ZenoDLC Год назад +111

    What would happen if you make a hollow J-shaped structure and fill that with water from the highest point?

    • @dragex6582
      @dragex6582 Год назад +22

      I also find myself curious about what happens if you make a 3 by 3 cube with a hollow inside filled with water, and a piston on only one side facing inwards. The water has nowhere it can flow outward to, right? So, what happens when that piston is activated, and the inside block is suddenly filled by the piston's extended block?

    • @Signal_Lost.
      @Signal_Lost. Год назад +3

      ​@Dragex It would turn into ice, or the piston would be pushed back.

    • @dragex6582
      @dragex6582 Год назад

      @@Signal_Lost. I'd imagine it would still get pushed back if it turned into ice. Lmao

    • @durza7173
      @durza7173 Год назад +4

      @@Signal_Lost. Pressure increases for water don't result in condensation to ice because ice takes up more volume. The piston would have to push back

    • @Signal_Lost.
      @Signal_Lost. Год назад +6

      @Durza71, Yes and no. It's worth noting that different solid phases of water can have different densities and therefore occupy different volumes. For instance, ice Ih, which is the most common form of ice at standard pressure and temperature, has a lower density than liquid water and takes up more space.
      However, other exotic forms of ice, such as ice II, ice III, and ice V, can have a higher density than water and therefore occupy less space. So, it depends on the specific conditions under which water freezes as to whether its solid form takes up more or less volume than the liquid water it came from.
      Edit: Formatting

  • @rion7720
    @rion7720 Год назад +7

    Terraria : "Get a load of this guy"

  • @lordfrieza3792
    @lordfrieza3792 Год назад +9

    "Realistic" water simply translates to Terraria water.

  • @oagengsegwe3620
    @oagengsegwe3620 Год назад +514

    Isn't it weird that developers try to make games realistic but the reason we play games is to escape reality

    • @adil0028
      @adil0028 Год назад +38

      Right? That's literally what games evolved to become at one point in time.

    • @hayblakie9075
      @hayblakie9075 Год назад +9

      We live in a simulation already

    • @UltraAryan10
      @UltraAryan10 Год назад +74

      Most devs don't focus too much on realism but a set of logic that is consistent with itself rather than being necessarily consistent with reality.

    • @KiraNikk0s
      @KiraNikk0s Год назад +8

      Only gamers want realistic games, devs know you wouldn't be playing if realistic was fun

    • @pieceofcherrypie
      @pieceofcherrypie Год назад +3

      @@UltraAryan10 clearly you haven’t played the forest

  • @LesserDogMC
    @LesserDogMC Год назад +15

    The lag would be unbelievable!

  • @beargreen1
    @beargreen1 Год назад +49

    Realistic water is quite cool but will mess up and maybe ruin many redstone contraptions.

  • @Nighthawk1000
    @Nighthawk1000 Год назад +52

    I was so relieved to find out this isn't going into vanilla.

  • @jurakarok3343
    @jurakarok3343 Год назад +68

    Does air simply disappear? If not, than it might be possible to create an airlock to re-enable water elevators.

    • @GachaWolf81900
      @GachaWolf81900 Год назад +1

      Well I suppose that could work

    • @mailcs06
      @mailcs06 Год назад +4

      Yeah, outer piston door opens, you enter, and then it closes.
      After that, the inner door opens, you exit, the door closes.
      Dispensers with empty buckets would collect the water, which would then be transported to dispensers at the top of the elevator and dispensed back into the elevator. Then the buckets are sent back to the airlock dispensers.
      Alternatively, you could probably just build a J shape at the bottom of the elevator since I bet they didn’t simulate water pressure allowing the water to flow up.

  • @neodintchly
    @neodintchly 11 месяцев назад +8

    Terraria physics

  • @youtubeuniversity3638
    @youtubeuniversity3638 Год назад +30

    Can you make a waterfall by making a river from edge of ocean to a huge drop?

    • @gneu1527
      @gneu1527 Год назад +1

      ​@Lancer *possibly he meant the waterfall puzzle where you dodge rocks which is also where you can find the old tutu*

    • @youtubeuniversity3638
      @youtubeuniversity3638 Год назад

      Spammers.

    • @adil0028
      @adil0028 Год назад

      @@youtubeuniversity3638 wdym? He was just making an Undertale reference

    • @test1122lol
      @test1122lol Год назад

      @@youtubeuniversity3638 Just because he made his words bold, doesn't mean he's a spammer in any way, you can easily do it yourself

  • @jessicamellady7959
    @jessicamellady7959 Год назад +10

    7:27 perfect design for a mini volcano if replaced by lava

  • @mf6610
    @mf6610 Год назад +4

    Terraria liquids be like:

  • @The-EJ-Factor
    @The-EJ-Factor Год назад +44

    This seems more like terraria water rather then realistic water

  • @redfyresasoiaf
    @redfyresasoiaf Год назад +7

    I think it'd be cool to have two separate waters (a realistic and a classic, for example) to incorporate into your builds. Like sometimes you might want an infinite water source for like a fountain sans redstone, sometimes you want realistic puddles, idk.

  • @sanmedbij
    @sanmedbij Год назад +11

    Wow he managed to talk about it for 9 minutes. 👏👏
    I was expecting it to be 3 minute max.

  • @draconicpoet2050
    @draconicpoet2050 Год назад +27

    It seems like several of the problems with realistic water, in terms of gameplay, could be solved by including a different kind of water source or mystical item from which water can flow endlessly. This could be implemented in-game by having them randomly generate in the waterfalls we normally see around our worlds, as well as having a structure where several can be found. My idea would be a life-themed temple with these endless waterfalls built into the architecture as well as other plant themed designs.

  • @ochreyefroglight
    @ochreyefroglight Год назад +9

    7:22 i think that i can create a fountain thing with this!

    • @gneu1527
      @gneu1527 Год назад

      Yes but you need to find some water source for that. For example place it near some river probably.

  • @St0nek
    @St0nek 5 месяцев назад +2

    I once played with a friend on realistic water and bigger boats and the funniest thing was when were sailing the oceans and suddenly a cave would render underwater creating a drain we would have to avoid, and these werent exacly easy to notice in time

  • @Trisha_an_Artist
    @Trisha_an_Artist Год назад +5

    Okay, but if with that realistic water, you would also have realistic rivers? That appear in one place and go all the way to the ocean? That would make waterfalls pretty possible

  • @niscent_
    @niscent_ Год назад +3

    with finite water, you could even make some simple water pump designs that works like a human heart. just make a small tunnel with 3 sticky pistons that each push a block inside to close the path. the ones at each end can act as gates, and the one in the middle as a pump. so you can activate the piston at the input side to close the gate and deactivate the one at the output to open that one, then activate the middle piston to push water out (at the output since the input side is blocked by the piston), and now swtich the side pistons, output closed and input open, and deactivate the middle piston to pull water inside (from the input, because it's the only opening at that moment), now start again from the start using a simple redstone clock, and boom you got a water pump that works like one of your heart ventricles.

  • @Mebiamiu
    @Mebiamiu Год назад +8

    Skip: "be careful not to dig down from a river to a cave"
    Me who knows that all too well from playing Terraria: 👁👄👁

  • @memevy
    @memevy Год назад +6

    2:26 A random command block in the background

  • @eyesofdeath01
    @eyesofdeath01 Год назад +4

    5:15 or you could make the generator correctly and put a hole in the floor a block past the source to stop the water from flowing into the lava

  • @kingnekogon
    @kingnekogon Год назад +8

    Sounds fun. But there'd have to be a water cycle system with rain refilling rivers and melting snow to provide water for waterfalls.

  • @meepdameep5343
    @meepdameep5343 Год назад +4

    Number 24. computer would crash the moment your 2 render distance reaches the ocean

  • @fbi-fipo1618
    @fbi-fipo1618 Год назад +5

    Terraria water.

  • @erseshe
    @erseshe Год назад +5

    Okay but an airlock system for the water elevator that drains the water, moves it beneath the chamber, and uses pistons to push the water back into the chamber would be very cool

  • @gazbotwicked2590
    @gazbotwicked2590 Год назад +159

    Sounds like pain but to be honest Minecraft always has been but we all still love it and it’s still definitely the best game

    • @Ranarim1807
      @Ranarim1807 Год назад +2

      ​@Lancer yes you are

    • @justinx.4420
      @justinx.4420 Год назад +1

      ​@Spamton G Spamton™ robot activity

    • @yahalomren
      @yahalomren Год назад +2

      ​@NumberOneRated97 If you think that you're annoying, no one is forcing you to write comments. You can stop whenever you want

  • @a_lexine
    @a_lexine Год назад +6

    imagine having to actually use pistons to pump water up just to get a decent water stream

  • @Mythrunerh
    @Mythrunerh Год назад +7

    For water to be more realistic, imagine if water could evaporate over time

  • @no-yn6uy
    @no-yn6uy Год назад +12

    1:43 rare footage of my dad

  • @nathankoziol7368
    @nathankoziol7368 Год назад +8

    8:37 uh ok

    • @southpoundham
      @southpoundham Год назад +1

      I too, am always looking for a crack to slip into

    • @nathankoziol7368
      @nathankoziol7368 8 месяцев назад

      @@southpoundhamno, the pause it does

  • @sophiacristina
    @sophiacristina 8 месяцев назад +2

    Should have evaporation, so the sun could fix some mistakes.

  • @richb227
    @richb227 9 месяцев назад +3

    I guess some other aspects of IRL water would need to be added, such as underground water table, and rainfall topping up surface bodies of water.

  • @Nightmare_Eyes5
    @Nightmare_Eyes5 8 месяцев назад +4

    So does that mean if you destroyed the lowest level of bedrock (using a glitch) you could theoretically drain the oceans?

  • @acatlol2930
    @acatlol2930 Год назад +15

    anything realistic would ruin minecraft

    • @harrien0007
      @harrien0007 18 дней назад

      Not really, hunger mechanic and villager ran into their house when the bell rang is "realistic", at least to me.

    • @TuPapa...
      @TuPapa... 4 дня назад

      @@harrien0007 bro minecraft does have realism. If not then minecraft just could make it so you get cobblestone from destroying a tree

    • @harrien0007
      @harrien0007 4 дня назад

      @@TuPapa... But I did say that it has realism

  • @user-yj7ks9mb1e
    @user-yj7ks9mb1e Год назад +2

    Now they just need to implement a water cycle with evaporation and rain, to make rivers work

  • @SimonOpsi
    @SimonOpsi Год назад +2

    For the cobblestone generator, you could have a dispencer pick up the water and transport the waterbucket to another dispencer that can dispence it and then loop

  • @Tercasific
    @Tercasific Год назад +3

    dude seriously watching oceans being drained is the most satisfying thing i've ever seen in my entire life

  • @ssshubert
    @ssshubert Год назад +7

    1:17
    is nobody going to talk about the bucket losing durability

    • @gaje954
      @gaje954 Год назад +2

      THIS PERSON HAS RAZOR SHARP VISION WE MUST COMPLEMENT THEM!

    • @ssshubert
      @ssshubert Год назад +1

      @@gaje954 ...
      I can't tell if this is sarcasm or serious

    • @gaje954
      @gaje954 Год назад +1

      ​@@ssshubert serious

    • @ssshubert
      @ssshubert Год назад +1

      @@gaje954 oh
      then ty

    • @elmerguatesiempre
      @elmerguatesiempre 11 месяцев назад

      I saw it too xd

  • @ShadowXII
    @ShadowXII 5 месяцев назад

    I just found your channel and I love it so much. I'm new to Minecraft and being able to learn about all of this stuff is so much easier thanks to your zero-bullshit, high-energy style.

  • @joec2078
    @joec2078 Год назад

    This would be great if it also generated 'source' blocks in certain situations that behave a certain way. This way you can still get waterfalls and lavafalls, still have mob farms, move items, semi auto farms, etc.

  • @casualbeaver
    @casualbeaver Год назад +2

    my goal is to drain the ocean now

  • @TL-sk6xf
    @TL-sk6xf Год назад +3

    Making water a finite resource in the highest difficulty survival would actually be awesome

    • @Gandhi_Physique
      @Gandhi_Physique 6 месяцев назад

      Awesome to watch, but I don't wanna play that lol

  • @meetthemaldonados7087
    @meetthemaldonados7087 Год назад +2

    You could just drain an entire ocean just the Straight down until you hit a cave and all the water off until he gave

  • @Xelaria
    @Xelaria Год назад +1

    I believe a hourglass powered by water is called an clepsydra

  • @robinhood184xD
    @robinhood184xD Год назад +4

    3:52 bruh.

  • @Defektiv17
    @Defektiv17 Год назад +8

    3:13 Waifu simulator? 🤨

    • @brunnomenxa
      @brunnomenxa 8 месяцев назад

      It's the name of the RUclips channel he gets the footage from.

    • @Defektiv17
      @Defektiv17 8 месяцев назад

      @@brunnomenxa yeah I know

  • @Star_theFLOOF
    @Star_theFLOOF Год назад +1

    Ya....All mincraft bucket drop people would go mad crazy I MEAN CRAZY!!!

  • @iffyfox9749
    @iffyfox9749 4 месяца назад +1

    A fix for waterfalls could be a unique sand block to act as a natural spring, creating a slow but steady source block for a water stream, then another sand block that does the opposite by tsking water away
    There could be some kinks to work out as i can see that creating some odd situations

  • @SyntaxTsundere
    @SyntaxTsundere Год назад +7

    Water wouldn’t be a finite resource, actually; Wandering Traders occasionally sell buckets with fish in them, so you’d still be able to get more!

    • @SparkleWolf404
      @SparkleWolf404 Год назад

      He also mentioned cauldrons too but weirdly only for skyblock?

  • @dogf421
    @dogf421 Год назад +3

    this is really cool and i would love to play around with it but i perfer water the way it is

  • @nicoisgro9418
    @nicoisgro9418 3 месяца назад +1

    “Water is a finite resource”
    Cauldron:” am I a joke to you?”

  • @MegaZeta
    @MegaZeta 19 дней назад

    One of the funnier effects of Caves & Cliffs is that you can end up with sinkholes in the sea. Not whirlpools or anything, just a bunch of water walls leading to a gentle stream below

  • @CelestinaakaClonaClox9999
    @CelestinaakaClonaClox9999 Год назад +8

    "You'd see with Minecraft's new physics"
    You made it sound like that's 1.20 feature. Don't scare people like that

  • @00001Htheprogrammer
    @00001Htheprogrammer Год назад +3

    1:23 Dripstone: Am I a joke to you?

  • @coolDude-sx6we
    @coolDude-sx6we 8 месяцев назад +1

    I’d go in the middle of an ocean and dig a few holes straight to the void, and when it’s drained I’d make a base

  • @maxstieglitz5533
    @maxstieglitz5533 Год назад +1

    if the feature was tweaked to be a little more consistent/predictable with movement, and some sort of easily usable pump block was made, I could see this new water being equal in usage to the current mechanics

  • @gonnabe5791
    @gonnabe5791 Год назад +5

    1:36 what is that shape 💀

  • @sethmcbride8490
    @sethmcbride8490 Год назад +8

    how many times can "what if minecraft had realistic water?" be made? I swear I've seen like dozens of these.

  • @Luigi051
    @Luigi051 Год назад +2

    Instead of the water destroying the pressure plates, shouldn't the water just flow over them?

  • @madelinesellers
    @madelinesellers 4 месяца назад +1

    2:28 is silver falls just outside of silverton, oregon for anyone wondering

  • @redermac5667
    @redermac5667 Год назад +3

    1:07 "Water isn't infinite anymore"
    I guess i can't make the joke about the teacher saying nothing is infinite me anymore waaaahhhh

  • @CreWool
    @CreWool Год назад +3

    Terraria be like:

  • @stormRed
    @stormRed Год назад +2

    It would be really cool if there was a new liquid that behaved this way, maybe found in specific biomes.

  • @HasteIV
    @HasteIV 3 месяца назад +1

    At 2:28 that irl waterfall is silver falls state park located in Marion county,Oregon.

  • @GoldFromMinecraft
    @GoldFromMinecraft Год назад +8

    Hey skip have you done a short on the crafting uses of me? (Im gold)
    I promise im not useless 😢

    • @penninna
      @penninna Год назад

      Gapples and golden carrots are amazing! Besides food though…

  • @The_Dr_Fate
    @The_Dr_Fate Год назад +3

    0:50 what if you press shift

  • @bariumselenided5152
    @bariumselenided5152 Год назад +2

    If they added pumps along with this, then it would be actually pretty fun. Cuz as is it's just Terraria water without pumps, which sounds like a nightmare.
    But water wheels with pumps in Minecraft would be dope

  • @KratosAurionPlays
    @KratosAurionPlays 17 дней назад +1

    Realistic water would be cool as a toggleable option.

  • @-lyrical_brother
    @-lyrical_brother Год назад +5

    2:12 why are the hoppers golden

  • @HelloIAmAnExist
    @HelloIAmAnExist Год назад +12

    You can probably still make a cobble gen, just gotta tweak the design

    • @AstroEli133
      @AstroEli133 Год назад +3

      No, there’s no way to replenish the lava that converts to cobblestone. Even if you keep halfing the lava level, it will disappear if it gets too small.

  • @anolliecanolie7906
    @anolliecanolie7906 5 месяцев назад

    I feel like this would actually be really cool and a lot of these problems would go away if there was still a way to get infinite water sources. Maybe something like a waterfilled geode/stone/chunkofdirt that will refill any source blocks around it

  • @breadisyummy_
    @breadisyummy_ Год назад +1

    I wish that there was still a way to make constantly flowing water. Maybe a block that pulls in water and constantly transfers it to a dispenser than puts it back out, that could make a waterfall.

  • @warriorcast8567
    @warriorcast8567 Год назад +3

    this would actually be really cool as a feature that could be toggled per world

  • @Boss_Big
    @Boss_Big Год назад +7

    Terraria players: I don't have such weaknesses

  • @naxieysadventures5506
    @naxieysadventures5506 Год назад

    With the pistons displacing water, with enough effort you could build a really cool water pump that pushes the water to the top of some sort of system that could be interesting

  • @wumwum42
    @wumwum42 4 месяца назад +2

    7:48 Replacing the buttom 2 rows and all exits exept the one at the top with a 2x3 pool should make this work.

  • @Jamal_Cry
    @Jamal_Cry Год назад +3

    2:34 No just no

  • @Greenguy1077
    @Greenguy1077 Год назад +4

    Now it's Terraria 3D💀

  • @developersean
    @developersean Год назад +2

    Drain the ocean by making a hole down to the void :))

  • @DJFlare84
    @DJFlare84 4 месяца назад

    I actually wouldn't mind realistic water like this. Would be perfect if they added items for infinitely creating/removing water. "Magic Sponge" to endlessly remove any water that touches it, and "Magic Coral" to endlessly dump out water as long as there are air spaces beside and below it.