@@KaiPRoberts No he has flown a factory in and produced mines before, but he does usually just mine rush normally. The factory trick only really works on a few maps.
Holy shit i started laughing so hard right here. 29:00 "I cant teleport! I cant teleport" it was at this moment that harstem realized why bc vs terran is garbage. Vikings alone destroy them now add a raven, dead.
Wild game 1. I'm actually very surprised you didn't bother killing the other nexus. I also might be wrong but i think there were a couple instances where your bc fleet wouldve won against his smaller stalker army but you made the (likely smarter) choice to not take the fight or push in. But 2-3 bc can take 7-11 stalkers especially with Yamato. I feel like you deserved to win game 1 tbh, you handled the eco side phenomenally aside from losing the planetaries. You were definitely outtrading him, i think if you committed harder to the base trade, you win it straight up. Game 2 was also fascinating - pretty much everything that could go wrong DID go wrong (in the early/mid game) and yet you pulled it out with a much much better late-game composition. Your opponent really overcommitted to anti-BC mass viking, which you destroyed with the cyclones and tanks, and that eco damage you did with the BCs helped you pull much further ahead than you realized. Great game, despite it being a TvT, which are usually not as exciting to watch. Raven interference matrix and vikings being out early is actually why i tend to avoid BC rush against terran. It seems stronger protoss or zerg since queens and stalkers are the only anti-air they'll have - but in TvT, people are generally going to get some vikings to spot for their tanks, or open with a cyclone to handle air threats, so they already have a "counter" to BC ready to go.
This is what I appreciate about this channel. When harstem/hamster say a game is insane, it really is. Unlike a certain channel which will go unnamed in which every game title is click bait cheese versus diamond players. Sick game captain! Love the content
8:17 also built a few turrets and if you seem far ahead built a fortress on his side base; will most breaking 3-4 bc's constantly sniping in, with support off 4 turrets and a planatery almost impossible to break, and use all your mule use on those minerals to empty his side faster ;DD
New idea for BGMWSS: the "cancel master". Each and every time you want to build a structure, you have to build and cancel it, then build it again properly. ;)
That first game was pretty awesome strategically, but sadly it got lost to piss poor BC micro 1: if yamato is off cooldown most of the time, you are not getting the most value 2: you are not actually getting any repair done if you keep clicking your bcs back and forth over your SCVs like a maniac 3: trying some edgy micro with a red bc against blink stalkers to squeeze in two more hits is almost always a bad idea 4: you teleport back your BC before the mass stalker gets off their first volley. Not after the mass stalker has gotten it into the red
Is there anything you can do with insanely fast burrow? It seems like against terran, it should be possible to bait out enough scans so that they waste more money (220/0 each) than you did by researching it. (100/100)
I sometimes research burrow as the first upgrade and the do use scan couple of times to get rid of the burrowed lings, but I am not sure if it worth it.
protoss superdrops! you quoted rotterdam in a previous episode saying "they never expect the second prism" well do like 4 or 5 prisms, why cant you do multiprong prism harass and warpins the way terran does? maybe a few groups of 2 or 3 warp prisms even to bypass static defence? be super mineral heavy and just pump out prisms chargelots and have cannon battery for base defence! MY LIFE FOR AUIR!!!
31:55 why not thor bc? thor splash or single target kill everything in air at insane range, they own anything ground based and with bc support; only mass raven shutdown is kinda a problem, but how many off those does he have ^^
As terran in gold league, if I'm able to scout it I just pump out a bunch of vikings and wait for them to teleport in, a lot of times they leave without a GG after they lose all their battlecruisers
It really only good against zerg though cause both terran and protoss make units naturally that counter at least in lower numbers. Vikings ravens blink stalker
iF you had mines, he wouldnt be able to blitz your ramp like that. I always used mines agaisnt Protoss, regardless of if i won or lost. Its enough to trigger them into doing something stupid.
Is it me or he is using the phrase "proxy cc" as hidden or ninja base? I mean proxy is short for proximity isn't it? As a proxy barrack means to be in close proximity to the rival base
so by that definition any cc is proxy, lol, even if you expand in your 2nd because its outside the main, a 2nd base hatch would be a proxy hatch@@TritonTv69420
Een beetje de big baller met je battlecruiser uithangen terwijl je al gescout bent: 400/300 en dan keihard ge interference matrix ed worden: priceless.
First game was cool. You could of won, but got a bit careless.. never use mules on gold.. only blur... use normal workers on gold... this would of netted, way more money... You did run your opponent low on units and resources, but he had more infrastructure so he just kept making only units to battle. The wall was great, repairing was not done well. Although plus h toggles scv repair mode.. repair mode is based on the build time and cost... so ten scvs repairing those bcs would require 6.4 seconds for a full repair per bc.. at 25 percent its cost.. so that first lackluster repair could of taken 22 seconds, u had 409 minerals repair all to full and then back to work. The cc should of went gold back side.. tanks were alright.. the best jnit in stalker or robotics jnits is, marauders... most cost efficient unit against armored units, so massive boost... could of had around 12 marauders with the bus and a medivac.. the bonus damage and bc tanking is super.. the siege tank play needed like 8 more if you plan on a nuke defense.. and they have blink. You make a weak back tonlose so they blink in lto range of deeper line of like 8 tanks.. 15 tanks are pretty much op in a cluster against ground. With walls and pathjng stuff. Can exploit pathing with lifts, and priorities.. but meh. The wall was cool but he did have blink, maybe better in eco or defence. Iwnould of built br base for fresh mule mining. But meh... younhad a few periods where attacking in may have been beneficial.
didn't play SC2 for 2 years but these video's from kevin are still fun as hell to watch :D
The flying a factory into your opponents base and building a ton of widow mines would be fun as hell to watch!
uThermal likes to do it too except he just sends in a lot of mines.
@@KaiPRoberts No he has flown a factory in and produced mines before, but he does usually just mine rush normally. The factory trick only really works on a few maps.
Very nice Captain. Taking your proper role as head of the fleet.
I think it's weird that my go to content for terran vids is now Harstem and protoss games is now uThermal...
Holy shit i started laughing so hard right here. 29:00
"I cant teleport! I cant teleport" it was at this moment that harstem realized why bc vs terran is garbage. Vikings alone destroy them now add a raven, dead.
That first game was incredible well done what a great watch
Wild game 1. I'm actually very surprised you didn't bother killing the other nexus. I also might be wrong but i think there were a couple instances where your bc fleet wouldve won against his smaller stalker army but you made the (likely smarter) choice to not take the fight or push in. But 2-3 bc can take 7-11 stalkers especially with Yamato. I feel like you deserved to win game 1 tbh, you handled the eco side phenomenally aside from losing the planetaries. You were definitely outtrading him, i think if you committed harder to the base trade, you win it straight up.
Game 2 was also fascinating - pretty much everything that could go wrong DID go wrong (in the early/mid game) and yet you pulled it out with a much much better late-game composition. Your opponent really overcommitted to anti-BC mass viking, which you destroyed with the cyclones and tanks, and that eco damage you did with the BCs helped you pull much further ahead than you realized. Great game, despite it being a TvT, which are usually not as exciting to watch.
Raven interference matrix and vikings being out early is actually why i tend to avoid BC rush against terran. It seems stronger protoss or zerg since queens and stalkers are the only anti-air they'll have - but in TvT, people are generally going to get some vikings to spot for their tanks, or open with a cyclone to handle air threats, so they already have a "counter" to BC ready to go.
This is what I appreciate about this channel. When harstem/hamster say a game is insane, it really is. Unlike a certain channel which will go unnamed in which every game title is click bait cheese versus diamond players.
Sick game captain! Love the content
I appreciate how you’re often cheesing players close to you in skill, not always the case with other channels
graphic designer here, the curve is called a bezier curve
Alright Capitan, hear me out: PvT you do a DT drop but make an observer to bait out the scan right before you go in with the DTs
8:17 also built a few turrets and if you seem far ahead built a fortress on his side base; will most breaking 3-4 bc's constantly sniping in, with support off 4 turrets and a planatery almost impossible to break, and use all your mule use on those minerals to empty his side faster ;DD
9:30 hehe yes :DD
15:46 hehe as said :DD
1:46 Harstem thinking he's super Max😂😂
(Max Verstappen)
New idea for BGMWSS: the "cancel master". Each and every time you want to build a structure, you have to build and cancel it, then build it again properly.
;)
That first game was pretty awesome strategically, but sadly it got lost to piss poor BC micro
1: if yamato is off cooldown most of the time, you are not getting the most value
2: you are not actually getting any repair done if you keep clicking your bcs back and forth over your SCVs like a maniac
3: trying some edgy micro with a red bc against blink stalkers to squeeze in two more hits is almost always a bad idea
4: you teleport back your BC before the mass stalker gets off their first volley. Not after the mass stalker has gotten it into the red
Is there anything you can do with insanely fast burrow? It seems like against terran, it should be possible to bait out enough scans so that they waste more money (220/0 each) than you did by researching it. (100/100)
I sometimes research burrow as the first upgrade and the do use scan couple of times to get rid of the burrowed lings, but I am not sure if it worth it.
protoss superdrops! you quoted rotterdam in a previous episode saying "they never expect the second prism" well do like 4 or 5 prisms, why cant you do multiprong prism harass and warpins the way terran does? maybe a few groups of 2 or 3 warp prisms even to bypass static defence? be super mineral heavy and just pump out prisms chargelots and have cannon battery for base defence! MY LIFE FOR AUIR!!!
31:55 why not thor bc? thor splash or single target kill everything in air at insane range, they own anything ground based and with bc support; only mass raven shutdown is kinda a problem, but how many off those does he have ^^
Battlecruiser rushes are fun to play and to watch but the absolute worst to play against.
Yeah so frustrating
I've figured out most of the signs that I'm being BC rushed and just rush them before the BC hits. Terrans tend to get really salty when you do that😂
As terran in gold league, if I'm able to scout it I just pump out a bunch of vikings and wait for them to teleport in, a lot of times they leave without a GG after they lose all their battlecruisers
Playing SC2 instead of watching it - big blunder!
It really only good against zerg though cause both terran and protoss make units naturally that counter at least in lower numbers. Vikings ravens blink stalker
Harstem for Terran Cheese, uThermal for Protoss Cheese lol
What a thumbnail
Is this a new series "gold build orders in GM" I am not aware of? :D
these games were amazing
game 2 was so entertaining because you were just having fun and talking to yourself. XD
iF you had mines, he wouldnt be able to blitz your ramp like that. I always used mines agaisnt Protoss, regardless of if i won or lost. Its enough to trigger them into doing something stupid.
You keep saying “welcome to an episode of the cheesiest man alive” but I have yet to see a video of Has
I like the series, but it usually ends up being "gain unfair advantage, then throw it all away".
TvP is so fun to watch.
"Let me Land""
-Boo Kapone
I never know why no one does raven antiarmor with bcs. I'm sure I'm just dumb.
Speedling with +1 melee cheese please
Instead of Cyclones, Thors would better maybe ?
Is it me or he is using the phrase "proxy cc" as hidden or ninja base? I mean proxy is short for proximity isn't it? As a proxy barrack means to be in close proximity to the rival base
Proxy really only means closer to opponent outside of main. People proxy a rax at their third to throw off enemy...
so by that definition any cc is proxy, lol, even if you expand in your 2nd because its outside the main, a 2nd base hatch would be a proxy hatch@@TritonTv69420
Awesome games!
That was a banger
Een beetje de big baller met je battlecruiser uithangen terwijl je al gescout bent: 400/300 en dan keihard ge interference matrix ed worden: priceless.
Your face on the thumb nail looked like skibidibi toilet (no disrespect just thought it’s funny 😆) good video bro
First game was cool. You could of won, but got a bit careless.. never use mules on gold.. only blur... use normal workers on gold... this would of netted, way more money...
You did run your opponent low on units and resources, but he had more infrastructure so he just kept making only units to battle. The wall was great, repairing was not done well. Although plus h toggles scv repair mode.. repair mode is based on the build time and cost... so ten scvs repairing those bcs would require 6.4 seconds for a full repair per bc.. at 25 percent its cost.. so that first lackluster repair could of taken 22 seconds, u had 409 minerals repair all to full and then back to work. The cc should of went gold back side.. tanks were alright.. the best jnit in stalker or robotics jnits is, marauders... most cost efficient unit against armored units, so massive boost... could of had around 12 marauders with the bus and a medivac.. the bonus damage and bc tanking is super.. the siege tank play needed like 8 more if you plan on a nuke defense.. and they have blink. You make a weak back tonlose so they blink in lto range of deeper line of like 8 tanks.. 15 tanks are pretty much op in a cluster against ground. With walls and pathjng stuff. Can exploit pathing with lifts, and priorities.. but meh. The wall was cool but he did have blink, maybe better in eco or defence. Iwnould of built br base for fresh mule mining. But meh... younhad a few periods where attacking in may have been beneficial.
on the 1st game, I wonder why he did not farm in the gold and instead put the CC besides the other CC at 15:26
nvm enemies nearby
The whole point of bcs as a unit is just to camp until u have an unbeatable force. Thats why they are so crap
BC's are crazy to fight against. Even one is hella annoying.
The cheese was the only thing missing from this episode, everything else was on point though. The title is a wee bit misleading as well.
Battle cruisers are so lame. Almost as lame as carriers.
Glad he lost the 1st game. I hate that strategy so much
1st