That Scooby-Doo one would have gotten me so bad since I even now as an adult I was leaning in to try to see what was writing but remember this video was about scary things and leaned back just as the face showed up. As a kid without warning, I would have needed new pants and clean a chair.
I was one of the unsuspecting children traumatized by the jump-scare in that Scooby-Doo game. I just managed to put it out of my mind last Tuesday! Thanks, oxbox team
I remember playing it when I was a kid too. I was so into point and click puzzles that I was excited to play this. But when the jumpscare happened, safe to say I was scared off puzzles for a good while
One thing that I found interesting about Calling is that the phonecalls would also be played on the wiimote so to get the full experience you were recommended to put it to your ear as if it were an actual phone. The game overall was rather short but it certainly was unique enough to remember.
You say short, but did you play it twice to get the true ending? I do agree though, it was cool putting it to your ear as a phone. In general, the whole "teleporting between phones" reminded me of the Linking Books in the Myst games.
I definitely have a soft spot for Calling, good candidate for a remake IMO, the core idea is interesting but with some reworking and updating the overall product could still be improved.
One of my favorite things in the already mind-bending experience that is Doki Doki Literature Club: what happens if you livestream the game. It can detect if you're running something like OBS, and so one of the characters will react accordingly. There is, in fact, a late-game conversation where she'll surprise you by talking about it, acts self-conscious about being on camera, and then, just to mess with you, jumpscares the hell out of you. I've watched several reaction videos of people discovering this scene, and it's entertaining every time.
If you're watching this video, beware, for you never know when Andy might actually be hovering in the room behind you, drinking your milk and stroking your spiders.
Jokes on him, I have no Milk (I ran out of it two days ago). He's gonna really disappointed to find that in my cup is actually Lipton Tea and not even brewed the way they do it in Britain. The fool.
I'm never going to be ok with how Konami cheated us out of Silent Hills. PT is one of the best horror game experiences ever created. The full game would've been something very special indeed.
Calling is such an underrated game and has such a beautiful ending! Note: You have to play the game twice to get the true ending, which may seem like a drag, but the second playthrough not only introduces a brand new and very significant character, it also adds many new scenarios. Also, that lady in red... I never found her on my own. I had to use a guide. Super cool easteregg though! **sigh** I miss horror games like this.
Horror games have never "messed with your mind" for me, but what really did mess me up was, of all things, Metal Gear Solid 2. Now, I had been playing non-stop for about eighteen hours at this point, it was something like 4am, when the in-game video calls were all like "this is a game" and "stop playing". Certainly, a nice touch if you were just playing, but the state I was in from playing so long and so late at such a tender age, really has stayed with me for life..
I'd binged my first experience of MGS2 also, so when I started getting the codec calls that said "TURN THE GAME OFF, NOW" I had an over tired melt down and actually just yanked the plug out. I was only like 14 lol I decided to go to bed after that
Probably more of a me thing, but I still have bad memories of a certain part of the Home Alone SNES game. In the 3rd level, there's a room you can go into that leads to a bunch of floor lamps, what looks like a row of coat hooks, and a dead end. Upon reaching the dead end, Marv will enter the frame and slowly start walking towards you. You can't jump over him without taking damage and most weapons won't do much to him. It was just too real. As an adult I found a longplay of the game and realized that the things on the wall that I thought were a row of coat hooks are actually lightswitches and that they game developers thought that, as a creepy older stranger starts slowly walking towards you in a dead end, that the children playing would be able to instantly know that those are lightswitches (despite there being 5 in a row and not a mechanic ever in the game before) and that they would instantly think that shoot the lightswitches with water would do something beneficial.
A scary moment for me, I remember playing one of the Nancy Drew games on PC as a kid and walking by some portraits and hearing "I see you". I immediately quit the game and don't remember if I ever completed it.
Back in the day I had my game sound through a cheap hifi and 2 speakers on either side (2 left, 2 right) so the sound out of both speakers on either side was the same, but it filled the room more. Silent hill 2 managed to have a creepy whisper coming out of 1 speaker alone. It took us a while to realise that shouldn't be possible... at which point the fear was palpable
Doki Doki Literature Club seems to be a good contender for that, where if you play it on PC, it sends out hidden text notes or hidden files in the game's directory folder throughout your playthrough and even deletes the whole game itself if you took a specific path. Sadly, no other games has followed on this trend nowadays and do wish they made more 4th wall breaking horror games.
In Fatal Frame, there were many random events like the ropes hanging in the hallway lunging at you or doll heads falling off. It was always random and always scared me!
That Scooby Doo one! That one was ingrained in my deepest memories. I forgot exactly where the jumpscare came from, for the longest time, I assumed it was something creepy I dreamt. That's where it came from!
The remark about alive stuffed teddy being scary for adults is deeper than it seems : adults have in fact more reasons to be scared than children because they're scared of things that shouldn't happen when children don't know better. I remember finding car chases in movies boring as a child because I couldn't understand how dangerous the stunts were ^^
@outsidexbox Microsoft's "Black and white" had an unnerving party trick. If you had your actual name on your registration of Windows at the time, or used your real name in the game's online registration, the game would whisper your first name at random throughout the game. Imagine having a quiet evening's gaming session and having your computer speakers whisper your name, nightmares!
Okay, that might be the BEST use of the Wii message system. No one really used it, so the confusion upon booting it up and seeing an envelope that wasn't the plain white is GENIUS atmosphere building
I was waiting for Eternal Darkness: Sanity's Requiem. My favorite memory was almost dying, casting a heal spell, the characters head exploding, then flashing back to reality only to die from not healing. That game had it all. Dutch angles, statues following you, deleting the game files, and 4 separate endings! Hate to break it to everyone, but this list came out on Outside Xbox, not Outside Extra. Of course they wouldn't add Eternal Darkness as it isn't an Xbox game. My bad! Keep up the great work guys, gals, and non-binary pals!
I watched this list hoping they would give that a mention. It was absolutely terrifying, and it's a NINTENDO game! It 100% deserves an HD remake, as long as they don't change anything!
Eternal Darkness remains one of my all time favorite horror games. We have to make it a point to get it mentioned in the "Commenter Edition" of this video. My personal favorite was the one time jump scare when you enter the 2nd floor bathroom and examine the tub. That messed me up for a week. The flies buzzing on screen, shrinking rooms, shrinking pc's, "debug" mode... all the different ways low sanity affected your gaming experience as well as your gameplay.
Eternal Darkness was brilliant. The two best/worst low-sanity traumas my brother and I got were; (my brother) struggling to a safe room and going to save his game, only for the game to follow SAVING with an identical DELETING “process” that seemingly deleted all the other game data on the memory card, and (me) struggling through the church and entering a room full of a truly ridiculous amount of ammo and health. We both knew they weren’t real, but my brother had a heart attack and I nearly cried, cause that was MEAN. xD
@@ICBBreakfast I've got no problem with it really, it doesn't bother me anymore. Just as long as RUclips doesn't pitch a fit and take videos down or other nonsense.
I'm surprised there wasn't anything about Hellblade in here. Everything about that game was terrifying. The spactial audio on the voices in your head, the dimming vision in certain sections, the risk of a permadeath, and the faces of your mother just hidden around the world
Man, I remember the Scarecrow encounter intros being an absolute mindfuck the first time around. First you see Bruce Wayne's dead parents berating him, then you see the asylum turn into a Gotham alley and finally, the game seemingly resets but this time the Joker is driving the batmobile, the game tells you "press J to dodge" before you're killed and finally, you come back as a zombie. Another game I remember screwing with my head is the asylum level in Thief.
@@jasonblancett3152 And all televisions (therefore all television remote controls) are different, so the fact that it matched the exact design of the volume for the television was a nice touch.
That moment in Arkham Asylum is, by several orders of magnitude, the most scared I have ever been due to a video game. The thing is, it was the first game I played on my new PC just after my old PC had basically exploded after genuinely crashing in almost exactly the same way.
I have a soft spot for Calling on the wii so it's cool to see it in the first section of the video since most people have seemed to completely forgotten its existence
I remember getting creeped out playing Dear Esther when I thought I saw someone in the distance and then they weren’t there… I then read about it and found out there were ghosts in different places throughout the game! Felt so spooky!
Immortality has some of the creepiest moments in video game history. Not leas when you first scrub a scene and find the hidden one within but the bit where you reach the credits and your grid of clips gets wiped out as you scroll through them and you get a massive black and white face with the words “ I’m part of you now!” And it’s absolutely chilling. 😱
1:33 i like to think you're aggressively waggling your finger at them yelling "spirit no killing" until they snap their fingers and say 'aw man' and run off like swiper the fox
I played that Scooby Doo game so many times! And the jumpscare got me plain and square. Face right in front of the screen, too, because I, a kid, was trying to read and fell victim 😂 forever traumatized. But it's okay because you narrated it, Jane
Was recently replaying Silent Hill 2 whilst a friend was watching me stream it. We both didn't get the whispers the first time we played, but now I did. It really freaked us out for a moment, both home alone in the middle of the night hahah
I would like to put in a vote for the sanity effect in Eternal Darkness where the game makes you think it's erasing your memory card. I still haven't recovered from that more than 20 years later
Not necessarily a horror game, but the scene at the end if Metal Gear Solid 2 where the simulation turns hostile towards Raiden still sticks with me more than a decade later. Young 12 year old me almost certainly shut off the PS2 when the Colonel yelled at me to "Shut the game off, *NOW* "
The calling is such an underrated horror game. First game ever that creeped me so bad that I couldnt finish it. Damn game you couldnt even pause it without getting a jump scare in the menu screen.
Amazing that Eternal Darkness was not mentioned here. Characters dying but not really, entering a room full of enemies and find out that the controller is disconnected, but all was an delusion. Walking a room and, while walking, different body parts just fell off. Really amazing concept for a game, specially for the time
I'm glad fatal frame got on the list, that series is my favorite game series, its super terryfiying and aesthetically pleasing yet disturbing at the same time
I love the even creepier Silent Hill 3 walk away moment. In the mall section there is an area where Heather finds a necklace on a mannequin but she can't remove it as it has no clasp and the head is too big. So you start to leave the room. Then you hear a bloody shriek followed by a splat. Go back to the mannequin and its head has now exploded into a gory mess around the shelves it is between. It's great!
You missed the creepiest sound in Silent Hill 2. In Toluca Prison there's a prison cell with an invisible monster walking back and forth saying "are you sure?" in reverse. Technically you can shoot and kill the monster but it's still a mystery what it is.
On the plus side, I'm fairly immune to creepy faces staring at me from video games, because I've played Sims 2 for like, getting on two decades at this point. Sometimes your sims just *do* that. Stare right at you, with a creepy mindless grin, following the camera around. After this happens a few times, you just realise their AI is borked and you tell them to go to the toilet to snap them out of it.
It would be creepy if they could somehow message you on your actual phone while you are playing the game, as part of the story or scares factor. Might be a bit too Kojima-e but I think that would be terrifying if you weren't expecting it and then when you realize its part of the experience it would be impressive.
The idle scares in the Project Zero series are one thing, but there is another even more secret scare in the Japanese exclusive Wii version of the 4th game "Mask of the Lunar Eclipse", one I'll bet only few are aware of. If you pause and unpause the game, you will have an OBSCENELY rare chance of encountering this creepy pale mask that appears on the screen for about a second. I thought I only imagined it the first time I saw it because it caught me off guard, but I was "lucky" enough to see it twice over the course of several playthroughs, confirming I wasn't just crazy.
Man this unlocked memories of Scooby-Doo and the Phantom Knight, an old PC game. If you left the game idle for too long (like to solve a puzzle) then the knight would jumpscare you and chase the gang
I don't know if they're also in 2, but Silent Hill 3 has random chance scares for different playthroughs. So you can be playing the game for the second or third time and get a scare you didn't have before. Like there's one you're at the top of a building, and if you go in the open bathroom door you might suddenly hear loud running footsteps.
Inscryption displays actual files from your hard drive during a boss battle in Act 3. And kinda threatens to delete the file you choose during that fight, because that doesn't make you worry about what the hell game you downloaded at all.
another fun fact about the face on the gameboy camera minigame, it wasn't the only one! If i recall correctly there were an additional two faces to discover and a further extra on the japanese version!
"The Stuff of Nightmares, as opposed to whats inside them which is the stuff-ing of nightmares" Silly Mike, that's the point: Your fear IS the stuffing for that Teddybear.
I've played sooooo many hours of bo2 zombies but I never knew about the living teddy. The jump scares on Mob of the Dead and Origins are noteworthy too, they're what snipers are useful for hahahaha
I'm so glad to see that Scooby-Doo entry on this list! I remember playing that game as a kid and being terrified, but nobody else seemed to remember it
Damn someone actually remembering Calling. That game is so obscure i thought i only imagined it. Still a really good game, ignoring the Wii waggle at some points. Great use of New Game+ too.
Man I remember Calling. I kind of regret trading it in ages ago before it became a cult treasure with Hudson's shutdown. It had its flaws, but it had some neat ideas.
I wonder if you guys have ever done a video about games that had to change their name or re-brand either due to localisation or legal issues? Biohazard to Resident Evil is a well known one and y'all mentioned another one in this video. One game I have always had a soft spot for was the 'Quest For Glory' sierra series from the late 90's and early 00's. Originally released as Heroes Quest but were sued for infringing copyright of the board game. Keep in mind that the first 2 games were originally released in 16 colour on PC and got a 'remaster' sometime after the 3rd game was released to 256 colours and it went on to release a total of 5 games.
Dragon Quest was Dragon Warrior in North America for years to avoid trademark disputes with a tabletop RPG. It wasn't until Dragon Quest VIII that the issue got sorted out, and the title was changed.
mike said that you would need very big pockets to fit an entire gameboy in, but he managed to get his mostly inside. proof that mike is a (suspiciously) dragonborn sized person with very large pockets? 9:22
No one ever mentions Tekken 3 and Forest Law BLINKING while the game is paused. You have to pause it during one of his certain moves when the camera swings around to his face.
In Dead Space, there was a room with body bags, which were suddenly gone when I revisited. Nothing else happened there, but it took way too long for me to leave there...
So this is my second time watching the video (what? I put your videos on in the background when I need to relax. Doesn't everyone?) and I happened to notice Jane's shirt. Absolutely love it. Thanks for the support.
Why is Doki Doki Literature Club not here? It's the only horror game I've played BECAUSE it messes with you in slouch unique names like adding and deleting game files and even controlling your mouse and finding your real name and stuff
Black & white whispers your name in a soft, quiet voice if you play late at night. Just low enough that you second guess what you really heard. I think it pulled the name from some windows registration because it would whisper your first name (if it was common enough) no matter what name you used in game.
Undertale's final boss might deserve a mention. Spoilers (especially for PC). When a surprise villain claims the six human Souls from Asgore to take over the world, on console versions this causes the game to "reset" to its title screen, but on the PC original the game literally _shut itself off_ and you had to relaunch it to proceed. The introductory sequence is wrong (and seems to noticeably glitch out), the save file is labeled after the villain's stats (instead of yours) and the villain assumes a horrific monstrous form to fight you. And if he defeats you in battle, the Game Over screen features altered dialogue followed by another reset/shutdown of the game. And then there are a few moments throughout that fight where you see a simple message "FILE SAVED" appear, and if you dodge the boss's next attack he simply reloads that point in the fight ("FILE LOADED") to try to throw you off-guard, reminiscent of the "save state" feature found in emulators.
Oh man, I forget the exact scene but Ao Oni definitely has my favorite meta scare. It was something about having something in your inventory. You make a discovery that the item isn't what you think it is and you have to overcome your fear irl to check that inventory item again. I was terrified but also cackling. So well done!
Also, I can't believe undertale and deltarune aren't on this list. Flowey knowing about past saves and guilt tripping/intimidating you when you don't know about that game mechanic is terrifying!
Wow! I actually remember that Scooby Doo game back when I played it as a kid in primary school back when it first came out in the early 2000s. Have been wondering about the name of it for all these years. Glad to finally have the mystery (Pun intended) be solved for me all these years later. Thank you so much, Outsidexbox! :)
Fatal Frame is an amazing series of horror games, far more terrifying than any other horror games I've played. Silent Hill, Resident Evil, and various other lesser known horror games I've played don't even come close. Especially these days with "horror" games that are just mindless gore and monsters screeching at you left and right.
They were an excellent concept that were run into mediocrity due to their popularity. Turning them into SCP-173 ripoffs just removed the existential terror aspect.
I'm surprised you didn't mention the ways that the game messes with the player in eternal darkness sanity's requiem. Or another good one the menu screen jump-scare in dead by daylight when you have Sadako or the Onryo selected as a killer.
How about on The Last of Us Part 2, I think it's Seattle Day 2 The Seraphites. In the conference centre, before you get to the barricaded door, if you go left and explore the other rooms and come back there is a stalker just waiting at the end of the corridor for you in the doorway. It just runs off and doesn't attack you in that bit. That was one of the freakest moments in a game full of jump scares!
I expected to see here something like second boss of "Pony Island" game. Instead of fighting the character, he wishes to play right against the player. All you need to do to win - just stare at the center of screen and read what he says. Looks simple, but then he does pretty unexpected trick. No jumpscare of some kind, no naked women, but some other kind of distraction.
DokDoki Litrature Club is an obvious one with meta scares. just as you think Monika has canned responses, she mentions the name you used, no not the name you entered, your gamertag. she knows how you're playing the game, truly freaky when it was first on steam before Plus' fake OS which honestly makes it feel safer. us original DokiDoki players are not OK so you can stop asking
One of the most unsettling meta moments I've had in a game was the entirety of Arsenal Gear in Metal Gear Solid 2. The game goes from sneaking past guards with jazzy music playing to you running naked around armored enemies with a creepy voice moaning in the background and your support team talking about scissors, aliens, and how you need to TURN THE GAME CONSOLE OFF NOW.
If we're talking about creepy pause/idle screen in survival horror, then Kuon's a good bet. Leave the game on pause for long enough, and when you return, a random jumpscare will play~
That Scooby-Doo one would have gotten me so bad since I even now as an adult I was leaning in to try to see what was writing but remember this video was about scary things and leaned back just as the face showed up. As a kid without warning, I would have needed new pants and clean a chair.
I did the same thing! Didn't help that the text is pretty ominous, too...
As someone who played that game as a kid, I can tell you with certainty that many bricks were shat because of it.
Really brought me back to the Maze Game and the car in field jumpscares 😂😂
I would have likely yeeted my Gameboy across the room and been yelled at by my parents for it
What did that say, anyways? I don’t wanna get jumpscared again.
I was one of the unsuspecting children traumatized by the jump-scare in that Scooby-Doo game. I just managed to put it out of my mind last Tuesday! Thanks, oxbox team
I remember that! And I got my sister with it, but I hid under the desk when I did lol.
Man, that part of the video unlocked memories for me as well! As soon as I saw that sarcophagus I remembered exactly what was going to happen.
I remember playing it when I was a kid too. I was so into point and click puzzles that I was excited to play this. But when the jumpscare happened, safe to say I was scared off puzzles for a good while
same, I don't even know if the crowbar part was necessary
Uncensored Mike saying the F word about living teddy bears is a mood
That made me spit my coffee 😂
The beep in the background makes it
I was like … whaaaaat! Did I hear that right
Literally had to go back three times just to be sure I wasn't filling in the blanks myself 😂.
I guess they are getting de-monitised, so may as well swear.
One thing that I found interesting about Calling is that the phonecalls would also be played on the wiimote so to get the full experience you were recommended to put it to your ear as if it were an actual phone. The game overall was rather short but it certainly was unique enough to remember.
Criminally slept on game
You say short, but did you play it twice to get the true ending? I do agree though, it was cool putting it to your ear as a phone. In general, the whole "teleporting between phones" reminded me of the Linking Books in the Myst games.
@@PikaLink91 as someone who's never played it, can you give me a brief explanation of the two endings?
@@ElectricBlaze164 One gives a beautiful closure to the vengeful main ghost, the normal does not. It’s like the second ending is an extended cut.
I definitely have a soft spot for Calling, good candidate for a remake IMO, the core idea is interesting but with some reworking and updating the overall product could still be improved.
One of my favorite things in the already mind-bending experience that is Doki Doki Literature Club: what happens if you livestream the game. It can detect if you're running something like OBS, and so one of the characters will react accordingly. There is, in fact, a late-game conversation where she'll surprise you by talking about it, acts self-conscious about being on camera, and then, just to mess with you, jumpscares the hell out of you. I've watched several reaction videos of people discovering this scene, and it's entertaining every time.
Bad enough it knew my name by reading the account file
i was surprised that it wasn’t on the list
If you're watching this video, beware, for you never know when Andy might actually be hovering in the room behind you, drinking your milk and stroking your spiders.
Omg ur Right A-
Jokes on him, I have no Milk (I ran out of it two days ago). He's gonna really disappointed to find that in my cup is actually Lipton Tea and not even brewed the way they do it in Britain. The fool.
Honestly, that only worries me if he's getting ready to "boo" my next pun.
@@azuredragoon2054 Right, well, beware of Jane instead, if that's your attitude. Be afraid of her if you're not afraid of Andy.
@@DirgeTV There's a right way to brew tea?
I'm never going to be ok with how Konami cheated us out of Silent Hills. PT is one of the best horror game experiences ever created. The full game would've been something very special indeed.
At least they're giving us a remaster of SH2 and a completely new Silent Hill after that which is set in Japan.
The real horror is what happened to P.T
@@katherinevasper1791so it might take place in Konami HQ after firing Kojima?
@@katherinevasper1791they’ll probably screw it up.
@@craftergamer9058 I hope not. All the trailers have looked pretty good so far.
Calling is such an underrated game and has such a beautiful ending! Note: You have to play the game twice to get the true ending, which may seem like a drag, but the second playthrough not only introduces a brand new and very significant character, it also adds many new scenarios.
Also, that lady in red... I never found her on my own. I had to use a guide. Super cool easteregg though! **sigh** I miss horror games like this.
11:40 You know it's the real deal when the games are so terrifying the bleep doesn't mask the swear 😅
No joke, always nice to see OxBox crediting people. Not many channels do that
Horror games have never "messed with your mind" for me, but what really did mess me up was, of all things, Metal Gear Solid 2. Now, I had been playing non-stop for about eighteen hours at this point, it was something like 4am, when the in-game video calls were all like "this is a game" and "stop playing". Certainly, a nice touch if you were just playing, but the state I was in from playing so long and so late at such a tender age, really has stayed with me for life..
Idk I know it’s fake but that stuff Just creeps me out 😟😟
I'd binged my first experience of MGS2 also, so when I started getting the codec calls that said "TURN THE GAME OFF, NOW" I had an over tired melt down and actually just yanked the plug out. I was only like 14 lol I decided to go to bed after that
Mike's F-bomb is absolutely delightful to hear. Getting the most out of it before they fix it
I can't stop grinning about it
Haha, I thought I only heard that. The bleep didn’t work! XD
Even on the none gore videos they are now trying to get demoneytised 😀
I thought this was a family show!
I was about to pop in and say “the bleep sound wasn’t actually over the F bomb…” 😂 It does jive with cantankerous Mike from the Gamesfest stream.
Probably more of a me thing, but I still have bad memories of a certain part of the Home Alone SNES game. In the 3rd level, there's a room you can go into that leads to a bunch of floor lamps, what looks like a row of coat hooks, and a dead end. Upon reaching the dead end, Marv will enter the frame and slowly start walking towards you. You can't jump over him without taking damage and most weapons won't do much to him. It was just too real. As an adult I found a longplay of the game and realized that the things on the wall that I thought were a row of coat hooks are actually lightswitches and that they game developers thought that, as a creepy older stranger starts slowly walking towards you in a dead end, that the children playing would be able to instantly know that those are lightswitches (despite there being 5 in a row and not a mechanic ever in the game before) and that they would instantly think that shoot the lightswitches with water would do something beneficial.
A scary moment for me, I remember playing one of the Nancy Drew games on PC as a kid and walking by some portraits and hearing "I see you". I immediately quit the game and don't remember if I ever completed it.
Message in a Haunted Mansion. There was some creepy stuff in that game.
I thought there was a ghost in my house and I was about to die.
I was a coward child
Back in the day I had my game sound through a cheap hifi and 2 speakers on either side (2 left, 2 right) so the sound out of both speakers on either side was the same, but it filled the room more. Silent hill 2 managed to have a creepy whisper coming out of 1 speaker alone. It took us a while to realise that shouldn't be possible... at which point the fear was palpable
I've never played The Calling but after seeing it I would like to see more horror games break the 4th wall like that
Doki Doki Literature Club seems to be a good contender for that, where if you play it on PC, it sends out hidden text notes or hidden files in the game's directory folder throughout your playthrough and even deletes the whole game itself if you took a specific path. Sadly, no other games has followed on this trend nowadays and do wish they made more 4th wall breaking horror games.
IMSCARED
In Fatal Frame, there were many random events like the ropes hanging in the hallway lunging at you or doll heads falling off. It was always random and always scared me!
That Scooby Doo one! That one was ingrained in my deepest memories. I forgot exactly where the jumpscare came from, for the longest time, I assumed it was something creepy I dreamt. That's where it came from!
The remark about alive stuffed teddy being scary for adults is deeper than it seems : adults have in fact more reasons to be scared than children because they're scared of things that shouldn't happen when children don't know better.
I remember finding car chases in movies boring as a child because I couldn't understand how dangerous the stunts were ^^
It's like Coraline. It's a fun adventure with some terrifying parts when you're a kid, but as an adult the entire movie is terrifying.
@outsidexbox Microsoft's "Black and white" had an unnerving party trick. If you had your actual name on your registration of Windows at the time, or used your real name in the game's online registration, the game would whisper your first name at random throughout the game. Imagine having a quiet evening's gaming session and having your computer speakers whisper your name, nightmares!
Okay, that might be the BEST use of the Wii message system. No one really used it, so the confusion upon booting it up and seeing an envelope that wasn't the plain white is GENIUS atmosphere building
I was waiting for Eternal Darkness: Sanity's Requiem. My favorite memory was almost dying, casting a heal spell, the characters head exploding, then flashing back to reality only to die from not healing. That game had it all. Dutch angles, statues following you, deleting the game files, and 4 separate endings!
Hate to break it to everyone, but this list came out on Outside Xbox, not Outside Extra. Of course they wouldn't add Eternal Darkness as it isn't an Xbox game. My bad! Keep up the great work guys, gals, and non-binary pals!
I watched this list hoping they would give that a mention. It was absolutely terrifying, and it's a NINTENDO game! It 100% deserves an HD remake, as long as they don't change anything!
This deserves way more likes. Eternal Darkness is an underrated classic.
And suddenly the volume of the game is turned down with a simulated tv osd that looked exactly like the osd from the tv that we had.
Eternal Darkness remains one of my all time favorite horror games. We have to make it a point to get it mentioned in the "Commenter Edition" of this video. My personal favorite was the one time jump scare when you enter the 2nd floor bathroom and examine the tub. That messed me up for a week. The flies buzzing on screen, shrinking rooms, shrinking pc's, "debug" mode... all the different ways low sanity affected your gaming experience as well as your gameplay.
Eternal Darkness was brilliant. The two best/worst low-sanity traumas my brother and I got were; (my brother) struggling to a safe room and going to save his game, only for the game to follow SAVING with an identical DELETING “process” that seemingly deleted all the other game data on the memory card,
and (me) struggling through the church and entering a room full of a truly ridiculous amount of ammo and health. We both knew they weren’t real, but my brother had a heart attack and I nearly cried, cause that was MEAN. xD
I'm so happy the Fatal Frame series is mentioned. They don't get the praise they deserve for being so damn good--especially 1-3. 🙌🏾
HELL YES!
it's my fave vidya game horror series
Yep, brilliant games.
The only ones that I played is the 5th and 4th that got remastered on the Nintendo switch
But Jane mixed up the names. It's Fatal Frame in Japan and Project Zero in the rest of the world.
Mike's F-bomb isn't quite covered up by the censor bleep. Spicy one Mike, just beware of RUclips going off on one again.
Give it a rest ya snowflake❄️🙄
Came here to say this! I don’t mind it and I laughed with surprise but I know they are usually careful and clever with profanity
@@ICBBreakfast I've got no problem with it really, it doesn't bother me anymore. Just as long as RUclips doesn't pitch a fit and take videos down or other nonsense.
I had to replay to make sure I’d heard properly 😂😂😂
Who gives ****ck?
🤣
I'm surprised there wasn't anything about Hellblade in here. Everything about that game was terrifying. The spactial audio on the voices in your head, the dimming vision in certain sections, the risk of a permadeath, and the faces of your mother just hidden around the world
Mike saying "fucking" accompanied by the censoring fail is HILARIOUS! LOVED IT!!! 🤣🤣🤣🤣
Man, I remember the Scarecrow encounter intros being an absolute mindfuck the first time around. First you see Bruce Wayne's dead parents berating him, then you see the asylum turn into a Gotham alley and finally, the game seemingly resets but this time the Joker is driving the batmobile, the game tells you "press J to dodge" before you're killed and finally, you come back as a zombie. Another game I remember screwing with my head is the asylum level in Thief.
Is pretending to crash your game creepy? If so, then Arkham Asylum and/or Eternal Darkness: Sanity's Requiem should be on here.
Definitely agree with Eternal Darkness
Eternal Darkness was underrated. I wish that there were a remake of that game.
100% Eternal Darkness! Any game that turns down your TV volume because your sanity meter gets too low should be at the top of the list!
@@jasonblancett3152 And all televisions (therefore all television remote controls) are different, so the fact that it matched the exact design of the volume for the television was a nice touch.
That moment in Arkham Asylum is, by several orders of magnitude, the most scared I have ever been due to a video game. The thing is, it was the first game I played on my new PC just after my old PC had basically exploded after genuinely crashing in almost exactly the same way.
I have a soft spot for Calling on the wii so it's cool to see it in the first section of the video since most people have seemed to completely forgotten its existence
Thank you Jane. I am totally gonna start saying "heebie your jeebies".
Ao Oni had a great one, where it put a monster into your party when you need to open a menu at some point to progress.
I remember getting creeped out playing Dear Esther when I thought I saw someone in the distance and then they weren’t there… I then read about it and found out there were ghosts in different places throughout the game! Felt so spooky!
Immortality has some of the creepiest moments in video game history. Not leas when you first scrub a scene and find the hidden one within but the bit where you reach the credits and your grid of clips gets wiped out as you scroll through them and you get a massive black and white face with the words “ I’m part of you now!” And it’s absolutely chilling. 😱
Agreed!
1:33 i like to think you're aggressively waggling your finger at them yelling "spirit no killing" until they snap their fingers and say 'aw man' and run off like swiper the fox
I played that Scooby Doo game so many times! And the jumpscare got me plain and square. Face right in front of the screen, too, because I, a kid, was trying to read and fell victim 😂 forever traumatized. But it's okay because you narrated it, Jane
Was recently replaying Silent Hill 2 whilst a friend was watching me stream it. We both didn't get the whispers the first time we played, but now I did. It really freaked us out for a moment, both home alone in the middle of the night hahah
I would like to put in a vote for the sanity effect in Eternal Darkness where the game makes you think it's erasing your memory card. I still haven't recovered from that more than 20 years later
Not necessarily a horror game, but the scene at the end if Metal Gear Solid 2 where the simulation turns hostile towards Raiden still sticks with me more than a decade later.
Young 12 year old me almost certainly shut off the PS2 when the Colonel yelled at me to "Shut the game off, *NOW* "
The calling is such an underrated horror game. First game ever that creeped me so bad that I couldnt finish it. Damn game you couldnt even pause it without getting a jump scare in the menu screen.
Amazing that Eternal Darkness was not mentioned here. Characters dying but not really, entering a room full of enemies and find out that the controller is disconnected, but all was an delusion. Walking a room and, while walking, different body parts just fell off. Really amazing concept for a game, specially for the time
I'm glad fatal frame got on the list, that series is my favorite game series, its super terryfiying and aesthetically pleasing yet disturbing at the same time
I love the even creepier Silent Hill 3 walk away moment. In the mall section there is an area where Heather finds a necklace on a mannequin but she can't remove it as it has no clasp and the head is too big. So you start to leave the room. Then you hear a bloody shriek followed by a splat. Go back to the mannequin and its head has now exploded into a gory mess around the shelves it is between. It's great!
You missed the creepiest sound in Silent Hill 2. In Toluca Prison there's a prison cell with an invisible monster walking back and forth saying "are you sure?" in reverse.
Technically you can shoot and kill the monster but it's still a mystery what it is.
Dead space 3 coop and Carver's visions is scary af - your buddy's freaking out and you're having a totally normal one.
On the plus side, I'm fairly immune to creepy faces staring at me from video games, because I've played Sims 2 for like, getting on two decades at this point. Sometimes your sims just *do* that. Stare right at you, with a creepy mindless grin, following the camera around.
After this happens a few times, you just realise their AI is borked and you tell them to go to the toilet to snap them out of it.
RUclips kiss & open mouths thumbnails
It would be creepy if they could somehow message you on your actual phone while you are playing the game, as part of the story or scares factor. Might be a bit too Kojima-e but I think that would be terrifying if you weren't expecting it and then when you realize its part of the experience it would be impressive.
Kinda reminds me of Simulacra, but irl instead.
“Even in death, the soul remains…so renew your car warranty today!”
Damn, beat me to it.
The idle scares in the Project Zero series are one thing, but there is another even more secret scare in the Japanese exclusive Wii version of the 4th game "Mask of the Lunar Eclipse", one I'll bet only few are aware of. If you pause and unpause the game, you will have an OBSCENELY rare chance of encountering this creepy pale mask that appears on the screen for about a second. I thought I only imagined it the first time I saw it because it caught me off guard, but I was "lucky" enough to see it twice over the course of several playthroughs, confirming I wasn't just crazy.
Man this unlocked memories of Scooby-Doo and the Phantom Knight, an old PC game. If you left the game idle for too long (like to solve a puzzle) then the knight would jumpscare you and chase the gang
I don't know if they're also in 2, but Silent Hill 3 has random chance scares for different playthroughs. So you can be playing the game for the second or third time and get a scare you didn't have before. Like there's one you're at the top of a building, and if you go in the open bathroom door you might suddenly hear loud running footsteps.
Inscryption displays actual files from your hard drive during a boss battle in Act 3. And kinda threatens to delete the file you choose during that fight, because that doesn't make you worry about what the hell game you downloaded at all.
another fun fact about the face on the gameboy camera minigame, it wasn't the only one! If i recall correctly there were an additional two faces to discover and a further extra on the japanese version!
"The Stuff of Nightmares, as opposed to whats inside them which is the stuff-ing of nightmares" Silly Mike, that's the point: Your fear IS the stuffing for that Teddybear.
I always wondered if they actually swore when making the videos or just mouthed the word. Guess that's one more mystery solved.
They've been caught out during live Oxventures a few times.
I've played sooooo many hours of bo2 zombies but I never knew about the living teddy. The jump scares on Mob of the Dead and Origins are noteworthy too, they're what snipers are useful for hahahaha
I'm so glad to see that Scooby-Doo entry on this list! I remember playing that game as a kid and being terrified, but nobody else seemed to remember it
If you listen close enough, the silent hill whisper voice says "dead wife killed all the laundry" which is SO funny to me
The attempt to bleep out Mike saying fuck reminds me of that meme where a door is bolted in place with a Cheeto
Damn someone actually remembering Calling. That game is so obscure i thought i only imagined it. Still a really good game, ignoring the Wii waggle at some points. Great use of New Game+ too.
I remember too! Great obscure title!
My family computer froze on the scooby doo ghost face one time when I was a kid. HARROWING, lol
Bleep but not mute is absolutely the funniest version of swearing.
Man I remember Calling. I kind of regret trading it in ages ago before it became a cult treasure with Hudson's shutdown. It had its flaws, but it had some neat ideas.
Nothing scares me more then my own mind. So a game that can use that will give me nightmares for years.
I wonder if you guys have ever done a video about games that had to change their name or re-brand either due to localisation or legal issues? Biohazard to Resident Evil is a well known one and y'all mentioned another one in this video. One game I have always had a soft spot for was the 'Quest For Glory' sierra series from the late 90's and early 00's. Originally released as Heroes Quest but were sued for infringing copyright of the board game. Keep in mind that the first 2 games were originally released in 16 colour on PC and got a 'remaster' sometime after the 3rd game was released to 256 colours and it went on to release a total of 5 games.
Dragon Quest was Dragon Warrior in North America for years to avoid trademark disputes with a tabletop RPG. It wasn't until Dragon Quest VIII that the issue got sorted out, and the title was changed.
Twelve year old me will be forever haunted by Black and White 2 whispering my name while playing at 2 am.
mike said that you would need very big pockets to fit an entire gameboy in, but he managed to get his mostly inside. proof that mike is a (suspiciously) dragonborn sized person with very large pockets? 9:22
When the girl started crawling out of the title screen in the first game my dryer started shaking the house again. Life imitates art
No one ever mentions Tekken 3 and Forest Law BLINKING while the game is paused. You have to pause it during one of his certain moves when the camera swings around to his face.
wait...what??? i never knew about that do you have a video of that?
In Dead Space, there was a room with body bags, which were suddenly gone when I revisited. Nothing else happened there, but it took way too long for me to leave there...
So this is my second time watching the video (what? I put your videos on in the background when I need to relax. Doesn't everyone?) and I happened to notice Jane's shirt. Absolutely love it. Thanks for the support.
YWNBAW
"Sorry, London."
Absolutely savage.
8:11 I really wanted a game boy camera as a kid 😂😂😂😂
Why is Doki Doki Literature Club not here? It's the only horror game I've played BECAUSE it messes with you in slouch unique names like adding and deleting game files and even controlling your mouse and finding your real name and stuff
it's the only horror game you ever played?
damn, you are missing out.
Black & white whispers your name in a soft, quiet voice if you play late at night. Just low enough that you second guess what you really heard. I think it pulled the name from some windows registration because it would whisper your first name (if it was common enough) no matter what name you used in game.
Undertale's final boss might deserve a mention.
Spoilers (especially for PC).
When a surprise villain claims the six human Souls from Asgore to take over the world, on console versions this causes the game to "reset" to its title screen, but on the PC original the game literally _shut itself off_ and you had to relaunch it to proceed. The introductory sequence is wrong (and seems to noticeably glitch out), the save file is labeled after the villain's stats (instead of yours) and the villain assumes a horrific monstrous form to fight you. And if he defeats you in battle, the Game Over screen features altered dialogue followed by another reset/shutdown of the game. And then there are a few moments throughout that fight where you see a simple message "FILE SAVED" appear, and if you dodge the boss's next attack he simply reloads that point in the fight ("FILE LOADED") to try to throw you off-guard, reminiscent of the "save state" feature found in emulators.
Oh man, I forget the exact scene but Ao Oni definitely has my favorite meta scare. It was something about having something in your inventory. You make a discovery that the item isn't what you think it is and you have to overcome your fear irl to check that inventory item again. I was terrified but also cackling. So well done!
Also, I can't believe undertale and deltarune aren't on this list. Flowey knowing about past saves and guilt tripping/intimidating you when you don't know about that game mechanic is terrifying!
Wow! I actually remember that Scooby Doo game back when I played it as a kid in primary school back when it first came out in the early 2000s. Have been wondering about the name of it for all these years. Glad to finally have the mystery (Pun intended) be solved for me all these years later. Thank you so much, Outsidexbox! :)
Fatal Frame is an amazing series of horror games, far more terrifying than any other horror games I've played. Silent Hill, Resident Evil, and various other lesser known horror games I've played don't even come close. Especially these days with "horror" games that are just mindless gore and monsters screeching at you left and right.
Mike makes a good point about the game boy camera, I’m hoping to see it as a t-shirt at some point preferably with a group picture taken on one
Weeping Angels are truly awful things to behold. Stone cold killers (or time stealers if you follow the fiction).
They were an excellent concept that were run into mediocrity due to their popularity. Turning them into SCP-173 ripoffs just removed the existential terror aspect.
I assume Andy isn't in this because he's hiding in a corner with his safety beanie on, away from all the scary things
I'm surprised you didn't mention the ways that the game messes with the player in eternal darkness sanity's requiem. Or another good one the menu screen jump-scare in dead by daylight when you have Sadako or the Onryo selected as a killer.
How about on The Last of Us Part 2, I think it's Seattle Day 2 The Seraphites. In the conference centre, before you get to the barricaded door, if you go left and explore the other rooms and come back there is a stalker just waiting at the end of the corridor for you in the doorway. It just runs off and doesn't attack you in that bit. That was one of the freakest moments in a game full of jump scares!
There’s also a teddy bear easter egg in a later Black Ops Zombies title that teleports you to Vietnam, with more zombies.
I expected to see here something like second boss of "Pony Island" game. Instead of fighting the character, he wishes to play right against the player. All you need to do to win - just stare at the center of screen and read what he says. Looks simple, but then he does pretty unexpected trick. No jumpscare of some kind, no naked women, but some other kind of distraction.
Ah, GameBoy. The real reason we had Jnco jeans
I appreciate they linked the twitter thread they credited so I could easily check it out
In calling there was so many Easter eggs based via the phone numbers it was strangely fun
Saint's row 1 an 2 did that.
They are hilarious.😂
DokDoki Litrature Club is an obvious one with meta scares. just as you think Monika has canned responses, she mentions the name you used, no not the name you entered, your gamertag. she knows how you're playing the game, truly freaky when it was first on steam before Plus' fake OS which honestly makes it feel safer. us original DokiDoki players are not OK so you can stop asking
One of the most unsettling meta moments I've had in a game was the entirety of Arsenal Gear in Metal Gear Solid 2. The game goes from sneaking past guards with jazzy music playing to you running naked around armored enemies with a creepy voice moaning in the background and your support team talking about scissors, aliens, and how you need to TURN THE GAME CONSOLE OFF NOW.
Messing with you when the game is paused should be literally illegal.
This is why I never finished the Discworld adventure game.
Mike seemed way too pleased with the stuffing joke... Like he wrote it...
For some reason, I read that in Mike's voice.
Can you do a list of top games that have many iterations of the same character, like Zelda, Ys, Metal gear, Final fantasy, etc…
I don’t know dude, I’ve seen Bernie from Don’t Starve, having a living teddy bear would be awesome
Oh yeah, came across the Scooby Doo one in the school computer lab as a kid. Yep, that freaked me out for a good week or so.
Even in death, someone will attempt to reach you about your car's extended warranty.
Finally, Fatal Frame gets some love!!!!
If we're talking about creepy pause/idle screen in survival horror, then Kuon's a good bet. Leave the game on pause for long enough, and when you return, a random jumpscare will play~
Wait, no mention of Eternal Darkness: Sanity's Requiem!?
That game messes you up with various 4-th wall breaking, including wiping your save file!
That's also a trick Resseti Animal Crossing uses if you make him mad enough
10 years ago I religiously watched Oxbox, happy to report that nothing has changed