The things that probably look weird to you: 1. the wheels being too close to the truck 2. the fact that they're attached right to the tank instead of a platform that has the tank seated right on top of it 3. they don't have a cover on them Most likely all of them Edit: typo
I have a tip for you that I learned from a Blender 3D modeling course: every time you model (in your case, build) something, that should resemble a real thing, have a reference picture on your other monitor or your smartphone. Not because you don't know what does a truck, an anvil, a car, or a spoon look like, but because there will always be something a bit off if you make it without the reference picture. In your case, the truck really does look a bit off. I don't think I could point my finger on it, but there surely is something.
I think it's how wide the doors are, or like the middle part of cab is too wide when looking from a side. Also the wheels never go in the tanker, tankers sits on a platform
From the side it looks off because you can't see the "roundness" that tank trucks usually have. Make the ends bulge out a bit and separate the tank just slightly from the cabin.
Did he removed the suspension or the suspension removed themselves? , The real question is do the existence of the suspension really matter and how it effects our lives?
Make a vehicle depo so you can keep all the extra entities away from your base to prevent lag, and then you can just have a cart to travel the short distance between your base and the depo
I built a truck similar to yours but I attached the trailer with a bearing that I remove when I switch trailers and it works amazingly well with no lag ! You can even put a small suspension before attaching the bearing so that you have flexibility on uneven terrain
kan if you want to light up your base with just one light, make a very tall one block pole and slap a light facing down. the higher the pole the wider area will be lighted up.
You're right about the cab. It needs to sit higher, because the huge fuel tanks are underneath the doors (usually providing a step to get into the cab) Also there should be 2 more sets of wheels, in front and behind those, that sit a little higher for the 5th wheel.
I think the ends of the the tank needs to be rounded. No irl truck cab meets the tank with flat surfaces, so maybe tapering the front towards the cab would help with aesthetics.
Only change I can suggest is connect the pumps to the piston. That way you can take off the chest, connect it to the craftbot and place an empty one back. Saves some time vs copy pasting your inventory
Kan it would be awesome and maybe efficient if you were to add to any item storing vehicle (combine and tanker) a system that hooks up to a pipe that leads into a mass storage warehouse that connects directly into the craft bot, the system on the vehicles would allow you to quickly transfer items inside the vehicle into a mass amount of storage shaped as a warehouse and then that feeds into the craft bot making life easy, and making more room in the garage.
Took me the better part of a day but I uploaded a bit of a cleaner build onto the workshop. Just the shell of a round trailer like you’re trying for. It’s under “KAN Chemical truck trailer”. Enjoy. Keep up the good content, always fun.
Unitaskers are the way to go. Minimal is best. Used to use truck and trailer for fruit crates.. went with a hollow square with wheels and no suspension. 5x8 crates make up the body. 40 crates without any lag. Have 6 fridges up front with drivers seat.. can prolly stack a few high. Taken over 80 crates at once. Set up 10 vac pumps on bearings on a movable rail at each turn in spot.. fire 10 fruits/veg at once for a crate every 10 secs or less. Better than a pump on a vehicle.
I'm pretty sure, even if it's a designated tanker truck or container truck, that there's a small gap between the cab and back container. So putting a single block gap between the tank and cab should help a little on the looks. There's also the top "cap" for filling the tank that would just need a few blocks on top to do and one of the pipe valves as a "lock". Also, while it's not plausible with the size of the blocks, there's usually (not always) a skirt going over the wheels on the back.
Try raising the tank to be on top of the frame it will help with the wheel position. Heavy trucks are sold cab and chassis then you pick the body needed and it bolts on top of the frame.
If you look on real trucks everything sits so high up. The tank would sit up a little higher and the cab would also be higher but fenders would stay. Under the cab doors they would have tanks or tool boxes to get up into the truck, the way you have the cab running all the way down to the bottom of the fenders is what makes it look off.
My guess is that one of the main off things about the chemical tanker truck is the fact that the tank ends abruptly, without those rounded bulged out ends and looks more like a pipe than like a tank.
I think it looks great! Hope it does good for your lag. My framerate just craters every time I move two *heavy* objects close to each other. I can play bumpercars with smaller cars, but heavy stuff, no. Suspension or no suspension. It's clear to me that I need to create a parking area a good distance from the building area if I wanna have a good time. Even when heavy vehicles are not bumping into stuff they can sometimes just randomly cause the framerate to crater. I'll be building stuff and then, randomly, I get slammed with lag-o-rama until i put a vehicle on the lift, then it's better. Then I take it off the lift and it's a crapshoot whether the frames will go down again. My guess (or maybe faint hope?) is that it's the same bug that causes bearings to go wonky on heavy vehicles.
ok so my suggestion for the tanker is to build a frame coming out of the cabwhere you mount the wheels to , then build the tank on top of it.tank might be a little smaller but it should give it a better look
I think it looks better when you not connect the trailer straight to the driver house.With a small room between trailer and driver house it will look maby better.
Wow you said you were a bad builder. Your better than I ever thought of being. Also you did an amazing job on the truck and I bet it'll look better once you move it up a block. Keep up the great work!
If you temporarily weld currently unused vehicles to the ground it will help reduce lag. I always build a short pillar in my garage that I then weld the back of my vehicle to. Then just delete the top block of the pillar to free the vehicle when I need it.
To fix a look at the truck you can detach the tank and weld it up higher and build a frame underneath for the wheels it would make the truck look taller
You're missing fuel tanks on the bottom behind the cab. Other than that,I think a small gap between the cab and tank would help as well. And as far as your parking lot goes, I think a Japanese-esque car ferris wheel would be a great way to store a number of vehicles in a relatively small footprint.
I would say move the wheels back a little further. Raise the cab and tank. Put like a platform under the tank because you don't just put the wheel attached to the tank. Also make it like 7-10 blocks longer because it still looks short. After that I think it will be perfect.
I think you're right about the cab, but the tank needs to go up 1 block as well (so the cab would go up 2? The top of the cab should be even with the top of the tank.) But ultimately the point is the wheels shouldn't look like they're rubbing on anything above them.
Leaving a one block space between the cab and the tank would help. It looks odd to have the tank directly connected to the cab. That would work for a box truck, but a tanker type of truck would have the tank mounted to the frame that the cab is sitting on but not the cab.
If u look at tanker trucks they have the tank set on the frame not like a Unibody setup. Also that sucker needs some mudflaps in front and behind the back tires and don’t forget to put on weal wells
You could change the truck so that it's like a hooklift, where as long as each part has the connector, the hook can attach and lift the part onto the bed of the truck. You would probably just want to weld the attachments on instead of making the mech for the purpose of less lag.
Kan, just, please promise me, that when the next scrap mechanic update comes, and it optimizes lag, you will revert back to your, truck. Please, I am literally in a cold sweat, crying right now because, I love all things big rig.
Me too. I also use the tractor trailer concept on Scrap Mechanic, though I haven't noticed any difference in the lag versus running bobtail. Granted, I use a less realistic tractor and a different 5th wheel setup.
maybe like add a platform underneath the tank, so it would be a flat bed truck with a tank on top of it. like an old style military aeroplane refueller
kan, having a bad transition is normal because commercial trucks come from factory with chassis rails at the back. all it is is the cab and chassis rails and then an external company attaches the funtional parts at the back
i'm at about 10:18 i would say the truck itself oculd use it's own fuel tanks in front of the rear wheels and the rear wheels could probably use guards that might help it looks wise. and a rear bumper bar.
1- add the bottom back. 2- move the back wheels back by one (not the middle ones) the only problem was it looked like the wheels where soo far front that it looked like the truck would tip back and hit its rear bumper on flat ground. and the cabin being lover *really* did not help.
The tank must not attach to the truck it must have a little bit of space between! Maybe this helps, and maybe a bit of a longer tank. You make the best video’s Kan thanks for that!!
You should add a square ish frame at the bottom of the tank to help with the transition.
The things that probably look weird to you:
1. the wheels being too close to the truck
2. the fact that they're attached right to the tank instead of a platform that has the tank seated right on top of it
3. they don't have a cover on them
Most likely all of them
Edit: typo
Ya
River King Also he needs to have a little bit of room between the tank and the truck.
The tank needs to be longer too
@@casperdh I personally think the length is good, I've actually seen trucks with smaller tanks on them
Back wheels are a bit too far forward too, or is that just me?
Attach the cab part a block or 2 higher up. Then lower the wheels accordingly.
yes i agree
KAn a hater 😂 this man never responds to any feedback
Yup
6:00 moments you wish you could Ctrl + Z in Scrap Mechanic
What does ctrl+Z ??
@@hannesdenecke5485 it's the keyboard shortcut to undo your last action in most editing software.
Ah ok thx
game: Skys the limit
me: pc the limit though
So deep, even when there is no foreseeable limit, our own abilities/possessions slow us down
I play on probably the worst laptop ever but is pretty good because I’m using GeForce now
Fizz Drop I game on a Toshiba Intel Core i3 Processor with 4 GB of RAM and an intel 9000 graphics card. Hoping to get a new laptop this Christmas
Dev Con in the meantime you should use GeForce now, its the best thing ever!
I have a tip for you that I learned from a Blender 3D modeling course: every time you model (in your case, build) something, that should resemble a real thing, have a reference picture on your other monitor or your smartphone. Not because you don't know what does a truck, an anvil, a car, or a spoon look like, but because there will always be something a bit off if you make it without the reference picture. In your case, the truck really does look a bit off. I don't think I could point my finger on it, but there surely is something.
I think it's how wide the doors are, or like the middle part of cab is too wide when looking from a side. Also the wheels never go in the tanker, tankers sits on a platform
I think it’s still too short
It wouldn’t be that hard to do that and the bearing would take away all the lag but the keep everything else looking fine
I made a controller only car Its good for survival It
uses no fuel
From the side it looks off because you can't see the "roundness" that tank trucks usually have. Make the ends bulge out a bit and separate the tank just slightly from the cabin.
kAN: basically a PowerPoint™ presentation
Me:did you mean: *my computers performance*
tm
ThunderStorm1907 how do tm like that
İm on mobile idk about pc
Tm?
@@st4r658 the "TM" symbol next to PowerPoint
Flat nose trucks are called C.O.E's, it stands for Cab Over Engine. Just in case anyone cares lol
If nobody else cares. I do care about this, because I always called them just "flat nose trucks"
@@Citydell yeah it annoys me
the other type is called bullnose trucks
I care
I just call them cab overs
kan: like a PowerPoint presentation = 30fps
me: like a PowerPoint presentation = crash
Mine is the same
yea this one game ive played since 2014 on steam i had a awful pc that ran the 2014 game at 25ish fps on worst settings
@@Silvyya mine can barely run a 2005 game on minimum settings
Try extending the tank just slightly longer by like 5 blocks
Raise "suspension" by one block bett itll look better!
He removed the suspension
@@thechampdjgilbertmedia1616 thats why i "quoted" drop the wheels down a block and should look better imo.
Did he removed the suspension or the suspension removed themselves? , The real question is do the existence of the suspension really matter and how it effects our lives?
@@edocap9755 😆 they gliched into the void.
@@MarensKhaos tHe VoId CoNsUmEs AlL
Just put an extra pipe piece on each wheel to raise it and remember to weld the rear rear right wheel onto the bearing because you missed it
love to see Scrap Mechanic Survival!!!
Add crane truck like stabilizer on the chem truck for a more realistic feel now the truck and trailer (TNT) system is gone
TNT want go kaboom
To show you the power of scrap mechanic, I sawed this truck and trailer in half
now thats a lot of damage
kan, i subbed to you for your building. you are probably my favorite scrap mechanic youtuber along with almost everyone else here.
It seems like I've waited for this for ages! But totally worth it
The chem truck needs to have 2 block spacing from tank and needs to be alittle higher up from ground
Yep I argree
put like a one or 2 block gap in between the cab and trailer (that's just wut bothered me tho)
13:49 that was an EPIC CRASH lol luv ur vids kan
Make a vehicle depo so you can keep all the extra entities away from your base to prevent lag, and then you can just have a cart to travel the short distance between your base and the depo
Yeah just like my base using distant garage and connect it via railway. I did it to prevent lag on the game.
The tank needs to have a rounded front edge with a small gap. So it looks like it's not half a tank just welded onto the back of a truck head.
This.
I wonder why almost no one else had mentioned it.
This series, if not kAN, deserves more attention. This man has skill.
nah he ruined the entire design
I love this scrap mechanic serious its the cure to my depression
Kan:Its basically at 30fps at this poiny
My PC: _I want to die_
I built a truck similar to yours but I attached the trailer with a bearing that I remove when I switch trailers and it works amazingly well with no lag ! You can even put a small suspension before attaching the bearing so that you have flexibility on uneven terrain
kan if you want to light up your base with just one light, make a very tall one block pole and slap a light facing down. the higher the pole the wider area will be lighted up.
You're right about the cab. It needs to sit higher, because the huge fuel tanks are underneath the doors (usually providing a step to get into the cab)
Also there should be 2 more sets of wheels, in front and behind those, that sit a little higher for the 5th wheel.
Put space between the truck and the container and make it longer
I usually just weld what I don't use to dedicated "stands" pretty much solved my issues with lag =)
Kan: *uploads*
Me: sleep is not my current problem
Tank battle with Al Magma!! Tank battle with Al Magma!! Tank battle with Al Magma!! Tank battle with Al Magma!!
I think the ends of the the tank needs to be rounded. No irl truck cab meets the tank with flat surfaces, so maybe tapering the front towards the cab would help with aesthetics.
Only change I can suggest is connect the pumps to the piston. That way you can take off the chest, connect it to the craftbot and place an empty one back. Saves some time vs copy pasting your inventory
Kan it would be awesome and maybe efficient if you were to add to any item storing vehicle (combine and tanker) a system that hooks up to a pipe that leads into a mass storage warehouse that connects directly into the craft bot, the system on the vehicles would allow you to quickly transfer items inside the vehicle into a mass amount of storage shaped as a warehouse and then that feeds into the craft bot making life easy, and making more room in the garage.
You put it on the lift, then questioned if it was all attached. The fact it all moved with the lift answered that question before you asked.
Maybe it would look more normal If you put a one block space between the tank and the cab
Took me the better part of a day but I uploaded a bit of a cleaner build onto the workshop. Just the shell of a round trailer like you’re trying for. It’s under “KAN Chemical truck trailer”. Enjoy. Keep up the good content, always fun.
Make all the trailers into one trailer and separate them with pistons
I have an idea, you should make a floating barge so you can transport your vehicles by water to the other side.
Unitaskers are the way to go. Minimal is best. Used to use truck and trailer for fruit crates.. went with a hollow square with wheels and no suspension. 5x8 crates make up the body. 40 crates without any lag. Have 6 fridges up front with drivers seat.. can prolly stack a few high. Taken over 80 crates at once. Set up 10 vac pumps on bearings on a movable rail at each turn in spot.. fire 10 fruits/veg at once for a crate every 10 secs or less. Better than a pump on a vehicle.
the truck looks really good
I'm pretty sure, even if it's a designated tanker truck or container truck, that there's a small gap between the cab and back container. So putting a single block gap between the tank and cab should help a little on the looks. There's also the top "cap" for filling the tank that would just need a few blocks on top to do and one of the pipe valves as a "lock". Also, while it's not plausible with the size of the blocks, there's usually (not always) a skirt going over the wheels on the back.
Use the large generator pieces from warehouse roofs, they use it for silos, to make your tanker rounded on top.
Try raising the tank to be on top of the frame it will help with the wheel position. Heavy trucks are sold cab and chassis then you pick the body needed and it bolts on top of the frame.
If you look on real trucks everything sits so high up. The tank would sit up a little higher and the cab would also be higher but fenders would stay. Under the cab doors they would have tanks or tool boxes to get up into the truck, the way you have the cab running all the way down to the bottom of the fenders is what makes it look off.
Cool Finally I like the trunk now I think it's the best please play this Alexa
My guess is that one of the main off things about the chemical tanker truck is the fact that the tank ends abruptly, without those rounded bulged out ends and looks more like a pipe than like a tank.
Funny to watch this a few days after I just recycled my massive truck :)
Oh, and a lot of natural gas/propane trucks are "stubby" as well.
I think it looks great! Hope it does good for your lag. My framerate just craters every time I move two *heavy* objects close to each other. I can play bumpercars with smaller cars, but heavy stuff, no. Suspension or no suspension. It's clear to me that I need to create a parking area a good distance from the building area if I wanna have a good time. Even when heavy vehicles are not bumping into stuff they can sometimes just randomly cause the framerate to crater. I'll be building stuff and then, randomly, I get slammed with lag-o-rama until i put a vehicle on the lift, then it's better. Then I take it off the lift and it's a crapshoot whether the frames will go down again.
My guess (or maybe faint hope?) is that it's the same bug that causes bearings to go wonky on heavy vehicles.
Your builds are amazing
Looks great 👍🏻👍🏻👍🏻👍🏻👍🏻👍🏻
Truck looks Amazing!!!
ok so my suggestion for the tanker is to build a frame coming out of the cabwhere you mount the wheels to
, then build the tank on top of it.tank might be a little smaller but it should give it a better look
Has 2 lag spikes. "My computer is catching on fire I need 240 fps 🥴"
Na, it really is a lot worse when you are recording.
you should have added an extra block of clearance to the wheels, and I wish you had kept the stumpy look, it was so cute :D
The cab needs to go up higher and the front wheels lower. And a gap in between cab and tank. And a couple big exhaust sticking up from behind the cab
You should have the back hitch thing still there but attach the trailer to it with a weld tool I think it would look a lot better
Maybe add a decorative fuel tank where the transition is from the front of the truck to the trailer pump
In my opinion Jan is the best builder out of the group
proper wheel wells and raising the cab would help the look
Maybe a thin lime stripe around the bottom half of the tank could look nice
I agree that the front chassis needs to come up one block at least and then drop the wheel by the same.
I think it looks better when you not connect the trailer straight to the driver house.With a small room between trailer and driver house it will look maby better.
you should put a space between the tank and the CAB. most trucks have this because the cab is on shockies so it can bounce around a little.
Wow you said you were a bad builder. Your better than I ever thought of being. Also you did an amazing job on the truck and I bet it'll look better once you move it up a block. Keep up the great work!
If you temporarily weld currently unused vehicles to the ground it will help reduce lag. I always build a short pillar in my garage that I then weld the back of my vehicle to. Then just delete the top block of the pillar to free the vehicle when I need it.
To fix a look at the truck you can detach the tank and weld it up higher and build a frame underneath for the wheels it would make the truck look taller
You're missing fuel tanks on the bottom behind the cab. Other than that,I think a small gap between the cab and tank would help as well.
And as far as your parking lot goes, I think a Japanese-esque car ferris wheel would be a great way to store a number of vehicles in a relatively small footprint.
to make it look better you should move the cab 1 or 2 blocks up and 1 block foward and round the front of the "tank"
I would say move the wheels back a little further. Raise the cab and tank. Put like a platform under the tank because you don't just put the wheel attached to the tank. Also make it like 7-10 blocks longer because it still looks short. After that I think it will be perfect.
Scrap mechanic needs a weld block.
Like a grabber. When you arrive at your base, activate the block and weld yourself to the ground.
No lagging
you should add outriggers on the truck so you don't drive into the lake, i recommend using cacti, they have most friction
I think you're right about the cab, but the tank needs to go up 1 block as well (so the cab would go up 2? The top of the cab should be even with the top of the tank.) But ultimately the point is the wheels shouldn't look like they're rubbing on anything above them.
This is an excellent idea
All he had to do was put a bearing on the truck and weld the trailer to the truck and it would have been fine
would be impractical because youd have the disadvantage of being big without being practical by only needing one vehicle
Ive done that. Still laggy by comparison.
@@godoftruth1399 ^^this^^
they realy need a flexable attachment to link structures so we can make hitches that can move while still keeping it one structure.
Cab up one and bubble out the back door to make it look like those vacuum trucks that clean out storm drains
Put one wheels 1 block more away from each other
I wish they had a vehicle storage device. Store all vehicles and pull out when needed.
Leaving a one block space between the cab and the tank would help. It looks odd to have the tank directly connected to the cab. That would work for a box truck, but a tanker type of truck would have the tank mounted to the frame that the cab is sitting on but not the cab.
If u look at tanker trucks they have the tank set on the frame not like a Unibody setup. Also that sucker needs some mudflaps in front and behind the back tires and don’t forget to put on weal wells
You could change the truck so that it's like a hooklift, where as long as each part has the connector, the hook can attach and lift the part onto the bed of the truck. You would probably just want to weld the attachments on instead of making the mech for the purpose of less lag.
Kan, just, please promise me, that when the next scrap mechanic update comes, and it optimizes lag, you will revert back to your, truck. Please, I am literally in a cold sweat, crying right now because, I love all things big rig.
Me too. I also use the tractor trailer concept on Scrap Mechanic, though I haven't noticed any difference in the lag versus running bobtail. Granted, I use a less realistic tractor and a different 5th wheel setup.
He hearted so that's a yes
maybe like add a platform underneath the tank, so it would be a flat bed truck with a tank on top of it. like an old style military aeroplane refueller
kan, having a bad transition is normal because commercial trucks come from factory with chassis rails at the back. all it is is the cab and chassis rails and then an external company attaches the funtional parts at the back
i'm at about 10:18 i would say the truck itself oculd use it's own fuel tanks in front of the rear wheels and the rear wheels could probably use guards that might help it looks wise. and a rear bumper bar.
You should’ve put pistons in place of the pipe pieces. This would have allowed you to increase your ground clearance on command.
Put a block with a bearing then weld the block to the truck
BEAST Kan doesn’t want to do that he says it takes away the the aspect of trucking
Or what ever
But if does that the articulation will be like the original
1- add the bottom back.
2- move the back wheels back by one (not the middle ones)
the only problem was it looked like the wheels where soo far front that it looked like the truck would tip back and hit its rear bumper on flat ground.
and the cabin being lover *really* did not help.
Lower*
@@ninjalegend7894 listen, it is not MY fault that GRAMMARLY is being a c***
@@NovaAge I was just rectifying, sorry If it seemed rude
@@ninjalegend7894 dude that was satire
Maybe slap a purple stripe up the tank section to show what it’s transporting, kinda like LPG tankers with the red stripe
Kan! did u see the next survival chapter update teaser thing on twitter? it looks like a dungeon ish struction.
Do you mean structure
@@collinskids5244 no struction is the same
Finally a scrap mechanic. Vid
The tank must not attach to the truck it must have a little bit of space between! Maybe this helps, and maybe a bit of a longer tank. You make the best video’s Kan thanks for that!!
The cab up one then make it a “flat nose” as you call it and make it kinda look like a box truck.
Thats the most cute calemicle truck ive ever seen
Kan the back of the container needs to be rounded. I think that's the problem. Keep up the good work Kan
for the love of god lift this truck one block!!Please like this so kan sees it