Ranking Every Melee Weapon Enchantment in Minecraft Dungeons!

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  • Опубликовано: 28 сен 2024
  • In this video I wanted to rank every Minecraft Dungeons melee weapon enchantment in the game and these are my rankings. Thanks for watching new videos every Thursday and remember to stay jolly.
    My Twitch: / jollyyakherder
    (some) Music Used:
    Lud and Schlatts Musical Emporium: / @ludandschlattsmusical...

Комментарии • 53

  • @FlazeFly
    @FlazeFly 4 месяца назад +34

    I'm so happy Minecraft dungeons is growing a new community

    • @kiruvaillant610
      @kiruvaillant610 3 месяца назад +3

      Me to

    • @Teryte
      @Teryte 3 месяца назад +2

      Maybe if it gets big enough again mojang will start updating it! (I'm absolutely coping)

    • @FlazeFly
      @FlazeFly 3 месяца назад +1

      @@Teryte i hope so but Mojang said they will not update it again no matter how much money there starting to make. Hope Mojang changes there mind.

    • @Teryte
      @Teryte 3 месяца назад +1

      @@FlazeFly yeah. At least a sequel is possible

    • @jameswilliams6725
      @jameswilliams6725 2 месяца назад

      YUHHHH

  • @lordforce5546
    @lordforce5546 3 месяца назад +19

    Some notes.
    Anima conduit on melee is worse than on ranged, so I would drop it down a bit
    Committed does extra damage based on the amount of health the mob is missing. If the mob is missing 40% health you do 40% more damage. On average it does about 1% less than crit. So it should always be in the same tier as crit.
    Exploding is really good on 6 banner trials in 4 player multiplayer because there are so many mobs and the health of the mobs is so high, but it falls off the easier the mobs are and the fever of them is spawning.
    Guarding strike is S tier, it's one of the 3 big enchantments you want on all your medium to slow speed weapons.
    Soul siphon is on hit, not on kill.
    Unchanting on +25 is S tier with doubling the damage against enchanted mobs which are the only dangerous mobs there. But on lower difficulties it's bad because there aren't as many enchanted mobs.
    Weakening is slightly worse than guarding strike, 40% vs 50%. But it's on hit while Guarding strike is on kill. At worst it should be only 1 tier below Guarding strike. So easy A.
    For almost all weapons on apoc +25 you want Void strike for the big extra damage against almost all mobs. Unchanting against all Enchanted mobs. Because only enchanted mobs are dangerous on +25, and Guarding strike for increased survivability. Fourth slot is for Leeching if you don't use Wither Armor or Anima conduit on your bow. If you do use Wither or Anima conduit the 4th slot is for another damage enchantment, Crit being an average of +40% dps, Committed on average being about 1% less than crit, and sharp being a bit worse than both crit and committed.
    Guarding strike slot can be replaced with refreshment if you are specifically running a potion barrier build with Champions armor, or Weakening if you are playing on a budget regarding how much you can reroll.
    The 4th slot can also be used for refreshment or weakening in addition to having Guarding strike on 3rd slot if you want to go play a really tanky build with wither armor.
    Enigma is a bit tricky. Enigma wants to be paired with crit whenever you use it because they stack so nicely together, but stacking them means you loose 1 of the 3 main enchantments. Of course it's still possible to run Enigma as your 4th with the 3 meta enchantments because it's slightly better than crit for damage.
    Soul siphon is fun for the 4th slot when you are using anima conduit on your bow, because now you will be healing a crazy amount. Often a bit overkill for healing, but fun.
    Rest of the enchantments are strictly worse than the options listed above unless for specific weapons like, Radiance, Swirling and Shockwave for Fighters Binding and Sawblade. Radiance and grav on rapiers. Dynamo, artifact synergy and pain cycle on sawblade. Dynamo, artifact synergy and ambush on Encrusted anchor. Grav on spears.

    • @guymc3782
      @guymc3782 3 месяца назад +2

      Bro you wrote an entire essay xd. But I agree with you, and after reading I swapped shockwave out for unchanging on my soul fists, and it is noticeably better. Thanks!

    • @J_Balerion
      @J_Balerion 3 месяца назад

      Weakening has one hidden effect
      Melee with weakening enchantment WON’T RESET the void strike from ranged,so does the “red” damage number
      (course with no void strike on melee)
      Shot your enemy then enjoy the crazy damage rising

    • @Yondoz
      @Yondoz 3 месяца назад

      Bro force when's the next upload, I've been waiting for so long. I think it would be cool if u made a rolling build again.

    • @lordforce5546
      @lordforce5546 3 месяца назад

      @@Yondoz My next upload will most likely be when dungeons 2 comes out

    • @Harbin_07
      @Harbin_07 Месяц назад

      ​@@lordforce5546 Well rip, is there a minecraft dungeons dc server thats still alive though?

  • @adoyo
    @adoyo 2 месяца назад +2

    Best choice for Busy Bee on B for Bee tier
    Great video, I wish Mojang would keep updating the game for more enchants ngl

  • @ryanmarchewka
    @ryanmarchewka 4 месяца назад +10

    Commited does a % increase based on enemy health remaining. So if a enemy is missing 25% hp, you get a 25% damage increase. The number is not random.

    • @diamonddynamite6769
      @diamonddynamite6769 4 месяца назад

      Honestly I feel like that almost makes it worse

    • @ryanmarchewka
      @ryanmarchewka 4 месяца назад

      It's better on faster hitting weapons. If used on a boss, you slowly increase your dps. On average it works out to like a 30-40% increase overall.

  • @urazkaymak5645
    @urazkaymak5645 4 месяца назад +3

    Minecraft dungeons is old but gold keep going!

  • @princemj
    @princemj 3 месяца назад +2

    Keep up the awesome content I'm new to MC Dungeons and your videos help. Thank you! 👑

  • @TheMonocons
    @TheMonocons 3 месяца назад +1

    Exploding easily one of the best claymore enchantments, it deserves way highter.

  • @Aus2
    @Aus2 3 месяца назад +2

    Ambush is good with snowball right?

  • @lgsworld1514
    @lgsworld1514 4 месяца назад +3

    I think weakening should be at least b because 40% damage reduction is kinda op other wise all goods

    • @FlazeFly
      @FlazeFly 4 месяца назад +1

      yeah for bosses it could be really good

    • @bluzfiddler1
      @bluzfiddler1 29 дней назад +1

      Sure but for swarms, it's not that effective

    • @lgsworld1514
      @lgsworld1514 29 дней назад +2

      @@bluzfiddler1 Well it depends. Let's say weakening for fighters bindings. Weakening is kinda useless because of its small range. However for something like the starless night it works very well as it's range is large so it affects all the mobs around you without diminishing effects.

    • @bluzfiddler1
      @bluzfiddler1 28 дней назад

      @@lgsworld1514 Very true. I forget that splash damage.

  • @billdan1271
    @billdan1271 2 месяца назад +1

    Why is exploding c and echo is atleast b

    • @bluzfiddler1
      @bluzfiddler1 29 дней назад

      Echo on a weapon like Starless Night that has Crit+Void is almost OP. Exploding works well once you get the first couple kills in a swarm. You have to get them first though.

  • @quokkanox
    @quokkanox 24 дня назад

    dynamo is goated when paired with multi roll Armour when playing on maps with lots of bosses or high hp enemies. atrocious take.
    radiance is only S tier with fast attacking weapons (gauntlets and daggers).
    shock wave would be really good with gauntlets but i haven't got any to test out.
    IMO poison cloud is better that fire aspect as it has a splash effect.
    exploding is S tier for sure.
    gravity is easily F. the amount of times ive died to it is insane.
    committed is goated. at least A tier.

    • @Fusion237
      @Fusion237 14 дней назад

      Same could be said with leaching tbf

  • @diamonddynamite6769
    @diamonddynamite6769 4 месяца назад +3

    W list

  • @marshysmiiind4940
    @marshysmiiind4940 4 месяца назад

    Can you show your Minecraft dungeons build?

  • @J_Balerion
    @J_Balerion 3 месяца назад

    15:17 not exactly right
    Critical hit calculation is not on “your swing”, but “the mob you hit “
    The calculation is separating
    Using starless night or anchor,you can hit many mobs with one hit , maybe a quarter of them got crit
    Crit is still very effective on slow weapon

  • @FlazeFly
    @FlazeFly 4 месяца назад

    rampaging is should be S tier because on slower weapons it would be good though yeah a death cap mushroom is great but having 50% extra attack speed is good and that 10% happen quite often once you try it out. And 15 seconds is almost way more then enough time for it to happen again but everything else on this list i agree with.

    • @Neon-yl5gb
      @Neon-yl5gb 8 часов назад

      agreed bro, absolutely insane with starless night or a fast weapon with radiance

  • @PaulCabanlit
    @PaulCabanlit 3 месяца назад +1

    Let's go!!

  • @wojtusuwu2252
    @wojtusuwu2252 3 месяца назад

    what is this pumpkin in your artefacts?

    • @lordforce5546
      @lordforce5546 3 месяца назад +1

      Reskin of corrupted beacon

  • @TheStillCrow7
    @TheStillCrow7 4 месяца назад +2

    ^nice vid

  • @jaspercase6060
    @jaspercase6060 3 месяца назад

    Pain cycle actually does quintuple damage when maxxed out

    • @TheMonocons
      @TheMonocons 3 месяца назад +1

      Just don't put it on something that attacks really fast...

    • @quokkanox
      @quokkanox 24 дня назад

      @@TheMonocons i learnt that the hard way

    • @Fusion237
      @Fusion237 14 дней назад +1

      @@quokkanoxput it on sponge striker😭

  • @chezychezz
    @chezychezz 4 месяца назад

    Your welcome 😁

  • @swag4705
    @swag4705 3 месяца назад +2

    Weakening could definitely be higher, when using armor without any damage reduction (which are most armors) weakening is great for survivability. Also, Thundering is AOE, because it chains multiple enemies, so it’s actually better than you might think it is! 👍🏼

  • @ilaicinfo7619
    @ilaicinfo7619 Месяц назад +1

    Final shout is missing, one of the best enchantments too

    • @quokkanox
      @quokkanox 24 дня назад

      im pretty sure that armour?

  • @rockiscool1
    @rockiscool1 Месяц назад

    Gravity pulse on armor is worse

  • @erangO_loweT
    @erangO_loweT 2 месяца назад

    Refreshment should be S tier,its leeching but better,just kill 3 mobs fast enough and your able to heal to full,also dynamo and ambush should at least be C tier considering the combos you can make with them