Hi Gooba, 1st of all, thanks for the shoutout! Now to your results. Yup in 8-2 is more of a gamble, but we are having fun here right :D Definitely works better in 8-4 where you gain 20% additional drop guant, which might seem like not a lot, but it is. Loosing 30% loot from Might, since you can't run the card is making it much worse. You forgot to count Resident's Eyes and Shallow and Profound Dream Talkings, or I missed those in your table. My friend was gathering data for this strat for an extended period of time using different pact spirits combinations, hopefully I'll have them asap to be able to respond to your underwhelming experience with a video of mine :)
Sounds good mate. Your video was super helpful. I wouldn't have even bothered unless I watched yours. I need to finish the build so I can farm the big stuff
I feel like deepspace is breaking even or barely making profil until you hit something big be that chaos card/dream/or a crazy drop. That's why doing more will always result in more profit in my opinion.
Deep Space is an easy 500-1k FE per hour with chance at big hits. Like Jcob said you have to sell things like resident eyes, and dream mats etc. I'm running perma dream with god of war and god of might with a few cube cards and its def good profit its just not pure raw FE drops.
good video sir, been running the strat from your previous video with GOW with a tiny adjustment and its making 900 FE/h without pets for me, so i should def stick to that haha
The price point for Deep space is right now balanced around being able to run 8-4, if not you're better off running 8-2 with low cost compasses (War, Hunting, DarkSurge, Extra Monsters)
Tried this out for 20 maps using gigantism card instead of your 60% desire incarnation, quite a bit less income than just running 8-4 near with some of the other decks you've posted. Maybe its balanced around maxed out p2w pets idk.
Last Season the only way I could make profit running Deep space was when i got the FE cards like in your case and when I got jackpot drops from the nightmare, basically every map was just draining FE. I'm 100% certain that the people are overstimating the price of the beacons based on Lucky drops making them think that they are consistently making gains when in reality they are losing with every beacon they run. The only sensible way of running deeps space is running the maps that you farm yourself, once people get over the delusion of the amount of Currency being made in the maps alone not worth the price point of the beacons themselves Deep space will become something people without 3 level 6 drop pets can afford to run.
100% After doing 4 hours of Deep Space and only equalling my 11FE per map Near Space.. it's kind of sad to see near space it the same profit, but the less shiny stuff on the screen. Early in the league when Flame Sand etc is worth heaps, I think it would be ludicrously profitable.
When u get those chacne to convert gear into FE cards its better to run a compass that gives 100% additional gear dropped. It will rain FE at that point. EDIT: I would prob replace cube with god of might for more quant. The amount of clicking of cube to maybe get something hasnt been worth it for me.
Without big drops is not worth with price of beacons atm. You can‘t sustain. I swapped to getting crafting bases you just need tons ah space for that. Wands drop like crazy. And you need a really good filter to see whats 10fe and whats 125 fe base
" @JcobTheCasualGamer 21 минуту назад My 3 fully decked characters tell otherwise... The most important part is having fun. If you are having fun doing City, you do City. I don't. 🤣🤣🤣🤣😂😂😂😂
Hi Gooba, 1st of all, thanks for the shoutout!
Now to your results. Yup in 8-2 is more of a gamble, but we are having fun here right :D
Definitely works better in 8-4 where you gain 20% additional drop guant, which might seem like not a lot, but it is.
Loosing 30% loot from Might, since you can't run the card is making it much worse.
You forgot to count Resident's Eyes and Shallow and Profound Dream Talkings, or I missed those in your table.
My friend was gathering data for this strat for an extended period of time using different pact spirits combinations, hopefully I'll have them asap to be able to respond to your underwhelming experience with a video of mine :)
Sounds good mate. Your video was super helpful. I wouldn't have even bothered unless I watched yours. I need to finish the build so I can farm the big stuff
I feel like deepspace is breaking even or barely making profil until you hit something big be that chaos card/dream/or a crazy drop. That's why doing more will always result in more profit in my opinion.
Yeah hunting that huge drop, just isn't my style. The next 2 tests were progressively better. They release later today
But as you mentioned in the video I just blast near space and get steady profit
Deep Space is an easy 500-1k FE per hour with chance at big hits. Like Jcob said you have to sell things like resident eyes, and dream mats etc. I'm running perma dream with god of war and god of might with a few cube cards and its def good profit its just not pure raw FE drops.
good video sir, been running the strat from your previous video with GOW with a tiny adjustment and its making 900 FE/h without pets for me, so i should def stick to that haha
Could you post you deck and compasses with the adjustments you made?
Indeed. Let's see the adjustments!
You swapped to the additional gear quant compass for the hesitate right?
Nah I forgot
That big juicing looks more like gamble tbh. "Alch and go" looks better for me than using that compases:(
I get better over the 3 parts. But I think near space is better this season
The price point for Deep space is right now balanced around being able to run 8-4, if not you're better off running 8-2 with low cost compasses (War, Hunting, DarkSurge, Extra Monsters)
Deep space beacons are way too expensive. Im contemplating to even run it when it drop, even though im financially able to. 😂
Part 3 was good
Tried this out for 20 maps using gigantism card instead of your 60% desire incarnation, quite a bit less income than just running 8-4 near with some of the other decks you've posted. Maybe its balanced around maxed out p2w pets idk.
Yeah dunno
Last Season the only way I could make profit running Deep space was when i got the FE cards like in your case and when I got jackpot drops from the nightmare, basically every map was just draining FE. I'm 100% certain that the people are overstimating the price of the beacons based on Lucky drops making them think that they are consistently making gains when in reality they are losing with every beacon they run. The only sensible way of running deeps space is running the maps that you farm yourself, once people get over the delusion of the amount of Currency being made in the maps alone not worth the price point of the beacons themselves Deep space will become something people without 3 level 6 drop pets can afford to run.
100% After doing 4 hours of Deep Space and only equalling my 11FE per map Near Space.. it's kind of sad to see near space it the same profit, but the less shiny stuff on the screen.
Early in the league when Flame Sand etc is worth heaps, I think it would be ludicrously profitable.
Ty for sharing ❤
You are so welcome
Wanted to ask. Would you planning to test some aeterna farming, dude?
Every time I go to do Aeterna I get sick of candles real quick. But I do plan on it
@@Gooba03 having fun is first priority after all
Now the question is, would dream be better to run without lightning drop quant and fish for netherrealm dreams orbs
Indeed! Exactly what I was thinking!
When u get those chacne to convert gear into FE cards its better to run a compass that gives 100% additional gear dropped. It will rain FE at that point.
EDIT: I would prob replace cube with god of might for more quant. The amount of clicking of cube to maybe get something hasnt been worth it for me.
? I have God of Might. Do you mean God of War?
@@Gooba03 Meant god of war.. Not sure why my brain decided to type might
Haha yeah. I did three tests. GoW comes in the next one
@Gooba03 cant wait to see the results 😁
Cube is to add extra mobs and for chance to get 200FE drop.
You can probably ignore the cube at the end. Specially if you are doing nearspace.
Without big drops is not worth with price of beacons atm. You can‘t sustain. I swapped to getting crafting bases you just need tons ah space for that. Wands drop like crazy. And you need a really good filter to see whats 10fe and whats 125 fe base
Yeah. A good customised filter would be the go
This strategy seems like a waste of time, compared to the previous 1000 fe one you have posted.
100% Deep space keys are too expensive and so are compasses
NS full juice cant break even as far as i can tell better to alch and go NS maps and you need pets for DS to make it worth it even with bad cards
Alc n go is king I think
"
@JcobTheCasualGamer
21 минуту назад
My 3 fully decked characters tell otherwise...
The most important part is having fun. If you are having fun doing City, you do City. I don't.
🤣🤣🤣🤣😂😂😂😂
I'm just bad at GoM haha