Paizo have made it easy for us to know what books to get first. If the book title is written in Red it's an important book. If written in blue it is extra but not necessary stuff. Buy the red titles first 😁
I absolutely love the Lost Omens World Guide and the Gods and Magic book. So much good information in them! Great buyers guide for the hardcovers! Looking forward to the accessories and adventure path buyers guides!
I would say that the main thing is what your outlook is, whether you want to be a player (only) or a GM. For Players, The CRB, Lost Omens Character Guide, Lost Omens World Guide, and when they come out the APG, Lost Omens PFS Guide, Lost Omens Ancestry Guide, and anything else for Players. For GMs these + GM Guide, Bestiary 1, 2, 3; Gods & Magic, City of Lost Omens, and others as released
I bought the Gamemastery Guide even though I have been DMing for 2 years. Since I never built a world until this point the guide helped me a lot and it sparked my imagination.
When you talked about the Gods book you reminded me of one of my disappointments with books of that nature. I have followed Forgotten Realms since back to the days of the grey box. Over the years I've bought a bunch of those books. What I would find is a stat block updated to the current system, but the flavor text would simply be reduced in version after version to less and less. And it wasn't them reorganizing the text to be more succinct. It literally is cutting out sentences and recycling the original text. I can go back to my older books and find the same sentences verbatim, there are just less and less of them with every new version. The sad thing is the flavor text is more useful to my game. How often are players going to run into gods? Compare that to info about the god and worshippers and how their worship impacts an area. That type of information is salient to every campaign I have ever run.
That last conversation you did about Gods & Magic has inspired me as a GM to have certain Deities “call out” to the players after they do something in that alignment & gift them with magic if they accept their new found faith :) thank you
I love these books. I have a pretty good collection now and have these and they are fantastic! What I like is they are all actually useful and are great for research or adding depth to an existing idea. And they hold their value!
A nice overview, thanks. I would say that the gods book is a must have for those playing a Cleric, or other highly religious character. (And I don't even have it.) Stay safe!
Thanks for sharing your thoughts on this series of books. I have the basics. Core Rules, Bestiary and Gamemastery, but this is very helpful for expanding beyond those. As an aside comment, Cults of Prax and Cults of Terror by Chaosium for their RuneQuest 2e are the best "gods" facebooks I have in my collection. They focus on the "cult" or religious aspects rather than deity stats.
FWIW the "Brain Collector" is pretty much a minor modification of a Runequest/Glorantha critter called a Headhanger that's been around since the early 80s. No new things under the sun...or Yelm. :) Also, the broader RPG community would be greatly surprised to hear that hex crawls aren't a thing anymore. I mean yeah, they aren't universal, but Forbidden Lands won multiple Ennies last year and it's pretty much entirely a hex crawl. It doesn't even have an alternate way to play suggested in the books. FWIW, it looks to me like the two sides to the Lost Omens Golarion map are a geopolitical map (which is probably what you were talking about as an old-school design) with prominent national/regional borders and names, and the flipside with a more colorful and naturalistic design that emphasizes the geographic features more and downplays the place names.
Dave your reviews are the best I have come across. Do you have the opportunity to do a review on Freeport: The City of Adventure? Maybe not something you like but I would love to listen to it. For the few that exist are really bad.
This may be a dumb question but... Do the gods and creatures cross over to d&d? I heard you say names of deities that are familiar to me due to d&d. I am interested in getting some of these books to supplement some charter creation and monsters for my ongoing campaign. That is if they criss over well.
Thanks for another useful video! I was just about to get info which books to get after the Core Rulebook and Bestiary. Have you consired getting the Inner Sea World Guide and/or Inner Sea Gods for 1st Edition? I'd love to get more opinions; are the 2nd Edition versions useful to people who have 1st edition already?
As a player/GM for both versions of Pathfinder, I would say there are benefits to both. This is under the assumption that your setting is post 4719AR Golarion. Things have changed in the setting over the past 10 years. I really like how Paizo did this. Many of the 1e adventure paths have been completed and changed the setting for 2e. Going back to 1e lore will give you more history into the setting.
I enjoy both, and run both. That said I do currently prefer Pathfinder 2E. I enjoy the greater complexity in the rules over D&D 5E. Part of that might be that Paizo is producing more material for 2E without overloading the system. I honestly don't think you can possibly go wrong with either and I hope they both enjoy success.
Paizo have made it easy for us to know what books to get first.
If the book title is written in Red it's an important book.
If written in blue it is extra but not necessary stuff.
Buy the red titles first 😁
I absolutely love the Lost Omens World Guide and the Gods and Magic book. So much good information in them! Great buyers guide for the hardcovers! Looking forward to the accessories and adventure path buyers guides!
I would say that the main thing is what your outlook is, whether you want to be a player (only) or a GM. For Players, The CRB, Lost Omens Character Guide, Lost Omens World Guide, and when they come out the APG, Lost Omens PFS Guide, Lost Omens Ancestry Guide, and anything else for Players. For GMs these + GM Guide, Bestiary 1, 2, 3; Gods & Magic, City of Lost Omens, and others as released
I bought the Gamemastery Guide even though I have been DMing for 2 years. Since I never built a world until this point the guide helped me a lot and it sparked my imagination.
When you talked about the Gods book you reminded me of one of my disappointments with books of that nature. I have followed Forgotten Realms since back to the days of the grey box. Over the years I've bought a bunch of those books. What I would find is a stat block updated to the current system, but the flavor text would simply be reduced in version after version to less and less. And it wasn't them reorganizing the text to be more succinct. It literally is cutting out sentences and recycling the original text. I can go back to my older books and find the same sentences verbatim, there are just less and less of them with every new version. The sad thing is the flavor text is more useful to my game. How often are players going to run into gods? Compare that to info about the god and worshippers and how their worship impacts an area. That type of information is salient to every campaign I have ever run.
That last conversation you did about Gods & Magic has inspired me as a GM to have certain Deities “call out” to the players after they do something in that alignment & gift them with magic if they accept their new found faith :) thank you
I love these books. I have a pretty good collection now and have these and they are fantastic! What I like is they are all actually useful and are great for research or adding depth to an existing idea. And they hold their value!
A nice overview, thanks. I would say that the gods book is a must have for those playing a Cleric, or other highly religious character. (And I don't even have it.) Stay safe!
The creatures in PF2 are just amazing. As a GM I enjoy it lot. Really easy to use (Compared to PF1) but incredibly deep as well.
Thanks for sharing your thoughts on this series of books. I have the basics. Core Rules, Bestiary and Gamemastery, but this is very helpful for expanding beyond those.
As an aside comment, Cults of Prax and Cults of Terror by Chaosium for their RuneQuest 2e are the best "gods" facebooks I have in my collection. They focus on the "cult" or religious aspects rather than deity stats.
FWIW the "Brain Collector" is pretty much a minor modification of a Runequest/Glorantha critter called a Headhanger that's been around since the early 80s. No new things under the sun...or Yelm. :)
Also, the broader RPG community would be greatly surprised to hear that hex crawls aren't a thing anymore. I mean yeah, they aren't universal, but Forbidden Lands won multiple Ennies last year and it's pretty much entirely a hex crawl. It doesn't even have an alternate way to play suggested in the books.
FWIW, it looks to me like the two sides to the Lost Omens Golarion map are a geopolitical map (which is probably what you were talking about as an old-school design) with prominent national/regional borders and names, and the flipside with a more colorful and naturalistic design that emphasizes the geographic features more and downplays the place names.
There are hex crawls in PF2. The Game Master Guide explains random encounters and most of the second book of Age of Ashes is a hex crawl.
Dave your reviews are the best I have come across. Do you have the opportunity to do a review on Freeport: The City of Adventure? Maybe not something you like but I would love to listen to it. For the few that exist are really bad.
Thank you so much for this.
This may be a dumb question but... Do the gods and creatures cross over to d&d? I heard you say names of deities that are familiar to me due to d&d. I am interested in getting some of these books to supplement some charter creation and monsters for my ongoing campaign. That is if they criss over well.
There are a few crossovers. Pathfinder 1e grew out of DnD 3.5. You'll find many similarities there.
I can never find a pf2e group 😔
Thanks for another useful video! I was just about to get info which books to get after the Core Rulebook and Bestiary.
Have you consired getting the Inner Sea World Guide and/or Inner Sea Gods for 1st Edition? I'd love to get more opinions; are the 2nd Edition versions useful to people who have 1st edition already?
As a player/GM for both versions of Pathfinder, I would say there are benefits to both. This is under the assumption that your setting is post 4719AR Golarion. Things have changed in the setting over the past 10 years. I really like how Paizo did this. Many of the 1e adventure paths have been completed and changed the setting for 2e. Going back to 1e lore will give you more history into the setting.
The word you want instead of "cartoony" is stylised.
Cartoony was the word others always used, but I agree the art direction is stylised and I for one really like it.
Do you have a preference between D&D and Pathfinder? If so,which do you prefer?
I enjoy both, and run both. That said I do currently prefer Pathfinder 2E. I enjoy the greater complexity in the rules over D&D 5E. Part of that might be that Paizo is producing more material for 2E without overloading the system.
I honestly don't think you can possibly go wrong with either and I hope they both enjoy success.
Really great review etc audio needs improvement because its buzzing ot something
That was my air conditioner.
Awesome video