Guilty Gear Strive - How to use the Roman Cancel to create powerful mixups!

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  • Опубликовано: 26 ноя 2024

Комментарии • 121

  • @rooflemonger
    @rooflemonger  3 года назад +40

    A few things 1) I tried to make this roman cancel mixup example as universal as I could, so its a little basic and yes there's way crazier stuff out there, but this is a firm example to help build your understanding of the concept! 2) Forgive me if I overexplain parts of it I just wanna make sure everyone fully understands the concept!
    This is the absolute basics of how this kind of mixup will work, and in the future expect stuff like this to get so incredibly savage you will just think it outright unfair! We are only at the tip of the tech iceberg!

    • @justusmorran4283
      @justusmorran4283 3 года назад

      Now all we need are RC options for Faust, Potemkin, and Nago.

    • @rooflemonger
      @rooflemonger  3 года назад +1

      @@justusmorran4283 oh don't worry theres tons there, just not fitting with the somewhat universal concept. Perhaps a future video but you can use blue RC to fling potemkin across the screen in a half second into grab range.

  • @UrbanEgo
    @UrbanEgo 3 года назад +136

    Chipp breathes through his biceps

    • @sol4r_f1sh23
      @sol4r_f1sh23 3 года назад +11

      I guess that's a ninja technique?

    • @rooflemonger
      @rooflemonger  3 года назад +29

      it is known that the ninja power is stored in the biceps.

    • @dr.hasdan
      @dr.hasdan 3 года назад +14

      🤣 Baiken breathes with her breasts as well

    • @dbfzato-1327
      @dbfzato-1327 3 года назад +2

      Oh god I cant unsee it now lol

    • @no_nameyouknow
      @no_nameyouknow 3 года назад +4

      Sol breathes through his calf muscles I seen it

  • @abfloorr
    @abfloorr 3 года назад +31

    Oh my god zato gets free conversions from negative edge with this and his dash is very hard to identify, he's already gone up one tier

  • @samanhosseinzadeh442
    @samanhosseinzadeh442 3 года назад +19

    "As long as you have an air dash..."
    Nago mains: 😩😔

  • @dantemzsz
    @dantemzsz 3 года назад +33

    I still can't belive how good this game looks

  • @iluvp3
    @iluvp3 3 года назад +30

    Thank you for all the content you put out. You make learning this game easy, approachable and fun. Clear simple explanations and simple fundamental concepts to help us new players. All the best!

  • @bluegrave4376
    @bluegrave4376 3 года назад +23

    thanks for this. I was actually already doing this myself but didn't know about ky's (my main) variation of this mix

    • @rooflemonger
      @rooflemonger  3 года назад +5

      theres tons of character specific variants, this was just me trying to make it as universal as possible. In the original RC video I have a strong i-no variant as well.

  • @scottnotpilgrim
    @scottnotpilgrim 3 года назад +6

    Roman Mixups. I like the sound of that

  • @1970sau
    @1970sau 3 года назад +14

    Great video as usual. RCs are what make the GG series unique and fun

    • @jonnysac77
      @jonnysac77 3 года назад

      That's true for this game and Xrd to a lesser extent but RCs weren't that big of a part of old Guilty Gear, XX has only two different types and X has one

  • @rooflemonger
    @rooflemonger  3 года назад +8

    Alright so yes as always, more coming! Try for a few combo guides before the weekend is over, and next week im hoping to get at least one if not more of the big character guides out. Streaming again tonight! Last 2 nights I played Potemkin and May(and may is dumb) tonight playing...? Literally no idea yet lol

    • @kevinthetraitor1346
      @kevinthetraitor1346 3 года назад

      Thanks, man! Your videos make this noob feel like he can maybe play a fighting game and be proud of his performance!

    • @olomololo
      @olomololo 3 года назад

      Hey rooflemonger :)
      If u want to make a Video about risk , Leo is rly sick to stack it very fast for example a nice blockstring c.s,2s,5hs(framtrap)5s,6hs(punishable),5s,46s
      On max risk angainst Chip if the 5hs counter Hit!! 214s,5s,5hs,632146S will do 456 DMG!!!!

  • @mast3rharo
    @mast3rharo 3 года назад +8

    Mostly universal mechanic omits my first three choices to main! Roofle, our big boy lives be tough.

    • @rooflemonger
      @rooflemonger  3 года назад +6

      potemkin mixup is do potemkin buster

    • @mast3rharo
      @mast3rharo 3 года назад +2

      @@rooflemonger unless they jump! Then do Heavenly Potemkin Buster

  • @LEGENDARY11GAMER
    @LEGENDARY11GAMER 3 года назад +4

    rooflemonger outstanding character specific rc set ups. ky kiske is my main character. now i can do the ky kiske 1. variable 2. variation roman cancel combo now wow.

  • @davose8756
    @davose8756 3 года назад +2

    Excellent Strive videos, keep it up

  • @anthonyandree231
    @anthonyandree231 3 года назад +2

    Loving the strive content. Keep it up

  • @mamertvonn
    @mamertvonn 3 года назад

    If you cancel bandit revolver before hitting the opponents within a certain height(very strict) you get a 50/50 j.S(this is almost a instant overhead) or wild throw. If you let bandit revolver hit the opponent in blockstun then RC, wild throw will whiff crouching opponents. It's really hard and assuming you can actually do it in match would be insane.
    If you can't nail the timing for the RC consistently, you won't be able to condition the opponent to have the added mental stack of worrying about the overhead. The trick is if you're going for the wild throw, delay j. S so that the animation shows up and do the motion ➡️⬇️↘️ in air. Time pressing K so that when you land. It's instant
    In the corner, you also have low option from 2K > 6P > gunflame > bnb
    Another tip of advice, I recently found out
    cl. S > (delay)f. S > 5H > bnb
    Combos naturally. If you delay it too much, it blue beats, or in others words would not connect. This is a useful conversion if j. S connects, since, after the bandit, it's low enough to consistently hit cl. S

  • @aaasssddy123
    @aaasssddy123 3 года назад +1

    Im a noob to fighting game,ur teaching video help me a lot.Thank you.

  • @goldenboyadrokk1742
    @goldenboyadrokk1742 3 года назад +3

    Finally some chipp gameplay tips

  • @jettmanas
    @jettmanas 3 года назад

    Looks useful. And the game seems plenty complex w/stuff like this.
    So it's 6(forward), Dash, RC, or 6+Dash, RC.
    Application of RC was the one mission besides IB I couldn't clear.
    Thanks for showing Leo's cS, then jK as the moves to use. Good vid.

  • @kelvinstuck898
    @kelvinstuck898 3 года назад +7

    dash button is best friend same with rc button, cant imagine pressing 3 attack buttons at once on a normal controller x.x

    • @readysetshrimps2986
      @readysetshrimps2986 3 года назад

      @@DSKBR556 hitbox for reaction time

    • @user-wy1et9dk9w
      @user-wy1et9dk9w 3 года назад +1

      It's not difficult.. like at all lol

    • @kelvinstuck898
      @kelvinstuck898 3 года назад

      @@DSKBR556 sadge feels in heaven man

    • @uhoh7545
      @uhoh7545 3 года назад

      @@DSKBR556 too poor

    • @boofboofv2
      @boofboofv2 3 года назад

      @@DSKBR556 a normal controller would be ps4/ps5 controller lol

  • @filipisotter5114
    @filipisotter5114 3 года назад +3

    Wow i managed to figure out a relatively similar mixup with giovanna's 6HS on my own.
    Kinda proud of myself for that ngl :3

  • @dooid9703
    @dooid9703 3 года назад

    Awesome series of videos on GG Strive. I'm new to the series and these videos have been incredibly helpful. Thank you!

  • @theezenriarinze9203
    @theezenriarinze9203 3 года назад +3

    Anji's butterfly 🦋 with this is actually busted

  • @Amsalja12
    @Amsalja12 3 года назад

    For sol u can just mix mashing jab, 2k, and wild throw. If u land a jab u can conform a 5k or 5s combo. If u land 2k u can do get sweep into dp

  • @MrSeiiyuro
    @MrSeiiyuro Месяц назад +1

    Excelente video amigo

  • @phdbot4483
    @phdbot4483 3 года назад +2

    Potemkin and Nagoriyuki may not be able to do this, but that's okay. The strike/grab mix up is all they need! >:3

    • @philc2257
      @philc2257 3 года назад +1

      True. Fame uses blue RC a lot to create openings with Nagoriyuki, which really amplifies his ability to pressure.

  • @Hookshot15
    @Hookshot15 3 года назад

    This content is amazing and helpful! I'll be excited if you ever come out with an Axl video.

  • @kevinwillians6199
    @kevinwillians6199 3 года назад

    Came for my boy Rooflemonger,
    Stayed for my boy Chipp!!!

  • @ErikNiceBoy
    @ErikNiceBoy 3 года назад

    Actually Nago gets something somewhat similar. Off his 214HS since he's airborne for a couple of frames at the start you can do a quick purple RC into his j.K or land and go for his 2K or cmd grab. Its not as layered but its lightning fast and you can do it off of any normal or block string so you can catch them off guard with it really easily.

  • @hostile-rx3198
    @hostile-rx3198 3 года назад +1

    Thanks my friend

  • @francescomignani4192
    @francescomignani4192 3 года назад +1

    Thank you for sharing this powerful mixups! But I have a question...
    How I avoid to airdash before the roman cancel?
    I tried my best to copy your inputs but some time it works and some times I have the animation of the airdash and the roman cancel toghether (so I can't airdash more for the second overhead). It's 50-50 :(

  • @xXxSasukeTakaxXx
    @xXxSasukeTakaxXx 3 года назад

    Ok i played strive its fun and all but id change 1 mechanic the dashing RC , if u ask me id make it if u hold a direction u rc that way instead of duble tapping but thats more of a qualaty of life change tbh all in all fun game

  • @sjjdkxjcbejsj
    @sjjdkxjcbejsj 3 года назад +1

    This became so much easier after the patch

  • @LegateSprinkles
    @LegateSprinkles 3 года назад +2

    I notice a lot of crouching attacks aren't lows. I only recently realized as Sol I only have like 2 actual low attacks.

    • @johnjohnston9255
      @johnjohnston9255 3 года назад +2

      Yup. 2S isn't low. Only 2D and 2K

    • @rooflemonger
      @rooflemonger  3 года назад +2

      Yep lows are in somewhat short supply in strive, by design I suppose?

    • @LegateSprinkles
      @LegateSprinkles 3 года назад +1

      @@rooflemonger Then you got Ky with 2 low kicks, low slash, sweep and slide.

  • @BigLeafyTree
    @BigLeafyTree 3 года назад +1

    Just a small thing but around 2:35 when you show the examples of one mixup being high and one being low, the example with the low uses 2S which is a mid and not a low. The idea still works but that specific example isn’t quite correct.

    • @BigLeafyTree
      @BigLeafyTree 3 года назад +1

      Whoops I’m dumb you mention this like 10 seconds later. Ignore me.

  • @SpadeHand
    @SpadeHand 3 года назад +2

    So as a Nago, Pot and Faust player, I'm kinda _out_

  • @theoggallon
    @theoggallon 3 года назад

    Great information

  • @dreadedsage8630
    @dreadedsage8630 3 года назад

    You could also just land and throw once you condition them to block

  • @wildpaparazzi3179
    @wildpaparazzi3179 3 года назад +1

    Having a hard time doing the air drift without getting the air dash first. Is there a trick to the timing? Any advice is appreciated!

    • @assclown54
      @assclown54 3 года назад +1

      Same anyone figure out a solution yet?

  • @abrabates674
    @abrabates674 3 года назад

    Would it be a good idea to faultless defense if you see a RC mixup coming?

  • @ligma334
    @ligma334 3 года назад

    Man I just want a chipp or millia guide even a zato one they seem so technical

  • @LiquidChamploo
    @LiquidChamploo 3 года назад +2

    “Nagoriyuki is disqualified”
    -Ight I’ll head out lol.
    Appreciate the content Roof, you’ve been my main guilty gear channel.

  • @Vavecheese
    @Vavecheese 3 года назад

    Roofle, isn't this weak to invincible DPs? Or does the BRC not let them use any on time?

    • @rooflemonger
      @rooflemonger  3 года назад +1

      Its a true blockstring so you can't DP through it or reverse through it at all. There is no gap to do so.

  • @counterhit121
    @counterhit121 3 года назад

    I'm trying to do this with Sol, but my jump cancel into RC is a little high vertically. I keep going over my opponent. It's weird because sometimes I do get a nice low cancel like what you were doing in this vid, but i don't really understand what i'm doing wrong. I have been trying the c.s/5k jc RC with both directionally tapping, as well as my macro dash button into RC. RC is manual 3-button press, if that makes any difference.

  • @sammy1552
    @sammy1552 3 года назад +1

    Always wanted to ask , what kinda stick do you use ?

    • @rooflemonger
      @rooflemonger  3 года назад +4

      I use a Victrix. Its expensive and honestly you can get an obsidian for half the price and it has all the same parts. Just during s3 dbfz I had a really good month so I got the victrix as a reward to myself 😳

    • @sammy1552
      @sammy1552 3 года назад +1

      @@rooflemonger nice. Always wanted to get a fight stick but kinda getting used to playing on pad. I could use bigger buttons though cause my hands are huge and I often lose the grip on thumb sticks.

  • @tewts8145
    @tewts8145 3 года назад

    I've come to believe you're also Chef John from Food Wishes

  • @flare8093
    @flare8093 3 года назад

    I'm finding getting the forward rc off of jump cancel impossible to reliably even with macros. Anyone have any tips?

  • @augrajadhikari9976
    @augrajadhikari9976 3 года назад

    Is there a good way to counter Leo's bryhilndr stance

  • @flowa2024
    @flowa2024 3 года назад

    Nice 👍

  • @KainDizengarth
    @KainDizengarth 3 года назад

    You can get the same RC by doing 5S 669 RC. That way you don't risk going too high

    • @rooflemonger
      @rooflemonger  3 года назад +1

      no you cannot? the game does not accept any diagonal as a slide RC input. It absolutely has to be one of the four cardinal directions

    • @KainDizengarth
      @KainDizengarth 3 года назад

      @@rooflemonger The game takes it as if you did the forward RC cause it doesn't track diagonal inputs so if you do 669 fast you start your jump and instantly get a drift forward BRC

    • @rooflemonger
      @rooflemonger  3 года назад

      @@KainDizengarth I went out and tried it for myself and it does not work.

    • @KainDizengarth
      @KainDizengarth 3 года назад

      @@rooflemonger let me get it on video to show you

    • @KainDizengarth
      @KainDizengarth 3 года назад

      @@rooflemonger there you go. ruclips.net/video/z6d6AVCk8JY/видео.html
      As you can see you can do late 669 after 5S or faster if its 5k for example. It depends on the normal, but is posible .

  • @johnsubra7239
    @johnsubra7239 3 года назад

    What’s the name of the song you use for your outro?

    • @rooflemonger
      @rooflemonger  3 года назад

      true lovemaking - capcom vs snk2

  • @dionisisparginos3808
    @dionisisparginos3808 3 года назад

    could you do a video please about how organize buttons of ggs on the ps4 controler

    • @rooflemonger
      @rooflemonger  3 года назад

      everyones button layouts are different, there is no right way to do it. Just go with a way that is comfortable to you and makes sense to you

  • @ljboots7747
    @ljboots7747 3 года назад

    The last air dash (after the drift roman cancel) on the 2:36 combo isn't coming out for me?? Someone help pls

    • @rooflemonger
      @rooflemonger  3 года назад +1

      just slow down the vid and look at the inputs on the side, if its not coming out that means somewhere along the way you changed something

  • @MrCactuar13
    @MrCactuar13 3 года назад +2

    Or Ky players could just give'em the 'ol Ain Special

    • @SaltiestSalem
      @SaltiestSalem 3 года назад

      What's the Ain special?

    • @MrCactuar13
      @MrCactuar13 3 года назад

      @@SaltiestSalem Use j.D on top of the opponent aftee knockdown, then dash to the other side with a Roman Cancel. It's a left/right mixup that can lead to a full combo of done right

  • @michael13849
    @michael13849 3 года назад

    Is there a way i can set the dummy to swap between crounching and standing block while i practice this mix?

    • @rooflemonger
      @rooflemonger  3 года назад +2

      opponent status, set to all guard, and then block switching to random should work

    • @michael13849
      @michael13849 3 года назад

      @@rooflemonger ty

  • @socialcameleon6956
    @socialcameleon6956 3 года назад +1

    I needed this with Ky so bad. Does that quick jump slash count as an OH? I've actually never seen that used.

    • @soleil2947
      @soleil2947 3 года назад +1

      It does

    • @rooflemonger
      @rooflemonger  3 года назад +1

      all jumping attacks are overheads

    • @socialcameleon6956
      @socialcameleon6956 3 года назад

      @@rooflemonger Sweet :)

    • @soleil2947
      @soleil2947 3 года назад +1

      Except for jumping special moves (depending). Sol's air version of bandit revolver is not an overhead, for example.

  • @sagercyrille
    @sagercyrille 3 года назад

    triple overhead with millia

  • @alban402
    @alban402 3 года назад

    can you dp out tho

  • @thepear6684
    @thepear6684 3 года назад

    How do you find this stuff out?😂

  • @blazewarrior5964
    @blazewarrior5964 3 года назад

    I cannot play this game I don’t know how to do random cancels I’m not good at when it comes to finding games on the matter how old I try I still fail I can never get good

  • @user-iw6xl8vj1f
    @user-iw6xl8vj1f 3 года назад +1

    I swear everytime I click in your videos it has 471 likes.

  • @soarinduscai
    @soarinduscai 3 года назад

    I can’t put this game down.

  • @fat4eyes
    @fat4eyes 3 года назад +6

    Truly, Strive is a simplified fighting game for babies.
    /s

    • @malwd6321
      @malwd6321 3 года назад

      Do u like it at all tho?

  • @x.m.a.
    @x.m.a. 3 года назад

    When you want foward roman drift you dont even need to input forward, pressing the dash macro without directions makes it a forward dash by default!

    • @rooflemonger
      @rooflemonger  3 года назад +4

      in this instance if you do it that way with your jump up, you will RC up instead cause your last input was up. So in this case you do have to hit forward first just to make sure you don't rc in the wrong direction.

  • @joandarc441
    @joandarc441 3 года назад

    I'llegal

  • @albertcampbell110
    @albertcampbell110 3 года назад

    First

  • @Xerachiel
    @Xerachiel 3 года назад

    Don't encourage people to use macros for fighting games, please.
    Teach them how to improve, yes, but not how to automate things so they never learn.
    Your content is awesome, but the macro parts just made me unsub

    • @captainclench1433
      @captainclench1433 3 года назад +2

      When he says macros he just means assigning an action to one button instead of the default. It's not some hack or anything. It's a button setting in the game. So instead of hitting forward twice to dash you just hit a button instead. It's a standard option in fighting games like this.

    • @rooflemonger
      @rooflemonger  3 года назад +3

      You unsubbed for me telling the truth? People should use macros when available it makes life easier. I myself have a failing left wrist and the dash macro is a big reason I like this game cause I am not in pain after a long session thanks to it. You have an awful attitude.

    • @fissilewhistle
      @fissilewhistle 3 года назад +1

      This is the most ignorant and elitist horseshit I’ve ever heard. 😂 What’s wrong with macros? They’re in the game for a reason.

  • @redeyeryu114
    @redeyeryu114 3 года назад

    First