The Almost Gone - Zoom Interview with Writer Joost Vandecasteele

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  • Опубликовано: 18 сен 2024

Комментарии • 6

  • @petertownsend9148
    @petertownsend9148 4 года назад +21

    I loved the game, the puzzle difficulty was perfect, the atmosphere is striking, and I enjoyed trying to put the story together, but at the end it feels like something is missing. The story feels TOO subtle. It feels like you guys were trying to actually tell a story, but the end is missing. The game ends abruptly without any last reveal to pull the story together. It builds towards nothing. I’d love some clarification on what story the game is trying to tell.

    • @Sandra-hc4vo
      @Sandra-hc4vo 2 года назад +1

      it reminds me a bit of a Jim Jarmusch movie, if you've ever seen one. And you can never totally say, this is about this. it's always just a bit unclear. it did end suddenly, but i think all the story is there for you.

  • @KassandraQuiseng
    @KassandraQuiseng 3 года назад +5

    I just finished the game and I loved it! The puzzles were fun and challenging. When he said “it seduces the player” I felt that because I couldn’t wait to go further. I got through it in one sitting. The only thing I will say is, although I loved the story and think I mostly pieced it together, I think the ending was a tad too subtle. I think there should have been a few more lines to conclude our mystery after the ending, maybe as we close to darkness we get our finale piece. Maybe not about the mystery exactly, but the characters closing thoughts possibly. The character did feel very real. I went through a period in my life where I always felt like “I just want to go home, go to bed and be done with it all.”
    The puzzles themselves were so clever! I loved the way we moved through the world. I played it on switch and the controls translated very well. Anyone who loves puzzles would be pleased. My favorite part was the suburbs.

  • @uryliagreenleaf7601
    @uryliagreenleaf7601 3 года назад +1

    Greeting.from Thailand.​My English writing ability isn't great, but I'll do my best to write a complement.
    I finished this game a year ago. This game was purchased by me without any prior knowledge.
    I am a big fan of isometric art ​and This is a really entertaining adventure game
    But it's more than that It exceeds myexpectations!! It appeals to me watching good television series
    The narrative breaks my heart, yet I adore it. I like that you give a warning before the game starts so that folks who are depressed can avoid it.I hope you continue to make GOOD GAMES like this. ​
    However, Is it possible for me to make a request for a happy story?

  • @shyguy778
    @shyguy778 Год назад

    Hey, many, many people have been discussing the ending on both Steam and on Reddit, I just want your take as the writer, I know that the game is pretty abstract, but what do you think is the intended story of the game? It's been a couple of years since release now, and I just want to know for certain how the game was intended to be in terms of what exactly happens in the plot (lol)
    In your own opinion as the developer, what happens in the story?

  • @kosterix123
    @kosterix123 3 года назад

    demo. Extremely shitty port to Switch. It took my gf and I a few hours to complete the demo.
    (-) navigation sucks. You're constantly fighting the controls while the puzzles are straightforward themselves. Almost no button support. Requires pixel precision. Constant repeat of messages that you can't get rid of.
    (-) messages themselves are white on pink, and so tiny that they're almost unreadable. This is the poorest point and click adventure I've ever seen. Highly recommended to try to finish the demo first.
    Should have stayed on mobile and / or pc.