- Видео 21
- Просмотров 205 318
Happy Volcano
Бельгия
Добавлен 17 мар 2014
Happy Volcano is an award-winning videogame studio working on Modulus, a factory automation game where you cut, color, stamp, and assemble 3D building blocks. Previously released You Suck at Parking and The Almost Gone
Modulus Devlog #1: introducing Modulus
WISHLIST ON STEAM: store.steampowered.com/app/2779120/Modulus/
In our first devlog, we’re pulling back the curtain on what makes our factory automation game unique. From the inspiration behind its meditative gameplay to the mechanics of crafting intricate 3D modules as building blocks for your factories, this episode sets the stage for the creative and strategic challenges ahead. Join us as we explore the art of merging space geometry, problem-solving, and player creativity into an experience unlike any other.
Join our Discord: discord.gg/QbTr9bFqTF
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Chapters
00:00 Introduction
00:28 Vision
01:04 Core Mechanic
02:17 Like Clockwork
03:26 Art ...
In our first devlog, we’re pulling back the curtain on what makes our factory automation game unique. From the inspiration behind its meditative gameplay to the mechanics of crafting intricate 3D modules as building blocks for your factories, this episode sets the stage for the creative and strategic challenges ahead. Join us as we explore the art of merging space geometry, problem-solving, and player creativity into an experience unlike any other.
Join our Discord: discord.gg/QbTr9bFqTF
- - - - - - - - - - - - - - - - - - - - - - - - - - - -
Chapters
00:00 Introduction
00:28 Vision
01:04 Core Mechanic
02:17 Like Clockwork
03:26 Art ...
Просмотров: 9 966
Видео
Modulus Announcement Trailer
Просмотров 63 тыс.21 час назад
WISHLIST ON STEAM: store.steampowered.com/app/2779120/Modulus/ Modulus is a factory automation game where you cut, color, stamp, and assemble 3D building blocks to construct massive buildings. Design and optimize sprawling factories with creative freedom to efficiently fulfill the orders of the Grand Neural Network. - - - - - - - - - - - - - - - - - - - - - - - - - - - - Join our Discord: disco...
You Suck at Parking™ Complete Edition
Просмотров 17 тыс.Год назад
The update you have finally been waiting for is here! You Suck At Parking® Complete Edition is now available for you and your friends to enjoy, packed with everything you could have asked for in this frustratingly fun drive. We’ve pulled out all the stops by giving you everything from previous seasons and more, so you can load on the fun however you enjoy your ride. Complete Edition comes with:...
You Suck at Parking™ Inferno
Просмотров 1,7 тыс.2 года назад
Want to kick things up a notch and show what crazy driving and bad parking look like? We’re not talking about road rage, but we know you’ll be all the rage with You Suck at Parking™ new free DLC: Inferno. Proceed with caution: your ride could become too hot to handle. Steam: s.team/a/837880 Xbox: www.microsoft.com/store/productid/9ncf3mrq8480 Available on Xbox GamePass.
You Suck at Parking™ Launch Trailer
Просмотров 7 тыс.2 года назад
You Suck at Parking™ is the only racing game where the goal is to stop! Buy on Steam: s.team/a/837880 Get it on Xbox: www.microsoft.com/store/productid/9ncf3mrq8480 Available on Game Pass, day one. Follow us on Twitter: hvgames
You Suck at Parking™ | Steam Launch Date Reveal Trailer
Просмотров 27 тыс.2 года назад
Play on Steam: s.team/a/837880 You Suck at Parking™ is the world’s most extreme parking experience and the only racing game where the goal is to come to a stop. Success is all about racing against the clock as players dash, drift, and drag their handbrakes as they slam into parking spots in quick time. Set to make debut on September 14th, on Steam.
You Suck at Parking™ | Xbox Game Pass Launch Date Reveal Trailer
Просмотров 6 тыс.2 года назад
You Suck at Parking™ is the world’s most extreme parking experience and the only racing game where the goal is to come to a stop. Success is all about racing against the clock as players dash, drift, and drag their handbrakes as they slam into parking spots in quick time. Set to make debut on September 14th, on Xbox and PC Game Pass Pre-order on Xbox: www.xbox.com/en-us/games/store/you-suck-at-...
You Suck at Parking™ - Multiplayer Trailer
Просмотров 21 тыс.2 года назад
You Suck at Parking ™ is the world’s most extreme parking experience and the only racing game where the goal is to stop. Play charges players with racing against the clock as they dash, drift, and ultimately drag their handbrakes as they slam into parking spots in quick time. Wishlist now on Steam! s.team/a/837880
Let's Play: You Suck at Parking™ Demo with Cosima, Community Manager
Просмотров 2923 года назад
As part of the Indie Arena Booth 2021 Steam Event, we broadcasted this Let's Play to showcase our shiny updated demo! Root for our Community Manager Cosima as she makes her way through the parkingverse and its dangerous roads. You Suck at Parking is coming to PC & Consoles in 2022! Wishlist on Steam: bit.ly/2U2HPzM Join our Discord: discord.com/invite/yousuckatparking
Indie Arena Booth 2021 | Interview with David Prinsmel, Creative Director for You Suck at Parking™
Просмотров 4293 года назад
What does a creative director do? How did the idea for You Suck at Parking came up? What are the plans for the game in the future? David answers a few questions from Cosima, Community Manager, during a special broadcast aired during the Indie Arena Booth Steam event in August 2021. You Suck at Parking is coming to PC & Consoles in 2022! Wishlist on Steam: bit.ly/2U2HPzM Join our Discord: discor...
You Suck at Parking™ - Official Trailer
Просмотров 39 тыс.3 года назад
You Suck at Parking™ is the only racing game where the goal is to stop! Drive, drift, and park through a plethora of physics-based tracks. Collect cars, learn new mechanics, challenge the world, and customize your ride in this ever-evolving parking simulator. COMING 2022 ON PC & CONSOLES. Join our Discord: discord.com/invite/yousuckatparking
The Almost Gone - Zoom Interview with Audio Composer Yves De Mey
Просмотров 9594 года назад
The Almost Gone - Zoom Interview with Audio Composer Yves De Mey
The Almost Gone - Zoom Interview with Writer Joost Vandecasteele
Просмотров 1,9 тыс.4 года назад
The Almost Gone - Zoom Interview with Writer Joost Vandecasteele
The Almost Gone - Zoom Interview with Game Designer David Prinsmel
Просмотров 4154 года назад
The Almost Gone - Zoom Interview with Game Designer David Prinsmel
Chat between the Art Director and Writer of The Almost Gone
Просмотров 6354 года назад
Chat between the Art Director and Writer of The Almost Gone
#thealmostgone | The Almost Gone - 2019 teaser trailer
Просмотров 4,7 тыс.5 лет назад
#thealmostgone | The Almost Gone - 2019 teaser trailer
Pixel Picasso (prototype) - an augmented reality memory game
Просмотров 8276 лет назад
Pixel Picasso (prototype) - an augmented reality memory game
#thealmostgone | The Almost Gone - Teaser
Просмотров 10 тыс.7 лет назад
#thealmostgone | The Almost Gone - Teaser
Lava Fever - Official Gameplay Trailer
Просмотров 1,6 тыс.9 лет назад
Lava Fever - Official Gameplay Trailer
Lava Fever - Official Teaser Trailer
Просмотров 1,4 тыс.9 лет назад
Lava Fever - Official Teaser Trailer
will it be available on mac ?
The Artstyle is gorgoeus.
You may have missed an opportunity to make the inner part of a constructor like a small Infinifactory level on it‘s own. So the player could design small construction lines within the buildings with cutters, welders, etc. 😃
Modulus Inception!
I love the aesthetic of this.
ShapeZ really inspired a lot of games with the style. Love it.
The factory must grow
I like this idea of working with building blocks and creating your own objects, the graphics style is appealing, music feels comfy, utilitarian quotes are spot on. Looking forward to see more.
woooow! this is a game i want :)
glorious 10 fps
so shapez 3?
I love the contrast between the futuristic buildings and the cozy natural things. Want more like ponds and flowers
Instantly listed! I always need nice-looking factory games like Satisfactory and Shapez
a top down satisfactory???? Im not ready
I dont see any interesting mechanic here. On top of that simple shapes are boring. Thats why I dont like Shapez where you just build something to complete a goal. I want interesting mechanics with the Environment like factorio. There is so much unused potential
Will Unity actually be able to handle factory type game on a larger scale? Or guess my question is, will Modulus support building some kind of a mega base, just like in Factorio?
finally we have it: infinysatisfactorio
I really like the aesthetics of this and the hints of mechanics have me intrigued. Added to my wishlist.
Cant wait for this one
I don't know how this ended up in my feed, but thank god it did. This looks wonderful!
That looks so cool!
Had the pleasure meeting some of you when I was working in 'De Hoorn'. I met passionate people, I envy the art you are working on. Looking with great anticipation for this title!
It's interesting to see that you arrived to the same artstyle conclusions Industries of Titan team did, may that game rest in peace (or actually better yet get some updates).
Same art director :D
@happyvolcanogames Oh. That's a little bittersweet. I'm glad for you tho.
Shapez but less abstract? I'm in.
This looks awesome! <3
This looks great! Although one issue I have (personally speaking) is that I would rather play with real resources rather than made up blocks, structures or "pixels" like this. Something like this, but with Factorio or Satisfactory bound gameplay mechanics. I am personally not a huge fan of "Shapez" because of this.
So if I understand correctly... you will design custom made building parts, like columns, walls, and produce them in your factories. These blocks will enable you to build your next custom version of factories. So what else could you build? Could you design voxel vehicles? Lets say tanks? Or receive orders for objects or vehicles with various specifications that you have to design and produce? Whats the ultimate goal for the factory. It cant just be factory.
Looks great! Though can't help but think of how similar it looks to Shapez (at least the mechanics).
It's great to see a couple of games coming out in the automation genre that are switching things up a little with modular block composition as building elements. This was an immediate wishlist for me. Can't wait to see more of the dev process.
I don't know how to describe it properly, but I like how "components" here are not just numbers and names. Remember how in Factorio it requires 2500 iron plates to craft everything needed for a single sattelite? Well, in this game every needed "component", each "cost" explained physically, you have to use actual blocks to make actual parts to complete the design (just like in Shapez you reassemble and combine actual parts of a shape into a new one).
Looks really promising, I wonder what the goals will be, since just creating to create will only be fun for a limiting time. But I see endless possibilities 😊
I'm too hype for this games OMGG
This game looks really interesting! Can't wait to see how it is :)
Amazing game and ideas are really novel, will buy for sure. Please consider making conveyor turns animated, it's one of the most satisfying things in factory games!
Also I really like that on steam page the trailer is in 60 fps and has crispy clean graphics, would like if devlogs were like that as well 💛
Really liking the approach you are taking, with the teaser trailer and this initial devlog - please keep it up!
This looks like a cross between Dyson Sphere and Shapez 2, I love it!
ouuuu ahhh this looks amazing! Love the art style wow
Your guys art style is great, but the AA looks.. strange in most of your clips. I feel like there is a lot of distracting flickering/shimmering in the final image.
Reminds me of Shapez.
Oh that's what designing blocks is for. Pretty cool.
👀
Dyson Sphere Program meets Shapez.
I adore the art style you've already got here. Looking forward to seeing more from you.
Love the idea of producing building blocks that are used in construction, would be great to see an intricate city builder with this
Can the assembly line be raised above the ground, or is the stacking of the buildings more like increasing the number of operations at that specific place? Regardless, looks amazing!
You can expand your buildings by adding extra levels using additional modules. These modules are sent directly to the building via the same conveyor belt.
Those inserters reminds me of DSP.
This looks awesome. An interesting and unique take on the genre - can’t wait to play it!
looks nice, hope it has proper depth and enough challenge to keep you from getting bored, I prefer factorio over satisfactory because of the enemies who add the extra challenge, otherwise I would lose interest
beautiful graphics bro
Oooooo cant wait!
Introducing %.