Tony Hawk's Pro Skater | N-Gage (Elissa)

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  • Опубликовано: 1 окт 2024
  • A playthrough of Tony Hawk's Pro Skater for the Nokia N-Gage, without commentary; Elissa Steamer's career mode.
    Decided not to do commentary just because it was really late, I wanted to play through the game a few times before going to bed; The N-Gage version is actually pretty solid even on real hardware, given it has both bluetooth and arena support, score leaderboards, a replay editor and FOUR levels backported for THPS2, which I play after the career ends.

Комментарии • 13

  • @VilifiedOne
    @VilifiedOne  29 дней назад +3

    Was in the mood to play this great port, so I figured I'd record it; Uncommentated because it was just really late, was kinda tired... not my best run either but I hope you enjoy regardless. I also show off the four bonus levels after the career mode, the ones back-ported from THPS2's splitscreen mode.

  • @IchFTW
    @IchFTW 29 дней назад +4

    this looks really good. hope the devs got a raise for this

  • @antftwx
    @antftwx 27 дней назад +1

    It's a little jarring hearing the uncensored music here since they were very obviously censored on the PS1 and Dreamcast versions.
    Watching the video further it looks like it's only Euro-Barge that's uncensored. Whoever was in charge of that really screwed up lol.

  • @ASE-PRL
    @ASE-PRL 29 дней назад +3

    It's impressive how good this port is, all of my lines and testing from the PS1 version (i.e. the super high wallride you can do in downtown) would work identically on this version!

    • @VilifiedOne
      @VilifiedOne  29 дней назад

      Plays the same as PS1 on the actual N-Gage as well, been playing it since about 2013 now. The new additions are welcome too, I have so many edited replays on my n-gage.

  • @M4R14NO94
    @M4R14NO94 28 дней назад +1

    It's a port I've been curious about for a long time and I'm very impressed at how it's pretty much exactly as the PS1 original, which is even more impressive considering the timeframe it came out; here's a PS1 game (that was still a few years old by that point) with all its features largely intact (and with bonuses!) and it's playable on the go, and pre-DS, pre-PSP; mindblowing stuff for sure.
    The audio is what impressed me the most, funnily, especially compared to how the N64 games infamously were (even moreso as the N64 port of 3 was a year or so prior), or various GBA titles that went for the digitized audio approach like Dave Mirra 3. It does seem to be missing a few songs, from what I've noticed (Superman being the most notable, but also Here & Now and New Girl), but the fact that it has all the others, in full and in rather good quality, is mighty impressive. It's extremely commendable work.
    I honestly wonder if they ever considered porting THPS2 after this, or if the inclusion of those THPS2 levels was simply as a compromise of sorts. Regardless, the porting team did a fantastic job, and I still need to look into some of the other titles they developed on N-Gage (off the top of my head they also ported Pandemonium!, and from what I've heard it's also a great port)

    • @VilifiedOne
      @VilifiedOne  28 дней назад +1

      Pandemoium, Tomb Raider and Collin McRae are all incredibly well done given the specs of the phone, IdeaWorks 3D was surely a power house, perhaps even the "lobotomy software" of the N-Gage, if you're familiar with Quake, Duke Nukem and Power Slave (Exhumed) for the SEGA Saturn.
      Someone else here complained about the audio which is mostly the fault of EKA2L1; The music is compressed to 8000hz and yes, a few songs are missing probably due to cartridge space, but they sound just fine on the phone itself.. I much prefer them to be a little crunchier than how oddly cut up they were on Nintendo 64, not to mention given this is a symbian device, they could have easily copped out and went with midi covers instead.
      The extra levels are my favorite part, but I've maybe 40 or so replays on my actual N-Gage thanks to the editor feature, it's pretty sweet though nothing in-depth.
      Great to see you again.

  • @DMMDestroyer
    @DMMDestroyer 29 дней назад +1

    That's awesome to catch footage from this version of the game, having never got to play on that handheld. They needed a lot more of these kind of ports back then, to have made it. We know how that went, though.

    • @VilifiedOne
      @VilifiedOne  29 дней назад +1

      The N-Gage did receive a decent amount of ports, and even some exclusive games like Glimmerati, One and High Seize which are all very fun to play, but most of the system's best titles like Asphalt, Collin Mcrae, Worms, Sims.. these were on other handhelds like PSP and DS, sometimes the exact same game just with better graphics (Asphalt, and especially Asphalt 2 (psp)).
      I think they understood this when they launched the N-Gage 2.0, as well as making it a global product service for most nokia phones at the time instead of one specific symbian device, and by not just getting brand stuff like tetris and resident evil, but taking some J2ME exclusive games like asphalt 3 and making exclusive 3D versions.
      It was an interesting time in the mobile space.

  • @BrianM_3rd
    @BrianM_3rd 29 дней назад +3

    Holy smokes, that is some CRUNCHY audio. This is what it sounds like natively? One of the greatest VGM soundtracks of all time and they made it sound like someone ran over a singing toothbrush with a truck. Tragic.

    • @VilifiedOne
      @VilifiedOne  29 дней назад

      It's compressed, but sounds better on the actual N-Gage. The audio driver on EKA2L1 isn't amazing either, however it's the only Symbian emulator.
      That being said, 8000mhz was the standard at the time for symbian, outside of MIDI and MMF, for applications; I kind of prefer it being more chunky than poorly cut up like N64, but everyone's ears are different. The put a lot of focus into the gameplay which I think is most important, you can always mute the music and listen to a CD or so, but they tried.

  • @truhhhhhhhokIII3
    @truhhhhhhhokIII3 29 дней назад

    Thats so weird “ny” was a “bonus” level when it was originally supposed to be a normal level in thps…then somehow “the hangar” and “philidelphia” and “venice beach” from thps2 are both bonus levels?! Did they know there probably wouldnt be a port of thps2 for n-gage?

    • @VilifiedOne
      @VilifiedOne  28 дней назад +1

      I would imagine thps2 is beyond the scope of the N-Gage, all of the back ported levels are the splitscreen versions, which has some missing geometry; No music plays as well.
      I think they were included simply to beef up the port, since they went out of their way to add online leaderboards, as well as a replay editor / submitter.