Again, I am curious over the bosses' backstory; who they were, how they became bosses, why they were selected, and what's so special about this particular subject. We knew Dr. Roy Curien was the Wheel of Fate and Goldman was speculated the World. For Death, we know that he was the former security guard for EFI Research Facility. I imagine to think that, as a human, during his night patrol rounds inside the building, the security guard somehow stumbled across the dark secrets (researches of the creatures, bosses, and other things) that he's not supposed to know and he was abducted alive by researchers who experimented on him and turned him into Death. Notice some skulls, on Death's club, have the same size as Death's head, suggesting that they were probably failed Death experiments. I also imagine that for Fool, the sloth was captured in South America and brought it to the project that was originally made for the creature to simply move faster, but the DBR managed to hijack that project to turn it into an agile carnivorous monster instead by combining their formula with their own which includes increased its growth and sharp claws. That's probably why Fool moves faster in the third game. And once again, I like how the bosses like the World and the Judgement look like the fantasy creatures that have supernatural powers despite they were experimented. Telepathy, pyrokinesis, cryokinesis, levitation, and gravity, but there's no biology or genes related to them since they're basically magic. And as for Kaurl, I know it's a game, but I do not see how it works without its head, so this defies the scientific explanation.
A. House of The Dead 1 : 1. Chariot : The Undead Sentinel 2. Hanged Man : The Bat Humanoid 3. Hermit : The Gaint Arachnid 4. Magician : The Fiery Mutant B. House of the Dead 2 : 1. Judgment : The Tiny Imp & The Headless Brute 2. Heirophant : The Gilled Monster 3. Tower : The Five-Headed Serpent 4. Strength : The Chainsaw Maniac 5. Magician : The Resurrected Fiery Mutant 6. Emperor : The Crystallin Shapeshifter C. House of the Dead 3 : 1. Death : The Brutal Security 2. Sun : The Overgrowth Plant 3. Fool : The Savage Sloth 4. Death : The Brutal Security 5. Wheel of Fate : The Electric Being D. House of the Dead 4 : 1. Justice : The Four-Armed Giant 2. Lovers : The Tiny and Large Tarantula 3. Empress : The Relentless Assassin 4. Temperance : The Bloated Zombie 5. Star : The Hooded Figure 6. World : The Icy Insectoid E. House of the Dead 4 Special : 1. Justice : The Four-Armed Giant 2. Magician : The Returned Fiery Mutant F. House of teh Daed: Scarlet Dawn : 1. Chariot : The Resurrected Undead Sentinel 2. High Priestess : The Pursuing Squid 3. Hanged Man : The Resurrected Bat Humanoid 4. Moon : The Stormy Tree Behemoth
Again, I am curious over the bosses' backstory; who they were, how they became bosses, why they were selected, and what's so special about this particular subject. We knew Dr. Roy Curien was the Wheel of Fate and Goldman was speculated the World. For Death, we know that he was the former security guard for EFI Research Facility. I imagine to think that, as a human, during his night patrol rounds inside the building, the security guard somehow stumbled across the dark secrets (researches of the creatures, bosses, and other things) that he's not supposed to know and he was abducted alive by researchers who experimented on him and turned him into Death. Notice some skulls, on Death's club, have the same size as Death's head, suggesting that they were probably failed Death experiments. I also imagine that for Fool, the sloth was captured in South America and brought it to the project that was originally made for the creature to simply move faster, but the DBR managed to hijack that project to turn it into an agile carnivorous monster instead by combining their formula with their own which includes increased its growth and sharp claws. That's probably why Fool moves faster in the third game.
And once again, I like how the bosses like the World and the Judgement look like the fantasy creatures that have supernatural powers despite they were experimented. Telepathy, pyrokinesis, cryokinesis, levitation, and gravity, but there's no biology or genes related to them since they're basically magic. And as for Kaurl, I know it's a game, but I do not see how it works without its head, so this defies the scientific explanation.
The Same as Wheel of Fate who is more Robotic.
There's only one tarot card left and that is the DEVIL one.
I wonder if there will be another House of the Dead game
i hope there will be another house of the dead game
Thornheart himself could be the Devil.
Curiel was wheel of fate and it’s speculated that the world is Goldman so that could be the case
Of course, there is always room for the return of the Magician
A. House of The Dead 1 :
1. Chariot : The Undead Sentinel
2. Hanged Man : The Bat Humanoid
3. Hermit : The Gaint Arachnid
4. Magician : The Fiery Mutant
B. House of the Dead 2 :
1. Judgment : The Tiny Imp & The Headless Brute
2. Heirophant : The Gilled Monster
3. Tower : The Five-Headed Serpent
4. Strength : The Chainsaw Maniac
5. Magician : The Resurrected Fiery Mutant
6. Emperor : The Crystallin Shapeshifter
C. House of the Dead 3 :
1. Death : The Brutal Security
2. Sun : The Overgrowth Plant
3. Fool : The Savage Sloth
4. Death : The Brutal Security
5. Wheel of Fate : The Electric Being
D. House of the Dead 4 :
1. Justice : The Four-Armed Giant
2. Lovers : The Tiny and Large Tarantula
3. Empress : The Relentless Assassin
4. Temperance : The Bloated Zombie
5. Star : The Hooded Figure
6. World : The Icy Insectoid
E. House of the Dead 4 Special :
1. Justice : The Four-Armed Giant
2. Magician : The Returned Fiery Mutant
F. House of teh Daed: Scarlet Dawn :
1. Chariot : The Resurrected Undead Sentinel
2. High Priestess : The Pursuing Squid
3. Hanged Man : The Resurrected Bat Humanoid
4. Moon : The Stormy Tree Behemoth
How come they stopped makin games like time crisis and this ?