unbelievably impressed by how smooth that rocket riding is. you do it so fast that it looks like you just shoot the rocket and you’re already riding it
I don't get the mindflayer hate. They are one of the easier mini posses. I don't think I've ever died to one in Cybergrind. Those Hideous Masses, on the other hand? Now those are right bastards.
@@wyatttyson7737 Just spam sawblades (by targetting the tail with magnet) and coins. Also punching the tail works nicely too, or showering it with nails Usually it takes couple seconds to take one out
@@wyatttyson7737 the mindflayer is the only miniboss (other than swordsmachine but he’s basically a regular enemy at this point lmao) that I can reliably parry, and I’m awful at this game lmao
I really thought hakita took the powerful air control the player had away from us with that green arm nerf, turns out we can just fucking fly now. Also, absolutely beautiful gameplay, love your videos.
I love the rocket launcher it feels like you attach to it like a magnet all I want now if for a laser guided version and the ability to whiplash them to make them curve around walls
They're attracted to magnets, which I've found out absolutely destroys V2 as he's constantly in the air. So with auto aim you can easily take out a chunk of his health
Imagine beibg a blood fueled robot in this absolute battlefield and you just see this duck flying dodging the equivalent of D-Days beach for over a hour
@@mikos6353 we still need two more vars for the launcher and the red vars for the first three weapons. we still need one arm too. Not to mention the possible alternate weapons for the shotgun, railcannon, or even the rocket launcher. We're talking about DEVIL MAY CRY levels of wackiness
Fucking hell, I have *got* to start playing with core eject shotgun on slot 1... Those core snipes are so consistently clean, it's making me want to figure out that tech by muscle memory! Oh uh the rocket surfing was cool too I guess
Rocket riding is the exact reason why hakita's reasoning for removing whipcancelling is extremely flawed "My faith begins to falter" No, I'm not suggesting rocket riding should be removed. Whipcancelling should be added back.
If whipcancelling is what i think it is, It's.. Still possible? You have to punch using any fist to cancel it instead of clicking whiplash again. That way you get flung far like before. Is that whipcancelling or am I wrong?
Outstanding display of skill here. One question tho, what is the skybox you are using? Thought it was the one in base game but that one has the earth underneath so wondering where you got it
@@queckquack6298 If it had more feedback on the damage maybe I would consider using it but it just feels like I'm tickling enemies when I could just use the nail gun or alt revolver.
I got a question if you don't mind answering. You don't get as much lag as I thought you would in the later waves. Is your PC rig just that beast or do you have specific settings turned off that help reduce lag?
oh so this is the real reason the whiplash was nerfed, now we have to rocket board our way out of trouble :) EDIT: maybe rocket boarding could be simpler? like viewport set horizontally > fire and as quickly as possible dash foward
@@handyboy4178 well i mean if quak is complaining that his fingers hurt (of all people) i do think it's worthwhile to make it slightly more simple to execute
@@aurydragon Freeze rocket - Dash - Fire rocket mid dash - Unfreeze. You can also freeze the rocket directly after firing then unfreeze again once you know you’re on it. Takes practice. Also aim like 20 degrees down from centre view while doing it. Just practice!
@@queckquack6298 this stupid tactic turns the overheat nail gun into the best source of sustained fire in the entire game when combined with with blue nailgun
I don't mind the hard damage build-up but the hard damage regen cooldown is too intense (hakita knows this) and whiplash cancelling basically getting removed sucks bad (hopefully it gets re-implemented somehow cuz the unanimous opinion on that is "bad change")
@@distantsea you can "still" do it but it's unintentional, basically whiplash, then punch, you'll get flung with the speed of whiplash but still be able to fall and do other stuff and etc. Right now you used to be able to double tap whiplash to get the speed and height extension without going to the target. Instead you nowh ave to punch (with is unintentional) so it was incredibly useful for lots of stuff movement related and setting up some combos.
yeah and this is why i dont like cyber grind it forces you to play in the most unfun meta possible that is the most anti utrakill thing ever and also you are prabably ganna get carpal tunnel from all the rocket riding too bad riding a rocket is only useful in cyber grind):
I understand your point but I disagree. There are a bunch of strats that dont work in CG and are fun in the normal game but there are also a bunch of good strats that can be fun in CG.
I very underestimated the skill cap of Ultrakill
still early days. wait to see what it looks like in a few years when the game is complete and is "solved" by maximalists
i knew it was high. not this high.
@@krollic hey, how do you think this statement holds up today?
@@despoming2478 still not there
unbelievably impressed by how smooth that rocket riding is. you do it so fast that it looks like you just shoot the rocket and you’re already riding it
It's simple actually shoot the rocket dash and then unfreeze it will land and you will autolock into it when it colides with you
Plus the actual margin of error to where it stops working is REALLY big so you have a lot of room to get it
pretty scary to do it off the cyber grind tho
the amount of times i slammed into the void trying to land on the rocket
@@404waffles You don't need to slam though
@@handyboy4178 so it's just freeze -> shoot -> dash -> unfreeze?
edit: it was in the description nvm lol
The fight with the mind flayer miles offstage is as the coolest shit ever.
literal anime battle
Fight starts around 6:28
1:08:35
A brief interlude from a couple local circus performers
this guy has already mastered rocket riding tech that I didn't know was possible day 1 of release
Welcome to the ultrakill community
i mean, we, WE DID watch hakita's following, right?
bro Hakita posted a video of rocket riding on his RUclips channel 💀
@@Mate_Antal_Zoltan i think they meant the guy constantly rocket riding midair and neveer failing
Love the quick "oop, there he goes" flick at 15:13
Lmao I noticed that too
if you hated mindflayers before, i present to you invincible mindflayer
queck then proceeds to have a dbz fight with it
I don't get the mindflayer hate. They are one of the easier mini posses. I don't think I've ever died to one in Cybergrind.
Those Hideous Masses, on the other hand? Now those are right bastards.
@@wyatttyson7737 Just spam sawblades (by targetting the tail with magnet) and coins. Also punching the tail works nicely too, or showering it with nails
Usually it takes couple seconds to take one out
@@wyatttyson7737 the mindflayer is the only miniboss (other than swordsmachine but he’s basically a regular enemy at this point lmao) that I can reliably parry, and I’m awful at this game lmao
hakita did sure make use of this
Mayo be like: "yeah but he could have just used the piercer"
Gotta love the fact that a great way to actually get better at Ultrakill is to observe queck doin his thing
35:59 sniper maurice moment
6:45 unreal skill
This is more dbz than dbz.
edit: HOLY FUCK
The run could've easily ended there but this dude is just tremendously cracked
Insane how a nuke takes you all the way from fresh to dull just from how many instances of damage you’re doing
I really thought hakita took the powerful air control the player had away from us with that green arm nerf, turns out we can just fucking fly now. Also, absolutely beautiful gameplay, love your videos.
What you do with the rocket launcher is nothing short of sorcery. And some people still think its useless.
who needs a grapple hook when you can literally just fly
Ah yes, Cybergrind gameplay, just looking at the enemy count going down as they kill each other.
Oh, and the unbearable amount of red orbs.
This guy has a good gaming chair, that's all
incredible work, i am amazed by how artfully you have worked around the balance changes.
I think the only reason the whiplash nerf is ok is because of the rocket launcher tbh.
So this is what it means to be a god gamer... I have a long road ahead from wave 34 to at least 50
1:08:35 the pause
16:10 god damn that swordsmachine wave with explosion combo
okay later on it gets crazier lol
that wave was insane
I am now deaf and blind, thank you for being so fucking good at this game that two of my most vital sensory functions no longer exist
I love the rocket launcher it feels like you attach to it like a magnet all I want now if for a laser guided version and the ability to whiplash them to make them curve around walls
They're attracted to magnets, which I've found out absolutely destroys V2 as he's constantly in the air. So with auto aim you can easily take out a chunk of his health
Imagine beibg a blood fueled robot in this absolute battlefield and you just see this duck flying dodging the equivalent of D-Days beach for over a hour
Ou, another God in Ultrakill from RUclips AKA "Better than you". You're really good in this game, man. Respect
Idols feel so weird in cybergrind
Quack makes it look like V1's wings aren't just for show.
This guy is so good that the game had to break for him to lose.
It's scary how cracked people are in this early access game
people who play ULTRAKILL are still cracked regardless of skill
@@j4miera imagine what the will be able to do with full arsenal
@@mikos6353 we still need two more vars for the launcher and the red vars for the first three weapons. we still need one arm too. Not to mention the possible alternate weapons for the shotgun, railcannon, or even the rocket launcher. We're talking about DEVIL MAY CRY levels of wackiness
@@j4miera who needs drugs when you have great assassination
almost 1k subs! Congrats :D
Imagine if they do a boss where you can’t fall and you basically fighting while flying on rockets.
You can actually do that with the Leviathan in 5-4.
@@B_Skizzle i think he means a boss where you and maybe another robot like V3 or something rocket ride without the momentum loss
truly top 1 of ultrakill cyber grind.
1:09:13 that filth flying was too funny for some reason
Imagine Gabriel spawned on wave 100
Fucking hell, I have *got* to start playing with core eject shotgun on slot 1... Those core snipes are so consistently clean, it's making me want to figure out that tech by muscle memory!
Oh uh the rocket surfing was cool too I guess
mine isn't even on 1, only marksman is
@@queckquack6298 I meant having core eject be my primary shotgun instead of the pump shotgun, didn't mean keybinds sorry.
@@queckquack6298 is your mal railgun on 1? or do you just have really fast fingers
Rocket riding is the exact reason why hakita's reasoning for removing whipcancelling is extremely flawed
"My faith begins to falter"
No, I'm not suggesting rocket riding should be removed. Whipcancelling should be added back.
Whats whipcancelling?
If whipcancelling is what i think it is, It's.. Still possible? You have to punch using any fist to cancel it instead of clicking whiplash again. That way you get flung far like before.
Is that whipcancelling or am I wrong?
@@luhsvideodump1300 no, it's whipcancelling, but that was unintentional. Hakita's intent was full removal, and I treat it as such.
@@kaden-sd6vb Ahhh I see. Hope it doesn't get patched, after all it's more nuanced now.
This is how 0 stress feels like
5:08
How to deal with 4 Maurices in a row:
- Get the rail canon
- Throw coin
- profit
New players: Filths are fodder
Good players: Soldiers are fodder
This guy: Everything is fodder
now that I think about it, I'm satisfied with wave 23
i’m amazed on how a fricking duck can dodge a bullet hell like this (btw how many hours do you have in ultra kill,i need to know)
Jesus, by the later waves there's so many enemies they basically kill themselves
SUPREME VICTORY
Literal gigachad
Maurice's beam right into your rocket. *Oof*
Outstanding display of skill here. One question tho, what is the skybox you are using? Thought it was the one in base game but that one has the earth underneath so wondering where you got it
by megidont, pinned on the new blood discord
drive.google.com/file/d/1GdwzmBgpK-YRcD6PXRJsQjnGFdzwrm5-/view?usp=sharing
2:57
a page right out of the book of V1
So the rocker launcher isn't completely useless.
Although I still don't plan on using that tech because I don't want carpel tunnel.
it's not useless as a weapon either
fastest swap in the game besides railcannon and does extra damage to cerbs
@@queckquack6298 If it had more feedback on the damage maybe I would consider using it but it just feels like I'm tickling enemies when I could just use the nail gun or alt revolver.
@@queckquack6298 oh didn't realize it owned cerbs. tried it against mals and assumed it would be similar on cerbs
@@hubee2407 that goes for every indie game honestly i always feel like i am tikling the enemy
@@krollic Mals are immune to explosive damage, that's why it sucks on them
There are ferrymans in CG now?? 6:15
jup
Guess so
he's a midboss just like the mindflayer and the hideous mass so yup he's in the cybergrind.
I got a question if you don't mind answering. You don't get as much lag as I thought you would in the later waves. Is your PC rig just that beast or do you have specific settings turned off that help reduce lag?
PC is good and all of the performance-related settings are on
don't know if the recording really conveys how laggy it actually is tho
@@queckquack6298 Okay, thanks for the REALLY quick reply lol 👍
The most impressive part is when he dies it shows that his best wave 188
oh so this is the real reason the whiplash was nerfed, now we have to rocket board our way out of trouble :) EDIT: maybe rocket boarding could be simpler? like viewport set horizontally > fire and as quickly as possible dash foward
It's already simple right click fire dash then unfreeze it's hard not to get it
@@handyboy4178 well i mean if quak is complaining that his fingers hurt (of all people) i do think it's worthwhile to make it slightly more simple to execute
@@handyboy4178 Could you make a comprehensive tutorial on this by any chance? It's hard for me since I'm not sure of the execution
@@aurydragon Freeze rocket - Dash - Fire rocket mid dash - Unfreeze. You can also freeze the rocket directly after firing then unfreeze again once you know you’re on it. Takes practice. Also aim like 20 degrees down from centre view while doing it. Just practice!
The amount of sentinel in here lmao at 13:22
The fact that this was done by a duck is impressive
I wonder how to deal with several virtue + mindflayer wave, it's really nightmare. :(
madman
1:36 АНАННАНАНАНАНАННААННАН
why are there seventy four thousand maurice
Its really ominous that when too much shit happends at once, you cant even hear the music
You are insane
good games
HELL yes.
13:22 a jumpscare
this is what they meant when this was a "gamer game"
Can you give me some tips on rocket riding?
dude how earth do you do the rocket ride I can't seem to do it
Right click then fire dash then unfreeze you gotta look slightly down
this is bullethell
what's your technique for insta-mounting rockets???
Description
base
Can you conserve you overheat charges for the green nailing if you put it away fast enough? Or am I losing my mind?
if you swap off overheat mid-burst, you can regenerate some of that burst by firing blue
only works with 2 heatsinks tho
@@queckquack6298 this stupid tactic turns the overheat nail gun into the best source of sustained fire in the entire game when combined with with blue nailgun
epic death
Could this be the fabled John Ultrakill??
you could show this game or video to a senior citizen and they'd cease to exist
reminds me of the one reddit post saying they showed ultrakill to their grandpa and he had a seizure and died
When you actually got gud
Thoughts on the whiplash nerf? Me personally im not too much of a fan
I don't mind the hard damage build-up but the hard damage regen cooldown is too intense (hakita knows this) and whiplash cancelling basically getting removed sucks bad (hopefully it gets re-implemented somehow cuz the unanimous opinion on that is "bad change")
@@queckquack6298 what was whiplash canceling?
@@distantsea you can "still" do it but it's unintentional, basically whiplash, then punch, you'll get flung with the speed of whiplash but still be able to fall and do other stuff and etc. Right now you used to be able to double tap whiplash to get the speed and height extension without going to the target. Instead you nowh ave to punch (with is unintentional) so it was incredibly useful for lots of stuff movement related and setting up some combos.
how you mount rockets that fast
How
Much easier than before I guess
@@maxmix5355 I don't think so since the whiplash nerf
@@maxmix5355 fodder got buffed so there's more projectiles too (and soldiers live longer)
how do you make cybergrind go rainbow rgb mode lol
the glow color changes every 5 waves and becomes rainbow at 25+
@@queckquack6298 okay thanks for the info lol! Ive only reached wave 22 because i'm really bad at the game LOL
54:39
Playing off stage like he is playing smash
Hmm, yes, i understood nothing
what the fuck is even happening
Japanese teenagers be like: 1:37
HOLY FUCK
trip to work in ohio
"cool"
yeah and this is why i dont like cyber grind it forces you to play in the most unfun meta possible that is the most anti utrakill thing ever and also you are prabably ganna get carpal tunnel from all the rocket riding too bad riding a rocket is only useful in cyber grind):
i should have stated it better it forces you to play one way i think thats a better way off putting it
I understand your point but I disagree. There are a bunch of strats that dont work in CG and are fun in the normal game but there are also a bunch of good strats that can be fun in CG.
@@3.002 fair enought
This has gotta be a shit post..right?
rocket riding is useful outside of cg, it's just *really* strong in cyber grind because it's an open arena and it's safe to be off said arena