The high G space station made just for growing genetically engineered fighter pilots that can pull slightly higher g's sounds exactly like something from Warhammer 40k.
Ahh G forces, it’s why games like Ace Combat and Project Wingman are predicated on the fact you are the worlds first bloodless human. Enabling you to withstand the Jupiter strength G forces.
The camo pattern looks neat, but I would assume those competitive dogfighters to have more bright and expressive paintjobs. Like airshow squadrons or racecars. Yes, camo patterns have their benefits, but a dogfight competition is still a show after all. A lethal dystopian show, but spectacle and performance would still be important and so would being able to easily identify the contestants. And maybe they would even slap some sponsor logos on there to fund the whole thing. Still love the vid and design
well it doesn't have to be dystopian,check operation pinball.something like that but modern can be a pretty good candidate for a dogfight competition rules
Apparently someone did some simulations years ago and the Falken would fly surprisingly well. Most of the Ace Combat superfighters are pretty decent aerodynamically, but generally require materials then what is currently available
@@gripen777 I read it years ago so I don't know where to find it anymore. As for making the Wyvern fly with it is possible but would likely require some very advanced materials and a very good FCS
the best part about “making an aircraft as maneuverable as humanly possible” is the fact that inorder to do that you have to remove the human inside cause they can no longer handle the G forces despite the airframe still being good.
that moment when you said "it's time to fly out" and started flying out all over the place. i cried. fr tho this is so cool. i'm curious tho... with its insane twr, would it be worth it to revisit the jimmy space program?
The jimmy space program plane had a TWR of nearly 10 @ Mach 3. I technically have gone higher than that video since, but I don't think it's a significant enough improvement to revisit it
You forgot about liquid breathing. Liquid encapsulation alone has a g-limit due to the buoyant forces acting upon the lower density air in the lungs. Some perfluorocarbons can dissolve so much oxygen that have similar volumetric oxygen densities as air (as well as many other needed properties). A **very** sophisticated liquid ventilator would be needed as humans don't have the diaphragm strength to breath a fluid that dense to sustain the relatively heavy, but highly variable, oxygen demands.
i don't know if this is a stupid idea but what if the pilot was to have some sort of cuirass type thing integrated into the flight suit to leave only the upper torso unaffected by the pressure?
@@Kyuschi Good idea. Wouldn't work though, the pressure on your abdomen would push your diaphragm (not only helps you breathe, but separates your abdominal cavity from your chest cavity) way up into your chest and therefore squeezing your lungs. Also, you have to remember that pressure or vacuum, **always** finds the leak. Or squishy parts as the case may be.
I mean there is a reason Canards are so prominent. Gripen, Rafale, EF-2000, J-10, all canard delta's. Hell even non-delta aircraft use them, like the Su-30 and Su-33.
Can I suggest a challenge for a video? An attack helicopter with the smallest RCS and noise signature to classify it as "stealth" (If this is too sadistic as I suspect it is, minimising RSC just from the front would be a good alternative)
Something to consider for these dogfight competition planes is to implement a BEEFY airbrake or some sort of thrust reversal to help with those... reversals. Would also be helpful in slowing something like that down.
Oh my god, imagine we had Flyout but for Space. Spiritual successor to CoaDE. Btw, games like these: *A-mazing* engineering tools -- give you a 'soft' launch & really force you to integrate every relevant discipline -- it really helps down the line IRL.
@@bdub1682 Kerbal Space Program has a clear emphasis on space exploration given that it lacks weapons without the BD Armory mod, and the procedural parts and wings are still limited in the kinds of shapes you can make.
@@jerryq1837 no, you still have to contend with the way KSP handles parts and stuff, as well as lacking the level of granularity and detail, even in the procedural parts/wings mods, that Flyout has.
I feel like it would be cool to build a plane in flyout that can have a gyro stabilized cockpit, that turns and flips to do whatever it takes to keep the pilot facing forward parallel to the ground
You earned my sub. The back catalog is amazing! Keep it up! I love all the shenanigans. I would pay money to see someone fly anything you've made as its just insane.
you just described the plot of skycrawlers with that description. it's a series in set in a dystopian universe where companies are practically the military and different companies are at war with each other. and for the pilots they use genetically modified teenagers that are fairly short and don't age. i think there was something like memory and ability transfer as well since they were clones and they had an incredibly low life expectancy and were seen as disposable.
I once designed a fighter plane with my friend called the EUF-3 in Simpleplanes, it was super tiny, like 30 feet long and a 30 foot wingspan, but it had a thrust to weight ratio of 25:1 so it was hitting speeds of up to 3,000 mph while vertical. It had forward swept wings and probably about a 50 foot turn radius. If you had the G-force mod activated, the number would flash as something ridiculous like 72 G and then black out completely. I ended up modifying the design a couple times and now the EuF-3.2 hits over 4,500 mph in a vertical climb
Definitely needs COFFIN from Ace combat or remote piloting for this thing. Someone in a 3 axis rotating chair with high definition VR headset, HOTAS and haptic feedback gloves could probably pilot one of these, given the aircraft is modified for it. Also delta wing best wing don't@me all you flankers and fulcrums got nothing on french danger dorito
The TWR might be impossible as it uses magic sci-fi engines powered by -Contrivium- Cordium, but if they can get an F/A-18 to fly stable at 70˚ AOA (F/A-18 HARV) they can get us 150˚ per second sustained.
Not even close lmao. I’d love to see him try though, especially if we add the challenge of mounting the BML-U and Railgun. So much extra weight to play with, especially with the Railgun being underslung.
There was a great game for Xbox 360 I loved back in the day, Over-G Fighters. It wasn’t as realistic as DCS, but it was a good bit more realistic than Ace Combat. You could customize your load out, choose how much fuel to take, turn your radar on or off and switch modes, maneuvering and thrust was more realistic, it had BVR engagements, etc. Sadly it’s hard to find nowadays and they never made a sequel or anything that I can tell.
I actually used the fluid-filled-cockpit concept in a theoretical mech design. The A.I.C.O. series frame (Anti Iron Clad Operations) is a fictional mech frame design that required its pilots to undergo surgery and be perpetually encapsulated in what I could only describe as "a metal womb." The A.I.C.O. series' permanent resident would be scrunched up into a ball and perceive the outside world entirely though nervous implants located in the cranial and vertebral cavities: meant to transport sensory data from the mech's sensory systems directly to the pilot's brain. This design reduces reaction time, improves operation of the mech, and allows for as much acceleration as the frame can handle. It's the only way humans can fight simulacrums, such as the Iron Maidens and Knights. (disclaimer: this information does not come from any franchise. These are my own original ideas.)
You should be able to use the centrifuge method even here on earth. Yes, earth has it own gravity. But just tilt the living space a bit to compensate for it. If anything, it is a benefit. Of course, you still would need a huge facility that and still have ethical concerns. But you do not need an expensive space station. Just slightly less expensive earth station.
Ok, so, in this alternate universe where competitive dogfighting exists, I'd imagine it started with a bunch of bored fighter pilots post-WWII, who would attach paintball guns to small commercial aircraft and try and "shoot each other down" by scoring a hit. The governments then picked it up as a means to train new pilots, and they allowed combatants to build their own aircraft, essentially doing all the hard parts of designing a dogfighter for them. It was a stroke of genius. To keep everything consistent, they made a variety of competition-spec weaponry, ranging from .50 cals to 50mm cannons, and different categories to compete against each other, which were restrict by size, max crew, and thrust-weight. This sport became very popular and continued into the modern day.
"twin engine nonsense... like something from Yukikaze" I feel a bit prodded here :p Saying that, the high-agility designs from that were mostly single engine (Fand, Fand 2 - though the latter has 2d thrust vectoring) . You might be thinking of Macross for the twin engine thing - just about everything in that franchise is twin engine, and per the tech of the setting has virtually infinite thrust (thanks to nuclear turbines, whee). Setting that aside, another configuration worth investigating I think is that of the BAE Lightning - high mounted cranked delta wing with a big notch out of the back of it, low mounted horizontal stabs, single shock-cone intake at the nose and stacked over/under twin engines. In Kerbal (using FAR - the voxel based aerodynamic mod) I found the configuration *ridiculously* lifty and surprisingly nimble. Main downside is it's not easy to make it stealthy as the over/under engines make for a slab-sided fuselage.
5:50 this is covered in a book called the dark forest. But in massive space warships. All compartments of the ship are auto flooded with a breathable fluid like that, it prevents people from turning into mush in highspeed space manuvers.
Wow awesome aircraft and video! Gotta say the way that thing turns reminds me of the fighter aircraft I build in Kerbal Space Program with BDArmoury; Jimmy is literally a kerbal with the ability to pull that may G's! XD Maybe thats what the gnome squadron really is... just Kerbals haha
Not a bad idea, a drone would be a better real life application of the fastest rate fighter possible. Id love to see a Plane designed for ramming... or the Russian jet that used sonic booms as a weapon
I'm working on a project similar to this and its nice to see the similarities between our planes! BTW, I also incoherently ramble about plane things, you're not alone!
11:35 yeah, it's a bit mind blowing to me as well. Having flown a lot with the Hornet in DCS and being happy with how nippy that thing is with a TWR around 0.85 with strike mission load out. The F-15C by comparison is incredibly fast, almost scarily fast, and that thing has a TWR of 1.1ish. A TWR of 3.0 is insane, that's almost 30m/s/s of acceleration. I've built things like that in KSP, my best was a close coupled delta like yours and with the Ferram Aero modded physics it was able to do sustained 20G turns, instantaneous I once got 27G. Your plane is pretty, absolutely gorgeous. It's elegant, has flowing lines, yet it is still capable. The engine though, having to produce a minimum of 20kN of thrust, yikes. Would a thrust diverter like on the Tornado for reverse thrust be able to help with landing?
Its rather cute how the Subscribe button glows when he mentions it. I didn't know that was a feature as I don't usually have the window not be full screen.
You could also amputate the legs and then they can pull a much higher set of Gs Examples include Starfox (kind of) Douglas Bader irl And others I’m too lazy to name
So to summarize, you effectively created a JAS39 Gripen or a Mirage 2k with it's canards but just with the difference that your plane's air intake is below giving more air intake capability and that your plane can't rip itself into a gazillion parts when going full turn. The only way I could imagine the plane could pull more is if it's a single engine, the engine could have one axis thrust vectoring altering it's thrust angle insanely or well with double engine all around thrust vectoring...
Funny note on those 1.5g stations you mentioned: One of my ideas for a setting has interplanetary generation ships that carry entire nations between the stars including militaries and all. The citizens of those ships were living under the constant 0.6g of thrust generated by the drive, with pretty much no sunlight touching their skin, so they essentially turn into space elves. But since this would give planet dwellers an advantage in direct combat, near the drive section of the ship there is a centrifuge with a secondary habitat where a warrior caste is raised under a constant 1.5g. Proximity to the drive also washes them over with radiation, giving them all manner of mutations and tumors. They are treated against radiation damage, but only insofar as removing malign cancers and mutations, while keeping anything even remotely useful on them to enhance the troop further. As a result, they often have horn-like tumors growing on them, red skin as if they had a constant sunburn and completely messed up proportions, turning them into what are essentially red-skinned orcs deployed to the surface of planets by the spacer caste, where they outperform pretty much any regular human physically and are placed in aerospace fighters which are likely to pull insane amounts of g-force.
My idea for a fighter with the Fuselage of a himat drone (plane sized) the wings of a F-104 (long as the f-16), the lerx of the mig-29,the engine of a mirage-4000, the tail of a f-100 super sabre and the stabilisers of a f-4 phantom.
Plane literally looks like F4D Skyray minus the canards. Idea, could you look at some German 1945 paper designs and try to build some if they'd work? That would be neat.
Now build an interceptor, a plane with an absurd top speed and the ability to maneuver at that speed or slowdown to maneuver and accelerate back to top speed again.
I love how just taking off makes you nearly black out
Lol
Real
The high G space station made just for growing genetically engineered fighter pilots that can pull slightly higher g's sounds exactly like something from Warhammer 40k.
i guess the squats are all really great fighter pilots
@@darkturtle9996I guess that's why they waited until they retired Aeronautica Imperialis to make the Leagues of Votann a thing.
Or Mechwarrior
CLEARLY you forgot the best way to avoid G-LOC: casting off the flesh and forgoing an internal human pilot entirely!
Ahh G forces, it’s why games like Ace Combat and Project Wingman are predicated on the fact you are the worlds first bloodless human. Enabling you to withstand the Jupiter strength G forces.
Max0r reference
The pilot is just like a fucking brain in a metal box with eyes
or they use perflucarbons
The camo pattern looks neat, but I would assume those competitive dogfighters to have more bright and expressive paintjobs. Like airshow squadrons or racecars. Yes, camo patterns have their benefits, but a dogfight competition is still a show after all. A lethal dystopian show, but spectacle and performance would still be important and so would being able to easily identify the contestants. And maybe they would even slap some sponsor logos on there to fund the whole thing.
Still love the vid and design
well it doesn't have to be dystopian,check operation pinball.something like that but modern can be a pretty good candidate for a dogfight competition rules
Honestly, I'd love to see one of these planes plastered in sponsors. I just did it because I really like winter splinter camos haha
@@messier82ac R E D B U L L DOGFIGHTER
@@maahingupta2424I was going to mention operation pinball but you beat me to it
@@messier82achave you created podracing with guns?
Props to jimmy for surviving M82's g-force torments!
How about trying to make something like an ADF-01 Falken from Ace Combat? It would be interesting to see if that thing can actually fly
Or even the X-02 Wyvern who knows
Apparently someone did some simulations years ago and the Falken would fly surprisingly well. Most of the Ace Combat superfighters are pretty decent aerodynamically, but generally require materials then what is currently available
@@wurdyan9662 yeah, Wyvern would be great too)
@@hresvelgr7193do you have a link to this test? I am very curious to see that, imagine if someone got a full scale Wyvern to fly lol.
@@gripen777 I read it years ago so I don't know where to find it anymore. As for making the Wyvern fly with it is possible but would likely require some very advanced materials and a very good FCS
If the Gripen, Eurofighter, F16 had a baby together it would be this
Why is everyone hyped about the eurofighter, the dassault rafale is literally better
@@L0yalDragon that's a nice joke
@@davidemartorana4708 seems like your reality is a joke then ;)
F-16XL look this up
@@The_day_of_reckoning such a shame it wast put in service
the best part about “making an aircraft as maneuverable as humanly possible” is the fact that inorder to do that you have to remove the human inside cause they can no longer handle the G forces despite the airframe still being good.
"The first method is liquid encapsulation" ah yes. make evangelion real
Shinji screams are still in my head, they were so loud I can’t stop hearing them.
that moment when you said "it's time to fly out" and started flying out all over the place. i cried.
fr tho this is so cool. i'm curious tho... with its insane twr, would it be worth it to revisit the jimmy space program?
The jimmy space program plane had a TWR of nearly 10 @ Mach 3. I technically have gone higher than that video since, but I don't think it's a significant enough improvement to revisit it
You forgot about liquid breathing. Liquid encapsulation alone has a g-limit due to the buoyant forces acting upon the lower density air in the lungs. Some perfluorocarbons can dissolve so much oxygen that have similar volumetric oxygen densities as air (as well as many other needed properties). A **very** sophisticated liquid ventilator would be needed as humans don't have the diaphragm strength to breath a fluid that dense to sustain the relatively heavy, but highly variable, oxygen demands.
i don't know if this is a stupid idea but what if the pilot was to have some sort of cuirass type thing integrated into the flight suit to leave only the upper torso unaffected by the pressure?
@@Kyuschi Good idea. Wouldn't work though, the pressure on your abdomen would push your diaphragm (not only helps you breathe, but separates your abdominal cavity from your chest cavity) way up into your chest and therefore squeezing your lungs.
Also, you have to remember that pressure or vacuum, **always** finds the leak. Or squishy parts as the case may be.
iirc when liquid breathing was tested on human subjects it worked, but it was so uncomfortable that they thought of it as torture
You can still function without liquid breathing up until 40Gs, give or take. This plane goes up to 20-30Gs, so it's still well below that.
One thing you learn very quickly about Messier, he loves his carnards lol
he likes twin booms a lot too 💀
I mean there is a reason Canards are so prominent. Gripen, Rafale, EF-2000, J-10, all canard delta's. Hell even non-delta aircraft use them, like the Su-30 and Su-33.
@@evangalinsky2499dont forget f15 active
8:30 The fantastic and dystopian G-nome squad 😂😂😂😂
Remember kids, you always have one missile left
Can I suggest a challenge for a video?
An attack helicopter with the smallest RCS and noise signature to classify it as "stealth"
(If this is too sadistic as I suspect it is, minimising RSC just from the front would be a good alternative)
Something to consider for these dogfight competition planes is to implement a BEEFY airbrake or some sort of thrust reversal to help with those... reversals. Would also be helpful in slowing something like that down.
"I didn't put too much thought into it" he says as he talks about every single thing that makes his plane the best dogfighter in the world
The phrase "Gnome squadron" is not something I knew i needed in my life, but here we are.
Oh my god, imagine we had Flyout but for Space. Spiritual successor to CoaDE. Btw, games like these: *A-mazing* engineering tools -- give you a 'soft' launch & really force you to integrate every relevant discipline -- it really helps down the line IRL.
Kerbal space program? That's more about pre-made modules though the procedural parts mod pack is great
@@bdub1682 Kerbal Space Program has a clear emphasis on space exploration given that it lacks weapons without the BD Armory mod, and the procedural parts and wings are still limited in the kinds of shapes you can make.
Maybe KSP RSS/RO/RP-1 would be kind of like flyout for space?
@@jerryq1837 no, you still have to contend with the way KSP handles parts and stuff, as well as lacking the level of granularity and detail, even in the procedural parts/wings mods, that Flyout has.
@@bdub1682 KSP is about space exploration, not space warfare
Nobody:
M-82 practically salivating at the mere concept of the ja37 viggen
The red target plane knows how to dodge without actually dodging.
I feel like it would be cool to build a plane in flyout that can have a gyro stabilized cockpit, that turns and flips to do whatever it takes to keep the pilot facing forward parallel to the ground
You earned my sub. The back catalog is amazing! Keep it up! I love all the shenanigans. I would pay money to see someone fly anything you've made as its just insane.
you just described the plot of skycrawlers with that description. it's a series in set in a dystopian universe where companies are practically the military and different companies are at war with each other. and for the pilots they use genetically modified teenagers that are fairly short and don't age. i think there was something like memory and ability transfer as well since they were clones and they had an incredibly low life expectancy and were seen as disposable.
I’m very invested in the idea of a gnome squadron
On one hand horrible experimentation. On the other shortstacks.
@@nathanielhinz4946 Pear-shaped shortstacks 🥵
I once designed a fighter plane with my friend called the EUF-3 in Simpleplanes, it was super tiny, like 30 feet long and a 30 foot wingspan, but it had a thrust to weight ratio of 25:1 so it was hitting speeds of up to 3,000 mph while vertical. It had forward swept wings and probably about a 50 foot turn radius. If you had the G-force mod activated, the number would flash as something ridiculous like 72 G and then black out completely. I ended up modifying the design a couple times and now the EuF-3.2 hits over 4,500 mph in a vertical climb
I was even able to put the tank cannon part on it and firing it did not drop the speed whatsoever
i like how the ultimate dogfighter is lowkey a facelifted rafaele
Wow Flyout is starting to look really good!, I can't wait for the release!
Also love the timelapse crash counter lol
Flyout is gonna be fire when it gets released
Definitely needs COFFIN from Ace combat or remote piloting for this thing. Someone in a 3 axis rotating chair with high definition VR headset, HOTAS and haptic feedback gloves could probably pilot one of these, given the aircraft is modified for it.
Also delta wing best wing don't@me all you flankers and fulcrums got nothing on french danger dorito
I freaking love this guy. Gnome people born and bred just to dogfight that’s it
I wonder if the performance of the PW-MK.1 is possible in Flyout. 150 degree per second sustained turn rate and a thrust to weight ratio of 15
I was also wondering this . I imagine the PW is simply impossible though I would love to see it
The TWR might be impossible as it uses magic sci-fi engines powered by -Contrivium- Cordium, but if they can get an F/A-18 to fly stable at 70˚ AOA (F/A-18 HARV) they can get us 150˚ per second sustained.
And the ability to immediately defy the laws of aerodynamics at will and do front flips while moving forward at mach 1.2
Not even close lmao. I’d love to see him try though, especially if we add the challenge of mounting the BML-U and Railgun. So much extra weight to play with, especially with the Railgun being underslung.
man you made a fighter jet that can turn faster than the most maneuverable biplane in war thunder (45 degrees/sec)
this is the plane I think about if a mirage and an f-16 had a baby and it just demolishes everything in a dog fight well done Messier 82
This thing must be getting flown by an Ace Combat Protag. Nobody else could survive, but luckily they don’t have any blood anyways so they’re fine
Almost at 30k subs!
Hope you get there soon, Messier!
I think the scale slides from
And this is somewhere between Ace Combat and PW here.
There was a great game for Xbox 360 I loved back in the day, Over-G Fighters. It wasn’t as realistic as DCS, but it was a good bit more realistic than Ace Combat. You could customize your load out, choose how much fuel to take, turn your radar on or off and switch modes, maneuvering and thrust was more realistic, it had BVR engagements, etc. Sadly it’s hard to find nowadays and they never made a sequel or anything that I can tell.
This plane really have a Mirage/Rafale vide with the delta wing and the canard
I actually used the fluid-filled-cockpit concept in a theoretical mech design. The A.I.C.O. series frame (Anti Iron Clad Operations) is a fictional mech frame design that required its pilots to undergo surgery and be perpetually encapsulated in what I could only describe as "a metal womb." The A.I.C.O. series' permanent resident would be scrunched up into a ball and perceive the outside world entirely though nervous implants located in the cranial and vertebral cavities: meant to transport sensory data from the mech's sensory systems directly to the pilot's brain. This design reduces reaction time, improves operation of the mech, and allows for as much acceleration as the frame can handle. It's the only way humans can fight simulacrums, such as the Iron Maidens and Knights. (disclaimer: this information does not come from any franchise. These are my own original ideas.)
If the gripen railed the f-16 from behind
Almost at 30k!!! Great job m82 you derserve it👍👍👍
he is at 30k
@@par6749this was posted at 28.9k subs btw
Complete insanity. Love it
"Bandit on your 6!"
*proceeds to blackout while entering a flatspin*
This plane looks strangely familiar to the Dassault rafale besides the air intake and the gun placement
Or the grippen e
My dream channel.
Always wanted to know about aircraft configurations and tradeoffs.
Let's think of a fighter that can pull more g's than its missiles.
You should be able to use the centrifuge method even here on earth. Yes, earth has it own gravity. But just tilt the living space a bit to compensate for it. If anything, it is a benefit.
Of course, you still would need a huge facility that and still have ethical concerns. But you do not need an expensive space station. Just slightly less expensive earth station.
I think we all can agree, Lockheed should hire Messier.
Ok, so, in this alternate universe where competitive dogfighting exists, I'd imagine it started with a bunch of bored fighter pilots post-WWII, who would attach paintball guns to small commercial aircraft and try and "shoot each other down" by scoring a hit. The governments then picked it up as a means to train new pilots, and they allowed combatants to build their own aircraft, essentially doing all the hard parts of designing a dogfighter for them. It was a stroke of genius. To keep everything consistent, they made a variety of competition-spec weaponry, ranging from .50 cals to 50mm cannons, and different categories to compete against each other, which were restrict by size, max crew, and thrust-weight. This sport became very popular and continued into the modern day.
this is why you don't leave F-16 and J-35 alone in the hangar
This is so stupid. It looks like a model airplane with how it just... switches to going the opposite direction on a dime. I love it.
That is a god tier creation although it does need missiles and I hope the extra weight and drag of missiles doesn't mess up performance too bad
"twin engine nonsense... like something from Yukikaze" I feel a bit prodded here :p
Saying that, the high-agility designs from that were mostly single engine (Fand, Fand 2 - though the latter has 2d thrust vectoring) . You might be thinking of Macross for the twin engine thing - just about everything in that franchise is twin engine, and per the tech of the setting has virtually infinite thrust (thanks to nuclear turbines, whee).
Setting that aside, another configuration worth investigating I think is that of the BAE Lightning - high mounted cranked delta wing with a big notch out of the back of it, low mounted horizontal stabs, single shock-cone intake at the nose and stacked over/under twin engines. In Kerbal (using FAR - the voxel based aerodynamic mod) I found the configuration *ridiculously* lifty and surprisingly nimble. Main downside is it's not easy to make it stealthy as the over/under engines make for a slab-sided fuselage.
"Gnome Squadron" earned my like
When your plane pulls more Gs than the air-to-air missile chasing you.
since its built for dogfighting you should call the aircraft like, the pitbull or something
5:50 this is covered in a book called the dark forest. But in massive space warships. All compartments of the ship are auto flooded with a breathable fluid like that, it prevents people from turning into mush in highspeed space manuvers.
Wow awesome aircraft and video! Gotta say the way that thing turns reminds me of the fighter aircraft I build in Kerbal Space Program with BDArmoury; Jimmy is literally a kerbal with the ability to pull that may G's! XD
Maybe thats what the gnome squadron really is... just Kerbals haha
It's like an F-16 and a J39 made eye contact for too long
I love this build!
I would be happy to just listen to messier just ramble on about stuff like the gnome squadron
I find that adding forward swept canards will increase turning radius by a lot.
So, wait.
You mean to tell me that the key to overwhelming aerial supremacy may lie dormant amongst dwarves?
Not a bad idea, a drone would be a better real life application of the fastest rate fighter possible.
Id love to see a Plane designed for ramming... or the Russian jet that used sonic booms as a weapon
I absolutely demand a hand cam.
Gnome squadron haunts my dreams
I'm working on a project similar to this and its nice to see the similarities between our planes!
BTW, I also incoherently ramble about plane things, you're not alone!
11:35 yeah, it's a bit mind blowing to me as well. Having flown a lot with the Hornet in DCS and being happy with how nippy that thing is with a TWR around 0.85 with strike mission load out. The F-15C by comparison is incredibly fast, almost scarily fast, and that thing has a TWR of 1.1ish.
A TWR of 3.0 is insane, that's almost 30m/s/s of acceleration. I've built things like that in KSP, my best was a close coupled delta like yours and with the Ferram Aero modded physics it was able to do sustained 20G turns, instantaneous I once got 27G.
Your plane is pretty, absolutely gorgeous. It's elegant, has flowing lines, yet it is still capable. The engine though, having to produce a minimum of 20kN of thrust, yikes. Would a thrust diverter like on the Tornado for reverse thrust be able to help with landing?
Its like a Rafale on steroids! Loving the camo!
We need this plane fighting the the jet from the ultimate dogfighter video 👍
4:50 Perfect landing!
Any landing you can walk away from is a good landing.
Its rather cute how the Subscribe button glows when he mentions it.
I didn't know that was a feature as I don't usually have the window not be full screen.
You could also amputate the legs and then they can pull a much higher set of Gs
Examples include
Starfox (kind of)
Douglas Bader irl
And others I’m too lazy to name
Gnome squadron, check in
it would be a great drone fighter
After seeing a couple of the manoeuvres this thing can pull off, I fully expect to see it dodge an Itano circus without breaking a sweat.
So to summarize, you effectively created a JAS39 Gripen or a Mirage 2k with it's canards but just with the difference that your plane's air intake is below giving more air intake capability and that your plane can't rip itself into a gazillion parts when going full turn.
The only way I could imagine the plane could pull more is if it's a single engine, the engine could have one axis thrust vectoring altering it's thrust angle insanely or well with double engine all around thrust vectoring...
kfir looks similar but intake
you gotta make one of those super redundant planes that can run with 1 engine and missing an entire wing
Forget the pilot. This is autonomous loyal wingman territory.
Also congratulations on 30k
Taking the g-lock to another level
Dude your camos are sick this one looks like a mixture between Russian and German winter splinter camo
Make some kind of thrust vectoring directing the air to the sides for the cases in that the engine in idle is way too powerful
The best way to win any dogfight is with thermonuclear detonations, they can’t win if they can’t fly within a mile of you.
Just the other day I was working on a twin engine two seater jet and I got it to consistently pull 28Gs.
This guy has like 25 vids but 30k subs, he deserves it
Now that I look at it this aircraft kinda reminds me of the F-16XL
With the body and wings it looks like across of the F-16XL and the JAS-39E Griffin.
THEY DON'T WANT YOU TO KNOW THIS | Gnome superiority finally PROVEN 2023
Funny note on those 1.5g stations you mentioned: One of my ideas for a setting has interplanetary generation ships that carry entire nations between the stars including militaries and all. The citizens of those ships were living under the constant 0.6g of thrust generated by the drive, with pretty much no sunlight touching their skin, so they essentially turn into space elves. But since this would give planet dwellers an advantage in direct combat, near the drive section of the ship there is a centrifuge with a secondary habitat where a warrior caste is raised under a constant 1.5g. Proximity to the drive also washes them over with radiation, giving them all manner of mutations and tumors. They are treated against radiation damage, but only insofar as removing malign cancers and mutations, while keeping anything even remotely useful on them to enhance the troop further. As a result, they often have horn-like tumors growing on them, red skin as if they had a constant sunburn and completely messed up proportions, turning them into what are essentially red-skinned orcs deployed to the surface of planets by the spacer caste, where they outperform pretty much any regular human physically and are placed in aerospace fighters which are likely to pull insane amounts of g-force.
what the hell did i just read 💀
Most sane schizo comment
My idea for a fighter with the Fuselage of a himat drone (plane sized) the wings of a F-104 (long as the f-16), the lerx of the mig-29,the engine of a mirage-4000, the tail of a f-100 super sabre and the stabilisers of a f-4 phantom.
Looks like if an f16 had a baby with a viggen.
Aaaah yes , I see you’re also a man of culture (yukikaze ova)
Question... Wouldn't there be brightly colored and sponsor covered liveries on these planes if it is a sport?
probably, I just really like winter splinter camos
Perhaps Take the patern of Winter Splinter and make it more Sporty and brightly colored?@@messier82ac
Reminds me a bit of the Chengdu J-10 👍
Bing chilling
Kudos on that "Yukikaze" reference.
Plane literally looks like F4D Skyray minus the canards.
Idea, could you look at some German 1945 paper designs and try to build some if they'd work? That would be neat.
there's another way for the pilots to survive extreme Gs
just hire kerbals
Now build an interceptor, a plane with an absurd top speed and the ability to maneuver at that speed or slowdown to maneuver and accelerate back to top speed again.