Nothing against the reinterpreted high res sprites done by Lemon Sky Studios, but I still like the old ones done in Autodesk 3D Studio and Deluxe Paint.
Voice sets in TD are interesting; there are actually four of them, two for infantry, and two for vehicles. The actual voice set to use is assigned to the actual individual units at the moment they are spawned in the game. So two individual minigunners can have different voices when you click them.
Basically the "flag" in multiplayer Capture The Flag mode if you disable bases. The Commander (so, you) is supposed to be inside it, meaning, if it's destroyed, it's game over.
Do you know how to fix lag in cnc generals? I tried the replay folder method and changing max particle count in the game files but it still gas with mods like red rising.
Still bugs me that the Nod Apache and the GDI gun tower for that lame ass MG-sound. In the classic Version you jumped out of your seat hearing that shit
"that was lefthanded!" says the commando as he fires his rifle righthanded
yeah made me laugh :DDD
Real tough guy !?
1:52
Nod Engineer: Not a problem.
Nod Commando: No problem.
Nice fitting.
I was waiting to see the remastered technican running around with flailing arms... :D
Haha yeah that would've been nice, couldn't really find a good way to set it up though.
Nothing against the reinterpreted high res sprites done by Lemon Sky Studios, but I still like the old ones done in Autodesk 3D Studio and Deluxe Paint.
*sees tank*
“Yeah?”
*attack tank*
“Okay :( “
Thank you for all the work!
thank you for sending clear message
The dinos and visceroid aren't actually "Covert Ops units". They were in the game from the very start.
i am started to get frightened by that damn t-rex!
CnC Tiberian Dawn
Yuri's Revenge (Prehistoric Times)
Bro, damn, thank you! Я это именно и искал!
0:31
I'VE GOT A PRESENT FOR YA!
It’s funny how the gunner and the other two (I think) are voiced by the same person, meanwhile Frank just does the Commando funnily.
Voice sets in TD are interesting; there are actually four of them, two for infantry, and two for vehicles. The actual voice set to use is assigned to the actual individual units at the moment they are spawned in the game. So two individual minigunners can have different voices when you click them.
I still lol that the Chinook was kept obese
GDI mobile headquarters??? I've never seen that. I never played it on PC
Only available in "No Bases" mode...
Basically the "flag" in multiplayer Capture The Flag mode if you disable bases. The Commander (so, you) is supposed to be inside it, meaning, if it's destroyed, it's game over.
How did you guys even know what you were fighting
Imagination.
Also, the manuals had high-res renders of all units and buildings, often mixed into some real backgrounds.
Accurate
Do you know how to fix lag in cnc generals? I tried the replay folder method and changing max particle count in the game files but it still gas with mods like red rising.
What's with the Japanese Pron censor
J/k
guess on lower resolution monitors you don't notice the pixels that much.
its the original graphics
CRTs made everything more fuzzy anyway. And we had higher resolution renders in the manuals, so we knew what they were supposed to look like.
Whered u go 😢
*you
Still bugs me that the Nod Apache and the GDI gun tower for that lame ass MG-sound.
In the classic Version you jumped out of your seat hearing that shit
Is it possible to switch to the '95 sfx without changing the Remastered gfx?
Yes it is
Appropriate, because the original sample was from an MG-42
Now do the same with Generals and Zero Hour.
It's a bit older , but here you go sir! ruclips.net/video/yLNWZkcssFM/видео.html
@@GamingStuff85 Thank you, but I was talking about an official HD Remaster from EA.
@@BaSiC47 Man how I wish they would remaster it! Unfortunately I don't see it happen though.
Ironically there is also a mod that transformed Generals Zero Hour into C&C 1 called Tiberian Dawn Redux.
@@sgtmyers88 there is also a mod for C&C 3 to bring up Generals in skimirshes xD
too bad the remasters ain´t rebalanced and with QoL additions :/