Phemto now that all the content is out I'm gonna need tier lists for EVERYTHING! All the rings, necklaces, relics, classes, consumables, mutators, mods, guns, npc's and even your favorite rocks!
For a mod prism, would you recommend filling the last slot after all fusions with Status Effect Damage or Critical Damage? I love playing with status but also feel like Critical Damage is a better all arounder
I actually made a build close to this recently, definitely a solo build lol, no summoning either. I used space crabs and meridian and I never shot a shot lol. I don’t have prisms for this tho
Good luck trying to use this on anything that likes to rush you down (Sunken Witch) or that spawns anything in front of you. Tight corridors are the least of your worries. Good damage, fun build, not suited for Boss Rush imo.
Ooh. I'm early. Pre-watch; surprised mod builds are still suffering from lack of mod gen given some of the legendary prisms, like that double-charge one, plus the Insight trait. I suppose pure power in stuff like Power Fantasy and Wrecking Ball can't be beat.
how the fk is this even happening, that swap speed is insane and mod go away when you put the gun away. how are you getting the mod back so fast. and how the fk are you tanking that much damage?! it's like a 2 shot on veteran
Imagine making summoner only good for explosion/mod builds. The devs on this game have no idea wtf they are doing lmao. I prefer the first Remnant, even with maxed traits in that game, apocalypse was still very challenging, unlike how much of a cakewalk it is in 2.
@@artur3306With only one-two chessy builds.... in rem 2 ya can cook everything with just about anything, and ya never die cos ya can tank and deal extremely high damage at the same time. Remnant 1 was just better imo, and survival was way more fun than boss rush.
Phemto now that all the content is out I'm gonna need tier lists for EVERYTHING! All the rings, necklaces, relics, classes, consumables, mutators, mods, guns, npc's and even your favorite rocks!
Seconded.
mod swapper gonna be a lot easier to sustain when reaction chain mod gen gets fixed
IF you throw Krell Axe and overload the voidlight first, it will triple the damage.
i love the minigame of
am i far enought?
usually the answer is
NO *dies*
Now we need DJ Professor K in Ward 13
I really miss Breath of The Desert and Corrosive Quill from RFTA :(
Voidlight has busted projectile tracking as well, randomly. Popped it in a room filled with enemies and every bolt flew over their heads >.>
Most things are busted in this game tbf.
You having fun engaging with the Prism system?
For a mod prism, would you recommend filling the last slot after all fusions with Status Effect Damage or Critical Damage? I love playing with status but also feel like Critical Damage is a better all arounder
Can someone tell me as i heard that i could get save file from him
I actually made a build close to this recently, definitely a solo build lol, no summoning either. I used space crabs and meridian and I never shot a shot lol. I don’t have prisms for this tho
It's not solo build tbh. Key is to have kinship in traits for all teammates. However it can be little frustrating sometimes lmao
@@dominikrosiak8480 I always forget about kinship lol
Good luck trying to use this on anything that likes to rush you down (Sunken Witch) or that spawns anything in front of you. Tight corridors are the least of your worries. Good damage, fun build, not suited for Boss Rush imo.
Boss Rush has to be nice for getting boss fight footage, which is most of what you're showing these videos.
Ooh. I'm early. Pre-watch; surprised mod builds are still suffering from lack of mod gen given some of the legendary prisms, like that double-charge one, plus the Insight trait. I suppose pure power in stuff like Power Fantasy and Wrecking Ball can't be beat.
Post-watch: I'm really looking forward to my buddy turning me into bolognese with Deadpoint *even more* than he already does.
how the fk is this even happening, that swap speed is insane and mod go away when you put the gun away. how are you getting the mod back so fast. and how the fk are you tanking that much damage?! it's like a 2 shot on veteran
Imagine making summoner only good for explosion/mod builds. The devs on this game have no idea wtf they are doing lmao. I prefer the first Remnant, even with maxed traits in that game, apocalypse was still very challenging, unlike how much of a cakewalk it is in 2.
You where able to cook the bosses in Remnant FTA the same way with the right builds...
@@artur3306With only one-two chessy builds.... in rem 2 ya can cook everything with just about anything, and ya never die cos ya can tank and deal extremely high damage at the same time. Remnant 1 was just better imo, and survival was way more fun than boss rush.