❗Even after the patch of 8/19/24, this new version STILL WORKS: credit to drallincs, who shared it on my discord: discord.com/invite/7GatkNvUyh These are the 5 best versions (working post patch): autostop AD autostop WASD autostop WS nulls AD nulls AD autostop and nulls AD www.dropbox.com/scl/fo/3q96vnro01yllrvdt4wjo/AG689_W0F31JxcITVYG6gus?rlkey=uutbf74ushz6sa1bv0ycrchh4&st=wg9xkc71&dl=0
@@SkullBoyPL -forward -back -right -left rightleft 0 0 0 forwardback 0 0 0 alias "+a" "rightleft -1 0 0; alias +d +ad" alias "a1" "rightleft -1 0 0; alias +d +ad" alias "+ad" "rightleft 0.0001 0 0; alias -d add; alias -a ada" alias "-ad" "rightleft -0.0001 0 0; alias -d d2; alias -a a2" alias "-a" "rightleft 0.0001 0 0; alias +d d1; alias -d d2; alias -a a2; alias +a a1" alias "a2" "rightleft 0.0001 0 0; alias +d d1; alias -d d2; alias -a a2; alias +a a1" alias "+d" "rightleft 1 0 0; alias +a +da" alias "d1" "rightleft 1 0 0; alias +a +da" alias "+da" "rightleft -0.0001 0 0; alias -a ada; alias -d add" alias "-da" "rightleft 0.0001 0 0; alias -a a2; alias -d d2" alias "-d" "rightleft -0.0001 0 0; alias +a a1; alias -a a2; alias -d d2; alias +d d1" alias "d2" "rightleft -0.0001 0 0; alias +a a1; alias -a a2; alias -d d2; alias +d d1" alias "add" "rightleft -1 0 0; alias +d +ad; alias -a a2; alias -d d2" alias "ada" "rightleft 1 0 0; alias +a +da; alias -d d2; alias -a a2" alias "+w" "forwardback 1 0 0; alias +s +ws" alias "w1" "forwardback 1 0 0; alias +s +ws" alias "+ws" "forwardback -0.0001 0 0; alias -s wss; alias -w wsw" alias "-ws" "forwardback 0.0001 0 0; alias -s s2; alias -w w2" alias "-w" "forwardback -0.0001 0 0; alias +s s1; alias -s s2; alias -w w2; alias +w w1" alias "w2" "forwardback -0.0001 0 0; alias +s s1; alias -s s2; alias -w w2; alias +w w1" alias "+s" "forwardback -1 0 0; alias +w +sw" alias "s1" "forwardback -1 0 0; alias +w +sw" alias "+sw" "forwardback 0.0001 0 0; alias -w wsw; alias -s wss" alias "-sw" "forwardback -0.0001 0 0; alias -w w2; alias -s s2" alias "-s" "forwardback 0.0001 0 0; alias +w w1; alias -w w2; alias -s s2; alias +s s1" alias "s2" "forwardback 0.0001 0 0; alias +w w1; alias -w w2; alias -s s2; alias +s s1" alias "wss" "forwardback 1 0 0; alias +s +ws; alias -w w2; alias -s s2" alias "wsw" "forwardback -1 0 0; alias +w +sw; alias -s s2; alias -w w2" bind a +a bind d +d bind w +w bind s +s I have tried to modify the above code so that W and S also work, but there is a big problem: when I release the AD key, it moves in either W or S direction. To fix this, I need to initialize all the opposite axis move commands to 0 when key is going to up (which currently remain -0.0001 0 0) Same with the other axes. However, I can't think of a good way to fix this since we are currently limited to 1 movement command per 1 bind. I hope someone who is familiar with this can help me to figure out.
On my discord, drallincs shared an alternative version. It fixes the bug explained above but retains the same for exactly diagonal movement. It also has an on-off button, as it can fuck with ladder movement. You can decide which version works best for you. I think it is the best for now: ► *Alternative Null + Auto counter-strafe config* // This version of the auto counter-strafe config fixes an issue which moves you wrongfully, // if you move diagonally e.g. W+A, then releasing W and only going left, before lastly releasing A. // The issue remains only for exact diagonal movement (e.g. W+A and letting go at the same time). // It seems like this is the best version to use right now. // One button emergency stop alias "+_forward" "+forward; forwardback 0.0001 0 0;"; alias "-_forward" "-forward; forwardback -0.0001 0 0;rightleft 0 0 0;"; alias "+_back" "+back; forwardback -0.0001 0 0;Add"; alias "-_back" "-back; forwardback 0.0001 0 0;rightleft 0 0 0;"; alias "+_left" "+left; rightleft -0.0001 0 0;Add"; alias "-_left" "-left; rightleft 0.0001 0 0;forwardback 0 0 0;"; alias "+_right" "+right; rightleft 0.0001 0 0;"; alias "-_right" "-right; rightleft -0.0001 0 0;forwardback 0 0 0;"; // No collision left or right alias "+fa" "o_lh1" alias "-fa" "lh1_o;" alias "+fd" "o_rh1" alias "-fd" "rh1_o;" alias "+fw" "o_wh1" alias "-fw" "wh1_o;" alias "+fs" "o_sh1" alias "-fs" "sh1_o;" // L1 alias "o_lh1" "+_left;alias -fa lh1_o;alias +fd lh1_lh2;" alias "lh1_o" "-_left;alias +fd o_rh1;alias +fa o_lh1;" // R1 alias "o_rh1" "+_right;alias -fd rh1_o;alias +fa rh1_rh2;" alias "rh1_o" "-_right;alias +fa o_lh1;alias +fd o_rh1;" // W1 alias "o_wh1" "+_forward;alias -fw wh1_o;alias +fs wh1_wh2;" alias "wh1_o" "-_forward;alias +fs o_sh1;alias +fw o_wh1;" // S1 alias "o_sh1" "+_back;alias -fs sh1_o;alias +fw sh1_sh2;" alias "sh1_o" "-_back;alias +fw o_wh1;alias +fs o_sh1;" // W2 alias "wh1_wh2" "+_back;-_forward;alias -fs wh2_wh1;alias -fw wh2_sh1;" alias "wh2_wh1" "-_back;+_forward;alias -fw wh1_o;alias +fs wh1_wh2" // S2 alias "sh1_sh2" "+_forward;-_back;alias -fw sh2_sh1;alias -fs sh2_wh1;" alias "sh2_sh1" "-_forward;+_back;alias -fs sh1_o;alias +fw sh1_sh2" // L2 alias "lh1_lh2" "+_right;-_left;alias -fd lh2_lh1;alias -fa lh2_rh1;" alias "lh2_lh1" "-_right;+_left;alias -fa lh1_o;alias +fd lh1_lh2" // R2 alias "rh1_rh2" "+_left;-_right;alias -fa rh2_rh1;alias -fd rh2_lh1;" alias "rh2_rh1" "-_left;+_right;alias -fd rh1_o;alias +fa rh1_rh2" // RtoL alias "rh2_lh1" "alias -fa lh1_o;alias +fd lh1_lh2;" // LtoR alias "lh2_rh1" "alias -fd rh1_o;alias +fa rh1_rh2;" // StoW alias "sh2_wh1" "alias -fw wh1_o;alias +fs wh1_wh2;" // WtoS alias "wh2_sh1" "alias -fs sh1_o;alias +fw sh1_sh2;" // *It is not recommended to delete the restore initial key code, it must be used when going up the stairs. alias huifu huifu_on; alias huifu_on "alias huifu huifu_off; -fa;-fd;-fw;-fs;-back;-forward;-right;-left;bind w "+forward"; bind s "+back"; bind a "+left"; bind d "+right" ;forwardback 0 0 0;rightleft 0 0 0;"; alias huifu_off "alias huifu huifu_on; -fa;-fd;-fw;-fs;-back;-forward;-right;-left;bind a "+fa";bind s "+fs";bind d "+fd";bind w "+fw";forwardback 0 0 0;rightleft 0 0 0;"; bind "I" "huifu" // ON-OFF SWITCH bind a +fa bind d +fd bind w +fw bind s +fs
Absolutely love your videos! I got a question fam, what bind should I use from the description to get rid of the ladder issue since it’s pretty bad when I used the Tripp cfg and need a fix?! I appreciate you for helping us out ;)
@@Sunnn-xg5lp I'm glad you enjoy my content! As stated in another comment, there are 2 solutions to the ladder issue: 1) The autonullbest.cfg has an ON/OFF bind included, so you can switch to normal movement before using ladders. You can customize the key (in line 61 I think). 2) Diagonal ladder movement still works fine with the config enabled. You can't stop though, so if you want to go silently, you have to hold the walk key and go up diagonally. You shouln't climb ladders staight anyway since it's much slower. Here is how to do it diagonally (like shown at 17 seconds): ruclips.net/video/D4Jnzq0Mfd4/видео.htmlsi=HfoqJQVYYlv-OZVB&t=8
Lets be honest here, its obvious Valve was trying to be like Valorant ever since Valorant got out of beta... There is literaly no coincidence that we got shorter matches after valorant release when ppl were asking for this since 2015 and also several valorant QOL features after (such as refund button which CS community asked for since CSS era and we didnt get it until cs2) Hot take but pretty sure Valve made cs2 becuase they are afraid of Valorant success...
This should be safe for vac servers since its just commands. Faceit however? Maybe not. Valve had now in a recent update added ways to detect snap tap by recording ticks. Will they ban people with razer keyboards? Probably not. Snap tap works on the hardware level so it’s safe and can’t be detected without specific programming to detect it. This is commands and much easier to be noticed. But hey, either you use this or pay 250€ for a razer keyboard..
only works on the backward and right key, do you have a solution? I'm French I use azerty keyboard, so it changes my keys if I want hitchhiking to work in all directions thank you
@@FNScence yea but I can see that they allowed just Nullbinds but this is more I wanna record video for people from Poland and have them confirmed info 😅 of course I will link your channel 💪
@@SkullBoyPL It's not just null binds. At first, the support agent said it was not allowed to use the automatic counter-strafe config. But their senior community manager corrected him. imgur.com/a/dcOlGBK www.reddit.com/r/FACEITcom/comments/1etp7di/comment/lifb8hf/?
2 solutions: 1) The autonullbest.cfg has an ON/OFF bind included, so you can switch to normal movement before using ladders. You can customize the key (in line 61 I think). 2) Diagonal ladder movement still works fine with the config enabled. You can't stop though, so if you want to go silently, you have to hold the walk key and go up diagonally. You shouln't climb ladders staight anyway since it's much slower. Here is how to do it diagonally (like shown at 17 seconds): ruclips.net/video/D4Jnzq0Mfd4/видео.htmlsi=HfoqJQVYYlv-OZVB&t=8
Choose one of the configs (see description), save it at this path: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo\cfg Execute the config by either typing "exec FILENAME" into the in-game console, or by using the launch option "+exec FILEMANE".
Save it at this path: "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo\cfg" Then execute it by either typing "exec autostrafe" into the in-game console or by adding this launch option "+exec autostrafe" within steam > rightclick CS2 > properties > launch options, which runs the config automatically after every game launch.
Either that, or the one named autonullbest.cfg, which was shared by drallincs on my discord. I recommend the latter one. Both versions have scenarios where they add faulty movement. The autonulldesubtick.cfg wrongfully adds a sidestep if you move diagonally e.g. W+A, then releasing W and only going left, before lastly releasing A. Where autonullbest.cfg wrongfully adds a sidestep on exactly diagonal movement (e.g. W+A and released at the same time). Alternatively, to fix this sidestepping issue, you can also use autonulldesubtick.cfg to only use automatic counter-strafe for A and D movement, by using the 4 lines at the bottom.
@baronarikov1223 Yes, as the titles suggest every config with the name "autonull" uses both automatic counter-strafes and null-binds. I recommend using autonullbest.cfg. You can rename the config to any name you want of course.
You can find many different strafing configs on my discord, including simple nulls for A+D, or even auto stop on W+S AND nulls for A+D. Look for the pinned comments in the "configs-and-commands" channel: discord.gg/7GatkNvUyh
So you want to tell me everybody will now use it and rekt me every time? Such a shame something like this works, because I practised so much to have good mechanics and people can be ass but still counter-strafe better thanks to this shit.
❗Even after the patch of 8/19/24, this new version STILL WORKS:
credit to drallincs, who shared it on my discord: discord.com/invite/7GatkNvUyh
These are the 5 best versions (working post patch):
autostop AD
autostop WASD
autostop WS nulls AD
nulls AD
autostop and nulls AD
www.dropbox.com/scl/fo/3q96vnro01yllrvdt4wjo/AG689_W0F31JxcITVYG6gus?rlkey=uutbf74ushz6sa1bv0ycrchh4&st=wg9xkc71&dl=0
what with forward and back?
I've been trying to figure out to W and S work as well, but it seems impossible after this patch. only A and D
@@herbaut7646 im trying ass well Becouse W and S was major in this aliases cuz strafing it’s ez But not at W and S
@@SkullBoyPL
-forward
-back
-right
-left
rightleft 0 0 0
forwardback 0 0 0
alias "+a" "rightleft -1 0 0; alias +d +ad"
alias "a1" "rightleft -1 0 0; alias +d +ad"
alias "+ad" "rightleft 0.0001 0 0; alias -d add; alias -a ada"
alias "-ad" "rightleft -0.0001 0 0; alias -d d2; alias -a a2"
alias "-a" "rightleft 0.0001 0 0; alias +d d1; alias -d d2; alias -a a2; alias +a a1"
alias "a2" "rightleft 0.0001 0 0; alias +d d1; alias -d d2; alias -a a2; alias +a a1"
alias "+d" "rightleft 1 0 0; alias +a +da"
alias "d1" "rightleft 1 0 0; alias +a +da"
alias "+da" "rightleft -0.0001 0 0; alias -a ada; alias -d add"
alias "-da" "rightleft 0.0001 0 0; alias -a a2; alias -d d2"
alias "-d" "rightleft -0.0001 0 0; alias +a a1; alias -a a2; alias -d d2; alias +d d1"
alias "d2" "rightleft -0.0001 0 0; alias +a a1; alias -a a2; alias -d d2; alias +d d1"
alias "add" "rightleft -1 0 0; alias +d +ad; alias -a a2; alias -d d2"
alias "ada" "rightleft 1 0 0; alias +a +da; alias -d d2; alias -a a2"
alias "+w" "forwardback 1 0 0; alias +s +ws"
alias "w1" "forwardback 1 0 0; alias +s +ws"
alias "+ws" "forwardback -0.0001 0 0; alias -s wss; alias -w wsw"
alias "-ws" "forwardback 0.0001 0 0; alias -s s2; alias -w w2"
alias "-w" "forwardback -0.0001 0 0; alias +s s1; alias -s s2; alias -w w2; alias +w w1"
alias "w2" "forwardback -0.0001 0 0; alias +s s1; alias -s s2; alias -w w2; alias +w w1"
alias "+s" "forwardback -1 0 0; alias +w +sw"
alias "s1" "forwardback -1 0 0; alias +w +sw"
alias "+sw" "forwardback 0.0001 0 0; alias -w wsw; alias -s wss"
alias "-sw" "forwardback -0.0001 0 0; alias -w w2; alias -s s2"
alias "-s" "forwardback 0.0001 0 0; alias +w w1; alias -w w2; alias -s s2; alias +s s1"
alias "s2" "forwardback 0.0001 0 0; alias +w w1; alias -w w2; alias -s s2; alias +s s1"
alias "wss" "forwardback 1 0 0; alias +s +ws; alias -w w2; alias -s s2"
alias "wsw" "forwardback -1 0 0; alias +w +sw; alias -s s2; alias -w w2"
bind a +a
bind d +d
bind w +w
bind s +s
I have tried to modify the above code so that W and S also work, but there is a big problem: when I release the AD key, it moves in either W or S direction. To fix this, I need to initialize all the opposite axis move commands to 0 when key is going to up (which currently remain -0.0001 0 0) Same with the other axes.
However, I can't think of a good way to fix this since we are currently limited to 1 movement command per 1 bind.
I hope someone who is familiar with this can help me to figure out.
We have been beta testing for too long. Time to release the finished product, Valve.
*Edit: This is the currently working AUTOSTOP on A + D*
// autostop on A+D
-forward
-back
-right
-left
rightleft 0 0 0
forwardback 0 0 0
alias"+a""rightleft -1 0 0;alias +d +ad"
alias"a1""rightleft -1 0 0;alias +d +ad"
alias"+ad""rightleft 0.0001 0 0;alias -d add;alias -a ada"
alias"-ad""rightleft -0.0001 0 0;alias -d d2;alias -a a2"
alias"-a""rightleft 0.0001 0 0;alias +d d1;alias -d d2;alias -a a2;alias +a a1"
alias"a2""rightleft 0.0001 0 0;alias +d d1;alias -d d2;alias -a a2;alias +a a1"
alias"+d""rightleft 1 0 0;alias +a +da"
alias"d1""rightleft 1 0 0;alias +a +da"
alias"+da""rightleft -0.0001 0 0;alias -a ada;alias -d add"
alias"-da""rightleft 0.0001 0 0;alias -a a2;alias -d d2"
alias"-d""rightleft -0.0001 0 0;alias +a a1;alias -a a2;alias -d d2;alias +d d1"
alias"d2""rightleft -0.0001 0 0;alias +a a1;alias -a a2;alias -d d2;alias +d d1"
alias"add""rightleft -1 0 0;alias +d +ad;alias -a a2;alias -d d2"
alias"ada""rightleft 1 0 0;alias +a +da;alias -d d2;alias -a a2"
bind a +a
bind d +d
bind w +forward
bind s +back
let me know whats effect of exclamation marks on configs
On my discord, drallincs shared an alternative version. It fixes the bug explained above but retains the same for exactly diagonal movement. It also has an on-off button, as it can fuck with ladder movement. You can decide which version works best for you. I think it is the best for now:
► *Alternative Null + Auto counter-strafe config*
// This version of the auto counter-strafe config fixes an issue which moves you wrongfully,
// if you move diagonally e.g. W+A, then releasing W and only going left, before lastly releasing A.
// The issue remains only for exact diagonal movement (e.g. W+A and letting go at the same time).
// It seems like this is the best version to use right now.
// One button emergency stop
alias "+_forward" "+forward; forwardback 0.0001 0 0;";
alias "-_forward" "-forward; forwardback -0.0001 0 0;rightleft 0 0 0;";
alias "+_back" "+back; forwardback -0.0001 0 0;Add";
alias "-_back" "-back; forwardback 0.0001 0 0;rightleft 0 0 0;";
alias "+_left" "+left; rightleft -0.0001 0 0;Add";
alias "-_left" "-left; rightleft 0.0001 0 0;forwardback 0 0 0;";
alias "+_right" "+right; rightleft 0.0001 0 0;";
alias "-_right" "-right; rightleft -0.0001 0 0;forwardback 0 0 0;";
// No collision left or right
alias "+fa" "o_lh1"
alias "-fa" "lh1_o;"
alias "+fd" "o_rh1"
alias "-fd" "rh1_o;"
alias "+fw" "o_wh1"
alias "-fw" "wh1_o;"
alias "+fs" "o_sh1"
alias "-fs" "sh1_o;"
// L1
alias "o_lh1" "+_left;alias -fa lh1_o;alias +fd lh1_lh2;"
alias "lh1_o" "-_left;alias +fd o_rh1;alias +fa o_lh1;"
// R1
alias "o_rh1" "+_right;alias -fd rh1_o;alias +fa rh1_rh2;"
alias "rh1_o" "-_right;alias +fa o_lh1;alias +fd o_rh1;"
// W1
alias "o_wh1" "+_forward;alias -fw wh1_o;alias +fs wh1_wh2;"
alias "wh1_o" "-_forward;alias +fs o_sh1;alias +fw o_wh1;"
// S1
alias "o_sh1" "+_back;alias -fs sh1_o;alias +fw sh1_sh2;"
alias "sh1_o" "-_back;alias +fw o_wh1;alias +fs o_sh1;"
// W2
alias "wh1_wh2" "+_back;-_forward;alias -fs wh2_wh1;alias -fw wh2_sh1;"
alias "wh2_wh1" "-_back;+_forward;alias -fw wh1_o;alias +fs wh1_wh2"
// S2
alias "sh1_sh2" "+_forward;-_back;alias -fw sh2_sh1;alias -fs sh2_wh1;"
alias "sh2_sh1" "-_forward;+_back;alias -fs sh1_o;alias +fw sh1_sh2"
// L2
alias "lh1_lh2" "+_right;-_left;alias -fd lh2_lh1;alias -fa lh2_rh1;"
alias "lh2_lh1" "-_right;+_left;alias -fa lh1_o;alias +fd lh1_lh2"
// R2
alias "rh1_rh2" "+_left;-_right;alias -fa rh2_rh1;alias -fd rh2_lh1;"
alias "rh2_rh1" "-_left;+_right;alias -fd rh1_o;alias +fa rh1_rh2"
// RtoL
alias "rh2_lh1" "alias -fa lh1_o;alias +fd lh1_lh2;"
// LtoR
alias "lh2_rh1" "alias -fd rh1_o;alias +fa rh1_rh2;"
// StoW
alias "sh2_wh1" "alias -fw wh1_o;alias +fs wh1_wh2;"
// WtoS
alias "wh2_sh1" "alias -fs sh1_o;alias +fw sh1_sh2;"
// *It is not recommended to delete the restore initial key code, it must be used when going up the stairs.
alias huifu huifu_on;
alias huifu_on "alias huifu huifu_off; -fa;-fd;-fw;-fs;-back;-forward;-right;-left;bind w "+forward"; bind s "+back"; bind a "+left"; bind d "+right" ;forwardback 0 0 0;rightleft 0 0 0;";
alias huifu_off "alias huifu huifu_on; -fa;-fd;-fw;-fs;-back;-forward;-right;-left;bind a "+fa";bind s "+fs";bind d "+fd";bind w "+fw";forwardback 0 0 0;rightleft 0 0 0;";
bind "I" "huifu" // ON-OFF SWITCH
bind a +fa
bind d +fd
bind w +fw
bind s +fs
@@nullbarich Exclamation marks invert the input apparently.
@@FNScencethank you!
@@FNScence and after update few mins ago its not even working :) fucking valve
thanks mann after trying it out its like ive reached another level! helps a lot when you see enemy while runing sideways
bro this channel is only for full nerd on cs, love it
Absolutely love your videos! I got a question fam, what bind should I use from the description to get rid of the ladder issue since it’s pretty bad when I used the Tripp cfg and need a fix?! I appreciate you for helping us out ;)
@@Sunnn-xg5lp I'm glad you enjoy my content!
As stated in another comment, there are 2 solutions to the ladder issue:
1) The autonullbest.cfg has an ON/OFF bind included, so you can switch to normal movement before using ladders. You can customize the key (in line 61 I think).
2) Diagonal ladder movement still works fine with the config enabled. You can't stop though, so if you want to go silently, you have to hold the walk key and go up diagonally. You shouln't climb ladders staight anyway since it's much slower.
Here is how to do it diagonally (like shown at 17 seconds): ruclips.net/video/D4Jnzq0Mfd4/видео.htmlsi=HfoqJQVYYlv-OZVB&t=8
@@FNScence yay, the autonullbest works! Thanks so much again 🤍
amazing scripts thanks :)
Don't De Sub tick movement in cs2 if you want to be able to strafe good, only de sub tick jump
this guy knows
Agreed
BROOOO 1:06 WTF KKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKK
croshair code pls
I really dont want this game to turn into valorant
Sad news dude it already is... Worse than Valorant
@@Malxer No it's not, valo is random piece of shit
Lets be honest here, its obvious Valve was trying to be like Valorant ever since Valorant got out of beta...
There is literaly no coincidence that we got shorter matches after valorant release when ppl were asking for this since 2015 and also several valorant QOL features after (such as refund button which CS community asked for since CSS era and we didnt get it until cs2)
Hot take but pretty sure Valve made cs2 becuase they are afraid of Valorant success...
Bro what I've been counterstrafing in Valorant, did I do it for nothing
@@kingeling He's overreacting, if you don't counter-strafe in val you can miss some easy shots
Idk doesn't stops my strafes, does anybody knows how to make it work?
Do we agree with the latest update, can we use the .cfg of the video?
I dont think so
This should be safe for vac servers since its just commands. Faceit however? Maybe not. Valve had now in a recent update added ways to detect snap tap by recording ticks. Will they ban people with razer keyboards? Probably not.
Snap tap works on the hardware level so it’s safe and can’t be detected without specific programming to detect it. This is commands and much easier to be noticed. But hey, either you use this or pay 250€ for a razer keyboard..
whats the first crosshair in the video? (the one that changes when moving)
weapon_debug_spread_show 1 with cl_crosshairstyle 3. It requires sv_cheats 1 though.
@@FNScence thanks
not sure what im doing wrong but i cant get it to work
its pached
@@Jeki24-7 nah , it still working
update? The latest update of CS is "no longer going to allow automation (via scripting or hardware) "
no you know how to unbind the config?
@@alberthallstrom2829 I dont know
BRO THERE IS A LOT OF BINDS WHAT FOLDER SHOULD I USE
Saying that you need desubtick null binds on purpose is BS as null-binds already desubtick inputs.
only works on the backward and right key, do you have a solution? I'm French I use azerty keyboard, so it changes my keys if I want hitchhiking to work in all directions thank you
it's okay I used autonullbest.cfg and this one works with my z/s/q/d keys thank you
You can change the keybinds from WASD to any movement keys you're using inside the config.
Did your try replacing "W" by "Z" and "A" by "Q" ?
Is it still working up today ? can someone confirm? No ban?
how do i unbind the config?, i deleted the config and now i cant move at all
Rebind WASD to default actions.
VAC doesnt allow this config to be. It detected as unvalid signature
wait i just having the bug i think or maybe vac doesnt allow it sometimes it just appear and just disappear
@@fakement7855VAC as of now isn't detecting this. I hope this gets patched out though
Faceit work?
It is indeed allowed on FaceIT
cs2 dont start after dat
is there a way to fix the extra step everytime you strafe then press w?
Yes, when using autonull.cfg, the 4 lines at the bottom disable autostrafing for W and S movement. This fixes this issue.
@@FNScence before i used the tripp cfg so to fix i just have to use the autonull cfg?
@@chrisbtw_1900 I assume you could modify the config from Tripp as well, so that it only uses A and D for autostrafing.
Allow on faceit?
no i got banned
@@prototayp2 really?
@@izemes yes
@@izemes yes
@@prototayp2 for how long u got banned
the cs content creator: tripp
also desubticked wasd isnt good anymore
Any info from Faceit?
You can find the response from faceit staff in the description
@@FNScence yea but I can see that they allowed just Nullbinds but this is more I wanna record video for people from Poland and have them confirmed info 😅 of course I will link your channel 💪
@@SkullBoyPL It's not just null binds. At first, the support agent said it was not allowed to use the automatic counter-strafe config. But their senior community manager corrected him.
imgur.com/a/dcOlGBK
www.reddit.com/r/FACEITcom/comments/1etp7di/comment/lifb8hf/?
🎉
something wrong when on ladder, any fixes?
2 solutions:
1) The autonullbest.cfg has an ON/OFF bind included, so you can switch to normal movement before using ladders. You can customize the key (in line 61 I think).
2) Diagonal ladder movement still works fine with the config enabled. You can't stop though, so if you want to go silently, you have to hold the walk key and go up diagonally. You shouln't climb ladders staight anyway since it's much slower.
Here is how to do it diagonally (like shown at 17 seconds): ruclips.net/video/D4Jnzq0Mfd4/видео.htmlsi=HfoqJQVYYlv-OZVB&t=8
can I use this on top of null binds
Yes, use autonullbest.cfg. As the name suggests, it has automatic counter-strafing and null binds combined.
bannable?
patched
Where do u put the zip?
Choose one of the configs (see description), save it at this path:
C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo\cfg
Execute the config by either typing "exec FILENAME" into the in-game console, or by using the launch option "+exec FILEMANE".
how do we use the cfg after downloading
Save it at this path:
"C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo\cfg"
Then execute it by either typing "exec autostrafe" into the in-game console or by adding this launch option "+exec autostrafe" within steam > rightclick CS2 > properties > launch options, which runs the config automatically after every game launch.
can i use it on faceit, or ill get ban?
No, face it ban it
w+s doesnt work
Yes, that changed after valve tried to patch it.
still works ?
yes
So i use the de subtick version?
Either that, or the one named autonullbest.cfg, which was shared by drallincs on my discord. I recommend the latter one.
Both versions have scenarios where they add faulty movement. The autonulldesubtick.cfg wrongfully adds a sidestep if you move diagonally e.g. W+A, then releasing W and only going left, before lastly releasing A. Where autonullbest.cfg wrongfully adds a sidestep on exactly diagonal movement (e.g. W+A and released at the same time).
Alternatively, to fix this sidestepping issue, you can also use autonulldesubtick.cfg to only use automatic counter-strafe for A and D movement, by using the 4 lines at the bottom.
@@FNScence ok thx was there a combination between null+autodtrafe.cfg ? I want both at once
Don't de sub tick movement in cs2 it will make strafing feel terrible, only de sub tick jumping.
@baronarikov1223 Yes, as the titles suggest every config with the name "autonull" uses both automatic counter-strafes and null-binds. I recommend using autonullbest.cfg.
You can rename the config to any name you want of course.
@@FNScence 🙏🏻🥶
Valorant movement :D
is this patched?
no, still works
@@FNScence nice is subtick for bhop?
I want nullbind not this
You can find many different strafing configs on my discord, including simple nulls for A+D, or even auto stop on W+S AND nulls for A+D. Look for the pinned comments in the "configs-and-commands" channel:
discord.gg/7GatkNvUyh
So you want to tell me everybody will now use it and rekt me every time?
Such a shame something like this works, because I practised so much to have good mechanics and people can be ass but still counter-strafe better thanks to this shit.
You ither use this or pay 250€ for a razer keyboard
@@aandersson650 there is also a thing called practice :)
@@roznaczygestosc why bother when no one does anymore?
@@MrRetinops9 cope
.
croshair code pls
CSGO-TA7Aq-hwAuG-32ioF-tryfH-k3NQC