Yeah, I have actually started with similar thing - bind mouse4 to +jump and mouse5 to -attach, then I can consistently click them both with 1 finger. But then found a way to do it in a single key ;)
I'm not really bothered with movement, exept part that I can't jumpthrow as previously (not even mention more complex types of granades usage) and NOT being able to bind jumping on TWO keys. I used to wheelscroll down and sometimes space, but now it's broken(
What do you mean '''NOT being able to bind jumping on TWO keys"? It is possible to bind jump many keys still. There is a config to jumpthrow (less convinient, but still).
@@AlexeyShevchenko oh, thats change whole situation, cause my previous config completly stoped working including part with jumpkeys binds. Probably should rework it a little bit, ty for info
yes, I haven't figured out what to do with that. You can play with 0.00000 value in forward / back aliases to help with that, but then you other random moves introduced.
theres one flaw to the config, when i e.g. jiggle or bunnyhop it kinda doesnt work. like idfk why but when i press a and d at the same time or so or something like that i just stop
alias viewmodel_p3 "viewmodel_fov 68;viewmodel_offset_x -1.5;viewmodel_offset_y 2;viewmodel_offset_z -2;" viewmodel_p3 // take into account 4:3 stretched resolution.
@@AlexeyShevchenko Sorry, I was playing with the joystick "joy" commands, in cs2 they add a delay to mouse input and I wanted to completely disable all the commands in my cfg with the "joy" postscript. And because of this, these null binds did not work, here is the command that ruined everything: joy_side_sensitivity "1". If you write "0" instead of "1" then the "a" and "d" buttons will not work. For those who encountered this, I found a solution!
@@AlexeyShevchenko it doesn't matter which kind of w and s you using (default or binded) the problem is rightleft parameters. if you press a or d once then you can't go straight on ladder also you can't use noclip you should set rightleft 0 0 0 before going up/down ladder i'm using this code : bind mouse4 "rightleft 0 0 0"; and i click on mouse4 before going straight on ladder
This so far in line with VALVE patch - no multiple movements / commands on a single key. In fact, I am not even getting kicked, so it is more legit then playing with default binds 😅
Glad to know that you are still rocking CS :)
Great video and great explanation of everything. Keep up the good work!
great video but they will probably silently patch this soon. i made a video on how to jumpthrow with the newest patch without a special config too.
Yeah, I have actually started with similar thing - bind mouse4 to +jump and mouse5 to -attach, then I can consistently click them both with 1 finger. But then found a way to do it in a single key ;)
Just use a mouse macro. Will never get patched.
I'm not really bothered with movement, exept part that I can't jumpthrow as previously (not even mention more complex types of granades usage) and NOT being able to bind jumping on TWO keys. I used to wheelscroll down and sometimes space, but now it's broken(
What do you mean '''NOT being able to bind jumping on TWO keys"? It is possible to bind jump many keys still. There is a config to jumpthrow (less convinient, but still).
@@AlexeyShevchenko oh, thats change whole situation, cause my previous config completly stoped working including part with jumpkeys binds. Probably should rework it a little bit, ty for info
it works but when i move sometimes he dont move example im shooting and want to run right e doesnt run?
yes, I haven't figured out what to do with that. You can play with 0.00000 value in forward / back aliases to help with that, but then you other random moves introduced.
maybe just use defaults for forward and back, thats what I plan to do, it should help with stops.
@@AlexeyShevchenko i just did id didnt work :(
works perfectly, keep up the good work. +rep +sub +like from me.
Thanks for the sub!
It stops after a few jiggle peeks dosent it? if u a+d+a+d+a+d it stops moving, just small adjustments in the end.
Try to revert W and S - I find it much better to have just binds for A D. Full stops then also happen but not when jiggling
still working after new italy update, how would i bind it for forwards and backwards counterstrafe?
theres one flaw to the config, when i e.g. jiggle or bunnyhop it kinda doesnt work. like idfk why but when i press a and d at the same time or so or something like that i just stop
yeah, it is exactly the point to be insta stopped. So not very suitable for bhopping.
Strafe config can help for bhop? Or nulls and strafe not good?
@korniakornis9199 counter-strafe can’t, nulls and de-subtick can
@@AlexeyShevchenko how to make better bhop? I dont understand why sometimes not working xd
@korniakornis9199 lookup recent configs for de-subtick binds, that uses “| echo” syntax. It helps a lot, otherwise practice. (i am not good at it)
hi good video what is your viewmodel command?
alias viewmodel_p3 "viewmodel_fov 68;viewmodel_offset_x -1.5;viewmodel_offset_y 2;viewmodel_offset_z -2;"
viewmodel_p3
// take into account 4:3 stretched resolution.
isnt this just the auto counterstrafe binds? So I dont think these help with movement
Yes, correct. Only jumpthrow helps with nades.
not working anymore!
Yep
@@AlexeyShevchenko no more workarounds right
None that I know.
Nice man,but i am afraid of trying it i play face it.
yes
it doesnt work (
What?
@@AlexeyShevchenko Counter-strafe / NULL binds do not work
@@AlexeyShevchenko Sorry, I was playing with the joystick "joy" commands, in cs2 they add a delay to mouse input and I wanted to completely disable all the commands in my cfg with the "joy" postscript. And because of this, these null binds did not work, here is the command that ruined everything: joy_side_sensitivity "1". If you write "0" instead of "1" then the "a" and "d" buttons will not work. For those who encountered this, I found a solution!
@whynotsir thanks for sharing!
these movement binds makes you cant go up/down ladders. try it on nuke and you see the problems.
On ladders you need to use forward along with A or D - then you climb faster and also it works. But I agree that simple forward does not work.
@@AlexeyShevchenko you cant go straight on a long ladder with a or d and w on nuke
I think maybe because I have W and S bind to defaults. Check this out:
ruclips.net/video/72M_tVUH_6M/видео.html
@@AlexeyShevchenko it doesn't matter which kind of w and s you using (default or binded)
the problem is rightleft parameters.
if you press a or d once
then you can't go straight on ladder
also you can't use noclip
you should set rightleft 0 0 0 before going up/down ladder
i'm using this code : bind mouse4 "rightleft 0 0 0";
and i click on mouse4 before going straight on ladder
Do not use this! You will get banned.
rather kicked
Faceit and Esea Ban u for that watch out and only use it in normal cs
This so far in line with VALVE patch - no multiple movements / commands on a single key. In fact, I am not even getting kicked, so it is more legit then playing with default binds 😅