NEW Counter Strafe / NULL binds config AFTER the Patch

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  • Опубликовано: 17 янв 2025

Комментарии • 50

  • @anToha_UA
    @anToha_UA 5 месяцев назад +4

    Glad to know that you are still rocking CS :)

  • @Dimerzl
    @Dimerzl 5 месяцев назад +1

    Great video and great explanation of everything. Keep up the good work!

  • @1bird_d
    @1bird_d 5 месяцев назад +3

    great video but they will probably silently patch this soon. i made a video on how to jumpthrow with the newest patch without a special config too.

    • @AlexeyShevchenko
      @AlexeyShevchenko  5 месяцев назад

      Yeah, I have actually started with similar thing - bind mouse4 to +jump and mouse5 to -attach, then I can consistently click them both with 1 finger. But then found a way to do it in a single key ;)

    • @shrtrnd6706
      @shrtrnd6706 5 месяцев назад

      Just use a mouse macro. Will never get patched.

  • @yaroslavlusynia7350
    @yaroslavlusynia7350 4 месяца назад +1

    I'm not really bothered with movement, exept part that I can't jumpthrow as previously (not even mention more complex types of granades usage) and NOT being able to bind jumping on TWO keys. I used to wheelscroll down and sometimes space, but now it's broken(

    • @AlexeyShevchenko
      @AlexeyShevchenko  4 месяца назад

      What do you mean '''NOT being able to bind jumping on TWO keys"? It is possible to bind jump many keys still. There is a config to jumpthrow (less convinient, but still).

    • @yaroslavlusynia7350
      @yaroslavlusynia7350 4 месяца назад

      @@AlexeyShevchenko oh, thats change whole situation, cause my previous config completly stoped working including part with jumpkeys binds. Probably should rework it a little bit, ty for info

  • @psclxy0
    @psclxy0 5 месяцев назад +2

    it works but when i move sometimes he dont move example im shooting and want to run right e doesnt run?

    • @AlexeyShevchenko
      @AlexeyShevchenko  5 месяцев назад

      yes, I haven't figured out what to do with that. You can play with 0.00000 value in forward / back aliases to help with that, but then you other random moves introduced.

    • @AlexeyShevchenko
      @AlexeyShevchenko  5 месяцев назад

      maybe just use defaults for forward and back, thats what I plan to do, it should help with stops.

    • @psclxy0
      @psclxy0 5 месяцев назад

      @@AlexeyShevchenko i just did id didnt work :(

  • @KK99s0cratès
    @KK99s0cratès 4 месяца назад +2

    works perfectly, keep up the good work. +rep +sub +like from me.

  • @KK99s0cratès
    @KK99s0cratès 4 месяца назад +1

    It stops after a few jiggle peeks dosent it? if u a+d+a+d+a+d it stops moving, just small adjustments in the end.

    • @AlexeyShevchenko
      @AlexeyShevchenko  4 месяца назад +1

      Try to revert W and S - I find it much better to have just binds for A D. Full stops then also happen but not when jiggling

  • @NickNaires-z4o
    @NickNaires-z4o 3 месяца назад

    still working after new italy update, how would i bind it for forwards and backwards counterstrafe?

  • @augut.
    @augut. 5 месяцев назад +1

    theres one flaw to the config, when i e.g. jiggle or bunnyhop it kinda doesnt work. like idfk why but when i press a and d at the same time or so or something like that i just stop

    • @AlexeyShevchenko
      @AlexeyShevchenko  5 месяцев назад +2

      yeah, it is exactly the point to be insta stopped. So not very suitable for bhopping.

    • @korniakornis9199
      @korniakornis9199 3 месяца назад +1

      Strafe config can help for bhop? Or nulls and strafe not good?

    • @AlexeyShevchenko
      @AlexeyShevchenko  3 месяца назад +1

      @korniakornis9199 counter-strafe can’t, nulls and de-subtick can

    • @korniakornis9199
      @korniakornis9199 3 месяца назад

      @@AlexeyShevchenko how to make better bhop? I dont understand why sometimes not working xd

    • @AlexeyShevchenko
      @AlexeyShevchenko  3 месяца назад

      @korniakornis9199 lookup recent configs for de-subtick binds, that uses “| echo” syntax. It helps a lot, otherwise practice. (i am not good at it)

  • @taliban7643
    @taliban7643 4 месяца назад

    hi good video what is your viewmodel command?

    • @AlexeyShevchenko
      @AlexeyShevchenko  4 месяца назад

      alias viewmodel_p3 "viewmodel_fov 68;viewmodel_offset_x -1.5;viewmodel_offset_y 2;viewmodel_offset_z -2;"
      viewmodel_p3
      // take into account 4:3 stretched resolution.

  • @zertbrown4642
    @zertbrown4642 5 месяцев назад +1

    isnt this just the auto counterstrafe binds? So I dont think these help with movement

    • @AlexeyShevchenko
      @AlexeyShevchenko  5 месяцев назад

      Yes, correct. Only jumpthrow helps with nades.

  • @ShakeITyEA
    @ShakeITyEA 23 дня назад

    not working anymore!

  • @kolioludiq9663
    @kolioludiq9663 5 месяцев назад +1

    Nice man,but i am afraid of trying it i play face it.

  • @whynotsir
    @whynotsir 4 месяца назад

    it doesnt work (

    • @AlexeyShevchenko
      @AlexeyShevchenko  4 месяца назад

      What?

    • @whynotsir
      @whynotsir 4 месяца назад

      @@AlexeyShevchenko Counter-strafe / NULL binds do not work

    • @whynotsir
      @whynotsir 4 месяца назад

      @@AlexeyShevchenko Sorry, I was playing with the joystick "joy" commands, in cs2 they add a delay to mouse input and I wanted to completely disable all the commands in my cfg with the "joy" postscript. And because of this, these null binds did not work, here is the command that ruined everything: joy_side_sensitivity "1". If you write "0" instead of "1" then the "a" and "d" buttons will not work. For those who encountered this, I found a solution!

    • @AlexeyShevchenko
      @AlexeyShevchenko  4 месяца назад

      @whynotsir thanks for sharing!

  • @mjavad_mousavi
    @mjavad_mousavi 4 месяца назад

    these movement binds makes you cant go up/down ladders. try it on nuke and you see the problems.

    • @AlexeyShevchenko
      @AlexeyShevchenko  4 месяца назад +1

      On ladders you need to use forward along with A or D - then you climb faster and also it works. But I agree that simple forward does not work.

    • @mjavad_mousavi
      @mjavad_mousavi 4 месяца назад

      @@AlexeyShevchenko you cant go straight on a long ladder with a or d and w on nuke

    • @AlexeyShevchenko
      @AlexeyShevchenko  4 месяца назад

      I think maybe because I have W and S bind to defaults. Check this out:
      ruclips.net/video/72M_tVUH_6M/видео.html

    • @mjavad_mousavi
      @mjavad_mousavi 4 месяца назад

      @@AlexeyShevchenko it doesn't matter which kind of w and s you using (default or binded)
      the problem is rightleft parameters.
      if you press a or d once
      then you can't go straight on ladder
      also you can't use noclip
      you should set rightleft 0 0 0 before going up/down ladder
      i'm using this code : bind mouse4 "rightleft 0 0 0";
      and i click on mouse4 before going straight on ladder

  • @zimuH
    @zimuH 5 месяцев назад

    Do not use this! You will get banned.

  • @ICYx420
    @ICYx420 4 месяца назад

    Faceit and Esea Ban u for that watch out and only use it in normal cs

    • @AlexeyShevchenko
      @AlexeyShevchenko  4 месяца назад

      This so far in line with VALVE patch - no multiple movements / commands on a single key. In fact, I am not even getting kicked, so it is more legit then playing with default binds 😅